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** The bonus chapters add Emily in the first game and Connie in the second.



* VideoGameCaringPotential: The detective is a really good person, and many of the people she assists in the game are as well. [[spoiler:Hamilton]] also turns out to be a CoolOldGuy, once the detective knows him better. It's really easy for the player to get attached to them.

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* VideoGameCaringPotential: The detective is a really good person, and many of the people she assists in the game games are as well. [[spoiler:Hamilton]] also turns out to be a CoolOldGuy, once the detective knows him better. It's really easy for the player to get attached to them.



* BrandX: Of a sort. The computer the protagonist uses has "Artifex" on the front. So does her Securi-Case.

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* BrandX: Of a sort. The computer the protagonist uses has "Artifex" on the front. So front, as does her Securi-Case.



* CreepyBasement: There’s one in the church [[spoiler:where the preacher hides some of his equipment for the ritual.]]

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* CreepyBasement: There’s one in the church [[spoiler:where the preacher hides some of his equipment for the ritual.]]ritual]]. The one in the boarding house is not better, especially since [[spoiler:a man commits suicide down there]].
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''The Mists of Ravenwood'', the second game, begins two years after the last left off, with the detective following some leads along the west coast for investigation. As she’s driving through the woods, a mysterious creature nearly runs her off the road — straight to an abandoned and torn up camper, outside the gates to Ravenwood Park. She ends up embroiled in another set of strange disappearances, the activities of a bloodthirsty cult, and supernatural phenomenon.

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''The Mists of Ravenwood'', the second game, begins two years after the last left off, end of the first, with the detective following some leads along the west coast for investigation. As she’s driving through the woods, a mysterious creature nearly runs her off the road — straight to an abandoned and torn up camper, outside the gates to Ravenwood Park. She ends up embroiled in another set of strange disappearances, the activities of a bloodthirsty cult, and supernatural phenomenon.
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** The bonus chapter of ''Mists of Ravenwood'' reveals these titles in a clue: The Vulture, The Shadow, The Ruler, The Crow, The Monarch, The Warden, The Grief, The Devourer, The Cobra, The Raven, The Priest, and The Dread. The names are also shown in the third game. [[spoiler:As of the end of the second game, only the Priest remains.]]
* PeekABooCorpse: Standard practice. In particular, there’s [[spoiler:all of the dead women shoved under the floorboards of the chapel]], and [[spoiler:the rotten bodies stuffed in barrels in the catacombs.]]

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** The bonus chapter of ''Mists of Ravenwood'' reveals these titles in a clue: The Vulture, The Shadow, The Ruler, Cobra, The Crow, The Monarch, The Warden, The Grief, The Devourer, The Cobra, Dread, The Grief, The Monarch, The Priest, The Raven, The Priest, Ruler, The Shadow, The Vulture, and The Dread.Warden. The names are also shown in the third game. [[spoiler:As of the end of the second game, only the Priest remains.]]
* PeekABooCorpse: Standard practice. In particular, there’s [[spoiler:all of the dead women shoved under the floorboards of the chapel]], chapel]] in the first game, and [[spoiler:the rotten bodies stuffed in barrels in the catacombs.]]catacombs]] in the second.

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* InsistentTerminology: Rather, insistent pronunciation. Fang's name is pronounced ''fong'', but Britney and (in the bonus chapter) her friend Jen pronounce it as ''fang,'' like an animal's tooth.
* IntergenerationalFriendship: Rick and the detective. She's depicted as being a young woman, in approximately her twenties or thirties; his data file in the previous game explicitly gave his birth year as 1952, putting him in his early sixties here.

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* InsistentTerminology: Rather, insistent pronunciation. Fang's name is pronounced ''fong'', but Britney and (in the bonus chapter) her friend Jen pronounce it as ''fang,'' like an animal's tooth.
tooth. The detective, on the other hand, pronounces it correctly.
* IntergenerationalFriendship: Rick and the detective. She's depicted as being a young woman, in approximately her twenties or thirties; his data file in the previous game explicitly gave his birth year as 1952, putting him in his early sixties here. As a result, they also fall into OldCopYoungCop territory.



* OOCIsSeriousBusiness: The detective is understandably horrified when Rick charges into [[spoiler:Asmodai's tomb and jams the ritual knife into the stone, causing the tomb to open. Of course, it's not really Rick.]]



* {{Prequel}}: The bonus chapter, which shows [[spoiler:the release of the Wrath of God]]. Unlike the bonus chapters of the other two games, this is not a story being told to the detective by someone who was there; it's unlikely the detective will ever learn most, if any, of the details presented.

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* {{Prequel}}: The bonus chapter, which shows [[spoiler:the release of the Wrath of God]]. Unlike the bonus chapters of the other two games, this is not a story being told to the detective by someone who was there; it's unlikely the detective will ever learn most, if any, of the details presented.presented, since [[spoiler:the only participant still alive is Fang, who is mute]].



* TakeMyHand: Seen when the detective has to climb the cliffs to the monastery, since the scaffolding (which is shown in the bonus chapter) has been demolished. Her last few steps are especially tricky, but a friendly hand appears to stop her from falling. [[spoiler:It's Rick, whom she had feared was dead.]]



* WhamShot: When the detective finds [[spoiler:Britney's corpse buried in the snow, she realizes that the "Britney" who has been helping her has been the Priest in disguise]]. This is immediately followed by a TapOnTheHead, and a WhamLine: "Useful as ever, Detective."

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* WhamShot: When the detective finds [[spoiler:Britney's corpse buried in the snow, she realizes that the "Britney" who has been helping her has been the Priest in disguise]]. This is immediately followed by a TapOnTheHead, and then a WhamLine: "Useful as ever, Detective."

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moved two of the Rewatch Bonuses to a Fridge page, since they really qualify for Fridge Brilliance


''The Shadow of Karkhala'', the final game, features Hamilton and the detective finishing their pursuit of the demonic preacher, searching for an old monastery in snow-capped mountains to stop his bid for world domination.

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''The Shadow of Karkhala'', the final game, features Hamilton and the detective and her partner finishing their pursuit of the demonic preacher, searching for an old monastery in the snow-capped mountains of Tibet to stop his bid for world domination.



* AltumVidetur: The series title, ''Enigmatis'', is a form of the Latin word ''enigma,'' meaning "riddle." See GeniusBonus on the Trivia page.



* RewatchBonus: The detective is ProperlyParanoid about people watching her through windows. Playing the game a second time helps make it clear that this is [[spoiler:almost certainly Hamilton. The rest of the townspeople are in the church and the Priest is injured and trapped in his underground cavern, so Hamilton is the only logical possibility. This also explains how he knows so much about her investigation - he's probably ''been'' watching her since she got to town, and is keeping an eye on her now to make sure she doesn't get hurt or captured again.]]



* TheUnreveal: It's never explained just why [[spoiler:Whitmarsh decided to spare the Ticket Seller]].

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* TheUnreveal: It's never explained explained, even in the bonus chapter, just why [[spoiler:Whitmarsh decided to spare the Ticket Seller]].



* AdventureDuo: The detectives have evolved into this.



* TheDragon: The flying creature appears to be this for the Priest. [[spoiler: In truth, this is actually the "Wrath of God" mentioned in several clues, and it follows the Holy Flame, controlled through music.]]
* EarnYourHappyEnding: You can say that again. [[spoiler:It does end as happily as it can. Fang's family (and possibly the rest of her village) and the expedition members have all been killed by the Priest; but all of the Reapers have been destroyed, Asmodai is defeated forever, Raphael is free to return to heaven, Rick and the detective are alive and have become close friends, and Fang accepts the detective's invitation to come and live with her.]] CueTheSun.

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* TheDragon: The flying creature appears to be this for the Priest. [[spoiler: In truth, this is actually the "Wrath of God" mentioned in several clues, and it follows obeys the Holy Flame, controlled through who directs it with music.]]
* EarnYourHappyEnding: You can say that again. [[spoiler:It does end as happily as it can. Fang's family (and possibly the rest of her village) and the expedition members have all been killed by the Priest; but all of the Reapers have been destroyed, Asmodai is defeated forever, Raphael is free to return to heaven, Rick and the detective are alive and have become close friends, Rick's thirty-plus years of seeking revenge are over, and Fang accepts the detective's invitation to come and live with her.]] CueTheSun.



* RewatchBonus: When the detective first meets Britney and Fang, Britney is having no luck at all coaxing the little girl down from the roof of a hut. Playing the game a second time, especially after playing the bonus chapter, the player realizes that [[spoiler:Fang probably knew that "Britney" wasn't really Britney at all. The Priest could magically adopt her appearance, but not her personality. The detective would have no way of knowing that "Britney's" behavior was OutOfCharacter, but Fang would; she just couldn't share that information with the detective while "Britney" was right there. The fever didn't help either, since by the time she was alone with the detective it had knocked the child unconscious.]]

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* DamselInDistress: Kate, the missing girl in the first game; Becky, the little girl you find in the second; and Fang, the little girl you meet in the third.

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* DamselInDistress: Kate, the missing girl Kate in the first game; Becky, the little girl you find Becky and her mother Rachel in the second; and Fang, the little girl you meet Fang in the third.



* TheLostLenore: [[spoiler:Emily Smith is this for Hamilton. He hunts and combats the preacher for over 30 years to get revenge for her death, and always keeps her picture with him in his case notebook.]]

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* TheLostLenore: [[spoiler:Emily Smith is this for Hamilton. He hunts and combats the preacher Priest for over 30 thirty years to get revenge for her death, and always keeps her picture with him in his case notebook.]]



* PixelHunt: When all else fails, it can help to move the pointer around and see if the pointer changes shape.

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* PixelHunt: When all else fails, it can help to move the pointer around and see if the pointer it changes shape.



* IdiotBall: The bonus chapter hands this to [[spoiler:Emily Price. Yes, going by yourself to camp out in an abandoned and run-down house, in an unfamiliar town, without telling anyone you know where you're heading, sounds like a brilliant idea...]]

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* IdiotBall: The bonus chapter hands this to [[spoiler:Emily Price. Yes, going Going by yourself to camp out in an abandoned and run-down house, in an unfamiliar town, without telling anyone you know where you're heading, heading? Yes, this sounds like a brilliant idea...]]



* AffectionateNickname: The detective has taken to addressing and referring to her partner as "Rick."

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* AffectionateNickname: The detective has taken to addressing and referring to her partner as "Rick."Rick," and dubs Fang "Kid."



* ApocalypticLog: In the expedition encampment, the detective finds a recording made by one of the members of the expedition as he's dying, explaining what happened and where they can find the things he hid. The bonus chapter reveals that there were three members of the expedition not in the camp when the tragedy took place, so his message is likely meant for them. [[spoiler:He explicitly states that they've all been murdered by an unidentified man, contradicting Britney's earlier assessment that they were killed by the winged creature.]]
* ArcSymbol: A design made up of three spirals, representing eternity, appears frequently throughout this game.

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* ApocalypticLog: In the expedition encampment, the detective finds a recording made by one of the members of the expedition as he's dying, explaining what happened and where they the listener can find the things he hid. The bonus chapter reveals that there were three members of the expedition not in the camp when the tragedy took place, so his message is likely meant for them. [[spoiler:He explicitly states that they've all been murdered by an unidentified man, contradicting Britney's earlier assessment that they were killed by the winged creature.]]
* ArcSymbol: A design made up of three spirals, spirals (similar to a triskelion), representing eternity, appears frequently throughout this game.



* CantKillYouStillNeedYou: Implied to be the reason that [[spoiler:the Priest disguises himself as Britney and pretends to befriend Fang, Rick, and the detective. He needs the detectives to work out how to reassemble the portal, and he needs Fang to open it once they do.]]

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* CantKillYouStillNeedYou: Implied to be the reason that [[spoiler:the Priest disguises himself as Britney and pretends to befriend Fang, Rick, and the detective.heroes. He needs the detectives to work out how to reassemble the portal, and he needs Fang to open it once they do.]]



* RewatchBonus: When the detective first meets Britney and Fang, Britney is having no luck at all coaxing the little girl down from the roof of a hut. Playing the game a second time, especially after playing the bonus chapter, the player realizes that [[spoiler:Fang probably knew that "Britney" wasn't really Britney at all. The Priest could magically adopt her appearance, but not her personality. The detective would have no way of knowing that "Britney's" behavior was OutOfCharacter, but Fang would; she just couldn't share that information with the detective while "Britney" was right there. The fever didn't help either, since by the time she was alone with the detective it had knocked the child unconscious.]]



* TeamPet: The bonus chapter indicates that at least some of the expedition members regard Fang this way.



* UnexpectedlyAbandoned: Maple Creek, in the two years since the detective was last there, has been abandoned by its occupants; a newspaper she finds under her car says that they fled in the wake of the horrible discoveries. They also made a point of burning the church before they left, and one of them even carved a message in the doorframe: "Burn in hell, preacher."

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* UnexpectedlyAbandoned: Maple Creek, in the two years since the detective was last there, has been abandoned by its occupants; a newspaper she finds under her car says that they fled in the wake of the horrible discoveries. They also made a point of burning the church before they left, and one of them even carved a message in the doorframe: "Burn "[[SeeYouInHell Burn in hell, preacher."preacher]]"

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* PixelHunt: When all else fails, it can help to move the pointer around and see if the pointer changes shape.



* TownWithADarkSecret: By the time the game begins it’s become evident that everything is completely messed up — by commentary you can see on some forums discussing the town in-game, it was like this long before the storm. The residents are described as polite, but odd. [[spoiler:The bonus chapter of the collector's edition reveals that the town has been under the Priest's spell for over 150 years.]]

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* TownWithADarkSecret: By the time the game begins it’s become evident that everything is completely messed up — by commentary you can see on some forums discussing the town in-game, it was like this long before the storm. The residents are described as polite, but odd. [[spoiler:The bonus chapter of the collector's edition reveals shows that the town has been under the Priest's spell for over 150 years.years. Given how old the Priest is eventually revealed to be, it's entirely possible that Maple Creek has been this from its inception.]]



* ApocalypticLog: In the expedition encampment, the detective finds a recording made by one of the members of the expedition as he's dying, telling an unnamed colleague what happened and where they can find the things he hid. [[spoiler:He explicitly states that they've all been murdered by an unidentified man, which contradicts Britney's earlier assessment that they were killed by the winged creature.]]

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** In the bonus chapter, Britney's friend Jen calls her "B.B."
* ApocalypticLog: In the expedition encampment, the detective finds a recording made by one of the members of the expedition as he's dying, telling an unnamed colleague explaining what happened and where they can find the things he hid. The bonus chapter reveals that there were three members of the expedition not in the camp when the tragedy took place, so his message is likely meant for them. [[spoiler:He explicitly states that they've all been murdered by an unidentified man, which contradicts contradicting Britney's earlier assessment that they were killed by the winged creature.]]



* CuteMute[=/=]TheSpeechless: Fang, the little girl in the Himalayan village.
* DeadPersonImpersonation: [[spoiler: Britney has been dead for a long time. The one you meet is really the Priest in disguise.]]

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* CuteMute[=/=]TheSpeechless: Fang, the little girl in the Himalayan village.
village. She communicates through drawings and hand signals.
* DeadPersonImpersonation: [[spoiler: Britney has been dead for a long time. is DeadToBeginWith; the bonus chapter basically takes the player through the last hour or so of her life. The one you meet in the main game is really the Priest in disguise.Priest.]]



** In the bonus chapter, Britney's colleague Jim has a broken leg and has to be taken for medical treatment.



* EarnYourHappyEnding: You can say that again. [[spoiler:It does end as happily as it can. Fang's family (and possibly the rest of her village) and the expedition members have all been killed by the Priest; but all of the Reapers have been destroyed, Asmodai is defeated forever, Raphael is free to return to heaven, Rick and the detective are alive and have become close friends, and Fang accepts the detective's invitation to come and live with her.]]
* ForegoneConclusion: In the bonus story featuring Britney, we already know from the main story that [[spoiler: she gets killed by the Priest]].

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* EarnYourHappyEnding: You can say that again. [[spoiler:It does end as happily as it can. Fang's family (and possibly the rest of her village) and the expedition members have all been killed by the Priest; but all of the Reapers have been destroyed, Asmodai is defeated forever, Raphael is free to return to heaven, Rick and the detective are alive and have become close friends, and Fang accepts the detective's invitation to come and live with her.]]
]] CueTheSun.
* ForegoneConclusion: In the bonus story chapter featuring Britney, we already know from the main story that [[spoiler: she gets killed by the Priest]].Priest]]. This makes the DownerEnding inevitable.



* GoodParents: Fang's father loves her very much, as shown both in photographs and by his LastWords.



* HeroOfAnotherStory: Britney, in the bonus chapter, [[spoiler:assembles the ingredients for a ritual candle which allows the Wrath of God to break free of his holding place]].



* InsistentTerminology: Rather, insistent pronunciation. Fang's name is pronounced ''fong'', but Britney and (in the bonus chapter) her friend Jen pronounce it as ''fang,'' like an animal's tooth.



** This is also the case with Britney and Fang; Fang is a little girl, while Britney is a college student. The bonus chapter shows that they are truly fond of one another.



* KnockoutGas: In the bonus chapter, after Britney successfully fixes a relic and opens it to discover a strange figurine, she's immediately hit with this.



* LateToTheTragedy: The detective and Rick arrive at Karkhala too late to save the doomed expedition. In the bonus chapter, their plane is seen flying overhead, indicating that they missed the devastation by a matter of hours.
* LiarRevealed: Seen in the bonus chapter. [[spoiler:When Britney reaches the camp after hearing the distress call on her radio, she finds one of her colleagues dead outside the main tent, and next to him is a message from someone at a university, stating that "no one by that name has ever worked here." The Priest joined the expedition under the pretense of being a visiting professor from that university, and one of the expedition members decided to verify his credentials. Given the presence of the letter, it's likely that being confronted with the truth of his deception is what caused him to break character and murder everyone.]]
* LighterAndSofter: Although there's still quite a lot of death in this game, it's arguably the lightest of the trilogy. The color palette is considerably brighter than in the other two, the detective doesn't stumble across any hidden skeletons, and she has a good friend in Rick.



* TheMaze: As in the previous installments, this game has two. One is the forest path leading from the detective's plane crash site to the village; the other is the snowy mountain path leading to the expedition's campsite.
* MeaningfulName: Fang (pronounced ''fong'') is a Chinese name meaning "virtuous." [[spoiler:She is the Holy Flame.]]
* PlatonicLifePartners: Rick and the detective seem to have fallen into this by the end of the game. Alternately, they may be forging a FamilyOfChoice [[spoiler:with Fang]]; some of their interactions suggest that he may see the detective as the daughter he never had.

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* TheMaze: As in the previous installments, this game has two. One is the forest path leading from the detective's plane crash site to the village; the other is the snowy mountain path leading to the expedition's campsite.
campsite. There's also one in the bonus chapter, leading from the campsite to a secret chapel.
* MeaningfulName: Fang (pronounced ''fong'') is a Chinese name meaning "virtuous." [[spoiler:She is the Holy Flame.]]
* PlatonicLifePartners: Rick and the detective seem to have fallen into this by the end of the game. Alternately, they may be forging a FamilyOfChoice [[spoiler:with Fang]]; some of their interactions suggest that he may see sees the detective as the daughter he never had.



* {{Prequel}}: The bonus chapter.

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* {{Prequel}}: The bonus chapter.chapter, which shows [[spoiler:the release of the Wrath of God]]. Unlike the bonus chapters of the other two games, this is not a story being told to the detective by someone who was there; it's unlikely the detective will ever learn most, if any, of the details presented.



* SacrificialLion: [[spoiler:Britney, in the bonus chapter. Upon discovering that the man she thought was a visiting professor has murdered everyone in the expedition camp, she rushes to deliver the Wrath of God's control flute to Fang's father Po. This ends up being her final act, as she's killed by the Priest moments later; his face is literally the last thing she sees.]]



* SealedGoodInACan: [[spoiler:The Wrath of God is a winged creature formed from the feathers lost by Raphael when he was fighting Asmodai, and thus the creature is effectively a reserve tank of Raphael's own power. This power has to be returned to Raphael so he has the strength to fight Asmodai one more time.]]

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* SealedGoodInACan: [[spoiler:The Wrath of God is a winged creature formed from the feathers lost by Raphael when he was fighting Asmodai, and thus the creature is effectively a reserve tank of Raphael's own power. This power has to be returned to Raphael so he has the strength to fight Asmodai one more time. In the bonus chapter, we see that this personified SealedGoodInACan was also ''literally'' sealed inside a statue, and had to be released to fight the Reaper.]]


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* WhatHappenedToTheMouse: In the bonus chapter, Britney's colleagues Jen and Jim leave the camp and go to the village in hopes of finding transport to a hospital. [[spoiler:It's unknown whether they actually escaped or if they were killed by the Priest.]]

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* DullSurprise: [[spoiler:Hamilton]] falls into this in the bonus chapter at least once. [[spoiler:The subtitles make it clear that he's shocked and horrified to discover his girlfriend's possessions in the abandoned cottage, but the voice acting makes him sound almost bored.]]

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* DrivenToSuicide: The man in [[spoiler:the boarding house basement. The note he leaves indicates that he broke free of the Priest's spell long enough to realize what was happening in the town and that they all bore some responsibility for it, and he didn't want to live like this any longer.]] As it's still very early in the detective's investigation, the note doesn't tell her much at this point; it makes a lot of sense in hindsight.
* DullSurprise: [[spoiler:Hamilton]] falls into this in the bonus chapter at least once. [[spoiler:The The subtitles make it clear that he's shocked and horrified to discover his [[spoiler:his girlfriend's possessions in the abandoned cottage, cottage]], but the voice acting makes him sound almost bored.]]



* HeroesWantRedheads: Emily, Detective Hamilton's missing girlfriend, is shown in pictures to have had deep red hair.



* TheBadGuyWins: [[spoiler:Not the Raven, but the Priest. The evil preacher gets exactly what he wants — to kill the last other disciple of Asmodai, and thus to become the most powerful.]]
* BittersweetEnding: [[spoiler:The preacher has the ritual knife, and is about to become the disciple who will reincarnate Asmodai. But the Watchman, Becky, her parents, the detective, and Hamilton all get out relatively unscathed, and Ravenwood will never be able to harm anyone ever again.]]

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* TheBadGuyWins: [[spoiler:Not the Raven, but the Priest. The evil preacher gets exactly what he wants — to kill the last only other remaining disciple of Asmodai, and thus to become the most powerful.]]
* BittersweetEnding: [[spoiler:The preacher has the ritual knife, and is about to become the disciple who will reincarnate Asmodai. But the Watchman, Becky, Ticket Seller has been freed from her parents, mental enslavement; she, the Simsons, the detective, and Hamilton all get out relatively unscathed, unscathed; and Ravenwood will never be able to harm anyone ever again.]]



** The demon Asmodai was named in a painting in ''Maple Creek''.

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** The demon Asmodai was named in a painting in ''Maple Creek''.Creek'', and his name was the code to a safe.



* CreepyMonotone: The Ticket Seller speaks in this much of the time, as part of her [[spoiler:hypnotized state in the thrall of the villain. She later utilizes it deliberately, to make Whitmarsh think she's still under his control even though she isn't.]]



* ApocalypticLog: In the expedition encampment, the detective finds a recording made by one of the members of the expedition as he's dying, telling an unnamed colleague what happened and where they can find the things he hid. [[spoiler:He explicitly states that they've all been murdered by an unidentified man, which contradicts Britney's earlier assessment that they were killed by the winged creature.]]



* CantKillYouStillNeedYou: Implied to be the reason that [[spoiler:the Priest disguises himself as Britney and pretends to befriend Fang, Rick, and the detective. He needs the detectives to work out how to reassemble the portal, and he needs Fang to open it once they do.]]



** When the detective opens the monastery gate to see [[spoiler:Britney]], she exclaims, "Are you trying to kill me?" - meaning that the new arrival has scared her half to death by appearing out of nowhere. The joking reply is, "Not yet."

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** When the detective opens the monastery gate to see [[spoiler:Britney]], she exclaims, "Are you trying to kill me?" - meaning that the new arrival has scared her half to death by appearing out of nowhere. The joking reply is, is "Not yet."" [[spoiler:It's not actually a joke.]]



* GottaCatchEmAll: Much like in the previous installment, the player is on the alert for morphing objects, white feathers, and little red and white flowers.

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* GottaCatchEmAll: Much like in the previous installment, the player is on the alert for morphing objects, white feathers, and little red and white flowers.flowers called widow's sorrows.



* HowWeGotHere: As the detective and Rick's plane goes down, the story flashes back to their return trip to Maple Creek to look for clues.

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* HowWeGotHere: As the detective and Rick's plane goes down, the story flashes back to their her recent return trip to Maple Creek to look for clues.



* SpottingTheThread: Upon listening to the ApocalypticLog and examining the other evidence in the encampment, the detective starts to realize that [[spoiler:Britney's story doesn't quite add up]]. She shrugs it off for the moment in order to focus on the task at hand, but it sets the stage for the WhamShot which soon follows.



* UndyingLoyalty: The detective and Rick seems to have developed this for each other, as proven by the escape from the plane crash; he tries to convince her to go and save herself, and she refuses to leave him.

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* UndyingLoyalty: The detective and Rick seems to have developed this for each other, as proven by the escape from the plane crash; he tries to convince her to go and save herself, and she refuses to leave him. During the parts of the game where they're separated, she is repeatedly shown to be worried about him.
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* BraggingRightsReward: The Xbox version of this game has unlockable achievements, which the PC and [=iOS=] versions do not.



* RewatchBonus: The detective is ProperlyParanoid about people watching her through windows. Playing the game a second time helps make it clear that this is [[spoiler:almost certainly Hamilton. The rest of the townspeople are in the church and the Priest is injured and trapped in his underground cavern, so Hamilton is the only logical possibility. This also explains how he knows so much about her investigation - he's probably ''been'' watching her since she got to town, and is keeping an eye on her now to make sure she doesn't get hurt or captured again.]]



* TallDarkAndHandsome: Hamilton, in his younger days - the dark and handsome parts, at least, are corroborated by photographs from the time period.



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* BraggingRightsReward: This game, unlike its predecessor, has a host of unlockable achievements to earn.

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* BraggingRightsReward: This game, unlike its predecessor, game has a host of unlockable achievements to earn.earn; unlike its predecessor, the achievements are available on all platforms.



* DistressedDude: [[spoiler:Hamilton]] rescues Becky and pays for it by having his leg broken; the detective sets it for him, but he's unable to help her continue the investigation.



* CheerfulChild: Fang is this in the bonus chapter.
* CuteMute[=/=]TheSpeechless: Fang, the little girl in the Himalayan village.



* EarnYourHappyEnding: You can say that again. [[spoiler:It does end happily, for the most part. Fang's family (and possibly the rest of her village) and the expedition members have all been killed by the Priest; but all of the Reapers have been destroyed, Asmodai is defeated forever, Raphael is freed from his sacrifice, Rick and the detective are alive and have become close friends, and Fang accepts the detective's invitation to come and live with her.]]

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* EarnYourHappyEnding: You can say that again. [[spoiler:It does end happily, for the most part. as happily as it can. Fang's family (and possibly the rest of her village) and the expedition members have all been killed by the Priest; but all of the Reapers have been destroyed, Asmodai is defeated forever, Raphael is freed from his sacrifice, free to return to heaven, Rick and the detective are alive and have become close friends, and Fang accepts the detective's invitation to come and live with her.]]



* {{Foreshadowing}}: When the detective opens the monastery gate to see Britney, in surprise she says, "Are you trying to kill me?" and Britney jokes, "Not yet."

to:

* {{Foreshadowing}}: A few times.
**
When the detective opens the monastery gate to see Britney, in surprise [[spoiler:Britney]], she says, exclaims, "Are you trying to kill me?" and Britney jokes, - meaning that the new arrival has scared her half to death by appearing out of nowhere. The joking reply is, "Not yet." "
** The winged creature doesn't attack the monastery until after [[spoiler:Britney]] is inside. [[spoiler:The Wrath of God recognizes the Reapers, no matter how clever their disguises. The detective actually calls attention to this by wondering why the creature is attacking, since "we're not Reapers."]]



* IntergenerationalFriendship: Rick and the detective. She's depicted as being a young woman, in approximately her twenties or thirties; his data file in the previous game explicitly gave his birth year as 1952, putting him well into his fifties here.

to:

* IntergenerationalFriendship: Rick and the detective. She's depicted as being a young woman, in approximately her twenties or thirties; his data file in the previous game explicitly gave his birth year as 1952, putting him well into in his fifties early sixties here.



* MagicMusic: The winged creature seems to respond to specific melodies played on a flute. [[spoiler:It's eventually revealed that this music is how the Holy Flame summons or dismisses the Wrath of God.]]



* PlatonicLifePartners: Rick and the detective seem to have fallen into this by the end of the game. Alternately, they may be forging a FamilyOfChoice [[spoiler:with Fang]]; some of their interactions suggest that he may see her as the daughter he never had.

to:

* PlatonicLifePartners: Rick and the detective seem to have fallen into this by the end of the game. Alternately, they may be forging a FamilyOfChoice [[spoiler:with Fang]]; some of their interactions suggest that he may see her the detective as the daughter he never had.had.
* PointAndClickMap: The one in this game is more specific than the one in ''Ravenwood''.



* RescueIntroduction: The detective meets Fang by finding a ladder and helping her down from the roof of a hut.



* RoaringRampageOfRevenge: Rick, in the opening scenes, blatantly admits that he's on one of these.
* TheSpeechless: Fang, the girl who gets rescued.

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* RoaringRampageOfRevenge: Rick, in the opening scenes, reminds the detective that ItsPersonal and blatantly admits that he's on one of these.
* TheSpeechless: Fang,
these. (It's the girl who gets rescued.only CallBack this game makes to his murdered girlfriend Emily.)


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* {{Shapeshifting}}: As it turns out, this is one of the Priest's powers.
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* {{Discontinuity}}: A mild example, but the games can't seem to decide whether the BigBad is called the Priest or the Preacher.

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** However, the third game makes it clear that the mythology of the setup is connected to most if not all of the world's organized religions.



* FriendToAllChildren: The detective shows great kindness to both Becky in ''Mists of Ravenwood'' and Fang in ''Shadow of Karkhala.''



* VideoGameCaringPotential: The detective is a really good person, and many of the people she assists in the game are as well. [[spoiler:Hamilton]] also turns out to be a CoolOldGuy, once the detective knows him better. It's really easy for the player to get attached to them.



* DeliberatelyCuteChild: Becky seems to have been pretty much designed to invoke VideoGameCaringPotential.



* FriendToAllChildren: If the detective's kindness toward Becky is any indication, she's this; she's very gentle with the child and repeatedly addresses her as "sweetheart."



* SealedEvilInACan: Asmodai, as the prisoner eventually reveals, is something like this. After his defeat by the archangel Raphael many centuries earlier, all that remained of him was a "trickle of his spirit" in the hearts of his twelve acolytes.



* ArcSymbol: A design made up of three spirals, representing eternity, appears frequently throughout this game.
* AscendToAHigherPlaneOfExistence: [[spoiler:The detective helps Raphael destroy Asmodai at the climax, enabling him to return to his rightful place in heaven. He acknowledges her efforts with a grateful bow before ascending.]]



* BrandX: A supply list in the game includes, among other things, a pack of "Oneo's cookies".
* BreakTheCutie: Fang, as shown more clearly by her outgoing friendliness in the bonus chapter. By the end of the main plot she's lost [[spoiler: her friend Britney, her guardian spirit, her grandfather, her father, and her home. This is all on top of having the responsibility of being the Holy Flame thrust upon her so suddenly]]. Even the detective remarks on what a rough time she's having.

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* BrandX: BrandX:
** The expedition members use an Artifex computer system, just like the detective did in the first game.
**
A supply list in the game bonus chapter includes, among other things, a pack of "Oneo's cookies".
* BreakTheCutie: Fang, as shown more clearly by her outgoing friendliness in the bonus chapter. By the end of the main plot plot, she's lost [[spoiler: her friend Britney, her guardian spirit, her grandfather, her father, and her home. This is all on top of having the responsibility of being the Holy Flame thrust upon her so suddenly]]. Even the detective remarks on what a rough time she's having.



* TheDragon: The flying creature appears to be this for the Priest [[spoiler: but in truth it follows the Holy Flame, controlled through music]].

to:

* DistressedDude: Rick falls into this a few times, and the detective has to help him. Justified in that he's a couple decades older than she is - as he keeps pointing out, "I'm too old for this."
* DontFearTheReaper: Invoked by Fang's grandfather in his journal, where he notes that "I do not fear the Reapers." Of course, these Reapers aren't the one the trope usually references.
* TheDragon: The flying creature appears to be this for the Priest Priest. [[spoiler: but In truth, this is actually the "Wrath of God" mentioned in truth several clues, and it follows the Holy Flame, controlled through music]].music.]]
* EarnYourHappyEnding: You can say that again. [[spoiler:It does end happily, for the most part. Fang's family (and possibly the rest of her village) and the expedition members have all been killed by the Priest; but all of the Reapers have been destroyed, Asmodai is defeated forever, Raphael is freed from his sacrifice, Rick and the detective are alive and have become close friends, and Fang accepts the detective's invitation to come and live with her.]]



* HairOfGoldHeartOfGold: The archangel Raphael is depicted with flowing golden hair.
* HappilyAdopted: The ending of the game implies that [[spoiler:the detective adopts the now-orphaned Fang]].
* HeroicLineage: The monastery is secretly [[spoiler:the concealed grave of Asmodai]], and was built by TheChosenOne of Raphael and his followers. The responsibility of being the Holy Flame was handed down to the firstborn child of TheChosenOne, and has been inherited by the firstborn child of every subsequent generation.
* HollywoodAcid: Used by the detective to break into the sawmill of the Himalayan village.



* InMediasRes: The story opens with the detective and Rick having already gotten a plane up to the mountain range, quickly transitioning to the crash.

to:

* IllGirl: Fang spends much of her screen time being sick with a fever.
* InMediasRes: The story opens with the detective and Rick having already gotten a plane up to the mountain range, quickly transitioning to range; as they prepare for the crash.plane to crash, the game shifts back to four days previous, showing the detective digging up clues in Maple Creek.
* IntergenerationalFriendship: Rick and the detective. She's depicted as being a young woman, in approximately her twenties or thirties; his data file in the previous game explicitly gave his birth year as 1952, putting him well into his fifties here.



* LastOfTheirKind: [[spoiler:Fang is the last in a very long line of Holy Flames. On the other hand, the ultimate defeat of Asmodai means that there will no longer be a need for either the Holy Flame or the Wrath of God.]]
* TheMaze: As in the previous installments, this game has two. One is the forest path leading from the detective's plane crash site to the village; the other is the snowy mountain path leading to the expedition's campsite.
* MeaningfulName: Fang (pronounced ''fong'') is a Chinese name meaning "virtuous." [[spoiler:She is the Holy Flame.]]
* PlatonicLifePartners: Rick and the detective seem to have fallen into this by the end of the game. Alternately, they may be forging a FamilyOfChoice [[spoiler:with Fang]]; some of their interactions suggest that he may see her as the daughter he never had.



* RetiredBadass: [[spoiler:Rick, at the end.]]



* TimeSkip: This game takes less than two weeks after the previous one.

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* SealedEvilInACan: ''Mists of Ravenwood'' indicated that Asmodai is this. This game confirms it, with the added astonishing reveal that [[spoiler:the "can" in question is the archangel Raphael himself, who became a living prison in order to contain the demon's evil]].
* SealedGoodInACan: [[spoiler:The Wrath of God is a winged creature formed from the feathers lost by Raphael when he was fighting Asmodai, and thus the creature is effectively a reserve tank of Raphael's own power. This power has to be returned to Raphael so he has the strength to fight Asmodai one more time.]]
* StockShtick: The old "men refuse to ask for directions" gag gets lampshaded by the detective when she finds someone's notes on ways to figure out directions without a compass.
* TimeSkip: This game takes place less than two weeks after the previous one.


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* WhamShot: When the detective finds [[spoiler:Britney's corpse buried in the snow, she realizes that the "Britney" who has been helping her has been the Priest in disguise]]. This is immediately followed by a TapOnTheHead, and a WhamLine: "Useful as ever, Detective."
* WhenAllYouHaveIsAHammer: The detective has a gun in this game, and she uses it several times for unconventional purposes, like breaking a lock.

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* AntiHero: [[spoiler:Private Investigator Hamilton, mostly in the first game]]. He's motivated primarily by revenge rather than justice, and his murderous intent conflicts with the main detective — but he shows numerous times that he's willing to help those in need, and only targets the cruel and unjust.

to:

* AntiHero: [[spoiler:Private Investigator Hamilton, mostly in the first game]]. He's motivated primarily by revenge rather than justice, and his murderous intent conflicts with the main detective — but he shows numerous times that he's willing to help those in need, and only targets the cruel and unjust. He warms up considerably to the heroine over the course of the trilogy.



* {{Discontinuity}}: A mild example, but the games can't seem to decide whether the BigBad is called the Priest or the Preacher.



* NamesToRunAwayFromReallyFast: Asmodai is named after Asmodeus, the demon of lust (specifically, this one's practitioners appear to lust for power).
* OnlyKnownByTheirNickname: The twelve servants of Asmodai are only known, even to each other, by their assigned titles. The bonus chapter of ''Mists of Ravenwood'' reveals these titles in a clue: The Vulture, The Shadow, The Ruler, The Crow, The Monarch, The Warden, The Grief, The Devourer, The Cobra, The Raven, The Priest, and The Dread. [[spoiler:As of the time of the games, only the Priest and the Raven remain.]]

to:

* NamesToRunAwayFromReallyFast: Asmodai is named after Asmodeus, the demon of lust (specifically, this one's practitioners appear to lust for power).
power). Many of his twelve acolytes also have these.
* OnlyKnownByTheirNickname: The twelve servants of Asmodai are only known, even to each other, by their assigned titles. titles; the third game reveals that they also have assigned symbols to represent them.
**
The bonus chapter of ''Mists of Ravenwood'' reveals these titles in a clue: The Vulture, The Shadow, The Ruler, The Crow, The Monarch, The Warden, The Grief, The Devourer, The Cobra, The Raven, The Priest, and The Dread. The names are also shown in the third game. [[spoiler:As of the time end of the games, second game, only the Priest and the Raven remain.remains.]]



* TakeYourTime: Despite many scenes in the game pressing the player to rush, there are no time limits on anything.



* AffectionateNickname: The detective has taken to addressing and referring to her partner as "Rick."



* DeadpanSnarker: The detective has shades of this. For example, she lampshades the Priest's tendency to light his lairs with candles by saying, "Wouldn't a halogen desk lamp be easier? Come on, they cost ten bucks."



* GottaCatchEmAll: Much like in the previous installment, the player is on the alert for morphing objects and white feathers.
* HowWeGotHere: As the detective and Hamilton's plane goes down, the story flashes back to their return trip to Maple Creek to look for clues.
* InMediasRes: The story opens with the detective and Hamilton having already gotten a plane up to the mountain range, quickly transitioning to the crash.

to:

* GottaCatchEmAll: Much like in the previous installment, the player is on the alert for morphing objects objects, white feathers, and little red and white feathers.
flowers.
* HowWeGotHere: As the detective and Hamilton's Rick's plane goes down, the story flashes back to their return trip to Maple Creek to look for clues.
* InMediasRes: The story opens with the detective and Hamilton Rick having already gotten a plane up to the mountain range, quickly transitioning to the crash.


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* JokeItem: In the detective's car in the beginning, there's a skull bobblehead. It can't be collected, but you can click on it to make it wobble. Also, {{just for fun}}, you can click on the car radio and change between about five different stations.


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* RoaringRampageOfRevenge: Rick, in the opening scenes, blatantly admits that he's on one of these.


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* TimeSkip: This game takes less than two weeks after the previous one.
* UndyingLoyalty: The detective and Rick seems to have developed this for each other, as proven by the escape from the plane crash; he tries to convince her to go and save herself, and she refuses to leave him.
* UnexpectedlyAbandoned: Maple Creek, in the two years since the detective was last there, has been abandoned by its occupants; a newspaper she finds under her car says that they fled in the wake of the horrible discoveries. They also made a point of burning the church before they left, and one of them even carved a message in the doorframe: "Burn in hell, preacher."

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* ChekhovsGun: The ritual dagger, [[spoiler:which Hamilton steals to use on the preacher. It's revealed in the second game that it's the only weapon that can kill a disciple of Asmodai, although this is also hinted in the bonus chapter of the first game.]]
* TheChessmaster: The Preacher shows himself to be this in all three games.

to:

* ChekhovsGun: The ritual dagger, [[spoiler:which Hamilton steals to use on the preacher.Priest. It's revealed in the second game that it's the only weapon that can kill a disciple of Asmodai, although this is also hinted in the bonus chapter of the first game.]]
* TheChessmaster: The Preacher Priest shows himself to be this in all three games.



* {{Determinator}}: The detective protagonist. She refuses to escape from a case even when her safety is on the line until she has all the loose ends wrapped up, and continues to chase [[spoiler:the evil priest from Maple Creek]] for ''two years''.

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* {{Determinator}}: The detective protagonist. She refuses to escape from a case even when her safety is on the line until she has all the loose ends wrapped up, and continues to chase [[spoiler:the evil priest Priest from Maple Creek]] for ''two years''.



* ImmortalityImmorality: [[spoiler:It's revealed in the second game that the priest from the first game and Whitmarsh from the second are granted immortality through their bond with the evil demon Asmodai, and they maintain that bond through ritual sacrifice of innocent people.]]

to:

* ImmortalityImmorality: [[spoiler:It's revealed in the second game that the priest Priest from the first game and Whitmarsh (the Raven) from the second are granted immortality through their bond with the evil demon Asmodai, and they maintain that bond through ritual sacrifice of innocent people.]]



* OnlyKnownByTheirNickname: The twelve servants of Asmodai are only known, even to each other, by their assigned titles. The bonus chapter of ''Mists of Ravenwood'' reveals these titles in a clue: The Vulture, The Shadow, The Ruler, The Crow, The Monarch, The Warden, The Grief, The Devourer, The Cobra, The Raven, The Priest, and The Dread. [[spoiler:As of the time of the games, only two remain: The Priest and The Raven.]]

to:

* OnlyKnownByTheirNickname: The twelve servants of Asmodai are only known, even to each other, by their assigned titles. The bonus chapter of ''Mists of Ravenwood'' reveals these titles in a clue: The Vulture, The Shadow, The Ruler, The Crow, The Monarch, The Warden, The Grief, The Devourer, The Cobra, The Raven, The Priest, and The Dread. [[spoiler:As of the time of the games, only two remain: The the Priest and The Raven.the Raven remain.]]



* IfYouKillHimYouWillBeJustLikeHim: The detective says this to [[spoiler:Hamilton, as he’s about to kill the preacher]]. This doesn’t do much to sway the man’s mind; killing the culprit had been his aim for at least thirty years.

to:

* IfYouKillHimYouWillBeJustLikeHim: The detective says this to [[spoiler:Hamilton, as he’s about to kill the preacher]]. Priest]]. This doesn’t do much to sway the man’s mind; killing the culprit had been his aim for at least thirty years.



* PetTheDog: Kate’s boyfriend tries to insist that the mysterious stranger, [[spoiler:really Detective Hamilton]], is a dangerous lunatic. The detective wonders why he would bother patching up the man’s wounds if he's so unconcerned with human life.

to:

* PetTheDog: Kate’s boyfriend tries to insist that the mysterious stranger, [[spoiler:really Detective Hamilton]], is a dangerous lunatic. The detective wonders why he would bother patching up the man’s wounds if he's so unconcerned with human life. [[spoiler:(Most likely, he was really hiding the young man from the Priest.)]]



* RightUnderTheirNoses: [[spoiler:Detective Hamilton]] has been hiding out in Maple Creek for three decades, trying to defeat the evil there. It's unclear whether the BigBad was unaware of his presence or simply chose to ignore him.



* TakeUpMySword: Seen in the bonus chapter. [[spoiler:The owner of the abandoned cottage had been on the trail of the preacher, more than a century before Hamilton finds his notes. He leaves behind everything he's collected, along with a letter urging whoever finds it to finish what he started, because if they found his documents then that means he failed to stop the preacher. Hamilton]] even lampshades the trope, wondering if he's meant to be the man's successor.
* TownWithADarkSecret: By the time the game begins it’s become evident that everything is completely messed up — by commentary you can see on some forums discussing the town in-game, it was like this long before the storm. The residents are described as polite, but odd. [[spoiler:The bonus chapter of the collector's edition reveals that the town has been under the minister's spell for over 150 years.]]

to:

* TakeUpMySword: Seen in the bonus chapter. [[spoiler:The owner of the abandoned cottage had been on the trail of the preacher, more than a century before Hamilton finds his notes. He leaves behind everything he's collected, along with a letter urging whoever finds it to finish what he started, because if they found his documents then that means he failed to stop the preacher.Priest. Hamilton]] even lampshades the trope, wondering if he's meant to be the man's successor.
* TownWithADarkSecret: By the time the game begins it’s become evident that everything is completely messed up — by commentary you can see on some forums discussing the town in-game, it was like this long before the storm. The residents are described as polite, but odd. [[spoiler:The bonus chapter of the collector's edition reveals that the town has been under the minister's Priest's spell for over 150 years.]]



* MasterOfIllusion: How this game's villain attracts his victims. [[spoiler:Ravenwood Park was an abandoned park which he purchased, and he uses his powers to make it appear inviting when people are driving through the remote area. Once they're charmed by the seemingly beautiful park, he ensnares them with his tree.]]

to:

* MasterOfIllusion: How this game's villain attracts his victims. [[spoiler:Ravenwood Park was an abandoned park which he purchased, and he uses his powers to make it appear inviting when people are driving through the remote area. Once they're charmed by the seemingly beautiful park, he ensnares them with his tree.it's too late to escape.]]



* TheReveal: Near the end of the game, when the detective finishes assembling the relief lock on the prison door, she [[spoiler:discovers that her ally throughout the whole adventure has been the evil preacher she's been hunting]].

to:

* {{Prequel}}: The bonus chapter, which is set in 1978.
* TheReveal: Near the end of the game, when the detective finishes assembling the relief lock on the prison door, she [[spoiler:discovers that her ally throughout the whole adventure has been the evil preacher Priest - the very man she's been hunting]].hunting]].
* RewatchBonus: In the bonus chapter, a notebook is found which lists all twelve acolytes of Asmodai. In the main game is a puzzle which becomes more interesting after this list is read; it has twelve figures which represent the acolytes, and must be rearranged in specific groups. Studying the figures after learning the names of the acolytes allows the player to recognize at least some of them.
* RightUnderTheirNoses: In the bonus chapter, the Ticket Seller reasons that she's safe enough skulking around the park property to try and rescue her friends because the villain won't expect her to be there. [[spoiler:She is horribly, tragically wrong.]]



* TookALevelInKindness: [[spoiler:Hamilton. In the first game, he was a revenge-focused, secretive hermit who locked Kate's boyfriend in a basement and tried to murder the preacher instead of apprehending him. Here, he rescues Becky, tries to rescue the detective, treats her like an old friend, and has even switched voice actors so that the deep, dark tone of his previous self has been replaced with a warmer, older sounding voice.]]

to:

* TookALevelInKindness: [[spoiler:Hamilton. In the first game, he was a revenge-focused, secretive hermit who locked Kate's boyfriend in a basement and tried to murder the preacher Priest instead of apprehending him. Here, he rescues Becky, tries to rescue the detective, treats her like an old friend, and has even switched voice actors so that the deep, dark tone of his previous self has been replaced with a warmer, older sounding voice.]]



* BrandX: A supply list found in the sidequest includes, among other things, a pack of "Oneo's cookies".

to:

* BraggingRightsReward: Once again, the game has a bunch of unlockable achievements.
* BrandX: A supply list found in the sidequest game includes, among other things, a pack of "Oneo's cookies".



* DeadPersonImpersonation: [[spoiler: Britney has been dead for a long time. The one you meet is really the Preacher in disguise.]]
* TheDragon: The flying creature appears to be this for the Preacher [[spoiler: but in truth it follows the Holy Flame, controlled through music]].
* ForegoneConclusion: In the bonus story featuring Britney, we already know from the main story that [[spoiler: she gets killed by the Preacher]].

to:

* DeadPersonImpersonation: [[spoiler: Britney has been dead for a long time. The one you meet is really the Preacher Priest in disguise.]]
* TheDragon: The flying creature appears to be this for the Preacher Priest [[spoiler: but in truth it follows the Holy Flame, controlled through music]].
* ForegoneConclusion: In the bonus story featuring Britney, we already know from the main story that [[spoiler: she gets killed by the Preacher]].Priest]].



* HowWeGotHere: As the detective and Hamilton's plane goes down, the story flashes back to their return trip to Maple Creek looking for clues.

to:

* GottaCatchEmAll: Much like in the previous installment, the player is on the alert for morphing objects and white feathers.
* HowWeGotHere: As the detective and Hamilton's plane goes down, the story flashes back to their return trip to Maple Creek looking to look for clues.



* InvoluntaryGroupSplit: Several cases, at the hands of the flying creature and ceiling collapses, for the most part.

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* InvoluntaryGroupSplit: Several cases, at the hands of usually caused by either the flying creature and or ceiling collapses, for the most part.collapses.

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* OnlyKnownByTheirNickname: The twelve servants of Asmodai are only known, even to each other, by their assigned titles. [[spoiler:As of the time of the games, only two remain: The Priest and The Raven.]]

to:

* OnlyKnownByTheirNickname: The twelve servants of Asmodai are only known, even to each other, by their assigned titles. The bonus chapter of ''Mists of Ravenwood'' reveals these titles in a clue: The Vulture, The Shadow, The Ruler, The Crow, The Monarch, The Warden, The Grief, The Devourer, The Cobra, The Raven, The Priest, and The Dread. [[spoiler:As of the time of the games, only two remain: The Priest and The Raven.]]



* ForegoneConclusion: In the bonus chapter featuring the Ticket Seller as the protagonist, the player already knows that [[spoiler:she fails to save her friend and fiancé, and is enslaved by Whitmarsh by the end.]]

to:

** In a much less jarring example, the bonus chapter ends with [[spoiler:Hamilton]] suggesting to the detective that they join forces in the investigation due to their shared enemy. She readily agrees.
* ForegoneConclusion: In the bonus chapter featuring the Ticket Seller as the protagonist, the player already knows that [[spoiler:she fails to save her friend and fiancé, and is enslaved by Whitmarsh by the end.]]]] The DownerEnding is thus expected.


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* HippieVan: The Ticket Seller and her companions traveled in one of these, as seen in the bonus chapter. It's seen in the main game too, but its hippie coloring only appears in the bonus.
* HowWeGotHere[=/=]InMediasRes: The bonus chapter is the story of how the Ticket Seller ended up captured by the villain, with the FramingDevice of her telling the tale to the detective and [[spoiler:Hamilton]] in a private railway car as they leave the park behind.


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* NoNameGiven: The Ticket Seller (also called the Watchman) never has her name revealed. Unlike the previous installment, she is the ''only'' character whose name is not given.


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* TheUnreveal: It's never explained just why [[spoiler:Whitmarsh decided to spare the Ticket Seller]].

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''Enigmatis'' is a series of games developed by Artifex Mundi and published by Creator/AvanquestSoftware; the first in the series released in Europe in 2012. It is available for a variety of platforms including, but not limited to, PC, iPad, iPhone, Kindle Fire, Xbox, and Blackberry. It chronicles the adventures of an unnamed female detective, who deals with supernatural foes, mystery, and death.

to:

''Enigmatis'' is a series trilogy of games developed by Artifex Mundi and published by Creator/AvanquestSoftware; the first in the series released in Europe in 2012. It is available for a variety of platforms including, but not limited to, PC, iPad, iPhone, Kindle Fire, Xbox, and Blackberry. It chronicles the adventures of an unnamed female detective, who deals with supernatural foes, mystery, and death.



''The Shadow of Karkhala'', the third game, features Hamilton and the detective finishing their pursuit of the demonic preacher, searching for an old monastery in snow-capped mountains to stop his bid for world domination. This is the final game in the trilogy.

The gameplay is a mix between Point and Click, puzzle solving, and Hidden Object Games.

to:

''The Shadow of Karkhala'', the third final game, features Hamilton and the detective finishing their pursuit of the demonic preacher, searching for an old monastery in snow-capped mountains to stop his bid for world domination. This is the final game in the trilogy.

domination.

The gameplay is a mix between Point {{point and Click, click game}}s, puzzle solving, and Hidden Object Games.
{{hidden object game}}s.



* DifficultyLevels: The player can decide for themselves how much of a challenge they want the games to be.



* YouShouldntKnowThisAlready: Returning players get very little advantage over first-timers, as the games run entirely on {{Event Flag}}s; even if the player knows the answer to a puzzle, they still cannot solve it until they have found the necessary clue.



* DullSurprise: [[spoiler:Hamilton]] falls into this in the bonus chapter at least once. [[spoiler:The subtitles make it clear that he's shocked and horrified to discover his girlfriend's possessions in the abandoned cottage, but the voice acting makes him sound almost bored.]]



* TheMaze: The detective won't even let herself try to navigate the woods north of town until she has both the compass and a destination in mind. Once she does, it's basically a very easy one of these.



* ShapedLikeItself: When the detective first meets [[spoiler:Hamilton]], he greets her pleasantly and offers her, apropos of nothing, Polish sausage, adding that "It tastes... Polish."

to:

* ShapedLikeItself: When the detective first meets [[spoiler:Hamilton]], he greets her pleasantly and offers her, apropos of nothing, some Polish sausage, adding sausage. He then adds that "It tastes... Polish."



* ClosetShuffle: Becky does this repeatedly to hide from "the bad man." Since she's a small child, it works.
* CreepyBlueEyes: All that can be seen of the underground prisoner for most of the game are his bright, soft blue eyes. [[spoiler:The creepy factor comes in when the player knows who the prisoner ''is''.]]



* TheDragon: The giant raven ends up being one of these, having been summoned by [[spoiler:Whitmarsh]] to do their dirty work.

to:

* TheDragon: The giant ghostly raven ends up being turns out to be one of these, having been summoned by [[spoiler:Whitmarsh]] to do their dirty work.



* PointAndClickMap: After the endless backtracking of the previous game, the developers included one this time.

to:

* TheMaze: Two of them, both underground, which cannot be navigated until the detective finds the clues that help her figure out the correct path. On the bright side, after she has completed each maze once, she's able to fast travel through them (to cut down on the monotony for the player).
* OneEyedShot: Part of the detective's reaction to [[spoiler:finding the multitude of decaying corpses in the underground tunnels]]. The 'camera' pans around the scene, then jumps back to the detective and gives an extreme close-up of one of her wide, horrified eyes.
* PointAndClickMap: After the endless backtracking of the previous game, the developers included one this time. It's a bit imprecise, but it helps.
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* ShownTheirWork: The game includes accurate information about the redwood forests and specific trees of noteworthy size. After the main game is completed, players of the collector's edition can read the "Redwood Encyclopedia" in the Extras tab, and learn a number of interesting facts about the trees.

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''The Mists of Ravenwood'', the second game, begins two years after the last left off, with the detective following some leads along the west coast for investigation. As she’s driving through the woods, a mysterious creature nearly runs her off the road — straight to an abandoned and torn up camper, outside the gates to Park Ravenwood. She ends up embroiled in another set of strange disappearances, the activities of a bloodthirsty cult, and supernatural phenomenon.

to:

''The Mists of Ravenwood'', the second game, begins two years after the last left off, with the detective following some leads along the west coast for investigation. As she’s driving through the woods, a mysterious creature nearly runs her off the road — straight to an abandoned and torn up camper, outside the gates to Park Ravenwood.Ravenwood Park. She ends up embroiled in another set of strange disappearances, the activities of a bloodthirsty cult, and supernatural phenomenon.



* ArtisticLicenseTraditionalChristianity: Seen more in the second and third games than the first; the BigBad of the series is a SinisterMinister, and the BiggerBad is [[spoiler:Asmodai, the "king of demons."]] Several references are made to angels, demons, {{God}}, and hell.



* CliffHanger: The first two games end with [[spoiler:the evil preacher from Maple Creek escaping, with the second having an added bonus of hinting he's going to become the reincarnated demon of Asmodai.]]

to:

* CliffHanger: The first two games end with [[spoiler:the evil preacher from Maple Creek escaping, with the second having an added bonus of hinting he's going to become the reincarnated demon of Asmodai.]]



* EvilSoundsDeep: The BigBad has a deep, raspy voice.



* FairCop: The detective, any time the audience gets a good look at her in cutscenes, appears to be an attractive woman.
* HumanSacrifice: [[spoiler:Both games feature these as part of demonic rituals to obtain power in honor of the demon Asmodai.]]

to:

* FairCop: The detective, any time the audience gets a good look at her in cutscenes, appears to be an attractive woman.
woman. Her dark hair and puzzle-solving ability suggests she's a BrainyBrunette.
* HumanSacrifice: [[spoiler:Both games feature [[spoiler:The series features these as part of demonic rituals to obtain power in honor of the demon Asmodai.]]



* OnlyKnownByTheirNickname: The twelve servants of Asmodai are only known, even to each other, by their assigned titles. [[spoiler:As of the time of the games, only two remain: The Priest and The Raven.]]



* RuleOfThree: Asmodai has three heads - one humanoid, one like a bull, and one like a ram.



* EvilSoundsDeep: The BigBad has a deep, unsettling voice.



* ApocalypticLog: You can later discover Becky’s camera, recording the events that led up to her parents’ kidnapping.

to:

* AnimalMotif: Butterflies. There are "ethereal butterflies" to collect throughout the game by clicking on them (see GottaCatchEmAll), and Becky and her mother both wear butterfly pendants. Possibly an allusion to ButterflyOfDeathAndRebirth.
* ApocalypticLog: You can later discover The detective eventually finds Becky’s digital camera, recording the events that led up to her parents’ kidnapping.



* BraggingRightsReward: This game, unlike its predecessor, has a host of unlockable achievements to earn.
* BrokenBridge: The detective has to make a couple of improvised crossings for herself, including one to get across the river from the logging camp to the shacks.
* CainAndAbel: [[spoiler:The Priest and the Raven have shades of this; the Raven even addresses the Priest as "brother."]]



** Similarly, the mention of the demon Asmodai, who was named in a painting that can be found in the same game.
** In the savaged camper in the very beginning of the game, you can find a painting of the lake-front cottage which [[spoiler:served as the evil preacher's hideout in the previous game]].

to:

** Similarly, the mention of the The demon Asmodai, who Asmodai was named in a painting that can be found in the same game.
''Maple Creek''.
** In the savaged camper in the very beginning of the game, you can find a painting of the lake-front lakefront cottage which [[spoiler:served as the evil preacher's hideout in the previous game]].



* CreepyCrows: In addition to the angry looking raven statues, the main monster is a very large ghostly raven.

to:

* CreepyCrows: In addition to the angry looking angry-looking raven statues, the main monster is a very large ghostly raven.



* DarkerAndEdgier: Compared with ''Ghosts of Maple Creek'', which was already fairly creepy, this one is even more unsettling.
* {{Deprogramming}}: The detective has to do this to the Ticket Seller, who is a thrall to [[spoiler:Whitmarsh. She comes back later to repay the debt by luring him away from the mansion and getting Becky to safety.]]



* EnemyMine: Though she doesn't know it, the detective is working alongside [[spoiler:the priest from the first game, who has his own reasons to want to kill Whitman]].

to:

* EnemyMine: Though she doesn't know it, the detective is working alongside [[spoiler:the priest from the first game, who has his own reasons to want to kill Whitman]].Whitmarsh]].



* TemptingFate: The detective declares there are no such thing as monsters when Becky says so. Not three seconds later...

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* FriendToAllChildren: If the detective's kindness toward Becky is any indication, she's this; she's very gentle with the child and repeatedly addresses her as "sweetheart."
* GottaCatchEmAll: There are thirty "ethereal butterflies" and thirty "illusory objects" (items in the scenes which change appearance) to be found in the course of the main game. Success in the hunt will unlock achievements.
* LetsYouAndHimFight: Asmodai's commandment to his twelve acolytes, long after his defeat by Raphael, was that they should fight one another to the death. [[spoiler:The lone survivor will become his new host.]]
* MasterOfIllusion: How this game's villain attracts his victims. [[spoiler:Ravenwood Park was an abandoned park which he purchased, and he uses his powers to make it appear inviting when people are driving through the remote area. Once they're charmed by the seemingly beautiful park, he ensnares them with his tree.]]
* PointAndClickMap: After the endless backtracking of the previous game, the developers included one this time.
* TheReveal: Near the end of the game, when the detective finishes assembling the relief lock on the prison door, she [[spoiler:discovers that her ally throughout the whole adventure has been the evil preacher she's been hunting]].
* SealedEvilInACan: Asmodai, as the prisoner eventually reveals, is something like this. After his defeat by the archangel Raphael many centuries earlier, all that remained of him was a "trickle of his spirit" in the hearts of his twelve acolytes.
* SoftWater: What presumably saves the detective when [[spoiler:the ghostly raven attacks the cable car and sends it plummeting into the ravine]].
* TemptingFate: The When Becky says that a monster took her parents, the detective declares there are tries to soothe her by saying that there's no such thing as monsters when Becky says so.monsters. Not three seconds later...



* TooGoodToBeTrue: The detective is immediately suspicious of the idealized version of Park Ravenwood because everyone is too cheerful and friendly.

to:

* TooGoodToBeTrue: The detective is immediately suspicious of the idealized version of Park Ravenwood Park because everyone is too cheerful and friendly.friendly. (The fact that it was completely different less than an hour previously also contributes to her suspicions.)



* WhamLine: [[spoiler:"I lied to you, Detective. There are still two Reapers remaining."]]
* YouWillBeSpared: [[spoiler:The priest says this to the detective after she lets him out of his cage, citing not only her aid to him in this game but also her refusal to let Hamilton kill him in the previous one.]]

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* WhamLine: [[spoiler:"I lied to you, Detective. There are still two ''two'' Reapers remaining."]]
* WhenTreesAttack: [[spoiler:The Raven uses the roots of trees in Ravenwood Park to drain the life from his victims.]] The detective notes, sadly and rather poetically, that the "once-pure" trees are dying from the corruption.
* YouWillBeSpared: [[spoiler:The priest Priest says this to the detective after she lets him out of his cage, cell, citing not only her aid to him in this game but also her refusal to let Hamilton kill him in the previous one.]]one. Since she's rescued him twice, he says, "you're not on my list... for now."]]

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''The Ghosts of Maple Creek'', the first game, centers around a missing persons case in the eponymous Maple Creek. The story opens not with the investigation, but the detective being knocked unconscious and losing her memory halfway through it. She must find the pages that were ripped out of her notebook and piece together the clues she can find in town, as well as uncover the mystery of the townspeople’s strange behavior.

to:

''The Ghosts of Maple Creek'', the first game, centers around a missing persons case in the eponymous Maple Creek. The story opens not with the investigation, but the detective being knocked unconscious and losing her memory halfway through it. She must find the pages that were ripped out of her notebook and piece together the clues she can find in town, as well as uncover the mystery of secret behind the townspeople’s strange behavior.



** Also [[spoiler:Richard Hamilton]], who has been tracking his quarry for more than ''thirty'' years.



* FairCop: The detective — any time the audience gets a good look at her in cutscenes she shows herself to be fairly good looking.

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* FairCop: The detective — detective, any time the audience gets a good look at her in cutscenes she shows herself cutscenes, appears to be fairly good looking.an attractive woman.

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* ContinuityNod: In the savaged camper in the very beginning of the game you can find a painting of the lake-front cottage that [[spoiler:the evil preacher was hiding out at.]]
* CallBack: The runes that show up in the doorways of the maze are the same you see in the finale of ''Maple Creek''. This can be helpful when interpreting them, and serves as foreshadowing.

to:

* ContinuityNod: In the savaged camper in the very beginning of the game you can find a painting of the lake-front cottage that [[spoiler:the evil preacher was hiding out at.]]
* CallBack:
CallBack[=/=]ContinuityNod: The runes that show up in the doorways of the maze are the same you see in the finale of ''Maple Creek''. This can be helpful when interpreting them, and serves as foreshadowing.



** In the savaged camper in the very beginning of the game, you can find a painting of the lake-front cottage which [[spoiler:served as the evil preacher's hideout in the previous game]].



* YouWillBeSpared: [[spoiler:The Priest says this to the detective after she lets him out of his cage, citing not only her aid to him in this game but also refusing to let Hamilton kill him in ''The Ghosts of Maple Creek''.]]

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* YouWillBeSpared: [[spoiler:The Priest priest says this to the detective after she lets him out of his cage, citing not only her aid to him in this game but also refusing her refusal to let Hamilton kill him in ''The Ghosts of Maple Creek''.the previous one.]]
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[[caption-width-right:200:some capt]]

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[[caption-width-right:200:some capt]]\n

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* TheFaceless: While shots have been made of the detective's whole body and the back of her head, there's no shots of her face.

to:

* TheFaceless: While shots have been made of the player can occasionally see the detective's whole body and the back of her head, there's there are no clear shots of her face.



* BittersweetEnding: [[spoiler:The detective successfully saves the lives of Kate and her boyfriend, and destroys the ritual altar where so many young women were sacrificed. However, the preacher has escaped and is on the run, and Hamilton has stolen the murder weapon and is hunting him.]]



* CoolCar: [[spoiler:Hamilton]], in the bonus chapter, drives a sleek 1970s convertible.



* CreepyCemetery: Just outside the church. [[spoiler:The creepiness is amped up when you learn that the mysterious tomb is the entrance to Kate's prison.]]

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* CreepyCemetery: Just outside the church. [[spoiler:The creepiness is amped up when you learn that the mysterious tomb is the entrance to where Kate's prison.being held.]]



* FirstKiss: [[spoiler:Richard Hamilton and Emily Price]] had theirs on Valentine's Day in 1976, as revealed on a clue the detective finds. [[spoiler:The date is the passcode to the safe in Hamilton's basement.]]
* FlavorText: The detective can peruse a few different travel brochures at the local gas station. None of them are {{Plot Coupon}}s and she can't add them to her inventory; they just provide a little more information about the area.
* ForDoomTheBellTolls: The continuous clanging of the church bell is part of the main game's ambient sound effects. This is relevant to the plot, since [[spoiler:the SinisterMinister uses the bell to enslave the town residents]]; however, the sound is still heard even after [[spoiler:the detective disables the bell]]! Possibly justified since, after all, it's dark magic.



* HollywoodAcid: The detective uses some of the acid leaking from her car's damaged battery to [[spoiler:destroy the church bell so she can remove the enchanted clapper]].



* HouseFire: One happened sometime between the events of the bonus chapter and the events of the main game. The burned ruin which the detective visits in the main game used to be the abandoned cottage which [[spoiler:Hamilton]] visits in the bonus chapter; the player knows this because the same toy, a box with metal soldiers and a wind-up key, is found in both.
* HowWeGotHere: The periodic flashbacks the detective experiences as she slowly regains her memories provide this, explaining how she ended up where she is.
** The bonus chapter is this for [[spoiler:Detective Hamilton, explaining how he ended up in the cabin]].
* IdiotBall: The bonus chapter hands this to [[spoiler:Emily Price. Yes, going by yourself to camp out in an abandoned and run-down house, in an unfamiliar town, without telling anyone you know where you're heading, sounds like a brilliant idea...]]



* MonumentalDamageResistance: The landmark tree, a beautiful large tree which is stated in-game to be at least 550 years old, is practically the only thing which isn't at least a little decayed or damaged.

to:

* MementoMacGuffin: [[spoiler:Hamilton]] treasures a small locked box belonging to [[spoiler:Emily]]. It provides clues for the detective in the main game; the bonus chapter shows how he found it.
* MonumentalDamageResistance: The landmark tree, a beautiful and very large tree which is stated in-game to be at least 550 years old, is practically the only thing in Maple Creek which isn't at least a little decayed or damaged.damaged.
* NiceHat: [[spoiler:Hamilton]] wears one; it helps to obscure his face.



* {{Prequel}}: The bonus chapter, set thirty years before the main game.
* ShapedLikeItself: When the detective first meets [[spoiler:Hamilton]], he greets her pleasantly and offers her, apropos of nothing, Polish sausage, adding that "It tastes... Polish."



* TakeUpMySword: Seen in the bonus chapter. [[spoiler:The owner of the abandoned cottage had been on the trail of the preacher, more than a century before Hamilton finds his notes. He leaves behind everything he's collected, along with a letter urging whoever finds it to finish what he started, because if they found his documents then that means he failed to stop the preacher. Hamilton]] even lampshades the trope, wondering if he's meant to be the man's successor.



* BittersweetEnding: [[spoiler:The preacher has the ritual knife, and is about to become the disciple who will reincarnate Asmodai. But the Watchman, Becky, her parents, the detective, and Hamilton all get out relatively unscathed, and Ravenwood will no longer be able to harm anyone ever again.]]

to:

* BittersweetEnding: [[spoiler:The preacher has the ritual knife, and is about to become the disciple who will reincarnate Asmodai. But the Watchman, Becky, her parents, the detective, and Hamilton all get out relatively unscathed, and Ravenwood will no longer never be able to harm anyone ever again.]]



* CuttingTheKnot: Lampshaded. When in need of a rope, the detective spies on tied to a post. She remarks that it's "tied with a [[ViewersAreGeniuses Gordian knot]], and there's no way I'm untying that." So she cuts it.

to:

* CuttingTheKnot: Lampshaded. When in need of a rope, the detective spies on one tied to a post. She remarks that it's "tied with a [[ViewersAreGeniuses Gordian knot]], and there's no way I'm untying that." So she cuts it.



* EnemyMine: Though she doesn't know it, the detective is working alongside [[spoiler:the priest from the first game, who has his own reasons to kill Whitman]].

to:

* EnemyMine: Though she doesn't know it, the detective is working alongside [[spoiler:the priest from the first game, who has his own reasons to want to kill Whitman]].



* ShoutOut:
** In the portrait of Becky and her family together, the mother has scrawled on the side, [[Film/CharliesAngels "Charlie and his angels ;)"]]
** The situation of a young female detective consulting a mysterious man with his own agenda locked inside a cell to help further her investigation is very reminiscent of Literature/SilenceOfTheLambs.
** In one of the hidden object scenes, you are required to find a red rose. As the only rose available is green, you have to [[Literature/AliceInWonderland paint it red. This is right next to a deck of cards.]]
* TemptingFate: The detective declares there are no such thing as monsters when Becky says so. Not three seconds later…
* TimeSkip: This game takes place two years after the second.
* TooGoodToBeTrue: The detective is immediately suspicious of the idealized version of park Ravenwood because everyone is too cheerful and friendly.
* TookALevelInKindness: [[spoiler:Hamilton. In the first game, he was a revenge focused, secretive hermit who locked Kate's boyfriend in a basement and tried to murder the preacher instead of taking him in. Here, he rescues Becky, tries to rescue the detective, treats her like an old friend, and has even switched voice actors so that the deep, dark tone of his previous self has been replaced with a warmer, older sounding voice.]]

to:

* ShoutOut:
** In the portrait of Becky and her family together, the mother has scrawled on the side, [[Film/CharliesAngels "Charlie and his angels ;)"]]
** The situation of a young female detective consulting a mysterious man with his own agenda locked inside a cell to help further her investigation is very reminiscent of Literature/SilenceOfTheLambs.
** In one of the hidden object scenes, you are required to find a red rose. As the only rose available is green, you have to [[Literature/AliceInWonderland paint it red. This is right next to a deck of cards.]]
* TemptingFate: The detective declares there are no such thing as monsters when Becky says so. Not three seconds later…
later...
* TimeSkip: This game takes place two years after the second.
first.
* TooGoodToBeTrue: The detective is immediately suspicious of the idealized version of park Park Ravenwood because everyone is too cheerful and friendly.
* TookALevelInKindness: [[spoiler:Hamilton. In the first game, he was a revenge focused, revenge-focused, secretive hermit who locked Kate's boyfriend in a basement and tried to murder the preacher instead of taking him in.apprehending him. Here, he rescues Becky, tries to rescue the detective, treats her like an old friend, and has even switched voice actors so that the deep, dark tone of his previous self has been replaced with a warmer, older sounding voice.]]



* BreakTheCutie: Fang, as shown more clearly by her outgoing friendliness in the prequel side-story. By the end of the main plot she's lost [[spoiler: her friend Britney, her guardian spirit, her grandfather, her father, and her home. Not to mention having the responsibility of being Holy Flame thrust upon her so suddenly during all this]]. Even the detective remarks on what a rough time she's going through.

to:

* BreakTheCutie: Fang, as shown more clearly by her outgoing friendliness in the prequel side-story.bonus chapter. By the end of the main plot she's lost [[spoiler: her friend Britney, her guardian spirit, her grandfather, her father, and her home. Not to mention This is all on top of having the responsibility of being the Holy Flame thrust upon her so suddenly during all this]]. suddenly]]. Even the detective remarks on what a rough time she's going through.having.



* {{Foreshadowing}}: When the detective opens the monastery gate to see Britney, in surprise she says "Are you trying to kill me?". Britney jokes "Not yet".

to:

* {{Foreshadowing}}: When the detective opens the monastery gate to see Britney, in surprise she says says, "Are you trying to kill me?". me?" and Britney jokes jokes, "Not yet". yet."



* ShoutOut: When Britney is trying to use a camera in the side story and it dies on her, she remarks, [[Franchise/StarWars "The lack of batteries is strong with this one."]]
* TheSpeechless: Fang, the girl you end up rescuing.

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* ShoutOut: When Britney is trying to use a camera in the side story and it dies on her, she remarks, [[Franchise/StarWars "The lack of batteries is strong with this one."]]
{{Prequel}}: The bonus chapter.
* TheSpeechless: Fang, the girl you end up rescuing.who gets rescued.

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''Enigmatis'' is a series of games developed by Artifex Mundi and published by Creator/AvanquestSoftware; the first in the series released in Europe in 2012. It is available for a variety of platforms including, but not limited to, computer, iPad, iPhone, Kindle Fire, and Blackberry. It chronicles the adventures of an unnamed female detective, dealing with supernatural foes, mystery, and death.

''The Ghosts of Maple Creek'', the first game, centers around a missing persons case in the eponymous Maple Creek. The story opens not with the investigation, but the detective being knocked unconscious and losing her memory halfway through it. She must find the pages ripped out of her notebook and piece together the clues she can find in town, as well as uncover the mystery of the townspeople’s strange behavior.

''The Mists of Ravenwood'', the second game, begins two years after the last left off, the detective following some leads along the west coast for investigation. As she’s driving through the woods, a mysterious creature nearly runs her off the road — straight to an abandoned and torn up camper, outside the gates to Park Ravenwood. She ends up embroiled in another set of strange disappearances, the activities of a bloodthirsty cult, and supernatural phenomenon.

''The Shadow of Karkhala'', the third game, features Hamilton and the detective finishing their pursuit of the demonic preacher, searching for an old monastery in snow-capped mountains to stop his bid for world domination. The final game in the trilogy.

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[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/enigmatis.jpg]]
[[caption-width-right:200:some capt]]

''Enigmatis'' is a series of games developed by Artifex Mundi and published by Creator/AvanquestSoftware; the first in the series released in Europe in 2012. It is available for a variety of platforms including, but not limited to, computer, PC, iPad, iPhone, Kindle Fire, Xbox, and Blackberry. It chronicles the adventures of an unnamed female detective, dealing who deals with supernatural foes, mystery, and death.

''The Ghosts of Maple Creek'', the first game, centers around a missing persons case in the eponymous Maple Creek. The story opens not with the investigation, but the detective being knocked unconscious and losing her memory halfway through it. She must find the pages that were ripped out of her notebook and piece together the clues she can find in town, as well as uncover the mystery of the townspeople’s strange behavior.

''The Mists of Ravenwood'', the second game, begins two years after the last left off, with the detective following some leads along the west coast for investigation. As she’s driving through the woods, a mysterious creature nearly runs her off the road — straight to an abandoned and torn up camper, outside the gates to Park Ravenwood. She ends up embroiled in another set of strange disappearances, the activities of a bloodthirsty cult, and supernatural phenomenon.

''The Shadow of Karkhala'', the third game, features Hamilton and the detective finishing their pursuit of the demonic preacher, searching for an old monastery in snow-capped mountains to stop his bid for world domination. The This is the final game in the trilogy.

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''Enigmatis'' is a series of games developed by Artifex Mundi and published by Creator/AvanquestSoftware, the first in the series released in Europe in 2012. It is available for a variety of platforms including, but not limited to, computer, iPad, iPhone, Kindle Fire, and Blackberry. It chronicles the adventures of an unnamed female detective, dealing with supernatural foes, mystery, and death.

to:

''Enigmatis'' is a series of games developed by Artifex Mundi and published by Creator/AvanquestSoftware, Creator/AvanquestSoftware; the first in the series released in Europe in 2012. It is available for a variety of platforms including, but not limited to, computer, iPad, iPhone, Kindle Fire, and Blackberry. It chronicles the adventures of an unnamed female detective, dealing with supernatural foes, mystery, and death.


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* LovecraftCountry: Maple Creek, according to the local signs and brochures, is in Vermont.

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* ChekhovsGun: The ritual dagger, [[spoiler:which Hamilton steals to kill the preacher with. It's revealed in the second game that it's the only weapon that can kill a disciple of Asmodai.]]

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* ChekhovsGun: The ritual dagger, [[spoiler:which Hamilton steals to kill use on the preacher with. preacher. It's revealed in the second game that it's the only weapon that can kill a disciple of Asmodai.Asmodai, although this is also hinted in the bonus chapter of the first game.]]



* DamselInDistress: Kate, the missing girl in the first game, Becky, the little girl you find in the second, and Fang, the little girl you meet in the third.

to:

* DamselInDistress: Kate, the missing girl in the first game, game; Becky, the little girl you find in the second, second; and Fang, the little girl you meet in the third.



* JumpScare: At least one or two per game. For example [[spoiler:there’s the dead body you find in the basement of the boarding house in ''Maple Creek'', and then the skeleton hand that falls out of the brick in the maze in ''Ravenwood''.]]

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* JumpScare: At least one or two per game. For example example, [[spoiler:there’s the dead body you find in the basement of the boarding house in ''Maple Creek'', and then the skeleton hand that falls out of the brick in the maze in ''Ravenwood''.]]



* NamesToRunAwayFromReallyFast: Asmodai. Named after Asmodeus, the demon of lust (specifically, this one's practitioners appear to lust for power.)
* PeekABooCorpse: Standard practice. In particular there’s [[spoiler:all of the dead women shoved under the floorboards of the chapel]], and [[spoiler:the rotten bodies stuffed in barrels in the catacombs.]]

to:

* NamesToRunAwayFromReallyFast: Asmodai. Named Asmodai is named after Asmodeus, the demon of lust (specifically, this one's practitioners appear to lust for power.)
power).
* PeekABooCorpse: Standard practice. In particular particular, there’s [[spoiler:all of the dead women shoved under the floorboards of the chapel]], and [[spoiler:the rotten bodies stuffed in barrels in the catacombs.]]



* BlatantLies: The sign into Maple Creek describes it as "Your Four Season Paradise". Lampshaded by the detective, who notes it sounds almost sarcastic.

to:

* BlatantLies: The sign into at the entrance to Maple Creek describes it as "Your Four Season Paradise". Paradise." Lampshaded by the detective, who notes it sounds almost sarcastic.



* EasyAmnesia: Our detective wakes up in the beginning of the game without any knowledge of her investigation prior to being knocked unconscious.
* FreezeFrameBonus: When first heading downstairs in the Boarding House and flipping out the light switch, it brightens enough to show the form of [[spoiler:a dead body that you get to see in more detail later when you fix the lights]]. This is so brief that you only get the hint of a glimpse of it.
* GlowingEyesOfDoom: The man who breaks into the detective’s room early on, and later [[spoiler:all the citizens in Maple Creek]]. While their behavior isn’t necessarily dangerous, it is frightening and [[spoiler:indicates they’ve become mindless puppets to the preacher’s will.]]
* IfYouKillHimYouWillBeJustLikeHim: The detective says this to [[spoiler:Hamilton, as he’s about to kill the preacher]]. This doesn’t do much to sway the man’s mind—killing the culprit had been his aim for at least thirty years.

to:

* CreepyCemetery: Just outside the church. [[spoiler:The creepiness is amped up when you learn that the mysterious tomb is the entrance to Kate's prison.]]
* DownerEnding: The bonus chapter. Since you know going in that [[spoiler:Hamilton's beloved Emily is dead]], this is a ForegoneConclusion.
* EasyAmnesia: Our detective wakes up in the beginning of the game without any knowledge of her investigation prior to being knocked unconscious.
unconscious. [[spoiler:More or less justified - it's eventually revealed that she developed the amnesia due to injuries when she crashed her car.]]
* EmpathicEnvironment: The creep factor of Maple Creek is enhanced by the ongoing storm, which has knocked out the phone lines and half-destroyed the boarding house. [[spoiler:It's also the reason for the detective's car crash before the game began.]]
* EmpathyDollShot: In the bonus chapter, this is actually averted. When entering the locked nursery of the abandoned cottage, [[spoiler:Hamilton]] remarks that the old dolls are disturbing. [[spoiler:It's implied that the former occupant of the nursery may have been one of the killer's victims, although this is unconfirmed.]]
* EvilSoundsDeep: The BigBad has a deep, unsettling voice.
* FauxAffablyEvil: [[spoiler:The minister]] in the bonus chapter. He provides [[spoiler:Richard Hamilton]] with a map to an abandoned cottage in exchange for a cup of coffee, and offers what almost sounds like a friendly warning about the state of things at the place. [[spoiler:A note from Emily later reveals that he's also the one who suggested she go there; she writes that he was so nice to provide her with this information.]]
* FreezeFrameBonus: When first heading downstairs in the Boarding House boarding house and flipping out the light switch, it brightens enough to show the form of [[spoiler:a dead body that you get to see in more detail later when you fix the lights]]. This is so brief that you only get the hint of a glimpse of it.
* GlowingEyesOfDoom: The man who breaks into the detective’s room early on, in the adventure, and later [[spoiler:all the citizens in Maple Creek]]. While their behavior isn’t necessarily dangerous, it is frightening and [[spoiler:indicates they’ve become mindless puppets to the preacher’s will.]]
* HopeSpot: Near the end of the bonus chapter, [[spoiler:Hamilton finds Emily alive in the ritual chamber. Needless to say, the hope doesn't last.]]
* IfYouKillHimYouWillBeJustLikeHim: The detective says this to [[spoiler:Hamilton, as he’s about to kill the preacher]]. This doesn’t do much to sway the man’s mind—killing mind; killing the culprit had been his aim for at least thirty years.



* PetTheDog: Kate’s boyfriend tries to insist that the mysterious stranger, [[spoiler:really detective Hamilton]], is a dangerous lunatic. The detective wonders why he would bother patching up the man’s wounds if he was so unconcerned with human life.
* SinisterMinister: [[spoiler:The true culprit behind the disappearances and the strange behavior of the townspeople. He used dark magic to suck their life force and keep himself alive, brainwashing them into his servants.]]
* TownWithADarkSecret: By the time the game begins it’s become evident that everything is completely messed up — by commentary you can see on some forums discussing the town in-game it was like this before the storm. Nice, but strange behavior from the residents.

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** The bonus chapter of the collector's edition shows the events surrounding [[spoiler:Emily Price's murder thirty years earlier, and how Richard Hamilton came to be where he is when he meets the detective. The end of the chapter reveals that he's detailing all of this in a letter to the detective.]]
* MonumentalDamageResistance: The landmark tree, a beautiful large tree which is stated in-game to be at least 550 years old, is practically the only thing which isn't at least a little decayed or damaged.
* NoNameGiven: The majority of the characters; in particular, Kate's boyfriend never has his name revealed, despite being one of the characters with the most speaking lines.
* PetTheDog: Kate’s boyfriend tries to insist that the mysterious stranger, [[spoiler:really detective Detective Hamilton]], is a dangerous lunatic. The detective wonders why he would bother patching up the man’s wounds if he was he's so unconcerned with human life.
** The end of the bonus chapter has a bit of this. [[spoiler:It reveals that the events of the bonus chapter are being related in a letter from Richard Hamilton to the detective of the main game, and he concludes the letter by assuring her that "my failure is not your fault" and he understands why she tried to stop him from killing the minister.]]
* SinisterMinister: [[spoiler:The true culprit behind the disappearances and the strange behavior of the townspeople. He used uses dark magic to suck their life force and keep himself alive, brainwashing them into his servants.]]
* TownWithADarkSecret: By the time the game begins it’s become evident that everything is completely messed up — by commentary you can see on some forums discussing the town in-game in-game, it was like this long before the storm. Nice, The residents are described as polite, but strange behavior from odd. [[spoiler:The bonus chapter of the residents.collector's edition reveals that the town has been under the minister's spell for over 150 years.]]


* GenreSavvy: [[spoiler:Hamilton]]. "Always be suspicious of someone who 'wants to show you something interesting'."
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* InterfaceScrew: Sometimes occurs as a penalty for making several incorrect clicks in an HO scene on higher difficulties.
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* BrandX: A supply list found in the sidequest includes, among other things, a pack of "Oneo's cookies".
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* BreakTheCutie: Fang, as shown more clearly by her outgoing friendliness in the prequel side-story. By the end of the main plot she's lost [[spoiler: her friend Britney, her guardian spirit, her grandfather, her father, and her home. Not to mention having the responsibility of being Holy Flame thrust upon her so suddenly during all this]]. Even the detective remarks on what a rough time she's going through.
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* ShoutOut: When Britney is trying to use a camera in the side story and it dies on her, she remarks, [[Franchise/StarWars "The lack of batteries is strong with this one."]]

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