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''Eldritch'' is a 2013 [[IndieGame indie]] video game developed by Minor Key Games for Windows, Mac and Linux. Its gameplay is a combination of FirstPersonShooter and {{Roguelike}} (with some PlatformGame and StealthBasedGame elements), using ''VideoGame/{{Minecraft}}''-like graphics.

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''Eldritch'' is a 2013 [[IndieGame indie]] {{indie|Game}} video game developed by Minor Key Games Creator/MinorKeyGames for Windows, Mac and Linux. Its gameplay is a combination of FirstPersonShooter and {{Roguelike}} (with some PlatformGame and StealthBasedGame elements), using ''VideoGame/{{Minecraft}}''-like graphics.
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Unrelated to the [[Webcomic/Eldritch2013 same-name webcomic]].

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Unrelated to the [[Webcomic/Eldritch2013 [[Webcomic/Eldritch2009 same-name webcomic]].
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Unrelated to the [[Webcomic/{{Eldritch}} same-name webcomic]].

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Unrelated to the [[Webcomic/{{Eldritch}} [[Webcomic/Eldritch2013 same-name webcomic]].
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* [[spoiler: Nyarlathotep]]
* [[spoiler: Lost City of R'lyeh]]
* [[spoiler: The Endless Library (unlocked in the Library with the souls found in each of the other worlds)]]

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* [[spoiler: Nyarlathotep]]
Nyarlathotep
* [[spoiler: Lost City of R'lyeh]]
R'lyeh
* [[spoiler: The Endless Library (unlocked in the Library with the souls found in each of the other worlds)]]
worlds)
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* CantMoveWhileBeingWatched: The Strange Statues in Nyarlathotep behave in this manner.
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* UnintentionallyUnwinnable: Reckless use of the Materialize spell can trap the player character inside unescapable walls.
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Final Death has been disambiged


* {{Roguelike}}: With elements from FirstPersonShooter and StealthBasedGame. Levels are randomly created, enemies automatically spawn, it is impossible to save without quitting or quit without saving, the save is destroyed when the game is lost, and [[FinalDeath all player character death is final]].

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* {{Roguelike}}: With elements from FirstPersonShooter and StealthBasedGame. Levels are randomly created, enemies automatically spawn, it is impossible to save without quitting or quit without saving, the save is destroyed when the game is lost, and [[FinalDeath [[{{Permadeath}} all player character death is final]].
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!!''Eldritch'' features examples of the following tropes:

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!!''Eldritch'' features provides examples of the following tropes:of:



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Outdated


''Eldritch'' is a 2013 [[IndieGame indie]] video game developed by Minor Key Games for Windows (Mac and Linux ports are forthcoming). Its gameplay is a combination of FirstPersonShooter and {{Roguelike}} (with some PlatformGame and StealthBasedGame elements), using ''VideoGame/{{Minecraft}}''-like graphics.

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''Eldritch'' is a 2013 [[IndieGame indie]] video game developed by Minor Key Games for Windows (Mac Windows, Mac and Linux ports are forthcoming).Linux. Its gameplay is a combination of FirstPersonShooter and {{Roguelike}} (with some PlatformGame and StealthBasedGame elements), using ''VideoGame/{{Minecraft}}''-like graphics.
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* OneWordTitle: As a reference to its Franchise/CthulhuMythos setting.
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A free update was released on December 19th, 2013, which adds [[Literature/AtTheMountainsOfMadness The Mountains of Madness]] as a new world, complete with new enemies, traps, and weapons.

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A free update was released on December 19th, 2013, which adds [[Literature/AtTheMountainsOfMadness The Mountains of Madness]] as a new world, complete with new enemies, traps, and weapons.
weapons. You can find it on Steam [[https://store.steampowered.com/app/252630/Eldritch_Reanimated/ here]].
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* ShoutOut: The Strange Statue enemies are likely a reference to the Weeping Angels from ''Series/DoctorWho''. Lampshaded in one of the trailers, saying that you can "Avoid statues that are similar to but legally distinct from The Weeping Angels."

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* ShoutOut: The Strange Statue enemies are likely a reference to the Weeping Angels from ''Series/DoctorWho''. Lampshaded in one of the trailers, [[https://www.youtube.com/watch?v=Vt5tWwZhuVM Eldritch 101]] trailer, saying that you can "Avoid statues that are similar to but legally distinct from The Weeping Angels."
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* [[spoiler:Nyarlathotep]]
* [[spoiler:Lost city of R'lyeh]]
* [[spoiler:The Endless Library (unlocked in the Library with the souls found in each of the other worlds)]]

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* [[spoiler:Nyarlathotep]]
[[spoiler: Nyarlathotep]]
* [[spoiler:Lost city [[spoiler: Lost City of R'lyeh]]
* [[spoiler:The [[spoiler: The Endless Library (unlocked in the Library with the souls found in each of the other worlds)]]
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** The Deep Ones [[spoiler: The City Of R'lyeh are found with sunken eyes, quietly beating their heads against walls as if they have seen something even they find beyond comprehension]]
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How To Create A Works Page explicitly says "No bolding is used for work titles."


'''''Eldritch''''' is a 2013 [[IndieGame indie]] video game developed by Minor Key Games for Windows (Mac and Linux ports are forthcoming). Its gameplay is a combination of FirstPersonShooter and {{Roguelike}} (with some PlatformGame and StealthBasedGame elements), using ''VideoGame/{{Minecraft}}''-like graphics.

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'''''Eldritch''''' ''Eldritch'' is a 2013 [[IndieGame indie]] video game developed by Minor Key Games for Windows (Mac and Linux ports are forthcoming). Its gameplay is a combination of FirstPersonShooter and {{Roguelike}} (with some PlatformGame and StealthBasedGame elements), using ''VideoGame/{{Minecraft}}''-like graphics.
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A free update was released on December 19th, 2013, which adds [[Literature/AtTheMountainsOfMadness The Mountains of Madness]] as a new world, complete with new enemies, traps and weapons.

There is also a Halloween-themed update, and a TimedMission BonusLevel called Asylum.

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A free update was released on December 19th, 2013, which adds [[Literature/AtTheMountainsOfMadness The Mountains of Madness]] as a new world, complete with new enemies, traps traps, and weapons.

There is also a Halloween-themed update, and a TimedMission BonusLevel called the Asylum.



** Azathoth, in Asylum. Stay in a single level for 3 minutes and it appears as a cloud of shadows and teeth. It can not be stopped, slowed down, or killed, but the slightest touch from it kills you instantly.

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** Azathoth, in the Asylum. Stay in a single level for 3 minutes and it appears as a cloud of shadows and teeth. It can not be stopped, slowed down, or killed, but the slightest touch from it kills you instantly.



* BlobMonster: Shoggoths, and they're [[LightningBruiser surprisingly fast]] for it too.

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* BlobMonster: Shoggoths, Shoggoths; and they're [[LightningBruiser surprisingly fast]] for it too.



* CastFromMoney: The Artifacts used to power spells and some equipment items can also be used to by resources at shops.



* ChoiceOfTwoWeapons: The player character can exactly carry two weapons (any combination of throwing one use weapon, mêlée weapon, ranged weapon, or just unarmed punches) and one magical spell on the same time.

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* ChoiceOfTwoWeapons: The player character can exactly carry two weapons (any combination of throwing one use weapon, mêlée weapon, ranged weapon, or just unarmed punches) and one magical spell on at the same time.



** Wearing the Destruction Amulet allows to dig tunnels through walls when shooting them with the revolver.

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** Wearing the Destruction Amulet allows you to dig tunnels through walls when shooting them with the revolver.



** The grappling gun creates climable ropes, which can also be used to reach higher places, similar to the Materialize spell.

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** The grappling gun creates climable climbable ropes, which can also be used to reach higher places, similar to the Materialize spell.



** The gloopy bubbling sound that means a Shoggoth is nearby, and its gurgly roar that means it's angry.

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** The gloopy bubbling sound that means a Shoggoth is nearby, and its gurgly it's gurgled roar that means it's angry.



** GrievousBottleyHarm: Each bottle is a one-use ranged weapon. They're the first weapon found ingame: there are four of them in the starting area.

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** GrievousBottleyHarm: Each bottle is a one-use ranged weapon. They're the first weapon found ingame: in-game: there are four of them in the starting area.



* TheMaze: Asymmetric example. Without including the HubLevel, the game is divided in four worlds, each of them having three levels separated by a hatch door. Each level is actually a three-dimensional maze of stairs, ladders, corridors, and doors (sometimes locked) occupying three floors.

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* TheMaze: Asymmetric example. Without including the HubLevel, the game is divided in into four worlds, each of them having three levels separated by a hatch door. Each level is actually a three-dimensional maze of stairs, ladders, corridors, and doors (sometimes locked) occupying three floors.



* {{Retraux}}: It is a 2013 game with ''VideoGame/{{Minecraft}}''-looking pixellated graphics.

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* {{Retraux}}: It is a 2013 game with ''VideoGame/{{Minecraft}}''-looking pixellated voxel graphics.



* RuleOfThree: In the [[https://www.youtube.com/watch?v=Vt5tWwZhuVM Eldritch 101]] trailer, the term "punch a [x] in the face" appears three times. First it's a fishperson, then a penguin, then a shoggoth.

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* RuleOfThree: In the [[https://www.youtube.com/watch?v=Vt5tWwZhuVM Eldritch 101]] trailer, the term "punch a [x] in the face" appears three times. First First, it's a fishperson, fish person, then a penguin, then a shoggoth.
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Redheaded Hero is being cut per the Appearance tropes cleanup thread.


* RedHeadedHero: Among the choosable faces.

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* OptionalStealth: Stealth is quite effective, thank to a couple of features. Enemies only attack what they can already see, {{Backstab}} attacks inflict more damage, the Stealth Boots item allows you to walk ''and run'' without making any noise, the Cloak spell makes the player character invisible but still noisy (unless you have the Stealth Boots), the Tripwire Gun allows to set traps, and the player can throw bottles to distract enemies.
** In addition, you can safely lean around corners (which can help in combat, but is invaluable for stealth), and crouch-movement is reasonably quick and almost completely silent.



* StealthBasedMission: Playing the game like this is quite effective, thank to a couple of features. Enemies only attack what they can already see, {{Backstab}} attacks inflict more damage, the Stealth Boots item allows you to walk ''and run'' without making any noise, the Cloak spell makes the player character invisible but still noisy (unless you have the Stealth Boots), the Tripwire Gun allows to set traps, and the player can throw bottles to distract enemies.
** In addition, you can safely lean around corners (which can help in combat, but is invaluable for stealth), and crouch-movement is reasonably quick and almost completely silent.

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/eldritch_game_image.jpg]]



* ActionGirl: Advertised as the player character on [[http://pics.mobygames.com/images/covers/large/1401738793-00.jpg the official cover art]]. The default starting character is also female, but can be customized to be male, female, or a combination of both (male head, female body, or vice versa).

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* ActionGirl: Advertised as the player character on [[http://pics.mobygames.com/images/covers/large/1401738793-00.jpg the official cover art]]. The default starting character is also female, but one. However, they can be customized to be male, female, or a combination of both (male head, female body, or vice versa).
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* AwesomeButImpractical: The Summon Shoggoth spell in ''The Mountains of Madness''. The Shoggoth it summons will wipe the floor with everything else on the level, but the Shoggoth is also hostile to you and impossible to get rid of. Ultimately, summoning Shoggoths just creates one more obstacle [[spoiler: to get in your way when you're running through the levels in reverse at the end of the DLC.]]

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* AwesomeButImpractical: The Summon Shoggoth spell in ''The Mountains of Madness''. The Shoggoth it summons will wipe the floor with everything else on the level, but the Shoggoth is also hostile to you and impossible to get rid of. Ultimately, summoning Shoggoths just creates one more obstacle [[spoiler: to get in your way when you're running through the levels in reverse at the end of the DLC.area.]]



** The Mountains of Madness DLC gives you an [[VideoGame/{{Minecraft}} actual pickaxe]].

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** The Mountains of Madness DLC gives you an [[VideoGame/{{Minecraft}} actual pickaxe]].



* GoMadFromTheRevelation: [[spoiler:The ending of the At The Mountains Of Madness DLC implies this is the fate of the player character, as befits [[Literature/AtTheMountainsOfMadness the source material]].]]

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* GoMadFromTheRevelation: [[spoiler:The ending of the At The Mountains Of Madness DLC update implies this is the fate of the player character, as befits [[Literature/AtTheMountainsOfMadness the source material]].]]



* HubLevel: The library level, which is devoid of enemies and holds doors to other levels, including the DLC levels and the final one, [[spoiler:a sealed part of the library]].

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* HubLevel: The library level, which is devoid of enemies and holds doors to other levels, including the DLC bonus levels and the final one, [[spoiler:a sealed part of the library]].



* LovecraftLite: The player character explores Lovecraftian places full of monsters... which can be killed by shooting them, stabbing them, or throwing rocks at them. There's no SanityMeter or unwinnable boss fights against unkillable abominations. [[spoiler:Possibly subverted in the bad ending, which states that some Old Ones managed to escape the boundaries of the Library and are wreaking havoc.]] In the [=DLCs=] you also meet Azathoth and a similar creature implied to be [[spoiler: Yog-Sothoth]]; they're invincible and Azathoth kills you instantly on contact, but they're still a far cry from galaxy-sized gods that could destroy you utterly simply by being in their presence.

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* LovecraftLite: The player character explores Lovecraftian places full of monsters... which can be killed by shooting them, stabbing them, or throwing rocks at them. There's no SanityMeter or unwinnable boss fights against unkillable abominations. [[spoiler:Possibly subverted in the bad ending, which states that some Old Ones managed to escape the boundaries of the Library and are wreaking havoc.]] In the [=DLCs=] optional levels you also meet Azathoth and a similar creature implied to be [[spoiler: Yog-Sothoth]]; they're invincible and Azathoth kills you instantly on contact, but they're still a far cry from galaxy-sized gods that could destroy you utterly simply by being in their presence.



* SpikesOfDoom: On the floor, on the walls, and sometimes under collapsing ground tiles. Hitting them drops your health by two hearts. Thankfully, the enemies aren't immune. The Mountains of Madness DLC has a ceiling-based variant in the form of falling icicles.
* StarfishAliens: The Elder Things in the Mountains of Madness DLC.

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* SpikesOfDoom: On the floor, on the walls, and sometimes under collapsing ground tiles. Hitting them drops your health by two hearts. Thankfully, the enemies aren't immune. The Mountains of Madness DLC has a ceiling-based variant in the form of falling icicles.
* StarfishAliens: The Elder Things in the Mountains of Madness DLC.Madness.
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DLC implies optional/expansion when this stuff is just part of the game


A free DLC pack was released on December 19th, 2013, which adds [[Literature/AtTheMountainsOfMadness The Mountains of Madness]] as a new world, complete with new enemies, traps and weapons.

There is also a Halloween-themed DLC, and a TimedMission BonusLevel called Asylum.

to:

A free DLC pack update was released on December 19th, 2013, which adds [[Literature/AtTheMountainsOfMadness The Mountains of Madness]] as a new world, complete with new enemies, traps and weapons.

There is also a Halloween-themed DLC, update, and a TimedMission BonusLevel called Asylum.

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