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* AmbiguousEnding: In the Japanese version's ending, Bond finds the Baphomet statue that Ruth has been trying to reawaken, still dormant despite being covered in sacrificial blood. However, as Bond tried to take it away, the cross on its head turned into a swastika and its eyes began glowing with a evil light, neither of which were noticed by Bond.
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** To make matters more confusing, the original Japanese manual tells a completelely different story: it was set in the Balkans in the late 19th century, and you play as British Empire agent Sir Julian James Bond, sent on a mission to stop a plot to resurrect demons.
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Dewicked trope


* KnifeNut: The Arabia boss is adapt at using a large knife as well as throwing knives.
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* AfricaIsACountry: The entirety of Africa is represented by a single duke. The same goes for Arabia; if you define it as countries in the Arab League, it consists of ''twenty-two'' separate nations. Making that particularly weird is that Egypt gets its own duke despite being ''part'' of "Arabia".

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* AfricaIsACountry: The entirety of Africa is represented by a single duke. The same goes for Arabia; if you define it as countries in the Arab League, it consists of ''twenty-two'' separate nations. Making that particularly weird is that Egypt gets its own duke despite being ''part'' of "Arabia"."Arabia" (''and'' Africa!).
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reepyCoolCrosses has been renamed to Creepy Crosses as per this TRS threadZero Context Examples and examples that don’t fit the trope will be removed. The trope is about crosses being used as a symbol of the occult.


* CreepyCoolCrosses: All over the place, which is very surprising given that this game was released at a time when Nintendo's censorship was in its peak. Most of them refill health or weapon energy, but some are used as decoration.
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* BattleBoomerang: A standard boomerang is one of the special weapons.
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* AfricaIsACountry: The entirety of Africa is represented by a single duke. The same goes for Arabia; if you define it as countries in the Arab League, it consists of ''twenty-two'' separate nations.

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* AfricaIsACountry: The entirety of Africa is represented by a single duke. The same goes for Arabia; if you define it as countries in the Arab League, it consists of ''twenty-two'' separate nations. Making that particularly weird is that Egypt gets its own duke despite being ''part'' of "Arabia".
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* AfricaIsACountry: The entirety of Africa is represented by a single duke. The same goes for Arabia; if you define it as countries in the Arab League, it consists of ''twenty-two'' separate nations.

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* DemBones: Skeleton swordsmen show up in the Egypt and Arabia houses.

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* DemBones: Skeleton swordsmen show up in the Egypt and Arabia houses. After defeating a duke, a skeleton waiter comes to serve Orin and the duke drinks.
* EnterSolutionHere: After defeating Ruth, the final level is a puzzle where Orin must place the 8 Eyes in a certain order. Clue to their order are found on scrolls hidden in each level.

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* AllThereInTheManual: You'd only know the setting is supposed to be in the post-apocalyptic future by reading the manual. In-game, the aesthetics borrow a great deal from the original ''VideoGame/{{Castlevania}}'', and as a result the setting looks vaguely 17th-century.

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* AllThereInTheManual: You'd only know the setting is supposed to be in the post-apocalyptic future by reading the manual. In-game, the aesthetics borrow a great deal from the original ''VideoGame/{{Castlevania}}'', and as a result the setting looks vaguely 17th-century. There’s also the fact that one of the subweapons is a handgun.



* InASingleBound: Unlike the other bosses, the Egyptian duke can leap at you at great distances, so forget about trying to stay safe on a higher ledge.
* KnifeNut: The Arabia boss is adapt at using a large knife as well as throwing knives.



* SinisterScimitar: A favorite of the boss of the Arabia house, as well as some of his soldiers.

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* NintendoHard: You have only one life to get through a stage. If not for the password system, it would almost be unwinnable.
* SinisterScimitar: A favorite of the boss The soldiers of the Arabia house, as well as some of his soldiers.stage.
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* MegaManning: Defeating a duke gives you a sword that deals double damage to one of the other dukes. [[GuideDangIt You aren't told which one.]] One pattern that works is [[spoiler:Spain, Egypt, Italy, India, Africa, Germany, Arabia]].
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* GetBackHereBoss: Bosses that use ranged attacks tend to use this tactic. The dukes of Italy and Germany are really bad about this.
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* Each BossRoom in Ruth's castle has a hidden potion that completely restores your health. It'll be difficult to make it to the end without using at least one of them.
* Speaking of the House of Ruth, you'll notice immediately upon entering that unlike every other stage in the game, you start out at full power and with all weapons. Why would you need that? For the BossRush you'll have to deal with.

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* ** Each BossRoom in Ruth's castle has a hidden potion that completely restores your health. It'll be difficult to make it to the end without using at least one of them.
* ** Speaking of the House of Ruth, you'll notice immediately upon entering that unlike every other stage in the game, you start out at full power and with all weapons. Why would you need that? For the BossRush you'll have to deal with.
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* AttackAnimal: Orin can use his falcon, Cutrus, to attack enemies he can't normally hit, or to uncover secret blocks he can't normally reach.

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* AttackAnimal: Orin can use his falcon, Cutrus, to attack enemies he can't normally hit, or to uncover secret blocks he can't normally reach. The Duke of Italy also has a pet panther that fights alongside its master both times you face him. Defeating it isn't necessary to clear the stage, however.
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* CreepyCoolCrosses: All over the place, which is very surprising given that this game was released at a time when Nintendo's censorship was in its peak. Most of them refill health or weapon energy, but some are used as decoration.

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* SuspiciousVideoGameGenerosity: Each BossRoom in Ruth's castle has a hidden potion that completely restores your health. It'll be difficult to make it to the end without using at least one of them.

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* SuspiciousVideoGameGenerosity: SuspiciousVideoGameGenerosity:
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Each BossRoom in Ruth's castle has a hidden potion that completely restores your health. It'll be difficult to make it to the end without using at least one of them.them.
* Speaking of the House of Ruth, you'll notice immediately upon entering that unlike every other stage in the game, you start out at full power and with all weapons. Why would you need that? For the BossRush you'll have to deal with.
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* MolotovCocktail: One of the special weapons.
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* NewGamePlus: Not one, but ''two'', differences including absence of the clue scrolls and the speed of the enemies.[[note]]While both can be directly accessed by password, the game only gives one for the second loop; Reset must otherwise be pressed during the ending of this one to begin the third.[[/note]]
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* BossRush: The House of Ruth features rematches against six of the seven Dukes from the earlier stages before fighting Lady Ruth herself.

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* BossRush: The House of Ruth features rematches against six of the seven Dukes from the earlier stages stages[[note]]The one from Germany sits it out[[/note]] before fighting Lady Ruth herself.
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* AffablyEvil: The dukes all share tea with you after being defeated and surrendering their gem.

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* AffablyEvil: AffablyEvil[=/=]GracefulLoser: The dukes all share tea with you after being defeated and surrendering their gem.
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[[quoteright:236:https://static.tvtropes.org/pmwiki/pub/images/8eyes23019.jpg]]



* WhipItGood: Ruth's WeaponOfChoice.

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* WhipItGood: Ruth's WeaponOfChoice.WeaponOfChoice.
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* AsymmetricMultiplayer: In 2-player mode, one player plays as Orin, and the other plays as Cutrus. The player playing Cutrus can fly freely around the screen to attack enemies, whereas in 1-player mode, he can only fly horizontally once released.
* AttackAnimal: Orin can use his falcon, Cutrus, to attack enemies he can't normally hit, or to uncover secret blocks he can't normally reach.



* AttackAnimal: Orin can use his falcon, Cutrus, to attack enemies he can't normally hit, or to uncover secret blocks he can't normally reach.
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* AllThereInTheManual: You'd only know the setting is supposed to be in the post-apocalyptic future by reading the manual. In-game, the aesthetics borrow a great deal from the original ''VideoGame/Castlevania'', and as a result everything looks vaguely 17th-century.

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* AllThereInTheManual: You'd only know the setting is supposed to be in the post-apocalyptic future by reading the manual. In-game, the aesthetics borrow a great deal from the original ''VideoGame/Castlevania'', ''VideoGame/{{Castlevania}}'', and as a result everything the setting looks vaguely 17th-century.
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None

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* AllThereInTheManual: You'd only know the setting is supposed to be in the post-apocalyptic future by reading the manual. In-game, the aesthetics borrow a great deal from the original ''VideoGame/Castlevania'', and as a result everything looks vaguely 17th-century.
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* AffablyEvil: The dukes all share tea with you after being defeated and surrendering their gem.
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* TheMaze: the Africa and Germany houses aren't straightforward like the other levels, and require you to enter rooms in a very specific order to proceed.

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* TheMaze: the The Africa and Germany houses aren't straightforward like the other levels, and require you to enter rooms in a very specific order to proceed.
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* TheMaze: the Africa and Germany houses aren't straightforward like the other levels, and require you to enter rooms in a very specific order to proceed.
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Tropes:

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Tropes:!!Tropes:
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''8 Eyes'' is an ActionAdventure game developed by Thinking Rabbit, published by Seta Corporation in Japan in 1988, and by Taxan Corporation in North America in 1990.

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''8 Eyes'' is an ActionAdventure game ActionGame developed by Thinking Rabbit, published by Seta Corporation in Japan in 1988, and by Taxan Corporation in North America in 1990.
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''8 Eyes'' is an ActionAdventure game developed by Thinking Rabbit, published by Seta Corporation in Japan in 1988, and by Taxan Corporation in North America in 1990.

The story takes place in [[AfterTheEnd the aftermath of a nuclear war]]. After a Great King helped rebuild the world with the power of mysterious jewels he called the 8 Eyes, his generals turned against him and stole the gems for themselves, banishing him to the nuclear wastes before he could complete his duty. It now lies upon Orin, a swordsman and falconer, to fight through each of the generals' castles and defeat the strange creatures and soldiers within in order to retrieve the gems and help the Great King complete his mission.
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Tropes:
* AnAxeToGrind: The boss of the Africa house uses an axe, which he occasionally throws at you.
* AttackAnimal: Orin can use his falcon, Cutrus, to attack enemies he can't normally hit, or to uncover secret blocks he can't normally reach.
* BagOfSpilling: Any power-ups you earn are not retained between levels.
* BossRush: The House of Ruth features rematches against six of the seven Dukes from the earlier stages before fighting Lady Ruth herself.
* DeathDealer: The boss of the Italy house specializes in razor-sharp playing cards.
* DemBones: Skeleton swordsmen show up in the Egypt and Arabia houses.
* FuumaShuriken: The boss of the Germany house tosses giant throwing stars.
* MineralMacGuffin: The eight gemstones.
* SinisterScimitar: A favorite of the boss of the Arabia house, as well as some of his soldiers.
* SuspiciousVideoGameGenerosity: Each BossRoom in Ruth's castle has a hidden potion that completely restores your health. It'll be difficult to make it to the end without using at least one of them.
* TeleportSpam: The boss of the India house will occasionally blink out of the way if you deal enough damage to him, a trait he shares with Great Tiger from ''VideoGame/PunchOut''.
* WhipItGood: Ruth's WeaponOfChoice.

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