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In the meantime, a studio known as Retro Games developed a now-defunct, online-multiplayer PC port akin to ''VideoGame/{{DJMax}} Online'' known as ''[=EZ2ON=]''. Rather than port the game mechanics from the arcade games wholesale, the ''[=EZ2ON=]'' series features original charts with 4-, 5-, 6-, and 8-key modes, along with original songs in addition to songs ported from the arcade games. The first edition of ''[=EZ2ON=]'', ''RETRO [=EZ2ON=]'', was released in 2008 and service was [[DefunctOnlineVideoGames terminated]] less than a year later in 2009. ''[=EZ2ON=] REBOOT'' was released in 2013 in an attempt to reboot the game, but service was terminated within the same year. In August 2019, Neonovice acquired the rights to ''ez2on'', and launched a remake known as ''[=EZ2ON=] REBOOT : R'' on Steam as an Early Access game in March 2021 worldwide, making it the first time an ''[=EZ2DJ=]'' game was released outside of South Korea. It largely draws from the previous ''[=EZ2ON=]'' games, some of the new songs from ''FINAL EX'', and licenses from BMS musicians. The first DLC expansion was released in September 2021, based on ''[=EZ2AC=]: Time Traveler'', featuring songs from it and its graphical skins. The game exited Early Access on April 14, 2021 for an official release, with day-1 DLC packs released alongside it.

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In the meantime, a studio known as Retro Games developed a now-defunct, online-multiplayer PC port akin to ''VideoGame/{{DJMax}} Online'' known as ''[=EZ2ON=]''. Rather than port the game mechanics from the arcade games wholesale, the ''[=EZ2ON=]'' series features original charts with 4-, 5-, 6-, and 8-key modes, along with original songs in addition to songs ported from the arcade games. The first edition of ''[=EZ2ON=]'', ''RETRO [=EZ2ON=]'', was released in 2008 and service was [[DefunctOnlineVideoGames terminated]] less than a year later in 2009. ''[=EZ2ON=] REBOOT'' was released in 2013 in an attempt to reboot the game, but service was terminated within the same year. In August 2019, Neonovice acquired the rights to ''ez2on'', and launched a remake known as ''[=EZ2ON=] REBOOT : R'' on Steam as an Early Access game in March 2021 worldwide, making it the first time an ''[=EZ2DJ=]'' game was released outside of South Korea. It largely draws from the previous ''[=EZ2ON=]'' games, some of the new songs from ''FINAL EX'', and licenses from BMS musicians. The first DLC expansion was released in September 2021, based on ''[=EZ2AC=]: Time Traveler'', featuring songs from it and its graphical skins. The game exited Early Access on April 14, 2021 2022 for an official release, with day-1 DLC packs released alongside it.
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* SuspiciousVideoGameGenerosity: In ''REBOOT : R'', the Ouroboros course is labeled as a "Clear" course (as opposed to no marking for a course with standard scoring and rankings, or "All Combo Challenge" to indicate it's using the older games' combo-based scring mechanics), meaning score is irrelevant for rankings, you just need to clear the course and your spot on the leaderboards serves as proof of completion. It is also an ''extremely'' difficult course that uses X judgement (meaning that timing windows are based on BPM) and an exceptionally harsh lifebar, on top of charts that ''will'' drain at your physical stamina.

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* SuspiciousVideoGameGenerosity: In ''REBOOT : R'', the Ouroboros course is labeled as a "Clear" course (as opposed to no marking for a course with standard scoring and rankings, or "All Combo Challenge" to indicate it's using the older games' combo-based scring scoring mechanics), meaning score is irrelevant for rankings, you just need to clear the course and your spot on the leaderboards serves as proof of completion. It is also an ''extremely'' difficult course that uses X judgement (meaning that timing windows are based on BPM) and an exceptionally harsh lifebar, on top of charts that ''will'' drain at your physical stamina.
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** Starting in ''[=EZ2AC=] Evolve'', a KOOL is worth 300 points, a COOL is worth 150, and a GOOD is worth 40; no combo-based bonuses. ''Time Traveler'' and later slightly revise this to make a GOOD worth 41 points, likely to make it easier to distinguish an All COOL run in progress. The ''Time Traveler'' variant is also used in courses in ''REBOOT : R'', except for All Combo Challenge courses.

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** Starting in ''[=EZ2AC=] Evolve'', a KOOL is worth 300 points, a COOL is worth 150, and a GOOD is worth 40; no combo-based bonuses. ''Time Traveler'' and later slightly revise this to make a GOOD worth 41 points, likely to make it easier to distinguish an All COOL run in progress. The ''Time Traveler'' variant is also used in courses in ''REBOOT : R'', except for All Combo Challenge and Clear courses.
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* SuspiciousVideoGameGenerosity: In ''REBOOT : R'', the Ouroboros course is labeled as a "Clear" course, meaning score is irrelevant for rankings, you just need to clear the course and your spot on the leaderboards serves as proof of completion. It is also an ''extremely'' difficult course that uses X judgement (meaning that timing windows are based on BPM) and an exceptionally harsh lifebar, on top of charts that ''will'' drain at your physical stamina.

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* SuspiciousVideoGameGenerosity: In ''REBOOT : R'', the Ouroboros course is labeled as a "Clear" course, course (as opposed to no marking for a course with standard scoring and rankings, or "All Combo Challenge" to indicate it's using the older games' combo-based scring mechanics), meaning score is irrelevant for rankings, you just need to clear the course and your spot on the leaderboards serves as proof of completion. It is also an ''extremely'' difficult course that uses X judgement (meaning that timing windows are based on BPM) and an exceptionally harsh lifebar, on top of charts that ''will'' drain at your physical stamina.
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* SuspiciousVideoGameGenerosity: In ''REBOOT : R'', the Ouroboros course is labeled as a "Clear" course, meaning score is irrelevant for rankings, you just need to clear the course and your spot on the leaderboards serves as proof of completion. It is also an ''extremely'' difficult course that uses X judgement (meaning that timing windows are based on BPM) and an exceptionally harsh lifebar, on top of charts that ''will'' drain at your physical stamina.

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* OminousLatinChanting: [[https://www.youtube.com/watch?v=nHltDafg_Z4 Dement -After Legend-]]
* {{Retraux}}: Various gameplay UI themes from older versions are accessible as options on current iterations.

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* OminousLatinChanting: [[https://www.youtube.com/watch?v=nHltDafg_Z4 Dement -After Legend-]]
* {{Retraux}}:
{{Retraux}}:
**
Various gameplay UI themes from older versions are accessible as options on current iterations.iterations.
** ''REBOOT : R'' also has UI themes based on ''Codename Violet'', ''Time Traveler'', and ''Final EX'' ("Quantum Complex"), although this mainly effects the main menu, sound effects, and menu music
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** ''VideoGame/{{DJMAX}} Respect V'' collaboration (upcoming)
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** ''VideoGame/GrooveCoaster Collaboration'' (upcoming)

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** ''VideoGame/GrooveCoaster Collaboration'' (upcoming)(October 31, 2022)
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* AntiTrollingFeatures: In ''REBOOT : R'', the song "Sudden Death" cannot be picked in multiplayer lobbies. For context, the song's gimmick is that all four difficulties have the same relatively simple charts, but with unusually strict timing windows and lifebars that get stricter on higher difficulties, to the point where Hard and Super Hard difficulties are [[UnwinnableJokeGame intentionally made to be unwinnable]]. This prevents players from picking it and causing other players to have an obnoxiously bad multiplayer experience, assuming they don't just leave the lobby entirely.
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** ''[=EZ2ON=] REBOOT : R - PRESTIGE PASS'' (Chapter I: April 14, 2022; Chapter II: September 2022 (tentative)) -- A DLC pass with 39 new songs (24 initial, 15 more with the "Chapter II" update) and original cosmetic items.

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** ''[=EZ2ON=] REBOOT : R - PRESTIGE PASS'' (Chapter I: April 14, 2022; Chapter II: II, part 1: September 2022 (tentative)) 30, 2022; Chapter II, part 2: upcoming) -- A DLC pass with 39 new songs (24 initial, 15 more with the "Chapter II" update) set) and original cosmetic items.

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** ''VideoGame/O2Jam Collaboration'' (June 28, 2022) -- 20 songs from ''[=O2Jam=]'', cosmetic items based on the original game, and a course that uniquely features 7-key charts.

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** ''VideoGame/O2Jam Collaboration'' (June 28, 2022) -- 20 songs from ''[=O2Jam=]'', cosmetic items based on the original game, and a course that uniquely features 7-key charts. Two add-on songs are planned for release: "The Festival of Ghost" in October 2022 and "Christmas Memories" in December 2022.



* {{Crossover}}: There have been revivals from ''[=o2Jam=]'' (specifically "[[https://www.youtube.com/watch?v=jaCalot7Lxo Cross Time]]" and "[[https://www.youtube.com/watch?v=7K4he1na8GQ Visual Dream]]"), and there have also been exchanges of crossovers with ''VideoGame/PumpItUp'' (such as "Allegro Piu Mosso", "God Mode", "Prime", and "Yog Sothoth" to [=EZ2AC=], and songs such as "Bedlam", "Gothique Resonance", and now "Your Mind" on Pump). "Dement -After Legend-" is also on ''Pump it Up XX'' but not officially billed as an ''[=EZ2AC=]'' song (but is listed in the "Xross" channel as with other songs that have generally appeared on other rhythm games besides ''Pump'' -- said song is also on the mobile game ''VideoGame/{{Arcaea}}'').
** One of said crossovers is "Prime", a song by Tatsh. What makes this notable is that he used to work with Konami, ''and was the Beatmania producer for several versions.''

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* {{Crossover}}: {{Crossover}}:
**
There have been revivals from ''[=o2Jam=]'' (specifically "[[https://www.youtube.com/watch?v=jaCalot7Lxo Cross Time]]" and "[[https://www.youtube.com/watch?v=7K4he1na8GQ Visual Dream]]"), and there have also been exchanges of crossovers with ''VideoGame/PumpItUp'' (such as "Allegro Piu Mosso", "God Mode", "Prime", and "Yog Sothoth" to [=EZ2AC=], and songs such as "Bedlam", "Gothique Resonance", and now "Your Mind" on Pump). "Dement -After Legend-" is also on ''Pump it Up XX'' but not officially billed as an ''[=EZ2AC=]'' song (but is listed in the "Xross" channel as with other songs that have generally appeared on other rhythm games besides ''Pump'' -- said song is also on the mobile game ''VideoGame/{{Arcaea}}'').
**
''VideoGame/{{Arcaea}}''). One of said crossovers is "Prime", a song by Tatsh. What makes this notable is that he used to work with Konami, ''and was the Beatmania producer for several versions.''''
** ''REBOOT : R'' features a couple of collaborations with other rhythm games:
*** ''VideoGame/O2Jam Collaboration'', which features 22 songs from and cosmetic items based on that game, and two courses that have the game's only 7-key charts.
*** ''VideoGame/GrooveCoaster Collaboration'', which features 8 songs from that series.
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* UnwinnableJokeGame: In ''REBOOT : R'', all of the HD and SHD charts for "Sudden Death" are humanly impossible, due to their extremely tight timing windows and lifebars (to the point where just missing two notes will fail the song); there are ''zero'' entries on their online leaderboards (scores will only be submitted if they are clears). The developers admitted in a stream that the point of these charts' leaderboards is to catch cheaters.
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A related game, ''VideoGame/SabinSoundStar'', features similar gameplay and shares many of the same songs with the ''[=EZ2DJ=]'' series, with the key difference being that instead of turntables, there are large circular buttons to the side of and above the five main keys. It had two versions, the first one in 2010 and another one, ''Sabin Sound Star: Renasence Burst'' in 2012.
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* NostalgiaLevel: In ''REBOOT : R''[='=]s ''[=O2Jam=] Collaboration'', every 7-key chart from the two collab courses is lifted straight from ''[=O2Jam=]'' itself.
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* UnlockableContent: Virtually nonexistent in ''REBOOT : R''. Purchasing the base game gives you access to all of its songs, all of their charts, all courses, and all cosmetic options without any further preconditions; likewise when purchasing DLC content. The closest there is to unlock would be the background animations; to unlock a song's BGA for viewing in Lounge mode, you have to clear any one chart of the song first.

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* UnlockableContent: Virtually nonexistent in ''REBOOT : R''.R'', which is notable as many rhythm games have some form of song-unlocking system. Purchasing the base game gives you access to all of its songs, all of their charts, all courses, and all cosmetic options without any further preconditions; likewise when purchasing DLC content. The closest there is to unlock would be the background animations; to unlock a song's BGA for viewing in Lounge mode, you have to clear any one chart of the song first. Even then, there's nothing gameplay-wise that has to be unlocked by doing something else first.
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* UnlockableContent: Virtually nonexistent in ''REBOOT : R''. Purchasing the base game gives you access to all of its songs, all of their charts, all courses, and all cosmetic options without any further preconditions; likewise when purchasing DLC content. The closest there is to unlock would be the background animations; to unlock a song's BGA for viewing in Lounge mode, you have to clear any one chart of the song first.
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I don't want to have to keep track of total songs with each new update so it would be best to just say "over x songs"


* ''[=EZ2ON=] REBOOT : R'' (UsefulNotes/{{Steam}} Early Access: March 17, 2021. Official release: April 14, 2022. Worldwide release.) -- This release breaks away from the business model of the first two ''[=EZ2ON=]'' games, featuring a more conventional model of having a paid base game with 254 songs available[[note]]324 with existing DLC and 323 with planned upcoming songs as well[[/note]], which includes existing ''[=EZ2DJ=]'' and ''[=EZ2ON=]'' songs, new songs made for this game, and licensed BMS songs. DLC contents are listed below:

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* ''[=EZ2ON=] REBOOT : R'' (UsefulNotes/{{Steam}} Early Access: March 17, 2021. Official release: April 14, 2022. Worldwide release.) -- This release breaks away from the business model of the first two ''[=EZ2ON=]'' games, featuring a more conventional model of having a paid base game with 254 over 250 songs available[[note]]324 with existing DLC and 323 with planned upcoming songs as well[[/note]], available, which includes existing ''[=EZ2DJ=]'' and ''[=EZ2ON=]'' songs, new songs made for this game, and licensed BMS songs. DLC contents are listed below:
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** ''VideoGame/GrooveCoaster Collaboration'' (upcoming)
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* ''[=EZ2ON=] REBOOT : R'' (UsefulNotes/{{Steam}} Early Access: March 17, 2021. Official release: April 14, 2022. Worldwide release.) -- This release breaks away from the business model of the first two ''[=EZ2ON=]'' games, featuring a more conventional model of having a paid base game with 254 songs available[[note]]304 with existing DLC and 343 with planned upcoming songs as well[[/note]], which includes existing ''[=EZ2DJ=]'' and ''[=EZ2ON=]'' songs, new songs made for this game, and licensed BMS songs. DLC contents are listed below:

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* ''[=EZ2ON=] REBOOT : R'' (UsefulNotes/{{Steam}} Early Access: March 17, 2021. Official release: April 14, 2022. Worldwide release.) -- This release breaks away from the business model of the first two ''[=EZ2ON=]'' games, featuring a more conventional model of having a paid base game with 254 songs available[[note]]304 available[[note]]324 with existing DLC and 343 323 with planned upcoming songs as well[[/note]], which includes existing ''[=EZ2DJ=]'' and ''[=EZ2ON=]'' songs, new songs made for this game, and licensed BMS songs. DLC contents are listed below:
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** ''VideoGame/O2Jam'' collaboration[[note]]final title pending[[/note]] (upcoming -- June 2022) -- 20 songs from ''[=O2Jam=]'', cosmetic items based on the original game, and a course that uniquely features 7-key charts.

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** ''VideoGame/O2Jam'' collaboration[[note]]final title pending[[/note]] (upcoming -- June ''VideoGame/O2Jam Collaboration'' (June 28, 2022) -- 20 songs from ''[=O2Jam=]'', cosmetic items based on the original game, and a course that uniquely features 7-key charts.
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** ''VideoGame/O2Jam'' collaboration[[note]]final title pending[[/note]] (upcoming -- June 2022) -- 20 songs from ''[=O2Jam=]''.

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** ''VideoGame/O2Jam'' collaboration[[note]]final title pending[[/note]] (upcoming -- June 2022) -- 20 songs from ''[=O2Jam=]''.''[=O2Jam=]'', cosmetic items based on the original game, and a course that uniquely features 7-key charts.

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