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* AndYourRewardIsClothes: For three characters in the second game: [[spoiler:Milliardo Peacecraft gets his [[MaskPower Zechs]] [[CharClone Marquise]] outfit, Loran Cehack [[WholesomeCrossdresser gets his pretty Laura Rolla party dress]], and Haman Karn gets her ZZ spacesuit. In the [=PS3=] and 360 releases, Amuro and Char can both switch between their ''Anime/MobileSuitGundam'', ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]'', and ''Anime/MobileSuitGundamCharsCounterattack'' outfits as soon as they're unlocked for Mission Mode. Hilariously, the data for Char and Amuro's extra outfits are ''still there'' in the [=PS2=] version, they've just been left unused. They ''are'' still accessible via codebreaker, though.]]

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* AndYourRewardIsClothes: For three characters in the second game: [[spoiler:Milliardo Peacecraft gets his [[MaskPower Zechs]] [[CharClone Marquise]] Marquise outfit, Loran Cehack [[WholesomeCrossdresser gets his pretty Laura Rolla party dress]], and Haman Karn gets her ZZ spacesuit. In the [=PS3=] and 360 releases, Amuro and Char can both switch between their ''Anime/MobileSuitGundam'', ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]'', and ''Anime/MobileSuitGundamCharsCounterattack'' outfits as soon as they're unlocked for Mission Mode. Hilariously, the data for Char and Amuro's extra outfits are ''still there'' in the [=PS2=] version, they've just been left unused. They ''are'' still accessible via codebreaker, though.]]



* CharClone: Obouvsly. Still worth mentioning though because the man himself gets some amusing interactions with his various clones.
--> ({{Beat}}) Some things you never notice until you look in from the outside. -Char to Full Frontal



** In the first game, when Milliardo and Char meet in his story mode, Milliardo makes a speech about how he never had any aspirations for leadership, and is a warrior at heart. Char comments that "[[CharClone You sound just like me.]]"

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** In the first game, when Milliardo and Char meet in his story mode, Milliardo makes a speech about how he never had any aspirations for leadership, and is a warrior at heart. Char comments that "[[CharClone You "You sound just like me.]]""
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As could be guessed from the title, ''Dynasty Warriors: Gundam'' (''Gundam Musou'' in Japan) is a licensed SpinOff of {{Creator/Koei}}'s popular ''VideoGame/DynastyWarriors'' HackAndSlash series of games, [[JustForFun/XMeetsY flavored to the tastes of]] [[Creator/BandaiNamcoEntertainment Bandai]]'s immensely popular ''Franchise/{{Gundam}}'' series of HumongousMecha anime - the very first in a long line of licensed ''Dynasty Warriors'' spin-offs, in fact. Perhaps sadly, it does NOT, however, involve [[VideoGame/DynastyWarriors the characters of the Three Kingdoms and]] [[VideoGame/SamuraiWarriors Feudal Japanese Eras]] climbing into Mobile Suit cockpits and taking over their respective countries with giant robots... yet.

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As could be guessed from the title, ''Dynasty Warriors: Gundam'' (''Gundam Musou'' in Japan) is a licensed SpinOff of {{Creator/Koei}}'s popular ''VideoGame/DynastyWarriors'' HackAndSlash series of games, [[JustForFun/XMeetsY flavored to the tastes of]] [[Creator/BandaiNamcoEntertainment Bandai]]'s Creator/{{Bandai}}'s immensely popular ''Franchise/{{Gundam}}'' series of HumongousMecha anime - the very first in a long line of licensed ''Dynasty Warriors'' spin-offs, in fact. Perhaps sadly, it does NOT, however, involve [[VideoGame/DynastyWarriors the characters of the Three Kingdoms and]] [[VideoGame/SamuraiWarriors Feudal Japanese Eras]] climbing into Mobile Suit cockpits and taking over their respective countries with giant robots... yet.
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* ''Dynasty Warriors: Gundam / Gundam Musou'' ([[UsefulNotes/PlayStation3 PS3]], later ported to UsefulNotes/XBox360 and [[UsefulNotes/PlayStation2 PS2]]; 2007): Official Mode adapts the storylines of ''Anime/MobileSuitGundam'', ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]'' (TV series) and ''[[Anime/MobileSuitGundamZZ Gundam ZZ]]'', and Original Mode also features characters and mecha from ''[[Anime/MobileFighterGGundam G Gundam]]'', ''[[Anime/MobileSuitGundamWing Gundam Wing]]'', and ''Anime/TurnAGundam'', as well as a full sized version of ''Franchise/SDGundam'' series mainstay [[Toys/SDSengokudenMushaShichininShuHen Musha Gundam]] as an OmnicidalManiac, who operates without a known pilot.

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* ''Dynasty Warriors: Gundam / Gundam Musou'' ([[UsefulNotes/PlayStation3 ([[Platform/PlayStation3 PS3]], later ported to UsefulNotes/XBox360 Platform/XBox360 and [[UsefulNotes/PlayStation2 [[Platform/PlayStation2 PS2]]; 2007): Official Mode adapts the storylines of ''Anime/MobileSuitGundam'', ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]'' (TV series) and ''[[Anime/MobileSuitGundamZZ Gundam ZZ]]'', and Original Mode also features characters and mecha from ''[[Anime/MobileFighterGGundam G Gundam]]'', ''[[Anime/MobileSuitGundamWing Gundam Wing]]'', and ''Anime/TurnAGundam'', as well as a full sized version of ''Franchise/SDGundam'' series mainstay [[Toys/SDSengokudenMushaShichininShuHen Musha Gundam]] as an OmnicidalManiac, who operates without a known pilot.



* ''Dynasty Warriors: Gundam Reborn / Shin Gundam Musou'' ([=PS3=], UsefulNotes/PSVita; 2013-14): Official Mode returns, adapting the stories of ''Mobile Suit Gundam'', ''Zeta Gundam'' (compilation movies), ''Char's Counterattack'', ''Gundam Unicorn'', ''Gundam SEED'', and ''Gundam SEED Destiny'' (''Gundam ZZ'' is reduced to just a single text paragraph in the CCA prologue cutscene this time around), while Ultimate Mode brings back just about every playable MS from the past three games and introduces ''[[Manga/MobileSuitCrossboneGundam Crossbone Gundam]]'', ''[[Anime/MobileSuitGundamWingEndlessWaltz Endless Waltz]]'' and ''[[Anime/Gundam00AWakeningOfTheTrailblazer A Wakening of the Trailblazer]]'' to the series via DLC. The Partner Strike mechanic is upgraded to allow the player to summon warships, and Mobile Armors are playable for the first time in the series.

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* ''Dynasty Warriors: Gundam Reborn / Shin Gundam Musou'' ([=PS3=], UsefulNotes/PSVita; Platform/PSVita; 2013-14): Official Mode returns, adapting the stories of ''Mobile Suit Gundam'', ''Zeta Gundam'' (compilation movies), ''Char's Counterattack'', ''Gundam Unicorn'', ''Gundam SEED'', and ''Gundam SEED Destiny'' (''Gundam ZZ'' is reduced to just a single text paragraph in the CCA prologue cutscene this time around), while Ultimate Mode brings back just about every playable MS from the past three games and introduces ''[[Manga/MobileSuitCrossboneGundam Crossbone Gundam]]'', ''[[Anime/MobileSuitGundamWingEndlessWaltz Endless Waltz]]'' and ''[[Anime/Gundam00AWakeningOfTheTrailblazer A Wakening of the Trailblazer]]'' to the series via DLC. The Partner Strike mechanic is upgraded to allow the player to summon warships, and Mobile Armors are playable for the first time in the series.

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** Lacus ends up fighting [[spoiler:her boyfriend Kira]] in her story mode and wins. [[spoiler: Despite wearing a dress, she wears the pants in their relationship.]]

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** Lacus ends up fighting [[spoiler:her boyfriend Kira]] in her story mode and wins. [[spoiler: Despite [[spoiler:Despite wearing a dress, she wears the pants in their relationship.]]



** In the third game, the Knight Gundam will directly address the player after each story mode ending. [[spoiler: This in turn heavily implies that the undisclosed mysterious force that commanded the Knight Gundam to gather the characters for the story scenario was ''the player''.]]

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** In the third game, the Knight Gundam will directly address the player after each story mode ending. [[spoiler: This [[spoiler:This in turn heavily implies that the undisclosed mysterious force that commanded the Knight Gundam to gather the characters for the story scenario was ''the player''.]]



%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.



* MamaBear: Haman, but [[spoiler: ''only'' with Mineva.]]

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* MamaBear: Haman, but [[spoiler: ''only'' [[spoiler:''only'' with Mineva.]]



* WhatTheHellHero: In Jerid's story mission, [[spoiler: Shinn]] berates him for [[spoiler: the creation and use of Cyber-Newtypes.]]
** Puru Two's story missions soon become one WhatTheHellHero moment after the next stemming from [[spoiler: Roux' distrust for her and Puru after Puru [[SaveTheVillain helps Haman.]]]] Leading to missions involving fights against [[spoiler: Roux, Emma, Judau and Puru respectively.]]
** Lacus' entire second story mission in 2 is one. [[spoiler: Toyed with in that it's actually Lacus delivering one to ''Kira'', demonstrating that she's NotSoAboveItAll and contrary to his comments at the end of the prior mission, she's perfectly capable of starting (and ending) a fight.]]

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* WhatTheHellHero: In Jerid's story mission, [[spoiler: Shinn]] [[spoiler:Shinn]] berates him for [[spoiler: the [[spoiler:the creation and use of Cyber-Newtypes.]]
** Puru Two's story missions soon become one WhatTheHellHero moment after the next stemming from [[spoiler: Roux' [[spoiler:Roux' distrust for her and Puru after Puru [[SaveTheVillain helps Haman.]]]] Leading to missions involving fights against [[spoiler: Roux, [[spoiler:Roux, Emma, Judau and Puru respectively.]]
** Lacus' entire second story mission in 2 is one. [[spoiler: Toyed [[spoiler:Toyed with in that it's actually Lacus delivering one to ''Kira'', demonstrating that she's NotSoAboveItAll and contrary to his comments at the end of the prior mission, she's perfectly capable of starting (and ending) a fight.]]
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Mix And Match is now a disambig.


As could be guessed from the title, ''Dynasty Warriors: Gundam'' (''Gundam Musou'' in Japan) is a licensed SpinOff of {{Creator/Koei}}'s popular ''VideoGame/DynastyWarriors'' HackAndSlash series of games, [[MixAndMatch flavored to the tastes of]] [[Creator/BandaiNamcoEntertainment Bandai]]'s immensely popular ''Franchise/{{Gundam}}'' series of HumongousMecha anime - the very first in a long line of licensed ''Dynasty Warriors'' spin-offs, in fact. Perhaps sadly, it does NOT, however, involve [[VideoGame/DynastyWarriors the characters of the Three Kingdoms and]] [[VideoGame/SamuraiWarriors Feudal Japanese Eras]] climbing into Mobile Suit cockpits and taking over their respective countries with giant robots... yet.

to:

As could be guessed from the title, ''Dynasty Warriors: Gundam'' (''Gundam Musou'' in Japan) is a licensed SpinOff of {{Creator/Koei}}'s popular ''VideoGame/DynastyWarriors'' HackAndSlash series of games, [[MixAndMatch [[JustForFun/XMeetsY flavored to the tastes of]] [[Creator/BandaiNamcoEntertainment Bandai]]'s immensely popular ''Franchise/{{Gundam}}'' series of HumongousMecha anime - the very first in a long line of licensed ''Dynasty Warriors'' spin-offs, in fact. Perhaps sadly, it does NOT, however, involve [[VideoGame/DynastyWarriors the characters of the Three Kingdoms and]] [[VideoGame/SamuraiWarriors Feudal Japanese Eras]] climbing into Mobile Suit cockpits and taking over their respective countries with giant robots... yet.

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Overprotective Dad has been disambiguated


* BoyfriendBlockingDad: Dozle in the third game. His relationship mission has him wade through an army just to test if Banagher is good enough for his daughter - and culminates in him beating the tar out of the poor boy.



* OverprotectiveDad: Dozle in the third game. His relationship mission has him wade through an army just to test if Banagher is good enough for his daughter - and culminates in him beating the tar out of the poor boy.

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Renamed trope


* BrotherChuck: Some characters that were present in the first game (Anavel Gato, Jamaican Danigan, Horace, etc.) are absent in the second game, though the Nightmare of Solomon returns in the third.
** [[Anime/MobileSuitGundam Sleggar, Bright, Johnny]], [[Anime/MobileSuitGundamCharsCounterattack and 90% of the CCA cast]] are absent from the 3rd game, although Chan manages to stick around as an operator. This happened to some of the suits too, like the Bolinoak Sammahn and Quess' Jagd Doga. [[TheBusCameBack ''Reborn'' adds them all back in.]]


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* ChuckCunninghamSyndrome: Some characters that were present in the first game (Anavel Gato, Jamaican Danigan, Horace, etc.) are absent in the second game, though the Nightmare of Solomon returns in the third.
** [[Anime/MobileSuitGundam Sleggar, Bright, Johnny]], [[Anime/MobileSuitGundamCharsCounterattack and 90% of the CCA cast]] are absent from the 3rd game, although Chan manages to stick around as an operator. This happened to some of the suits too, like the Bolinoak Sammahn and Quess' Jagd Doga. [[TheBusCameBack ''Reborn'' adds them all back in.]]
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** The Gundam Epyon is a better example, as it has considerable melee strength and surprising reach with its whip-shaped heat rod. However, it doesn't have any ranged attacks in its arsenal, and if it can't close with an enemy, it's functionally helpless against its opponent.

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** The Gundam Epyon is a better example, as it has considerable melee strength and surprising reach with its whip-shaped heat rod. However, it doesn't have any ranged attacks in its arsenal, and if it can't close with an enemy, it's functionally helpless against its opponent. ''Reborn'' averts this by giving Epyon a ranged attack option in the form of SwordBeam



* DesperationAttack: At 25% armor, your SP gauge starts filling automatically, and any [[LimitBreak SP attacks]] you use are a more powerful version, complete with [[SuperMovePortraitAttack portrait cut-in]].
** In the third game when the enemy boss appears, they usually use a character specific move, [[TheComputerIsACheatingBastard usually not available to the player]], such as funnel users deploying their funnels which act as separate units. Enemy Aces on the higher difficulties can use them as well.

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* DesperationAttack: At 25% armor, your SP gauge starts filling automatically, and any [[LimitBreak SP attacks]] you use are become a more powerful version, complete with [[SuperMovePortraitAttack the pilot's portrait cut-in]].
** In the third second game onward when the enemy boss appears, they usually use a character specific move, [[TheComputerIsACheatingBastard usually not available to the player]], such as funnel users deploying their funnels which act as separate units. Enemy Aces on the higher difficulties can use them as well.
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Up To Eleven is a defunct trope


** There are a few special battle auras in-game that can denote important things: a flame burning around an Ace means they're at a higher difficulty level than normal. A purple aura (which only shows up on Hard mode), means pretty much the same thing UpToEleven. In the fourth game, a bright red aura indicates that Burst is active.

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** There are a few special battle auras in-game that can denote important things: a flame burning around an Ace means they're at a higher difficulty level than normal. A purple aura (which only shows up on Hard mode), means pretty much the same thing UpToEleven.up to eleven. In the fourth game, a bright red aura indicates that Burst is active.



* FakeDifficulty: The higher difficulty levels tend to eschew making the enemies smarter or giving them better attacks in favor of just dialing their stats UpToEleven, forcing the player to exploit their ArtificialStupidity to defeat them. A classic technique from the first game onward was to shoot a stupidly powerful enemy from far away, then leave its battle zone and wait for it to go back to its designated spot before repeating until it was dead, and a large part of the reason why the third game was poorly received was that its health regeneration mechanic really screwed with this strategy (which players still had to rely on, due to the enemies still being strong enough to kill them with a few hits if fought head-on).

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* FakeDifficulty: The higher difficulty levels tend to eschew making the enemies smarter or giving them better attacks in favor of just dialing their stats UpToEleven, up to eleven, forcing the player to exploit their ArtificialStupidity to defeat them. A classic technique from the first game onward was to shoot a stupidly powerful enemy from far away, then leave its battle zone and wait for it to go back to its designated spot before repeating until it was dead, and a large part of the reason why the third game was poorly received was that its health regeneration mechanic really screwed with this strategy (which players still had to rely on, due to the enemies still being strong enough to kill them with a few hits if fought head-on).
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new trope

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* VehicleBasedCharacterization: {{Discussed}} by Char. Should he come face-to-face with Athrun and the Justice Gundam in the second game, Char will comment that Athrun must be an ace. When Athrun asks why he would assume that, Char says that [[LawOfChromaticSuperiority Athrun's mobile suit is painted red]]. Only an ace would be brazen enough to paint their HumongousMecha red to stand out in the middle of a battlefield.
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* CuttingTheKnot: The DLC missions in [=DW:G2=] invokes this. You ''could'' spend hours grinding up Kira and Athrun's friendship levels and completing their respective license missions in order to use the Strike Freedom and Infinite Justice... or you can simply play the mission "War!?" and instantly unlock those Mobile Suits as early as possible.
** Zig-zagged with the Mission "Focus!". Yes, it does let you unlock the Musha and Musha Mk.II's license as opposed of jumping through the hoops necessary to unlock and beat the "Remember The Past" series of missions, but the extremely strict mission set up means you will need to grind anyways in order to get a certain strategy in place in order to even beat it once.

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* UpdatedRerelease: ''Reborn'' itself isn't, but it does use the latest edition of all its sources. Examples include Elpeo and her clones being correctly romanized as Ple, and the ''Anime/MobileSuitZetaGundam'' official mode using the much less depressing updated ending.

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* UpdatedRerelease: UpdatedRerelease:
** The Japanese-exclusive ''Gundam Musou: Special'' on [=PlayStation=] 2, which adds the Musha Gundam Mk-II as a playable character and two new scenario campaigns for the Mushas.
**
''Reborn'' itself isn't, but it does use the latest edition of all its sources. Examples include Elpeo and her clones being correctly romanized as Ple, and the ''Anime/MobileSuitZetaGundam'' official mode using the much less depressing updated ending.

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Loads And Loads Of Characters is no longer a trope


** In [=DWG2=], the "Soldier's Battlefield" sequence of missions rewards you for this. If you beat all four, your friendship level with nearly all of the LoadsAndLoadsOfCharacters goes up, since you've just impressed the hell out of everyone with your cherry tapping abilities.

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** In [=DWG2=], the "Soldier's Battlefield" sequence of missions rewards you for this. If you beat all four, your friendship level with nearly all of the LoadsAndLoadsOfCharacters characters goes up, since you've just impressed the hell out of everyone with your cherry tapping abilities.



* {{Flanderization}}: To cut down on time, what with the {{Loads and loads of characters}} and all, a lot of characters were taken down to the basic stock of what they were remembered for; and their [[MemeticMutation permutations.]]

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* {{Flanderization}}: To cut down on time, what with the {{Loads and loads number of characters}} characters and all, a lot of characters were taken down to the basic stock of what they were remembered for; and their [[MemeticMutation permutations.]]



* LoadsAndLoadsOfCharacters: 40 playable pilots and 66 Mobile Suits in ''Dynasty Warriors Gundam 2'', not counting the various non-playable support characters and Mobile Armors. ''Reborn'', the fourth entry in the series, increases this to over 80 playable characters (a lot more if you count Partner-only and non-playable characters) and over 120 Mobile Suits/Armors. Have fun unlocking them all!
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Stuffed Into The Fridge is now a Definition Only Page, moved link to a more appropriate trope


* LetsYouAndHimFight: Pilots are assigned more-or-less randomly to one side or the other in most Mission Mode missions, even those ostensibly linked by a storyline. Certain common random encounters can also occur regardless of which pilot you're currently playing as. This leads to such curious matchups as [[Anime/MobileSuitGundam Dozle Zabi vs. the Black Tri-Stars]], [[Anime/MobileSuitGundamCharsCounterattack Amuro Ray vs. Chan Agi and Hathaway Noa]] (or worse yet, [[StuffedIntoTheFridge Lalah]] [[ILetGwenStacyDie Sune]]), or [[Anime/MobileSuitGundamSEEDDestiny Shinn Asuka vs. Lunamaria Hawke]], and also means that a pilot who was on your side in one storyline mission can be your enemy in the very next storyline mission and vice versa.

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* LetsYouAndHimFight: Pilots are assigned more-or-less randomly to one side or the other in most Mission Mode missions, even those ostensibly linked by a storyline. Certain common random encounters can also occur regardless of which pilot you're currently playing as. This leads to such curious matchups as [[Anime/MobileSuitGundam Dozle Zabi vs. the Black Tri-Stars]], [[Anime/MobileSuitGundamCharsCounterattack Amuro Ray vs. Chan Agi and Hathaway Noa]] (or worse yet, [[StuffedIntoTheFridge Lalah]] [[ILetGwenStacyDie Lalah Sune]]), or [[Anime/MobileSuitGundamSEEDDestiny Shinn Asuka vs. Lunamaria Hawke]], and also means that a pilot who was on your side in one storyline mission can be your enemy in the very next storyline mission and vice versa.
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** Lacus as a villain in the second game, matching up with the popular "[[StarWars Darth Lacus]]" theory espoused by about half of ''[[Anime/MobileSuitGundamSeedDestiny Gundam SEED Destiny]]'''s BrokenBase.

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** Lacus as a villain in the second game, matching up with the popular "[[StarWars "[[Franchise/StarWars Darth Lacus]]" theory espoused by about half of ''[[Anime/MobileSuitGundamSeedDestiny Gundam SEED Destiny]]'''s BrokenBase.

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* AdaptationalWimp: Some of the earlier antagonist Mobile Suits such as the Zeong, Bolinoak Samaan and Baund Doc are ranked as Class Two MS despite being completely on par with Gundams in their origin series. The Gelgoog is even further wimpified, being a mere Class Three {{Mook}} despite canonically having performance specs that match or exceed the RX-78-2 Gundam. Subverted with the Pallas Athena, as despite being ''ranked'' a Class Two it is still perfectly capable of blasting enemy aces to smithereens.

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* AdaptationalWimp: AdaptationalWimp:
**
Some of the earlier antagonist Mobile Suits such as the Zeong, Bolinoak Samaan and Baund Doc are ranked as Class Two MS despite being completely on par with Gundams in their origin series. The Gelgoog is even further wimpified, being a mere Class Three {{Mook}} despite canonically having performance specs that match or exceed the RX-78-2 Gundam. Subverted with the Pallas Athena, as despite being ''ranked'' a Class Two it is still perfectly capable of blasting enemy aces to smithereens.smithereens.
** On the character side there's M'Quve in ''2'', who is the single lowest ranking charcter in the entire game. This seems to be purely based on his fandom reputation as a SissyVillain, even though he actually gave Amuro quite a tough battle in his Gyan (and Amuro might not have even won at all if not for [[StrongAsTheyNeedToBe Newtype hax]]).
** Not far above M'Quve is Gyunei Guss, who also seems to be ranked purely on an infamous loss even though he outperformed everyone in CCA who wasn't Amuro or Char. Unlike M'Quve, this was recognized, as his stats are given an all-around boost when he reappears in ''Reborn''.
** Cagalli Yula Athha from ''Anime/MobileSuitGundamSEEDDestiny'' is without a doubt the most wimpified character in ''Reborn'', being the only piloted in the game whose stats don't break 500 points at top level. To put this into perspective, she is ranked a lesser pilot than '''Lacus''', who never even canonically pilots a Mobile Suit!


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* BloodKnight: If you put Scirocco in a funnel-using MS in ''Reborn'', he'll remark that he finds them unsatisfying, implying that he could have equipped his The-O with funnels but chose not to purely because he falls into this trope.


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* DoesNotLikeMen: Reccoa falls into this due to {{Flanderization}}. If you shoot down 1000 enemies with her, she'll boast that not every true Dynasty Gundam Warrior is a man, and she hypocritically lectures Char about his ItsAllAboutMe attitude whenever the two spawn on the opposite ends of a battle.


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** Very rarely in the second game, you'll find yourself facing a Dark Gundam piloted by Scirocco above. While a nonsensical choice for Western players, this is actually a reference to '' VideoGame/SuperRobotWars2 G'', a 1995 Japan-exclusive title where Scirocco becomes the life force unit for the Devil Gundam and controls it by sheer will.


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* PromotedToPlayable: The second title promoted a ton of NPC characters from the first to playable status, including Hayato, Kai, M'Quve, Ramba Ral, Reccoa, Sarah, Yazan, and Glemy. The third title did the same for Gato, Beecha, and Elle. Sadly, this is averted completely for Johnny Ridden and Yazan's wingmen Dunkel and Ramsus, who remain [=NPCs=] throughout all four titles.
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Dummied Out is now trivia. Moving examples accordingly.


* AndYourRewardIsClothes: For three characters in the second game: [[spoiler:Milliardo Peacecraft gets his [[MaskPower Zechs]] [[CharClone Marquise]] outfit, Loran Cehack [[WholesomeCrossdresser gets his pretty Laura Rolla party dress]], and Haman Karn gets her ZZ spacesuit. In the [=PS3=] and 360 releases, Amuro and Char can both switch between their ''Anime/MobileSuitGundam'', ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]'', and ''Anime/MobileSuitGundamCharsCounterattack'' outfits as soon as they're unlocked for Mission Mode. Hilariously, the data for Char and Amuro's extra outfits are ''still there'' in the [=PS2=] version, they've just been DummiedOut. They ''are'' still accessible via codebreaker, though.]]

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* AndYourRewardIsClothes: For three characters in the second game: [[spoiler:Milliardo Peacecraft gets his [[MaskPower Zechs]] [[CharClone Marquise]] outfit, Loran Cehack [[WholesomeCrossdresser gets his pretty Laura Rolla party dress]], and Haman Karn gets her ZZ spacesuit. In the [=PS3=] and 360 releases, Amuro and Char can both switch between their ''Anime/MobileSuitGundam'', ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]'', and ''Anime/MobileSuitGundamCharsCounterattack'' outfits as soon as they're unlocked for Mission Mode. Hilariously, the data for Char and Amuro's extra outfits are ''still there'' in the [=PS2=] version, they've just been DummiedOut.left unused. They ''are'' still accessible via codebreaker, though.]]
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* NotSoAboveItAll: Lacus' second mission in ''2'' runs entirely on her proving this trope to Kira. She spends the mission running around picking fights with the rest of the ''[=SEED=] Destiny'' characters for [[DispropotionateRetribution spectacularly petty reasons]] (such as fighting Lunamaria for having a crush on ''her ex'') simply because Kira had the misfortune of putting his foot in his mouth at the end of the previous mission.

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* NotSoAboveItAll: Lacus' second mission in ''2'' runs entirely on her proving this trope to Kira. She spends the mission running around picking fights with the rest of the ''[=SEED=] Destiny'' characters for [[DispropotionateRetribution [[DisproportionateRetribution spectacularly petty reasons]] (such as fighting Lunamaria for having a crush on ''her ex'') simply because Kira had the misfortune of putting his foot in his mouth at the end of the previous mission.
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* NotSoAboveItAll: Lacus' second mission in ''2'' runs entirely on her proving this trope to Kira. She spends the mission running around picking fights with the rest of the ''[=SEED=] Destiny'' characters for spectacularly petty reasons (such as fighting Lunamaria for having a crush on ''her ex'') simply because Kira had the misfortune of putting his foot in his mouth at the end of the previous mission.

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* NotSoAboveItAll: Lacus' second mission in ''2'' runs entirely on her proving this trope to Kira. She spends the mission running around picking fights with the rest of the ''[=SEED=] Destiny'' characters for [[DispropotionateRetribution spectacularly petty reasons reasons]] (such as fighting Lunamaria for having a crush on ''her ex'') simply because Kira had the misfortune of putting his foot in his mouth at the end of the previous mission.
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* NotSoAboveItAll: Lacus' second mission in ''2'' runs entirely on her proving this trope to Kira. She spends the mission running around picking fights with the rest of the ''[=SEED=] Destiny'' characters for spectacularly petty reasons (such as fighting Lunamaria for having a crush on ''her ex'') simply because Kira had the misfortune of putting his foot in his mouth at the end of the previous mission.
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Not to be confused with ''Toys/BBSenshiSangokuden'', which is the story covered by ''Dynasty Warriors'' '''with''' (or more accurately '''as''') Gundams.

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Not to be confused with ''Toys/BBSenshiSangokuden'', which is [[Literature/RomanceOfTheThreeKingdoms the story covered by by]] ''Dynasty Warriors'' '''with''' (or more accurately '''as''') Gundams. Gundams.


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* GettingCrapPastTheRadar: "Oh so that's why I've been all tingly! It's because of you." The fact that it's said by ''[[TokenMiniMoe Ple]]'' pulls this into {{Squick}} Territory. It doesn't help that she proposed to take a bath with Judau, who thankfully declines.
** Ple makes the same offer to anybody who completes the CherryTapping 'Ball is your Friend!' mission in the second game - as part of a conversation in which [[Anime/MobileSuitGundamSeed Lacus]], [[Anime/TurnAGundam Laura]] and Ple congratulate the player on their skill with, ahem, Balls.
** On a more dramatic and serious note, it's surprising that they kept Setsuna's militantly atheistic flavor comments in.

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%% * GettingCrapPastTheRadar: "Oh so that's why I've been all tingly! It's because of you." The fact that it's said by ''[[TokenMiniMoe Ple]]'' pulls GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this into {{Squick}} Territory. It doesn't help that she proposed to take a bath with Judau, who thankfully declines.
** Ple makes the same offer to anybody who completes the CherryTapping 'Ball is your Friend!' mission
in the second game - as part of a conversation in which [[Anime/MobileSuitGundamSeed Lacus]], [[Anime/TurnAGundam Laura]] and Ple congratulate future, please check the player on their skill with, ahem, Balls.
** On a more dramatic and serious note, it's surprising that they kept Setsuna's militantly atheistic flavor comments in.
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* ReReleaseSoundtrack: The American versions of several ''Gundam'' games, including ''Anime/MobileSuitGundamSEED: Never-Ending Tomorrow'' and ''Dynasty Warriors: Gundam'', removes the songs from the anime and replaces them with generic tracks composed exclusively for other games like ''Zeonic Front''. This seems to have been done on purpose by Bandai as a cost-saving measure since it started happening around the time the anime market started dropping off in the West.

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