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-->''"New York... If I can kill them here, I can kill them anywhere!"''
-->''"Time to de-worm the Big Apple!"''

to:

-->''"New York... If I can kill them here, I can kill them anywhere!"''
-->''"Time
anywhere!"''\\
''"Time
to de-worm the Big Apple!"''



--> ''"You must be 18 or older to ride."''

to:

--> ''"You --->''"You must be 18 or older to ride."''



--> ''"This is why they have games named after me."''

to:

--> ''"This --->''"This is why they have games named after me."''



--> ''"Jeez, you'd think Morphix could afford a few light bulbs."''

to:

--> ''"Jeez, -->''"Jeez, you'd think Morphix could afford a few light bulbs."''



--> ''"I don't remember buying tickets for [[Theatre/DisneyOnIce Mutants On Ice]]"''

to:

--> ''"I -->''"I don't remember buying tickets for [[Theatre/DisneyOnIce Mutants On Ice]]"''



* InexplicableTreasureChests: The game puts ammo and health (and sometimes [[PlotToken Nukes]])in ordinary-looking crates and barrels.

to:

* InexplicableTreasureChests: The game puts ammo and health (and sometimes [[PlotToken Nukes]])in Nukes]]) in ordinary-looking crates and barrels.



--> ''"Seems like Morphix puts worker safety first... right after everything else."''
--> ''"Something tells me this won't pass any safety inspections."''

to:

--> ''"Seems -->''"Seems like Morphix puts worker safety first... right after everything else."''
-->
"''\\
''"Something tells me this won't pass any safety inspections."''



--> ''"Mimic '''that'''!"''

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--> ''"Mimic --->''"Mimic '''that'''!"''



--> ''"There're only two ways this can end. And in both of 'em, you die!"''

to:

--> ''"There're --->''"There're only two ways this can end. And in both of 'em, you die!"''



--> ''"[[spoiler:The Big Apple and the world is saved. Mech Morphix space station will splashdown somewhere in the South Pacific.\\

to:

--> ''"[[spoiler:The -->''"[[spoiler:The Big Apple and the world is saved. Mech Morphix space station will splashdown somewhere in the South Pacific.\\



--> ''"Morphix and his GLOPP reign are going down faster than [[MegaCorp Enron]]."''

to:

--> ''"Morphix -->''"Morphix and his GLOPP reign are going down faster than [[MegaCorp Enron]]."''



--> ''"The fortune cookie didn't say anything about this! You will never take me alive! If this doesn't kill you, the bombs in the subway will!"''

to:

--> ''"The -->''"The fortune cookie didn't say anything about this! You will never take me alive! If this doesn't kill you, the bombs in the subway will!"''



--> ''"Ah, just in time."''

to:

--> ''"Ah, -->''"Ah, just in time."''



--> ''"Maybe I spoke too soon."''

to:

--> ''"Maybe -->''"Maybe I spoke too soon."''



--> '''''"I am the king of the world, baby."'''''

to:

--> '''''"I -->'''''"I am the king of the world, baby."'''''
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** ...only for her to reappear again. Cue the BossBattle:

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** ......only for her to reappear again. Cue the BossBattle:
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--> ''"I don't remember buying tickets for [[Disney/DisneyOnIce Mutants On Ice]]"''

to:

--> ''"I don't remember buying tickets for [[Disney/DisneyOnIce [[Theatre/DisneyOnIce Mutants On Ice]]"''
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A port of this game was released for XboxLiveArcade in 2010, made directly by 3DRealms.

to:

A port of this game was released for XboxLiveArcade UsefulNotes/XboxLiveArcade in 2010, made directly by 3DRealms.
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--> ''"There's a worm in the {{Big Apple|sauce}}. Radioactive green [[AppliedPhlebotinum GLOPP]] has flooded the city's water supply, turning every sewer dwelling creature it touches into a man hunting mutant. This was no accident -- it's the work of Morphix, [[MadScientist a brilliant mastermind gone mad]]. But when things go bad in the city that never sleeps, there's one man who can be counted on to take out the trash: [[TitleDrop Duke Nukem]]. Hail to the king, baby!"''
--> '''Game's intro'''

--> ''"Babes, bullets, bombs... damn, I love this job!"''
--> '''-- Duke.'''

to:

--> -> ''"There's a worm in the {{Big Apple|sauce}}. Radioactive green [[AppliedPhlebotinum GLOPP]] has flooded the city's water supply, turning every sewer dwelling creature it touches into a man hunting mutant. This was no accident -- it's the work of Morphix, [[MadScientist a brilliant mastermind gone mad]]. But when things go bad in the city that never sleeps, there's one man who can be counted on to take out the trash: [[TitleDrop Duke Nukem]]. Hail to the king, baby!"''
--> -->-- '''Game's intro'''

--> -> ''"Babes, bullets, bombs... damn, I love this job!"''
--> '''-- Duke.-->-- '''Duke.'''
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* InexplicableTreasureChests: The game puts ammo and health in ordinary-looking crates and barrels.

to:

* InexplicableTreasureChests: The game puts ammo and health in (and sometimes [[PlotToken Nukes]])in ordinary-looking crates and barrels.
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None

Added DiffLines:

* LightningGun: The secret [[{{BFG}} X=3000]]. Thunder rumbles in the background when Duke is just ''holding'' it.
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Added DiffLines:

* BottomlessMagazines: The {{BFG}} you get for completing the game on Hard level has infinite ammo, as do all your weapons in the secret boss battle you get for completing the game on all three difficulty levels.

Added: 271

Changed: 11

Removed: 256

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Badass is an index, not a trope.


--> ''"There's a worm in the {{Big Apple|sauce}}. Radioactive green [[AppliedPhlebotinum GLOPP]] has flooded the city's water supply, turning every sewer dwelling creature it touches into a man hunting mutant. This was no accident -- it's the work of Morphix, [[MadScientist a brilliant mastermind gone mad]]. But when things go bad in the city that never sleeps, there's one man who can be counted on to take out the trash: [[TitleDrop Duke]] [[BadAss Nukem]]. Hail to the king, baby!"''

to:

--> ''"There's a worm in the {{Big Apple|sauce}}. Radioactive green [[AppliedPhlebotinum GLOPP]] has flooded the city's water supply, turning every sewer dwelling creature it touches into a man hunting mutant. This was no accident -- it's the work of Morphix, [[MadScientist a brilliant mastermind gone mad]]. But when things go bad in the city that never sleeps, there's one man who can be counted on to take out the trash: [[TitleDrop Duke]] [[BadAss Duke Nukem]]. Hail to the king, baby!"''



* BadAss: Duke has his share of quips here:
** Killing a giant mutant roach in the subway:
--> ''"Mimic '''that'''!"''
** Before the first boss battle (against Morphix in a helicopter)
--> ''"There're only two ways this can end. And in both of 'em, you die!"''


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* PreAsskickingOneLiner: Duke has his share of quips here:
** Killing a giant mutant roach in the subway:
--> ''"Mimic '''that'''!"''
** Before the first boss battle (against Morphix in a helicopter)
--> ''"There're only two ways this can end. And in both of 'em, you die!"''
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How To Create A Works Page explicitly says "No bolding is used for work titles."


'''Duke Nukem: Manhattan Project''' is the fourth entry in the ''VideoGame/DukeNukem'' franchise. It's a sidescrolling platformer, somewhat in style of the first two ''Duke Nukem'' games, developed by Sunstorm Interactive and published by ARUSH Entertainment in 2002.

to:

'''Duke ''Duke Nukem: Manhattan Project''' Project'' is the fourth entry in the ''VideoGame/DukeNukem'' franchise. It's a sidescrolling platformer, somewhat in style of the first two ''Duke Nukem'' games, developed by Sunstorm Interactive and published by ARUSH Entertainment in 2002.
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* SuperDrowningSkills: Unlike it's predecessors, it's played straight here. Water won't hurt you, unless you're trying to swim.

to:

* SuperDrowningSkills: Unlike it's its predecessors, it's played straight here. Water won't hurt you, unless you're trying to swim.
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* PunnyName: Some of the shop names in Chinatown Chiller, such as "Wan-Sum" (liquor)[[note]]From Duke's catchphrase "Who wants some?[[/note]], and "Long Fat Pow" (fireworks).

to:

* PunnyName: Some of the shop names in Chinatown Chiller, such as "Wan-Sum" (liquor)[[note]]From Duke's catchphrase "Who wants some?[[/note]], some?"[[/note]], and "Long Fat Pow" (fireworks).
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* PunnyName: Some of the shop names in Chinatown Chiller, such as "Wan-Sum" (liquor)[[note]]From Duke's catchphrase "Who wants some?[[/note]], and "Long Fat Pow" (fireworks).
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* TheCoconutEffect: In the (initially mostly dark) Fearsome Factory level, when the lights switch on, they do so with a loud "THUNK".
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* NonMammalianMammaries: The Cockroach Queen.
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A few corrections, mostly incorrect quotes.


--> ''"You must be 18 years old to ride."''

to:

--> ''"You must be 18 years old or older to ride."''



--> ''"I don't remember buying tickets for Disney/DisneyOnIce"''

to:

--> ''"I don't remember buying tickets for Disney/DisneyOnIce"''[[Disney/DisneyOnIce Mutants On Ice]]"''



* KingMook: Except for the helicopter in level 1, the giant Queen Roach in the middle of the game, and the final boss, all the game's level bosses are simply more powerful versions of standard enemies.

to:

* KingMook: Except for the helicopter in level episode 1, the giant Queen Roach in the middle of the game, and the final boss, all the game's level bosses are simply more powerful versions of standard enemies.



--> ''"Seems like Morphix puts security first... right after everything else."''

to:

--> ''"Seems like Morphix puts security worker safety first... right after everything else."''



* {{Shareware}}: Possibly.

to:

* {{Shareware}}: Possibly.The first episode was available as a free download.



--> ''"Morphix and his GLOPP reign will go down faster than [[MegaCorp Enron]]."''

to:

--> ''"Morphix and his GLOPP reign will go are going down faster than [[MegaCorp Enron]]."''
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If you\'re starting a line with \"to be fair\" you\'re doing it wrong.


*** To be fair, Duke has games named after him in universe.
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*** To be fair, Duke has games named after him in universe.
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* MadeOfExplodium: Morphix's robots will blow up if hit with anything that would normally gib a mutant, including the aforementioned kick.
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I wish, I honestly do.



''Manhattan'' says at the end that Duke Nukem will return in ''VideoGame/DukeNukemForever''. Little did everybody know that the "[[MeaningfulName Forever]]" in the name was... [[DevelopmentHell a bit literal]], but that's for that page.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/dukemh_2140.jpg]]
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namespace


--> ''"I don't remember buying tickets for DisneyOnIce"''

to:

--> ''"I don't remember buying tickets for DisneyOnIce"''Disney/DisneyOnIce"''
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* SquareCubeLaw: Most notably the Cockroach Queen at the end of Stage 4, but most of the mutants, especially those from smaller creatures such as ratoids and roachoids.
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Chiller, not Thriller


* AddedAlliterativeAppeal: The episode titles: Rooftop Rebellion, Metro Madness, Unholy Underworld, Fearsome Factory, Tanker Trouble, Deviant Drilling and Orbital Oblivion. So far, only the second episode (Chinatown Thriller) averts this.

to:

* AddedAlliterativeAppeal: The episode titles: Rooftop Rebellion, Chinatown Chiller, Metro Madness, Unholy Underworld, Fearsome Factory, Tanker Trouble, Deviant Drilling and Orbital Oblivion. So far, only the second episode (Chinatown Thriller) averts this.Oblivion.
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The game is set after the events of ''VideoGame/DukeNukem3D''. This time, Duke faces another MadScientist, Mech Morphix, and his army of mutants and robots. Morphix wants to use a [[AppliedPhlebotinum radioactive]] [[HollywoodAcid slime]] called [[FunWithAcronyms G.L.O.P.P.]] to mutate insects and other species into giant monstrousness.

''Manhattan'' contains the same side-scrolling gameplay of the first two games, but with the environment itself constructed in 3D, producing an interesting 2.5D hybrid of the earlier games, plus Duke's attitude and mannerisms from ''VideoGame/DukeNukem3D''.

to:

The game is set after the events of ''VideoGame/DukeNukem3D''.''VideoGame/{{Duke Nukem 3D}}''. This time, Duke faces another MadScientist, Mech Morphix, and his army of mutants and robots. Morphix wants to use a [[AppliedPhlebotinum radioactive]] [[HollywoodAcid slime]] called [[FunWithAcronyms G.L.O.P.P.]] to mutate insects and other species into giant monstrousness.

''Manhattan'' contains the same side-scrolling gameplay of the first two games, but with the environment itself constructed in 3D, producing an interesting 2.5D hybrid of the earlier games, plus Duke's attitude and mannerisms from ''VideoGame/DukeNukem3D''.
''VideoGame/{{Duke Nukem 3D}}''.
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the namespace Fix


'''Duke Nukem: Manhattan Project''' is the fourth entry in the ''DukeNukem'' franchise. It's a sidescrolling platformer, somewhat in style of the first two ''Duke Nukem'' games, developed by Sunstorm Interactive and published by ARUSH Entertainment in 2002.

to:

'''Duke Nukem: Manhattan Project''' is the fourth entry in the ''DukeNukem'' ''VideoGame/DukeNukem'' franchise. It's a sidescrolling platformer, somewhat in style of the first two ''Duke Nukem'' games, developed by Sunstorm Interactive and published by ARUSH Entertainment in 2002.



* {{Fembot}}: The Femmechs, obviously.

to:

* {{Fembot}}: The Femmechs, obviously.
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* Fembot: The FemMechs, obviously.

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* Fembot: {{Fembot}}: The FemMechs, Femmechs, obviously.
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* Fembot: The FemMechs, obviously.
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* EvilIsNotWellLit: The G.L.O.P.P. factory levels.
--> ''"Jeez, you'd think Morphix could afford a few light bulbs."''
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''Manhattan'' says at the end that Duke Nukem will return in '''VideoGame/DukeNukemForever'''. Little did everybody know that the "[[MeaningfulName Forever]]" in the name was... [[DevelopmentHell a bit literal]], but that's for that page.

to:

''Manhattan'' says at the end that Duke Nukem will return in '''VideoGame/DukeNukemForever'''.''VideoGame/DukeNukemForever''. Little did everybody know that the "[[MeaningfulName Forever]]" in the name was... [[DevelopmentHell a bit literal]], but that's for that page.

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