Follow TV Tropes

Following

History VideoGame / DriverSanFrancisco

Go To

OR

Is there an issue? Send a MessageReason:
Some edits.


The game received positive reviews for its unique gameplay as well as its campy, ''Series/StarskyAndHutch''-style tone as well as some MindScrew thrown in with the coma dream element. It is available on UsefulNotes/MicrosoftWindows (via UsefulNotes/{{Steam}} and [=uPlay=], though [=uPlay=] is tied in to the game regardless and this game is no longer available on UsefulNotes/{{Steam}} but users that bought the game can still play it on their account), UsefulNotes/PlayStation3, UsefulNotes/{{Xbox 360}}.[[note]]Also to add, of the three platforms, the Xbox version ''doesn't'' have a online pass because Ubisoft botched the code printing for that game. They decided that the only way to fix this was to make the online pass free for everyone on Xbox Live, essentially making the online multiplayer free for all Gold members. The codes still work to unlock some free content, however.[[/note]], and the Wii.

However, the Wii version is substanially different from the previous versions, to the point the game is practically unrecognisable other than a few characters. Set before the first game, it centers around Tanner and Jones, with a few playable segments as the main antagonists, and is more of a traditional Driver game with some rail shooter elements mixed in.

to:

The game received positive reviews for its unique gameplay as well as its campy, ''Series/StarskyAndHutch''-style tone as well as some MindScrew thrown in with the coma dream element. It is available on UsefulNotes/MicrosoftWindows (via UsefulNotes/{{Steam}} and [=uPlay=], though [=uPlay=] is tied in to the game regardless and this game is no longer available on UsefulNotes/{{Steam}} but users that bought the game can still play it on their account), UsefulNotes/PlayStation3, UsefulNotes/{{Xbox 360}}.[[note]]Also 360}},[[note]]Also to add, of the three platforms, the Xbox version ''doesn't'' have a online pass because Ubisoft botched the code printing for that game. They decided that the only way to fix this was to make the online pass free for everyone on Xbox Live, essentially making the online multiplayer free for all Gold members. The codes still work to unlock some free content, however.[[/note]], [[/note]] and the Wii.

However, the Wii version is substanially substantially different from the previous versions, to the point the game is practically unrecognisable other than a few characters. Set before the first game, it centers around Tanner and Jones, with a few playable segments as the main antagonists, and is more of a traditional Driver game with some rail shooter elements mixed in.
Is there an issue? Send a MessageReason:
None


* BatmanGambit: Jericho pulls one off on ''all of San Francisco'': [[spoiler:very visibly steal the ingredients for cyanide gas and make a bomb threat to clear out downtown. He has no intention of detonating a bomb; he just wants the city evacuated so the path is clear for a prison break.]]
* BattleInTheCenterOfTheMind: ''[[FridgeBrilliance The entire game.]]''

to:

* BatmanGambit: Jericho pulls one off on ''all of San Francisco'': Francisco'' by [[spoiler:very visibly steal stealing the ingredients for components to a cyanide gas and make a bomb, then threatening to detonate the bomb threat to clear out downtown. He has no real intention of detonating a bomb; following through on this; he just wants the city evacuated so the path is clear for he can stage a prison break.break unimpeded.]]
* BattleInTheCenterOfTheMind: ''[[FridgeBrilliance The ''The entire game.]]''''

Added: 141

Changed: 274

Is there an issue? Send a MessageReason:
None


* EndlessDaytime: The entire game, even in short segments in the begining, [[spoiler: the end, and the end credits]] taking place in the real world.

to:

* EndlessDaytime: The entire game, even in short segments in the begining, [[spoiler: the [[spoiler:the end, and the end credits]] taking place in the real world.



* RealityEnsues: Since the final chase takes place in reality, there's no shifting, boosting or ramming.
** During the opening, Tanner gets broadsided by a semi truck. Rather than brush it off, Tanner gets knocked into a coma
* RubberbandAI: As said by [[WebAnimation/{{ZeroPunctuation}} Yahtzee]], opponent cars slow down dramatically once you're far enough behind them.

to:

* RealityEnsues: Since the final chase takes place in reality, there's no shifting, boosting or ramming.
RealityEnsues:
** During the opening, Tanner gets broadsided by a semi truck. Rather than brush it off, Tanner gets knocked into a coma
coma.
** Since the final chase [[spoiler:takes place in reality]], there's no shifting, boosting or ramming.
* RubberbandAI: As said by [[WebAnimation/{{ZeroPunctuation}} [[WebAnimation/ZeroPunctuation Yahtzee]], opponent cars slow down dramatically once you're far enough behind them.



* TerroristsWithoutACause: In the real world, Jericho steals ammonia and platinum, two ingredients for making cyanide gas, and threatens to detonate a bomb in San Francisco for no real reason. [[spoiler:Subverted when this lack of reason is what tips Tanner off to Jericho's ''real'' plot, evacuating the city to stage a massive prison break.]]

to:

* TerroristsWithoutACause: In the real world, Jericho steals ammonia and platinum, two ingredients for making cyanide gas, and threatens to detonate a bomb in San Francisco for no real reason. [[spoiler:Subverted when this lack of reason is what tips Tanner off to Jericho's ''real'' plot, plot: evacuating the city to stage a massive prison break.]]
Is there an issue? Send a MessageReason:
None


** The heavier commercial vehicles are also fictional though they are based on real vehicles like the Caison Elementary C being based on a typical Bluebird school bus or the Dykemann Haulier SF which is modeled Kenworth T-600 or similar model.

to:

** The heavier commercial vehicles are also fictional though they are based on real vehicles like the Caison Elementary C being based on a typical Bluebird Blue Bird school bus or the Dykemann Haulier SF which is modeled after a Kenworth T-600 or similar model.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The heavier commercial vehicles are also fictional though they are based on real vehicles like the Caison Elementary C being based on a typical Bluebird school bus or the Dykemann Haulier SF which is modeled Kenworth T-600 or similar model.
Is there an issue? Send a MessageReason:
None


* LighterAndSofter: Compared to the previous game, the game has little to no shootings, far less gritty setting with little to no gangland ghetto, far more focus on driving and cars, a more wise-cracking, talkative protagonist, and generally more wacky, fantastic plot and characters, although justified.

to:

* LighterAndSofter: Compared to the previous game, the game has little to no shootings, far less gritty setting with little to no gangland ghetto, far more focus on driving and cars, a more wise-cracking, talkative protagonist, and generally more wacky, fantastic plot and characters, although justified. The Wii version, however, averts this.

Added: 359

Changed: 19

Is there an issue? Send a MessageReason:
y'all forget this one?


The game received positive reviews for its unique gameplay as well as its campy, ''Series/StarskyAndHutch''-style tone as well as some MindScrew thrown in with the coma dream element. It is available on UsefulNotes/MicrosoftWindows (via UsefulNotes/{{Steam}} and [=uPlay=], though [=uPlay=] is tied in to the game regardless and this game is no longer available on UsefulNotes/{{Steam}} but users that bought the game can still play it on their account), UsefulNotes/PlayStation3, and UsefulNotes/{{Xbox 360}}.[[note]]Also to add, of the three platforms, the Xbox version ''doesn't'' have a online pass because Ubisoft botched the code printing for that game. They decided that the only way to fix this was to make the online pass free for everyone on Xbox Live, essentially making the online multiplayer free for all Gold members. The codes still work to unlock some free content, however.[[/note]]

to:

The game received positive reviews for its unique gameplay as well as its campy, ''Series/StarskyAndHutch''-style tone as well as some MindScrew thrown in with the coma dream element. It is available on UsefulNotes/MicrosoftWindows (via UsefulNotes/{{Steam}} and [=uPlay=], though [=uPlay=] is tied in to the game regardless and this game is no longer available on UsefulNotes/{{Steam}} but users that bought the game can still play it on their account), UsefulNotes/PlayStation3, and UsefulNotes/{{Xbox 360}}.[[note]]Also to add, of the three platforms, the Xbox version ''doesn't'' have a online pass because Ubisoft botched the code printing for that game. They decided that the only way to fix this was to make the online pass free for everyone on Xbox Live, essentially making the online multiplayer free for all Gold members. The codes still work to unlock some free content, however.[[/note]]
[[/note]], and the Wii.

However, the Wii version is substanially different from the previous versions, to the point the game is practically unrecognisable other than a few characters. Set before the first game, it centers around Tanner and Jones, with a few playable segments as the main antagonists, and is more of a traditional Driver game with some rail shooter elements mixed in.
Is there an issue? Send a MessageReason:
None


Following the events of ''[=Driv3r=]'', Jericho is being taken into custody in an armored truck. Although Tanner's partner, Tobias Jones, insists Jericho's in safe hands, Tanner himself isn't so sure and tails the van just in case. Sure enough, Jericho breaks free of his handcuffs and hijacks the truck. During his escape, Jericho slams Tanner's car with the truck and pushing him to be t-boned by an incoming semi, [[AdventuresInComaland causing Tanner to enter a coma]]. From here on out, the game takes place in Tanner's coma dreams, influenced by the news broadcast in his hospital room, in which he continues the chase for Jericho through San Francisco.

to:

Following the events of ''[=Driv3r=]'', ''[=DRIV3R=]'', Jericho is being taken into custody in an armored truck. Although Tanner's partner, Tobias Jones, insists Jericho's in safe hands, Tanner himself isn't so sure and tails the van just in case. Sure enough, Jericho breaks free of his handcuffs and hijacks the truck. During his escape, Jericho slams Tanner's car with the truck and pushing him to be t-boned by an incoming semi, [[AdventuresInComaland causing Tanner to enter a coma]]. From here on out, the game takes place in Tanner's coma dreams, influenced by the news broadcast in his hospital room, in which he continues the chase for Jericho through San Francisco.



* UnexplainedRecovery: No explanation is given for how Tanner survived the ShootTheShaggyDog ending of ''[=Driv3r=]''.

to:

* UnexplainedRecovery: No explanation is given for how Tanner survived the ShootTheShaggyDog ending of ''[=Driv3r=]''.''[=DRIV3R=]''.
Is there an issue? Send a MessageReason:
from Driver

Added DiffLines:

* UnusuallyUninterestingSight: Tanner keeps seeing black billboards with strange messages. When Tanner points them out to Jones, he doesn't seem too fazed by it, at one point telling Tanner the billboards have "been up for years."
Is there an issue? Send a MessageReason:
not a trope


* UsefulNotes/NewYorkCityCops: Tanner is an NYPD detective.

Added: 768

Changed: 162

Is there an issue? Send a MessageReason:
None


* DramaticIrony: Throughout the game, the player is aware of Tanner's coma, but Tanner himself isn't.

to:

* DramaticIrony: DonutMessWithACop: Tanner and Jones stop for coffee and donuts while Tanner tells Jones about his shifting ability.
* DramaticIrony:
**
Throughout the game, the player is aware of Tanner's coma, but Tanner himself isn't.isn't.
** Some of the people Tanner shifts into have ironic dialog, like hoping there's somebody watching over them as a disembodied Tanner hovers over their car. Or their passenger saying, "What's gotten into you? You've been driving like a man possessed."


Added DiffLines:

* DreamTellsYouToWakeUp: The first thing Tanner sees in his coma dream is a billboard with the words WAKE UP printed on it.


Added DiffLines:

* PowerPerversionPotential: Discussed. When Tanner manages to convince Jones that the shifting thing is real, Jones immediately starts speculating about what Tanner could do if he shifted into a good-looking female body. Tanner says firmly that in that case he'd keep both hands on the wheel.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ArtisticLicenseCars: The Nissan Skyline [=GT-R=], in R33 guise, is depicted as left-hand drive like every single drivable vehicle in the game, despite the fact that prior to the [=V35=]-series, no Skyline was ever produced in left-hand drive form, and it is physically impossible to have a [=LHD=] R32, R33, or R34 Skyline [=GT-R=]. The engine's twin turbochargers are sitting directly in the path that a hypothetical [=LHD=] steering column would have to pass through to connect to the steering rack.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BatmanGambit: Jericho pulls one off on ''all of San Francisco'': [[spoiler:very visibly steal the ingredients for cyanide gas and make a bomb threat to clear out downtown. He has no intention of detonating a bomb; he just wants the city evacuated so the path is clear for a prison break.]]


Added DiffLines:

* EvilIsHammy: Played with. The Jericho in Tanner's head is loud, bombastic, and prone to evil laughter. The real Jericho is quieter, smoother, and more in control of himself.


Added DiffLines:

* TerroristsWithoutACause: In the real world, Jericho steals ammonia and platinum, two ingredients for making cyanide gas, and threatens to detonate a bomb in San Francisco for no real reason. [[spoiler:Subverted when this lack of reason is what tips Tanner off to Jericho's ''real'' plot, evacuating the city to stage a massive prison break.]]
Is there an issue? Send a MessageReason:
None


** Such as The [[Film/BackToTheFuture DeLorean DMC-12]], a [[Film/{{Bullitt}} 1968 Ford Mustang Fastback]], [[Film/GoneInSixtySeconds1974 another Mustang (a 1973 Mach 1)]], [[SmokeyAndTheBandit Pontiac Trans Am]], [[Film/TheCannonBallRun Lamborghini Countach]], [[Film/TheLoveBug Volkswagen Beetle]] etc. Pretty much every CoolCar used in a chase scene shows up.

to:

** Such as The [[Film/BackToTheFuture DeLorean DMC-12]], a [[Film/{{Bullitt}} 1968 Ford Mustang Fastback]], [[Film/GoneInSixtySeconds1974 another Mustang (a 1973 Mach 1)]], [[SmokeyAndTheBandit [[Film/SmokeyAndTheBandit Pontiac Trans Am]], [[Film/TheCannonBallRun Lamborghini Countach]], [[Film/TheLoveBug Volkswagen Beetle]] etc. Pretty much every CoolCar used in a chase scene shows up.



*** Then there's the Trans Am from [[SmokeyAndTheBandit Smokey and the Bandit]] and the Mustang Mach 1[=/=]Shelby [=GT500E=] from ''Film/{{Gone in|SixtySeconds1974}} [[Film/GoneInSixtySeconds2000 60 Seconds]]''.

to:

*** Then there's the Trans Am from [[SmokeyAndTheBandit Smokey and the Bandit]] ''Film/SmokeyAndTheBandit'' and the Mustang Mach 1[=/=]Shelby [=GT500E=] from ''Film/{{Gone in|SixtySeconds1974}} [[Film/GoneInSixtySeconds2000 60 Seconds]]''.
Is there an issue? Send a MessageReason:
None


** Such as The [[Film/BackToTheFuture DeLorean DMC-12]], a [[Film/{{Bullitt}} 1968 Ford Mustang Fastback]], [[Film/GoneInSixtySeconds1974 another Mustang (a 1973 Mach 1)]], [[SmokeyAndTheBandit Pontiac Trans Am]], [[Film/TheCannonBallRun Lamborghini Countach]], [[TheLoveBug Volkswagen Beetle]] etc. Pretty much every CoolCar used in a chase scene shows up.

to:

** Such as The [[Film/BackToTheFuture DeLorean DMC-12]], a [[Film/{{Bullitt}} 1968 Ford Mustang Fastback]], [[Film/GoneInSixtySeconds1974 another Mustang (a 1973 Mach 1)]], [[SmokeyAndTheBandit Pontiac Trans Am]], [[Film/TheCannonBallRun Lamborghini Countach]], [[TheLoveBug [[Film/TheLoveBug Volkswagen Beetle]] etc. Pretty much every CoolCar used in a chase scene shows up.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CameraScrew: Invoked and Averted with the Thrill Camera unlockable that grants an additional, drive-by camera that occasionally changes to a swaying on-the-hood camera. It's invoked in many stunt Dares where you have to perform an objective in that view where you can't see where you're going most of the time. Otherwise, it's averted in Activities, Challenges and Missions where you can't switch to that camera to avoid being screwed over as you cycle through the other views.

Added: 266

Changed: 84

Is there an issue? Send a MessageReason:
None


* DramaticThunder: A bolt of lightning and a clap of thunder is used to denote when another player Shifts into a car in most multiplayer modes [[spoiler:and when Jericho takes control of cars in traffic around the midpoint and during the finale along with when he throws them at you]].

to:

* DramaticThunder: A bolt of lightning and a clap of thunder is used to denote when another player Shifts into a car in most multiplayer modes [[spoiler:and when Jericho takes control of cars in traffic around at the midpoint and during the finale along with finale. This effect is also used when he throws them either of you toss cars at you]].each other]].


Added DiffLines:

** Their voices and, if it's turned on, even their caption color is different. Real!Jericho has his subdued, calm and smug voice with red text while coma!Jericho has a blood-curdling tone to his voice, maniacal laughter, evil dialogue and his caption text is purple.
Is there an issue? Send a MessageReason:
None


* DramaticThunder: A bolt of lightning and a clap of thunder is used to denote when another player Shifts into a car [[spoiler:and when Jericho takes control of cars in traffic around the midpoint and finale along with when he throws them at you]].

to:

* DramaticThunder: A bolt of lightning and a clap of thunder is used to denote when another player Shifts into a car in most multiplayer modes [[spoiler:and when Jericho takes control of cars in traffic around the midpoint and during the finale along with when he throws them at you]].
Is there an issue? Send a MessageReason:
None


*** And then there's the Dodge Challenger from ''VanishingPoint'', [[Series/TheDukesOfHazzard a '69 Dodge Charger]], and [[Film/JamesBond 007's Aston Martin DB5]].

to:

*** And then there's the Dodge Challenger from ''VanishingPoint'', ''Film/VanishingPoint'', [[Series/TheDukesOfHazzard a '69 Dodge Charger]], and [[Film/JamesBond 007's Aston Martin DB5]].

Added: 136

Removed: 136

Is there an issue? Send a MessageReason:
Minor edit.


* AcCENTUponTheWrongSylLABle: No one in the game can properly pronounce [[http://en.wikipedia.org/wiki/Marin_County,_California Marin]].



* AcCENTUponTheWrongSylLABle: No one in the game can properly pronounce [[http://en.wikipedia.org/wiki/Marin_County,_California Marin]].
Is there an issue? Send a MessageReason:
None


** In one mission, Tanner has to catch two lowlifes who stole a church collection box. His reaction? [[IAlwaysWantedToSayThat He's always wanted to say that]] [[TheBluesBrothers he's on a mission from God]].

to:

** In one mission, Tanner has to catch two lowlifes who stole a church collection box. His reaction? [[IAlwaysWantedToSayThat He's always wanted to say that]] [[TheBluesBrothers [[Film/TheBluesBrothers he's on a mission from God]].
Is there an issue? Send a MessageReason:
None


* CoolCar: Now all real cars (Except ASYM Desanne, see WritingAroundTrademarks below), in change from the previous games which use [[Expy Expies]] or unbranded cars. Out of the 140 vehicles to choose from, a lot of them are darn cool ranging from muscle cars to supercars, luxury cars and off-road cars and a ''lot'' of them are a reference to one movie or another.

to:

* CoolCar: Now all real cars (Except ASYM Desanne, see WritingAroundTrademarks below), in change from the previous games which use [[Expy [[{{Expy}} Expies]] or unbranded cars. Out of the 140 vehicles to choose from, a lot of them are darn cool ranging from muscle cars to supercars, luxury cars and off-road cars and a ''lot'' of them are a reference to one movie or another.
Is there an issue? Send a MessageReason:
None


* UniversalDriversLicense: Tanner has no problem going from his [[DrivingStick manual]] Dodge Challenger R/T to an automatic car whose stick may be on the wheel itself, to an F1-style paddle-shifter up to a school bus, armored van or the eighteen wheel semi-truck. The game even properly animates these situations in first person, complete with Tanner putting his hand on the wheel stick when reversing an automatic or having a separate, slanted-wheel animation for larger vehicles. Being AllJustADream, it makes sense Tanner wouldn't have a problem.

to:

* UniversalDriversLicense: Tanner has no problem going from his [[DrivingStick manual]] Dodge Challenger R/T to an automatic car whose stick may be on the wheel itself, to an F1-style paddle-shifter up or even to a school bus, armored van or the eighteen wheel semi-truck. The game even properly animates these situations in first person, complete with Tanner putting his hand on the wheel stick wheel-stick when reversing an automatic or having a separate, slanted-wheel animation for larger vehicles. Being AllJustADream, it makes sense Tanner wouldn't have a problem.



* WritingAroundTrademarks: There is this one and only fictional car that cannot be driven, the [=ASYM=] Desanne which appears as certain police cars in cutscenes or the normal version for a character, later blasted by an RPG-7 or planted with a car bomb. This is probably to avoid licensing issues because it's doubtful Ford, Dodge, or any other car manufacturer would approve of the depiction of their police cruisers (or other cars, in the matter) being blasted by an RPG or shown deliberately bombed.

to:

* WritingAroundTrademarks: There is this one and only fictional car that cannot be driven, the [=ASYM=] Desanne which appears as certain police cars in cutscenes or the normal version for a character, later blasted by an RPG-7 or planted with a car bomb. This is probably to avoid licensing issues because it's doubtful Ford, Dodge, or any other car manufacturer would approve of the depiction of their police cruisers (or other cars, in the for that matter) being blasted by an RPG or shown deliberately bombed.
Is there an issue? Send a MessageReason:
None


*** And then there's the Dodge Challenger from ''VanishingPoint'', [[TheDukesOfHazzard a '69 Dodge Charger]], and [[Film/JamesBond 007's Aston Martin DB5]].

to:

*** And then there's the Dodge Challenger from ''VanishingPoint'', [[TheDukesOfHazzard [[Series/TheDukesOfHazzard a '69 Dodge Charger]], and [[Film/JamesBond 007's Aston Martin DB5]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EndlessDaytime: The entire game, even in short segments in the begining, [[spoiler: the end, and the end credits]] taking place in the real world.

Added: 123

Changed: 155

Is there an issue? Send a MessageReason:
None


* CoolCar: Out of the 140 vehicles to choose from, a lot of them are darn cool ranging from muscle cars to supercars, luxury cars and off-road cars and a ''lot'' of them are a reference to one movie or another.

to:

* CoolCar: Now all real cars (Except ASYM Desanne, see WritingAroundTrademarks below), in change from the previous games which use [[Expy Expies]] or unbranded cars. Out of the 140 vehicles to choose from, a lot of them are darn cool ranging from muscle cars to supercars, luxury cars and off-road cars and a ''lot'' of them are a reference to one movie or another.


Added DiffLines:

** Justified as the game is in Tanner's coma dream and Tanner's interest with cool cars subconsciously affecting the world.
Is there an issue? Send a MessageReason:
None


* EveryCarIsAPinto: Surprisingly averted for a game themed off of movie car chases. The only time a vehicle explodes is if it's a tanker filled with something volatile or if the car (usually [[WritingAroundTrademarks ASYM Desanne) was rigged with a bomb. Tanner jokingly alludes to this when teaching "driving lessons" to an unfortunate passenger.

to:

* EveryCarIsAPinto: Surprisingly averted for a game themed off of movie car chases. The only time a vehicle explodes is if it's a tanker filled with something volatile or if the car (usually [[WritingAroundTrademarks ASYM Desanne) Desanne]]) was rigged with a bomb. Tanner jokingly alludes to this when teaching "driving lessons" to an unfortunate passenger.

Added: 807

Changed: 296

Removed: 418

Is there an issue? Send a MessageReason:
None


* CowboyCop: Tanner, to the hilt.

to:

* CowboyCop: Tanner, to the hilt. He's however changed from his no-nonsense, brash but serious personality into a wise-cracking one.



* EnemyWithin: There are two Jerichos. The genuine one is loose in the real world, plotting a false flag attack on downtown as a distraction for his jailbreak. The Jericho in Tanner's head is an embodiment of his fear of death. (Hence the theme song, "Race With Death".)
* EveryCarIsAPinto: Surprisingly averted for a game themed off of movie car chases. The only time a vehicle explodes is if it's a tanker filled with something volatile or if the car was rigged with a bomb. Tanner jokingly alludes to this when teaching "driving lessons" to an unfortunate passenger.

to:

* EnemyWithin: There are two Jerichos. The genuine real one is loose in the real world, plotting a false flag terrorist attack on downtown [[spoiler: that was later revealed as a distraction for his jailbreak. harmless smokescreen to allow him to escape]]. The Jericho in Tanner's head is an embodiment of his obsession to catch him and his fear of death. (Hence the theme song, "Race With Death".)
* EveryCarIsAPinto: Surprisingly averted for a game themed off of movie car chases. The only time a vehicle explodes is if it's a tanker filled with something volatile or if the car (usually [[WritingAroundTrademarks ASYM Desanne) was rigged with a bomb. Tanner jokingly alludes to this when teaching "driving lessons" to an unfortunate passenger.



* LighterAndSofter: Compared to the previous game, the game has little to no shootings, far less gritty setting with little to no gangland ghetto, far more focus on driving and cars, a more wise-cracking, talkative protagonist, and generally more wacky, fantastic plot and characters, although justified.



* SecretAIMoves: There is this one car that cannot be driven, the [=ASYM=] Desanne which appears as certain police cars in cutscenes or the normal version for many of the cars that are completely trashed, be it blasted by an RPG-7 or planted with a car bomb. This is probably to avoid licensing issues because it's doubtful Ford or Dodge would approve of the depiction of their police cruisers being blasted by an RPG.


Added DiffLines:

* WritingAroundTrademarks: There is this one and only fictional car that cannot be driven, the [=ASYM=] Desanne which appears as certain police cars in cutscenes or the normal version for a character, later blasted by an RPG-7 or planted with a car bomb. This is probably to avoid licensing issues because it's doubtful Ford, Dodge, or any other car manufacturer would approve of the depiction of their police cruisers (or other cars, in the matter) being blasted by an RPG or shown deliberately bombed.
Is there an issue? Send a MessageReason:
None


*** How about the AMC Pacer that's the same year as the one used in ''WaynesWorld''?

to:

*** How about the AMC Pacer that's the same year as the one used in ''WaynesWorld''?''Film/WaynesWorld''?

Added: 546

Changed: 46

Is there an issue? Send a MessageReason:
None


* JustifiedTutorial: Many of the city missions that are done to unlock Tanner missions usually have some sort of unique gimmick to them that unlocks Activities and Challenges of that gimmick, acting as a way to teach you how those missions work.



* MushroomSamba: One mission involves a spider collector whose boyfriend got bitten by a "Congolese Dream Widow", which means intense hallucinations that degrades into a coma with the only prevention being adrenaline. Thankfully she happens to be driving a Chevrolet Corvette [=Z06=] to perform winding drifts to keep Sam awake. Among his hallucinations involve seeing a bright light (which Joni!Tanner is confused if it's GoIntoTheLight or stay out of the light to stay alive), Joni!Tanner's head being a big balloon, big, angry screeching owls, thinking he's going to the park and sleeping atop a big bear among other crazy things. The whole mission becomes DramaticIrony when you think about it as the game states "Coma Averted!" when you reach the hospital and win the mission, too bad you couldn't avert a certain other coma...

to:

* MushroomSamba: One mission involves a spider collector whose boyfriend got bitten by a "Congolese Dream Widow", which means intense hallucinations that degrades into a coma with the only prevention way to stave it off being adrenaline. Thankfully she an adrenaline shot. Thankfully, Joni happens to be driving a Chevrolet Corvette [=Z06=] to easily perform winding drifts to keep Sam awake. Among his hallucinations involve seeing a bright light (which Joni!Tanner is confused if it's GoIntoTheLight or stay out of the light to stay alive), Joni!Tanner's head being a big balloon, big, angry screeching owls, thinking he's going to the park and sleeping atop a big bear among other crazy things. The whole mission becomes DramaticIrony when you think about it as the game states "Coma Averted!" when you reach the hospital and win the mission, too bad you couldn't avert a certain other coma...



--> '''Jun!Tanner''': You crazy people! When a man that dangerous offers you a job, you say "yes" and ''then'' you run like hell!
--> '''Ayumu''': Ten seconds ago, you thought it was hilarious.
--> '''Jun!Tanner''': ''Now'' I think you're a dumbass and I have to win this race to save your lives, again!



* UniversalDriversLicense: Tanner has no problem going from his [[DrivingStick manual]] Dodge Challenger R/T to an automatic car whose stick may be on the wheel itself, to an F1 style paddle-shifter up to a school bus, armored van or the eighteen wheel semi-truck. The game even properly animates these situations in first person, complete with Tanner putting his hand on the wheel stick when reversing an automatic or having a separate, slanted-wheel animation for larger vehicles. Being AllJustADream, it makes sense Tanner wouldn't have a problem.

to:

* UniversalDriversLicense: Tanner has no problem going from his [[DrivingStick manual]] Dodge Challenger R/T to an automatic car whose stick may be on the wheel itself, to an F1 style F1-style paddle-shifter up to a school bus, armored van or the eighteen wheel semi-truck. The game even properly animates these situations in first person, complete with Tanner putting his hand on the wheel stick when reversing an automatic or having a separate, slanted-wheel animation for larger vehicles. Being AllJustADream, it makes sense Tanner wouldn't have a problem.

Top