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** In his initial encounter, the Hell Knight swings a hefty [[BladeOnAStick spear]] capable of unleashing a ''spear'' beam. Played straighter in the rematch where he starts with his original spear but switches to a sword capable of spamming energy blades halfway.

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** In his initial encounter, the Hell Knight swings a hefty [[BladeOnAStick spear]] spear capable of unleashing a ''spear'' beam. Played straighter in the rematch where he starts with his original spear but switches to a sword capable of spamming energy blades halfway.
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* HiddenVillain: [[spoiler:Taken to the extreme with Beelsebur II - he's your enemy since your ''childhood'', that you don't know until the last stage when he reveals the truth behind your past and why you're in the netherworld]].
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dread_templar_logo_banner.jpg]]
[[caption-width-right:350:Welcome to Hell... soon to be Depopulated!]]

''Dread Templar'' is a fast-paced, {{retraux}} style {{gorn}}fest FirstPersonShooter developed by T19 Games, one that was made by a solo developer '''over the course of 3 years''', and pays homage to old-school, gore-loaded FPS entries from the mid-90s like ''Franchise/{{Doom}}'' and ''VIdeoGame/{{Quake}}''.
You're the titular Dread Templar, a mortal and HunterOfMonsters scarier than most demons; as a child you witnessed the former Dread Templar, your grandfather who raised you, attacked by the forces of evil and dragged into the underworld, but you were curiously spared from the forces of hell. Traumatised by the ordeal, your fear, anger, and desire for revenge awakens the latent Dread energy inside you as you were rescued by the Templars whom your grandfather used to serve. Without any options, nothing else to lose, you decide to join them.
Growing up and following your grandfather's footsteps, you become the next Dread Templar, your latent Dread energy making you far more renown and dreaded by the forces of hell, easily surpassing your grandpa and making you one of the most powerful Templars.
One day, after destroying the forces of hell on earth, a portal from hell suddenly drags you to the other side, full of monsters and undead. And it turns out, there are evil forces from the underworld watching you for a ''long'' time.


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!! To seek the truth, Hell must be explored...
* AlienSky: Not all of hell is set indoors. The Dread Templar made it outside in a few levels, and the skies of hell are a sickly, nauseating green while filled with swirling clouds.
* AttackOnTheHeart: The demon Gomuramu is a gigantic heart on it's own (one covered in ''eyes'' and floating all over the place). You damage it by shooting it's heart while avoiding the lasers it summons.
* {{Beelzebub}}: An equivalent, the game's most powerful demon and FinalBoss is Beeselbur II. He does resembles the Beelzebub demon as seen in Paul Bunyan's artworks, as a WingedHumanoid with fiery wings.
* BladeBelowTheShoulder: The basic, most common humanoid monsters have blades grafted to their hands. An upgraded variant called "Keeper" have blades in both.
* BulletTime: Slow Motion Time, a special move that can be activated at the cost of some of the Templar's energy, allowing him to slice and shoot with increased speed for several seconds. Onscreen mooks and projectiles all moves in slow-motion when he does so.
* CobwebJungle: There's a lengthy corridor leading to a cavernous cavern, most of the whole area coated in spiderwebs. And to noboy's surprise, it's where the Dread Templar battles the Queen Spider boss.
* CreateYourOwnHero: [[spoiler:Beelsebur II turns out to be the very demonic entity who killed the Dread Templar's grandfather decades ago, in order to awaken the Templar's Dread Force as a child. As the Templar grows up into a demon slayer, Beelsebur II waits for the Templar's powers to grow until reaching the desired level, where he then have the Templar dragged into the underworld so he may consume the Templar's soul. But unfortunately, the Templar turns out to be powerful enough to defeat and destroy Beelsebur II in an epic battle]].
* DeathFromAbove: A favorite attack of the bosses.
** Gomuramu alternates between causing spikes to shoot from the floor, or summoning organic laser projectors that rains a BeamSpam from above.
** On his rematch, the Hell Knight can stab his energy sword into the floor - causing projectiles to land all over the arena.
** Annorbysis will repeatedly send boulders raining into the cavern he's fought in.
* DraggedOffToHell: This happens to the Dread Templar ''before'' the first level, and he spends the entire game searching for clues and a way out. [[spoiler:In the final confrontation, it turns out Beelsebur II is responsible for the Templar's predicament, as well as forcing the Templar down a path of bloodshed ever since killing his grandfather decades ago]].
* DualWielding: Your first weapon is a pair of blades that you use to swiftly chop up monsters. You can even attach them at the hilt to create a DoubleWeapon if you prefer.
* EvilWizard: High Apostles, nasty EliteMook enemies, who's one of the few human-looking enemies (save for [[InTheHood hoods concealing their faces]]). They travel by [[PowerFloats power-floating all over the place]] while blasting you with tendrils of dark energy, and can summon purple versions of the common undead as backup.
* EyesDoNotBelongThere:
** Eyeball demons are gigantic floating eyes, with a cluster of smaller eyes attached to their sides.
** The Stitches Spider enemies, being a dissected and reassembled humanoid carcass, has a single gigantic eye on it's shoulder.
* FoulFlower: The aptly-named Corpse Flower enemies, floral life growing in hell who can shoot poisoned projectiles.
* GiantSpider: Huge arachnids infests the pits of hell, with a [[KingMook Spider Queen]] taking up an entire cavern as a boss. And then there's the BodyHorror variant called the Stitches Spider - a human (or humanoid) body reassembled to create a gigantic, spider-like form (!!!).
* GunsAkimbo: Your first firearms are dual pistols, and you can obtain dual Uzis and other better weapons as the game goes on.
* HandBlast: Hellfire Gauntlet, the Dread Templar's last weapon, a weaponized gauntlet worn on his right hand that blasts hellfire from his fists. It's also one of the most powerful ranged weapons he can collect.
* {{Hellfire}}: Most of the levels are wreathed in flames, befitting the setting in hell. You can even obtain weapons powered by ''hellfire technology'', like the Hellfire Gauntlet and Hellfire Launcher.
* JustifiedSavePoint: Magic Soul Portals, that preserves the souls of it's users.
* MookMaker:
** Apostles can raise basic undead foes to attack you, and oddly enough after you killed an Apostle, the mooks he summons ''doesn't'' die - you need to fight them too.
** The Spider Queen can bombard the arena with her eggs. You could dodge them, but the eggs will just hatch into more spiders.
** The Curator can summon a type of floating demon-thing (resembling a spherical giant mouth) enemy as backup.
* NothingButSkulls: Expect to see entire fields of skulls as a recurring scenery in hell. Heck, at one point the Dread Templar falls into a shallow pit whose floor is made of skulls.
* PowerFloats: All the Apostles can float all over the place. As does the sorcerer MiniBoss fought at Egypt's exit.
* RaisedByGrandparents: Your only known relative is your grandpa in the backstory, without any mentions of you having parents.
* RecurringBoss: The Hell Knight is a demonic messenger who appears as the first boss, and bails with a WeWillMeetAgain taunt at the Templar when defeated. Expectedly, he keeps up to his word by returning later via a more powerful form (appropriately, in the level "You Again").
* ShapingYourAttacks:
** The Hell Knight's secondary attack in his rematch is creating a sword made from purple energy, with each swing sending dagger-shaped purple bolts on you. Annorbysis meanwhile creates a ''literal'' fire ax made of lava.
** One of the Apostle enemies ([[UniqueEnemy just one]], strangely) can create an EnergyBow, complete with arrows made of light.
* ShiftingSandLand: Inexplicably, the last area in hell (after you defeat the Curator and exit the library) is a desert that looks like Ancient Egypt, complete with ruins filled with monsters and pyramids in the background.
* StationaryBoss:
** The Curator is confined in the middle of a pit, but can send waves of energy pillars at you. Alongside creating demons to distract you.
** Annorbysis is a fiery demon in a lava pool, but can spam fireballs and lava-axes thanks to his PlayingWithFire abilities.
* SwordBeam:
** In his initial encounter, the Hell Knight swings a hefty [[BladeOnAStick spear]] capable of unleashing a ''spear'' beam. Played straighter in the rematch where he starts with his original spear but switches to a sword capable of spamming energy blades halfway.
** Beelsebur II wields a [[BlackSwordsAreBetter Black Sword]] whose hard-to-dodge blade projectile can cover ''half'' the arena. He's the powerful FinalBoss, after all.
* TooManyMouths: The Spider Queen has mouths on her face, ''thorax'', and at least one on each shoulder of her eight gigantic limbs. She ''is'' a demonic version of a spider, after all.
* TroubledBackstoryFlashback: In-between levels, after defeating bosses the cutscenes will narrate your past - how you barely survive a demon attack, your grandfather's demise, you being recruited by the Templars, and so on. [[spoiler:The last cutscene brings everything to light as Beelsebur II reveals he's the one who killed your grandpa, and ''why'' he dragged you into the underworld]].
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