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* LaResistance: The Anti-Goddess Faction, a resistance faction in Mistland whose members broke away from Vestinel's will, are a group of citizens who seek to oppose Vestinel, the evil sister of Altea and the ShadowDictator of Mistland, and her ruling, as well as stopping the terror the Army of Destruction is causing [[spoiler:following the collapse of the Monolith that weakened the barriers between two worlds.]]

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* LaResistance: The Anti-Goddess Faction, a resistance faction in Mistland whose members broke away from Vestinel's will, are a group of citizens Mistlanders who seek to oppose Vestinel, the evil sister of Altea and the ShadowDictator of Mistland, and her ruling, as well as stopping the terror the Army of Destruction is causing [[spoiler:following the collapse of the Monolith that weakened the barriers between two worlds.]]
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* LaResistance: The Anti-Goddess Faction, a resistance faction in Mistland whose members broke away from Vestinel's will, are a group of citizens who seek to oppose Vestinel, the evil sister of Altea and the ShadowDictator of Mistland, and her ruling, as well as stopping the terror the Army of Destruction.

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* LaResistance: The Anti-Goddess Faction, a resistance faction in Mistland whose members broke away from Vestinel's will, are a group of citizens who seek to oppose Vestinel, the evil sister of Altea and the ShadowDictator of Mistland, and her ruling, as well as stopping the terror the Army of Destruction.Destruction is causing [[spoiler:following the collapse of the Monolith that weakened the barriers between two worlds.]]
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* LaResistance: The Anti-Goddess Faction, a resistance faction in Mistland whose members broke away from Vestinel's will, are a group of citizens who seek to oppose Vestinel, the ShadowDictator of Mistland, and her ruling, as well as stopping the terror the Army of Destruction.

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* LaResistance: The Anti-Goddess Faction, a resistance faction in Mistland whose members broke away from Vestinel's will, are a group of citizens who seek to oppose Vestinel, the evil sister of Altea and the ShadowDictator of Mistland, and her ruling, as well as stopping the terror the Army of Destruction.
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* LaResistance: The Anti-Goddess Faction, a resistance faction in Mistland whose members broke away from Vestinel's will, are a group of citizens who seek to oppose Vestinel, the ShadowDictator of Mistland, and her ruling, as well as stopping the terror the Army of Destruction.
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* BigBadEnsemble: Due to the format of the game's story being divided into {{Story Arc}}s, it wasn't until the Heart of Merka arc (Level 80+) where the game sets up the potential primary villains of the game. This includes the Army of Destruction led by the High Guard Tryan [[spoiler:[[DragonTheirFeet and later his right-hand man Mamon after Tryan was killed by Grele]]]], where its minions are comprised of powerful beings known as Childs, who are all linked to [[spoiler:the Goddess Vestinel]]; [[spoiler:Vernicka, the President of Merka, later joined the ensemble after revealing to have been plotting Hiver's attempted assassination, and is the one responsible for using the mysterious device to empower Child Mamon in an attempt to steal the jewel from Hiver]]; and [[spoiler:Vestinel herself, the evil goddess and the creator Mistland who is the primary cause of Lagendia's problems, serves as both the GreaterScopeVillain and TheGhost, as she's directly tied to the conflicts within the entire game herself, before she becomes the main ArchNemesis of the Anti-Goddess Faction.]] After Vernicka's troubles were dealt with, Mamon and the Army of Destruction and Vestinel both serve as the primary villain ensemble of the game.

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* BigBadEnsemble: Due to the format of the game's story being divided into {{Story Arc}}s, it wasn't until the Heart of Merka arc (Level 80+) where the game sets up the potential primary villains of the game. This includes the Army of Destruction led by the High Guard Tryan [[spoiler:[[DragonTheirFeet and later his right-hand man Mamon after Tryan was killed by Grele]]]], where its minions are comprised of powerful beings known as Childs, who are all linked to [[spoiler:the Goddess Vestinel]]; Vestinel]] and are plotting to target Lagendia after the Monolith's destruction; [[spoiler:Vernicka, the President of Merka, later joined the ensemble after revealing to have been plotting Hiver's attempted assassination, and is the one responsible for using the mysterious device to empower Child Mamon in an attempt to steal the jewel from Hiver]]; and [[spoiler:Vestinel herself, the evil goddess and the creator Mistland who is the primary cause of Lagendia's problems, serves as both the GreaterScopeVillain and TheGhost, as she's directly tied to the conflicts within the entire game herself, before she becomes the main ArchNemesis of the Anti-Goddess Faction.]] After Vernicka's troubles were dealt with, Mamon and the Army of Destruction and Vestinel both serve as the primary villain ensemble of the game.
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* BigBadEnsemble: Due to the format of the game's story being divided into {{Story Arc}}s, it wasn't until the Heart of Merka arc (Level 80+) where the game sets up the potential primary villains of the game. This includes the Army of Destruction led by the High Guard Tryan [[spoiler:[[DragonTheirFeet and later his right-hand man Mamon after Tryan was killed by Grele]]]], where its minions are comprised of powerful beings known as Childs, who are all linked to [[spoiler:the Goddess Vestinel]]; [[spoiler:Vernicka, the President of Merka, later joined the ensemble after revealing to have been plotting Hiver's attempted assassination, and is the one responsible for using the mysterious device to empower Child Mamon in an attempt to steal the jewel from Hiver]]; and [[spoiler:Vestinel herself, the evil goddess and the creator Mistland who is the primary cause of Lagendia's problems, serves as both the GreaterScopeVillain and TheGhost, as she's directly tied to the conflicts within the entire game herself, before she becomes the main ArchNemesis of the Anti-Goddess Faction.]] After Vernicka's troubles were dealt with, the Army of Destruction and Vestinel both serve as the villain ensemble of the game.

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* BigBadEnsemble: Due to the format of the game's story being divided into {{Story Arc}}s, it wasn't until the Heart of Merka arc (Level 80+) where the game sets up the potential primary villains of the game. This includes the Army of Destruction led by the High Guard Tryan [[spoiler:[[DragonTheirFeet and later his right-hand man Mamon after Tryan was killed by Grele]]]], where its minions are comprised of powerful beings known as Childs, who are all linked to [[spoiler:the Goddess Vestinel]]; [[spoiler:Vernicka, the President of Merka, later joined the ensemble after revealing to have been plotting Hiver's attempted assassination, and is the one responsible for using the mysterious device to empower Child Mamon in an attempt to steal the jewel from Hiver]]; and [[spoiler:Vestinel herself, the evil goddess and the creator Mistland who is the primary cause of Lagendia's problems, serves as both the GreaterScopeVillain and TheGhost, as she's directly tied to the conflicts within the entire game herself, before she becomes the main ArchNemesis of the Anti-Goddess Faction.]] After Vernicka's troubles were dealt with, Mamon and the Army of Destruction and Vestinel both serve as the primary villain ensemble of the game.
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* BigBadEnsemble: Due to the format of the game's story being divided into {{Story Arc}}s, it wasn't until the Heart of Merka arc (Level 80+) where the game sets up the potential primary villains of the game. This includes the Army of Destruction led by the High Guard Tryan [[spoiler:[[DragonTheirFeet and later his right-hand man Mamon after Tryan was killed by Grele]]]], where its minions are comprised of powerful beings known as Childs, who are all linked to [[spoiler:the Goddess Vestinel]]; [[spoiler:Vernicka, the President of Merka, later joined the ensemble after revealing to have been plotting Hiver's attempted assassination, and is the one responsible for using the mysterious device to empower Child Mamon in an attempt to steal the jewel from Hiver]]; and [[spoiler:Vestinel herself, the evil goddess and the creator Mistland who is the primary cause of Lagendia's problems, serves as both the GreaterScopeVillain and TheGhost, as she's directly tied to the conflicts within the entire game herself, before she becomes the main ArchNemesis of the Anti-Goddess Faction.]]

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* BigBadEnsemble: Due to the format of the game's story being divided into {{Story Arc}}s, it wasn't until the Heart of Merka arc (Level 80+) where the game sets up the potential primary villains of the game. This includes the Army of Destruction led by the High Guard Tryan [[spoiler:[[DragonTheirFeet and later his right-hand man Mamon after Tryan was killed by Grele]]]], where its minions are comprised of powerful beings known as Childs, who are all linked to [[spoiler:the Goddess Vestinel]]; [[spoiler:Vernicka, the President of Merka, later joined the ensemble after revealing to have been plotting Hiver's attempted assassination, and is the one responsible for using the mysterious device to empower Child Mamon in an attempt to steal the jewel from Hiver]]; and [[spoiler:Vestinel herself, the evil goddess and the creator Mistland who is the primary cause of Lagendia's problems, serves as both the GreaterScopeVillain and TheGhost, as she's directly tied to the conflicts within the entire game herself, before she becomes the main ArchNemesis of the Anti-Goddess Faction.]]]] After Vernicka's troubles were dealt with, the Army of Destruction and Vestinel both serve as the villain ensemble of the game.
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* BigBadEnsemble: Due to the format of the game's story being divided into {{Story Arc}}s, it wasn't until the Heart of Merka arc (Level 80+) where the game sets up the potential primary villains of the game. This includes the Army of Destruction led by the High Guard Tryan [[spoiler:[[DragonTheirFeet and later his right-hand man Mamon after Tryan was killed by Grele]]]], where its minions are comprised of powerful beings known as Childs, who are all linked to [[spoiler:the Goddess Vestinel]]; [[spoiler:Vernicka, the President of Merka, later joined the ensemble after revealing to have been plotting Hiver's attempted assassination, and is the one responsible for using the mysterious device to empower Child Mamon in an attempt to steal the jewel from Hiver]]; and [[spoiler:Vestinel herself, the evil goddess and the creator Mistland who is the sole cause of problems, serves as both the GreaterScopeVillain and even TheGhost, as she's the root cause of the conflicts within the entire game herself, before she becomes the main ArchNemesis of the Anti-Goddess Faction.]]

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* BigBadEnsemble: Due to the format of the game's story being divided into {{Story Arc}}s, it wasn't until the Heart of Merka arc (Level 80+) where the game sets up the potential primary villains of the game. This includes the Army of Destruction led by the High Guard Tryan [[spoiler:[[DragonTheirFeet and later his right-hand man Mamon after Tryan was killed by Grele]]]], where its minions are comprised of powerful beings known as Childs, who are all linked to [[spoiler:the Goddess Vestinel]]; [[spoiler:Vernicka, the President of Merka, later joined the ensemble after revealing to have been plotting Hiver's attempted assassination, and is the one responsible for using the mysterious device to empower Child Mamon in an attempt to steal the jewel from Hiver]]; and [[spoiler:Vestinel herself, the evil goddess and the creator Mistland who is the sole primary cause of Lagendia's problems, serves as both the GreaterScopeVillain and even TheGhost, as she's the root cause of directly tied to the conflicts within the entire game herself, before she becomes the main ArchNemesis of the Anti-Goddess Faction.]]
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* BigBadEnsemble: Due to the format of the game's story being divided into {{Story Arc}}s, it wasn't until the Heart of Merka arc (Level 80+) where the game sets up the potential primary villains of the game. This includes the Army of Destruction led by the High Guard Tryan [[spoiler:[[DragonTheirFeet and later his right-hand man Mamon after Tryan was killed by Grele]]]], where its minions are comprised of powerful beings known as Childs, who are all linked to [[spoiler:the Goddess Vestinel]]; [[spoiler:Vernicka, the President of Merka, later joined the ensemble after revealing to have been plotting Hiver's attempted assassination, and is the one responsible for using the mysterious device to empower Child Mamon in an attempt to steal the jewel from Hiver]]; and [[spoiler:Vestinel herself, the evil goddess and the creator Mistland who is the sole cause of problems, serves as both the GreaterScopeVillain and even TheGhost, as she's the root cause of the conflicts within the entire game herself, before she becomes the main ArchNemesis of the Anti-Goddess Faction.]]

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Anything That Moves disambiguation and cleanup


* AnythingThatMoves: Morin makes many lewd comments about your character. He also thinks Hernandez (an old man who thinks showing any skin whatsoever is horrifically indecent) is smoking hot.


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* LovableSexManiac: Morin makes many lewd comments about your character. He also thinks Hernandez (an old man who thinks showing any skin whatsoever is horrifically indecent) is smoking hot.
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* NavelDeepNeckline: Every single Sorceress and Dark Elves have outfits with plunging necklines. Then there's the Kali, whose BellyDancer outfit leaves her {{Underboobs}} and [[BareYourMidriff midriff]] exposed.

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* NavelDeepNeckline: Every single Sorceress and Dark Elves have outfits with plunging necklines. Then there's the Kali, whose BellyDancer outfit leaves her {{Underboobs}} and [[BareYourMidriff midriff]] midriff exposed.
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An Axe To Grind is no longer a trope


** The Warrior is a melee DPS character who wields two-handed weapons. Can choose between a [[{{BFS}} Sword]] (fast but weak), a [[DropTheHammer Hammer]] (slow but powerful) and an [[AnAxeToGrind Axe]] (an average between the two). He can advance into a Swordsman or Mercenary. Advanced classes are the [[MasterSwordsman Sword Master]], who uses swords exclusively and can pull off [[SwordBeam ranged energy attacks]] while rewarding a player skilled enough to get in close with short {{Cooldown}}s for improved combo ability, and the Mercenary, a [[MightyGlacier scrapper]] [[ShockwaveStomp type]] [[MakeMeWannaShout fighter]] who uses heavy blows to plow through enemies and gets stronger the more damage he takes.

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** The Warrior is a melee DPS character who wields two-handed weapons. Can choose between a [[{{BFS}} Sword]] (fast but weak), a [[DropTheHammer Hammer]] (slow but powerful) and an [[AnAxeToGrind Axe]] Axe (an average between the two). He can advance into a Swordsman or Mercenary. Advanced classes are the [[MasterSwordsman Sword Master]], who uses swords exclusively and can pull off [[SwordBeam ranged energy attacks]] while rewarding a player skilled enough to get in close with short {{Cooldown}}s for improved combo ability, and the Mercenary, a [[MightyGlacier scrapper]] [[ShockwaveStomp type]] [[MakeMeWannaShout fighter]] who uses heavy blows to plow through enemies and gets stronger the more damage he takes.
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The game is often compared to ''VideoGame/{{Vindictus}}'', another free-to-play ActionRPG published by Nexon. Check out the [[WikiRule wiki]] [[http://www.dragonnestwiki.com/ here!]]

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The game is often compared to ''VideoGame/{{Vindictus}}'', another free-to-play ActionRPG published by Nexon. Check out the [[WikiRule wiki]] [[http://www.dragonnestwiki.com/ here!]]
Nexon.

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* AbsoluteCleavage:
** Every single Sorceress, as well as all Dark Elves.
** Also Lindsay.
** Then there's the Kali...

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* AbsoluteCleavage:
** Every single Sorceress, as well as all Dark Elves.
** Also Lindsay.
** Then there's the Kali...



* KillItWithFire: The Sorceress.
* KillItWithIce: The Sorceress, again.

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* %%* KillItWithFire: The Sorceress.
* %%* KillItWithIce: The Sorceress, again.



* OurDragonsAreDifferent: The Dragons described in the [[AllThereInTheManual backstory]] are pretty much {{Physical God}}s. Also, [[spoiler:Argenta, Gerrant, and Velskud AKA the Black Knight are actually the Silver, Gold and Black Dragons in humanoid forms.]]



* NavelDeepNeckline: Every single Sorceress and Dark Elves have outfits with plunging necklines. Then there's the Kali, whose BellyDancer outfit leaves her {{Underboobs}} and [[BareYourMidriff midriff]] exposed.



* OurDragonsAreDifferent: Well, yeah. Various dragons played major roles in both past event and the story itself. Some of them are outright villainous who appeared in raid [[TitleDrop Dragon Nests]] while others disguised as humanoid [=NPCs=].

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* OurDragonsAreDifferent: Well, yeah.The Dragons described in the [[AllThereInTheManual backstory]] are pretty much {{Physical God}}s. Various dragons played major roles in both past event and the story itself. Some of them are outright villainous who appeared in raid [[TitleDrop Dragon Nests]] while others disguised as humanoid [=NPCs=]. Also, [[spoiler:Argenta, Gerrant, and Velskud AKA the Black Knight are actually the Silver, Gold and Black Dragons in humanoid forms.]]
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Nice Hat is now dewicked


* NiceHat: The PVP team captain's hat, which is golden with wings and a sweeping red crest. Players often wear it despite its complete lack of stats.
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Up To Eleven is a defunct trope


* BeamSpam: Several Mystic skills have this property but the Sword Master gives the term a new meaning when he gets his final skills. Then he becomes a Lunar Knight and takes it UpToEleven. The Lencea is looking to continue the trend with her Valkyrie specialization.

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* BeamSpam: Several Mystic skills have this property but the Sword Master gives the term a new meaning when he gets his final skills. Then he becomes a Lunar Knight and takes it UpToEleven.Knight. The Lencea is looking to continue the trend with her Valkyrie specialization.



** The Paladin's Sacred Hammering also counts as well, which transforms his equipped mace or flail into magical hammers that slap the enemy around. Later takes this UpToEleven with one of his Ultimate skills, Thor's Hammer, which smashes the enemies in front of him 3 times. And then there's the Crusader's Judgment Hammer and Sacred Hammering EX, both of which involve thrown hammers.

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** The Paladin's Sacred Hammering also counts as well, which transforms his equipped mace or flail into magical hammers that slap the enemy around. Later takes this UpToEleven with one One of his Ultimate skills, Thor's Hammer, which smashes the enemies in front of him 3 times. And then there's the Crusader's Judgment Hammer and Sacred Hammering EX, both of which involve thrown hammers.



* FlashStep: The Sorceress Class's Blink spell, but the Force User Class takes this UpToEleven with her [[TeleportersAndTransporters Teleport]] spell which is reminiscent of the Manga/{{Doraemon}} Anywhere Door.

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* FlashStep: The Sorceress Class's Blink spell, but the Force User Class takes this UpToEleven with her has the [[TeleportersAndTransporters Teleport]] spell which is reminiscent of the Manga/{{Doraemon}} Anywhere Door.

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Disambiguation + sinkhole patching


* MoneySpider: PlayedForLaughs. Spiders rarely drop [[VendorTrash Knitting Needles]], whose description claims that spiders are master knitters who sell their products for extra income. Otherwise averted, as most enemies drop very little currency, if any; bosses, however, tend to drop at least enough to repair your gear after a run.
* MontyHaul: Low level missions (up to 16) tend to drown players in equipment and crafting gems to the point where they will often be [=NPC=]'ed in stacks along with VendorTrash due to Trading House prices being forced down to [=NPC=] levels from oversupply. High level missions (32 and up) are stingier with equipment but still shower players with the ubiquitous Agate, though this time you'll need every piece you can get due to enhancing being a LuckBasedMission. Oddly enough mid-level (16 to 32) mission coffers are the tightest, resulting in a lot of MoneyGrinding.

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* MoneySpider: PlayedForLaughs. Spiders rarely drop [[VendorTrash Knitting Needles]], Needles, whose description claims that spiders are master knitters who sell their products for extra income. Otherwise averted, as most enemies drop very little currency, if any; bosses, however, tend to drop at least enough to repair your gear after a run.
* MontyHaul: Low level missions (up to 16) tend to drown players in equipment and crafting gems to the point where they will often be [=NPC=]'ed in stacks along with VendorTrash ShopFodder due to Trading House prices being forced down to [=NPC=] levels from oversupply. High level missions (32 and up) are stingier with equipment but still shower players with the ubiquitous Agate, though this time you'll need every piece you can get due to enhancing being a LuckBasedMission. Oddly enough mid-level (16 to 32) mission coffers are the tightest, resulting in a lot of MoneyGrinding.



* MultiMookMelee: Gobarta has you fighting, well, Film/ThreeHundred goblins.

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* MultiMookMelee: MultiMookMelee:
**
Gobarta has you fighting, well, Film/ThreeHundred fighting 300 goblins.
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Panty Shot is a definition-only page


* PantyShot: Rose, in the opening cutscene, twice. Three if you look closely enough. And also every other cutscene with her having her powers drained. Also able to do so on female NPC's.
** Events Planner [=NPC=] [[SpellMyNameWithAnS Irine]]/[[SpellMyNameWithAnS Irene]] if you [[MaleGaze stare at her back]] with the right camera angle. She dislikes people who do this.
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** The Priest drops smaller relics that can either [[HealThyself heal,]] [[ShockAndAwe fire lightning]] at nearby enemies, immobilize the opponent, or [[StandardStatusEffects cure debuffs.]] Later, Saints upgrade their debuff-curing relic, which gains the ability to push back everything nearby upon landing. The drop damage of the priest's relics is far lower, though.

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** The Priest drops smaller relics that can either [[HealThyself heal,]] [[ShockAndAwe fire lightning]] at nearby enemies, immobilize the opponent, or [[StandardStatusEffects [[StatusEffects cure debuffs.]] Later, Saints upgrade their debuff-curing relic, which gains the ability to push back everything nearby upon landing. The drop damage of the priest's relics is far lower, though.



* TheTurretMaster: In the form of the Priests' relics. One shoots lightning, one heals, one removes [[StandardStatusEffects debuffs]], and one [[TheParalyzer immobilizes]] any enemies near it. All of them last for around a dozen seconds before disappearing, and all except for the lightning relic have a CoolDown around a minute long.

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* TheTurretMaster: In the form of the Priests' relics. One shoots lightning, one heals, one removes [[StandardStatusEffects [[StatusEffects debuffs]], and one [[TheParalyzer immobilizes]] any enemies near it. All of them last for around a dozen seconds before disappearing, and all except for the lightning relic have a CoolDown around a minute long.
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This trope is In-Universe Examples Only.


** [[CombatMedic The Cleric]] is a combination of the Tank and the Healer. In addition to being able to heal and buff, the Cleric also has the highest HP pool in the game, and has the ability to [[LuckilyMyShieldWillProtectMe block enemy attacks]]. With [[MemeticMutation GLADUS TEK MA]]! (It was actually supposed to sound like: [[{{Mondegreen}} Goddess protect me!]] ...But it came out as {{Engrish}}.) As a Priest, he places an even greater focus on support with the ability to summon relics that can heal/buff allies while damaging/debuffing enemies; he also gets access to [[HolyHandGrenade light-element magic spells]]. As a Paladin, he becomes the [[StoneWall ultimate tank]], with buffs to improve his own survivability, numerous defensive abilities that revolve around blocking or otherwise mitigating damage, and short-lived self-buffs to give himself tremendous offensive power for [[DropTheHammer raining holy judgment on foes]].

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** [[CombatMedic The Cleric]] is a combination of the Tank and the Healer. In addition to being able to heal and buff, the Cleric also has the highest HP pool in the game, and has the ability to [[LuckilyMyShieldWillProtectMe block enemy attacks]]. With [[MemeticMutation GLADUS TEK MA]]! (It was actually supposed to sound like: [[{{Mondegreen}} Goddess protect me!]] ...me! ...But it came out as {{Engrish}}.) As a Priest, he places an even greater focus on support with the ability to summon relics that can heal/buff allies while damaging/debuffing enemies; he also gets access to [[HolyHandGrenade light-element magic spells]]. As a Paladin, he becomes the [[StoneWall ultimate tank]], with buffs to improve his own survivability, numerous defensive abilities that revolve around blocking or otherwise mitigating damage, and short-lived self-buffs to give himself tremendous offensive power for [[DropTheHammer raining holy judgment on foes]].
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* FlashStep: The Sorceress Class's Blink spell, but the Force User Class takes this UpToEleven with her [[TeleportersAndTransporters Teleport]] spell which is reminiscent of the Anime/{{Doraemon}} Anywhere Door.

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* FlashStep: The Sorceress Class's Blink spell, but the Force User Class takes this UpToEleven with her [[TeleportersAndTransporters Teleport]] spell which is reminiscent of the Anime/{{Doraemon}} Manga/{{Doraemon}} Anywhere Door.
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* GettingCrapPastTheRadar: Sometimes, Morin rubs his poochum all day long.

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%% * GettingCrapPastTheRadar: Sometimes, Morin rubs his poochum all day long.GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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* ZettaiRyouiki: Most of the Archer's and Sorceress' costumes then the Academic.
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Frickin' Laser Beams entry amended in accordance with this Trope Repair Shop Thread.


** [[VainSorceress The Sorceress]] is a BlackMage type Nuker who specializes in powerful, AreaOfEffect magic spells that inflict debuffs and damage-over-time effects. She has an extremely high mana pool that lets her spam skills like there's no tomorrow, at the cost of [[GlassCannon being fragile up close]]. The two job advancements of the Sorceress, Elementalist and Mystic, affect the elements of magic she specializes in. [[ElementalPowers Elementalists]] use [[PlayingWithFire fire]] and [[AnIcePerson ice]] magic, with fire focusing on dealing high amounts of damage and ice on disabling enemies with slow and freeze effects. [[YinYangBomb Mystics]] use [[FrickinLaserBeams lasers]], [[GravityMaster miniature black holes]], and some [[TimeMaster time-control abilities]], including a way to make cooldowns meaningless for the entire party for a brief period of time.

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** [[VainSorceress The Sorceress]] is a BlackMage type Nuker who specializes in powerful, AreaOfEffect magic spells that inflict debuffs and damage-over-time effects. She has an extremely high mana pool that lets her spam skills like there's no tomorrow, at the cost of [[GlassCannon being fragile up close]]. The two job advancements of the Sorceress, Elementalist and Mystic, affect the elements of magic she specializes in. [[ElementalPowers Elementalists]] use [[PlayingWithFire fire]] and [[AnIcePerson ice]] magic, with fire focusing on dealing high amounts of damage and ice on disabling enemies with slow and freeze effects. [[YinYangBomb Mystics]] use [[FrickinLaserBeams [[EnergyWeapon lasers]], [[GravityMaster miniature black holes]], and some [[TimeMaster time-control abilities]], including a way to make cooldowns meaningless for the entire party for a brief period of time.
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TRS has renamed Our Elves Are Better to Our Elves Are Different. Link changed accordingly.


* OurElvesAreBetter: Played straight with the archer trainers whose dialogue indicates that they are ReallySevenHundredYearsOld, in harmony with nature and mildly amused by all the crises humans (and Dragons!) are going through. They're pretty pleasant about the whole deal, though. Less pleasant is Elena the Dark Elf, who wishes to KillAllHumans. The archer PlayerCharacter isn't very different from the other [=PC=]s, so it's unclear if she averts this trope or plays it straight.

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* OurElvesAreBetter: Played straight with the OurElvesAreDifferent: The archer trainers whose trainers' dialogue indicates that they are ReallySevenHundredYearsOld, in harmony with nature and mildly amused by all the crises humans (and Dragons!) are going through. They're pretty pleasant about the whole deal, though. Less pleasant is Elena the Dark Elf, who wishes to KillAllHumans. The archer PlayerCharacter isn't very different from the other [=PC=]s, so it's unclear if she averts this trope or plays it straight.
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** [[spoiler:The Assassin pc is a descendant of the Void Dragon, created by Rubinart the Red Dragon.]]
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More accurate.


** At one point, every version had a different weapon proc-related bug that was known as Damage Transfer. Imagine a OneThousandNeedles sort of attack being launched. Now, quickly activate another far more powerful skill before your previous attack hits. When your first attack does finally hit and your weapon proc is triggered, the attack power of your second attack is transferred to the first attack, causing a single hit in that attack to inflict upwards of ''10x more damage'' than it was supposed to. Some attacks had the transfer bug work for multiple hits as opposed to only one. It was so game-breaking that bosses died much faster than intended, and some players began to take advantage of this bug against other players in Ladder [[PlayerVersusPlayer PvP]]. It has been fixed as of early 2013.

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** At one point, every version had a different weapon proc-related bug that was known as Damage Transfer. Imagine a OneThousandNeedles sort of attack SpamAttack being launched. Now, quickly activate another far more powerful skill before your previous attack hits. When your first attack does finally hit and your weapon proc is triggered, the attack power of your second attack is transferred to the first attack, causing a single hit in that attack to inflict upwards of ''10x more damage'' than it was supposed to. Some attacks had the transfer bug work for multiple hits as opposed to only one. It was so game-breaking that bosses died much faster than intended, and some players began to take advantage of this bug against other players in Ladder [[PlayerVersusPlayer PvP]]. It has been fixed as of early 2013.
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Quality upgrade.


[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/DN_char_997.bmp]]
[[caption-width-right:240:The four starting classes. From left to right: The Cleric, the Warrior, The Sorceress, and the Archer. Not shown: the other five classes. (Tinkerer, Kali, Assassin, Lencea, and Machina)]]

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[[quoteright:240:https://static.[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/DN_char_997.bmp]]
[[caption-width-right:240:The
org/pmwiki/pub/images/dragon_nest.png]]
[[caption-width-right:300:The
four starting classes. From left to right: The Cleric, the Warrior, The Sorceress, and the Archer. Not shown: the other five classes. (Tinkerer, Kali, Assassin, Lencea, and Machina)]]



Prior to September 28, 2016, the NA version of the game was published by Nexon, before handing control over to Eyedentity.

Also has a [[https://tvtropes.org/pmwiki/pmwiki.php/Characters/DragonNest character sheet]] in progress. Please move individual character tropes to it.

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Prior to September 28, 2016, the NA North American version of the game was published by Nexon, before handing control over to Eyedentity.

Also has a [[https://tvtropes.org/pmwiki/pmwiki.php/Characters/DragonNest [[Characters/DragonNest character sheet]] in progress. Please move individual character tropes to it.
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* HoistByHerOwnPetard: As part of her villainous plans, Elena starts using poison to turn goblins into monstrous hobgoblins. The subjects of this process include a family of friendly goblins who the player helped out earlier in the game. [[spoiler:Elena eventually gets contaminated by her own poison and [[OneWingedAngel transforms into a mindless shadow creature]]. She then gets knocked off a cliff by the [[BadassGrandpa grandfather]] of said goblin family, who [[RoaringRampageOfRevenge turned himself into a Hobgoblin to get revenge for his precious grandchildren]].]]

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* HoistByHerOwnPetard: As part of her villainous plans, Elena starts using poison to turn goblins into monstrous hobgoblins. The subjects of this process include a family of friendly goblins who the player helped out earlier in the game. [[spoiler:Elena eventually gets contaminated by her own poison and [[OneWingedAngel transforms into a mindless shadow creature]]. She then gets knocked off a cliff by the [[BadassGrandpa grandfather]] grandfather of said goblin family, who [[RoaringRampageOfRevenge turned himself into a Hobgoblin to get revenge for his precious grandchildren]].]]
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None


* {{Precursors}}: the Ancients. They're supposedly extinct by the time when the game takes place, but there's still one person with Ancient ancestry who inherited their power. The plot revolves around the villains attempting to gain control of this power.

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* {{Precursors}}: the The Ancients. They're supposedly extinct by the time when the game takes place, but there's still one person with Ancient ancestry who inherited their power. The plot revolves around the villains attempting to gain control of this power.



* OurElvesAreBetter: Played straight with the archer trainers whose dialogue indicates that they are ReallySevenHundredYearsOld, in harmony with nature and mildly amused by all the crises humans (and Dragons!) are going through. They're pretty pleasant about the whole deal, though. Less pleasant is Elena the Dark Elf, who wishes to KillAllHumans. The archer PlayerCharacter isn't very different from the other [=PC=]s so it's unclear if she averts this trope or plays it straight.

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* OurElvesAreBetter: Played straight with the archer trainers whose dialogue indicates that they are ReallySevenHundredYearsOld, in harmony with nature and mildly amused by all the crises humans (and Dragons!) are going through. They're pretty pleasant about the whole deal, though. Less pleasant is Elena the Dark Elf, who wishes to KillAllHumans. The archer PlayerCharacter isn't very different from the other [=PC=]s [=PC=]s, so it's unclear if she averts this trope or plays it straight.

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