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** Put a few Swordsmen that [[SpamAttack spam]] Cyclone Slash on the same PvP team, and watch the opposition get juggled into the air for half their HitPoints. It's no wonder Swordsmen are at the top of the Pvp CharacterTiers list.

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** Put a few Swordsmen that [[SpamAttack spam]] Cyclone Slash on the same PvP [[PlayerVersusPlayer PvP]] team, and watch the opposition get juggled into the air for half their HitPoints. It's no wonder Swordsmen are at the top of the Pvp [[PlayerVersusPlayer PvP]] CharacterTiers list.



* EscortMission: The Cleric's advancement to either a Paladin or Priest involves him going through a dungeon protecting a [[AllAnimalsAreDogs Poochum]] which represents his faith. Said [[AllAnimalsAreDogs Poochum]] is also extremely fragile, requiring constant attention. Also, the PvP mode Protect has one person on your team be designated as your team Captain. Your team loses if your Captain is killed. Everyone who isn't the Captain will respawn after a few seconds if killed. Unlike the Cleric's escort mission, the team captain has a massive health buff.

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* EscortMission: The Cleric's advancement to either a Paladin or Priest involves him going through a dungeon protecting a [[AllAnimalsAreDogs Poochum]] which represents his faith. Said [[AllAnimalsAreDogs Poochum]] is also extremely fragile, requiring constant attention. Also, the PvP [[PlayerVersusPlayer PvP]] mode Protect has one person on your team be designated as your team Captain. Your team loses if your Captain is killed. Everyone who isn't the Captain will respawn after a few seconds if killed. Unlike the Cleric's escort mission, the team captain has a massive health buff.



* FriendlyFireProof: Averted with the Ogres, where then can end up bashing their own Mooks around. Played straight with the character classes in dungeons and with your teammates in PvP. Otherwise, players would probably end up causing more damage to their own team than to the opponents'.

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* FriendlyFireProof: Averted with the Ogres, where then can end up bashing their own Mooks around. Played straight with the character classes in dungeons and with your teammates in PvP.[[PlayerVersusPlayer PvP]]. Otherwise, players would probably end up causing more damage to their own team than to the opponents'.



** At one point, every version had a different weapon proc-related bug that was known as Damage Transfer. Imagine a OneThousandNeedles sort of attack being launched. Now, quickly activate another far more powerful skill before your previous attack hits. When your first attack does finally hit and your weapon proc is triggered, the attack power of your second attack is transferred to the first attack, causing a single hit in that attack to inflict upwards of ''10x more damage'' than it was supposed to. Some attacks had the transfer bug work for multiple hits as opposed to only one. It was so game-breaking that bosses died much faster than intended, and some players began to take advantage of this bug against other players in Ladder PvP. It has been fixed as of early 2013.

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** At one point, every version had a different weapon proc-related bug that was known as Damage Transfer. Imagine a OneThousandNeedles sort of attack being launched. Now, quickly activate another far more powerful skill before your previous attack hits. When your first attack does finally hit and your weapon proc is triggered, the attack power of your second attack is transferred to the first attack, causing a single hit in that attack to inflict upwards of ''10x more damage'' than it was supposed to. Some attacks had the transfer bug work for multiple hits as opposed to only one. It was so game-breaking that bosses died much faster than intended, and some players began to take advantage of this bug against other players in Ladder PvP.[[PlayerVersusPlayer PvP]]. It has been fixed as of early 2013.



* RazorWind: The swordsman has a skill that summons a hurricane... that is [[GameBreaker very, very painful]] in PvP. Though, it only does a few hundred damage each hit, turning hurricanes into a DeathOfAThousandCuts. It also juggles the [[CycleOfHurting targets continuously]] until it disappears. So put a few hurricane happy swordsmen together and the enemy team would probably RageQuit after a few matches.
* RecoveryAttack: All of the classes have different attacks when knocked to the ground. The Archer performs a spinning kick, the Warrior performs a quick slash, the cleric performs a GroundPound and the Sorceress fires a blast of magic. However, these attacks are often too slow in PvP, meaning the best way to escape from an attack is to roll away. Your character will eventually get to their feet if on the ground for a few moments.

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* RazorWind: The swordsman has a skill that summons a hurricane... that is [[GameBreaker very, very painful]] in PvP.[[PlayerVersusPlayer PvP]]. Though, it only does a few hundred damage each hit, turning hurricanes into a DeathOfAThousandCuts. It also juggles the [[CycleOfHurting targets continuously]] until it disappears. So put a few hurricane happy swordsmen together and the enemy team would probably RageQuit after a few matches.
* RecoveryAttack: All of the classes have different attacks when knocked to the ground. The Archer performs a spinning kick, the Warrior performs a quick slash, the cleric performs a GroundPound and the Sorceress fires a blast of magic. However, these attacks are often too slow in PvP, [=PvP=], meaning the best way to escape from an attack is to roll away. Your character will eventually get to their feet if on the ground for a few moments.



* YouGetKnockedDownYouGetBackUpAgain: Averted. Both players in PvP and monsters in [[PlayerVersusEnvironment PvE]] ''will'' [[KickThemWhileTheyAreDown attack your player if knocked down]]. This also leads to a CycleOfHurting as your character is never given the time to get back on their feet, due to a brief delay after every attack before your character can roll or perform a RecoveryAttack.

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* YouGetKnockedDownYouGetBackUpAgain: Averted. Both players in PvP [[PlayerVersusPlayer PvP]] and monsters in [[PlayerVersusEnvironment PvE]] ''will'' [[KickThemWhileTheyAreDown attack your player if knocked down]]. This also leads to a CycleOfHurting as your character is never given the time to get back on their feet, due to a brief delay after every attack before your character can roll or perform a RecoveryAttack.
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** After you kill his pet spider, the first boss of Volcano Nest yells "[[TheLordOfTheRings You shall not pass!]]"

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** After you kill his pet spider, the first boss of Volcano Nest yells "[[TheLordOfTheRings "[[Film/TheLordOfTheRingsTheFellowshipOfTheRing You shall not pass!]]"
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** The Warrior is a melee DPS character who wields two-handed weapons. Can choose between a [[{{BFS}} Sword]] (fast but weak), a [[DropTheHammer Hammer]] (slow but powerful) and an [[AnAxeToGrind Axe]] (an average between the two). He can advance into a Swordsman or Mercenary. Advanced classes are the [[MasterSwordsman Sword Master]], who [[CaptainObvious uses swords exclusively]] and can pull off [[SwordBeam ranged energy attacks]] while rewarding a player skilled enough to get in close with short {{Cooldown}}s for improved combo ability, and the Mercenary, a [[MightyGlacier scrapper]] [[ShockwaveStomp type]] [[MakeMeWannaShout fighter]] who uses heavy blows to plow through enemies and gets stronger the more damage he takes.

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** The Warrior is a melee DPS character who wields two-handed weapons. Can choose between a [[{{BFS}} Sword]] (fast but weak), a [[DropTheHammer Hammer]] (slow but powerful) and an [[AnAxeToGrind Axe]] (an average between the two). He can advance into a Swordsman or Mercenary. Advanced classes are the [[MasterSwordsman Sword Master]], who [[CaptainObvious uses swords exclusively]] exclusively and can pull off [[SwordBeam ranged energy attacks]] while rewarding a player skilled enough to get in close with short {{Cooldown}}s for improved combo ability, and the Mercenary, a [[MightyGlacier scrapper]] [[ShockwaveStomp type]] [[MakeMeWannaShout fighter]] who uses heavy blows to plow through enemies and gets stronger the more damage he takes.



** The Sorceress has one too in the form of the Elestra's Icy Shard EX (Freezing Sword EX in at least one of the versions) which creates a bunch of [[CaptainObvious frozen swords]] from the ground, ending with a huge BFS.

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** The Sorceress has one too in the form of the Elestra's Icy Shard EX (Freezing Sword EX in at least one of the versions) which creates a bunch of [[CaptainObvious frozen swords]] swords from the ground, ending with a huge BFS.
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''[[https://us.dragonnest.com Dragon Nest]]'' is a free-to-play MMORPG developed and published by Eyedentity Games. In ''Dragon Nest'', players pick one of nine classes (which can specialize at higher levels) and fight through hordes of standard and not-so-standard fantasy nasties in a cutesy, SuperDeformed world. The game has an AlwaysOverTheShoulder camera (with the ''VideoGame/GearsOfWar'' angle more akin to [=MMO=] fighters like ''VideoGame/S4League'' rather than the traditional position in ''VideoGame/WorldOfWarcraft'' -- era {{MMORPG}}s) and plays like a ThirdPersonShooter with a focus on short-to-middle-range combat and melee.

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''[[https://us.dragonnest.com com/main Dragon Nest]]'' is a free-to-play MMORPG developed and published by Eyedentity Games. In ''Dragon Nest'', players pick one of nine classes (which can specialize at higher levels) and fight through hordes of standard and not-so-standard fantasy nasties in a cutesy, SuperDeformed world. The game has an AlwaysOverTheShoulder camera (with the ''VideoGame/GearsOfWar'' angle more akin to [=MMO=] fighters like ''VideoGame/S4League'' rather than the traditional position in ''VideoGame/WorldOfWarcraft'' -- era {{MMORPG}}s) and plays like a ThirdPersonShooter with a focus on short-to-middle-range combat and melee.
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''[[http://dragonnest.com Dragon Nest]]'' is a free-to-play MMORPG developed and published by Eyedentity Games. In ''Dragon Nest'', players pick one of nine classes (which can specialize at higher levels) and fight through hordes of standard and not-so-standard fantasy nasties in a cutesy, SuperDeformed world. The game has an AlwaysOverTheShoulder camera (with the ''VideoGame/GearsOfWar'' angle more akin to [=MMO=] fighters like ''VideoGame/S4League'' rather than the traditional position in ''VideoGame/WorldOfWarcraft'' -- era {{MMORPG}}s) and plays like a ThirdPersonShooter with a focus on short-to-middle-range combat and melee.

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''[[http://dragonnest.''[[https://us.dragonnest.com Dragon Nest]]'' is a free-to-play MMORPG developed and published by Eyedentity Games. In ''Dragon Nest'', players pick one of nine classes (which can specialize at higher levels) and fight through hordes of standard and not-so-standard fantasy nasties in a cutesy, SuperDeformed world. The game has an AlwaysOverTheShoulder camera (with the ''VideoGame/GearsOfWar'' angle more akin to [=MMO=] fighters like ''VideoGame/S4League'' rather than the traditional position in ''VideoGame/WorldOfWarcraft'' -- era {{MMORPG}}s) and plays like a ThirdPersonShooter with a focus on short-to-middle-range combat and melee.
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* PainfullySlowProjectile: The Priests' grand cross. It's so slow that you can simply outrun it. Just make sure you don't get hit with one. It hurts. A lot. Though, it's slow speed is somewhat offset with its huge projectile size.

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* PainfullySlowProjectile: The Priests' grand cross.Grand Cross. It's so slow that you can simply outrun it. Just make sure you don't get hit with one. It hurts. A lot. Though, it's slow speed is somewhat offset with its huge projectile size.


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* RobotMe: One for bosses in Tel Rosa area, the Neo-Apocalypse is a robotic imitation of the Judge Apocalypse, which itself is a some kind of time-travelling ship that came to life by corruption of Vestinel.


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* StoryArc: The main quest is split into arcs by level and the region.
** Level 1-9: The beginning which the story differs by the character's class (though Warrior and Archer share theirs).
** Level 10-24: The arrival to Calderock pass until the defeat of Manticore and the repair of the airship.
** Level 25-32: The first half of Saint Haven arc, which ends in the rescue of Rose from the Black Army.
** Level 33-40: The second half of Saint Haven arc which ends in the attack and defeat of the Sea Dragon.
** Level 41-50: Part One of Lotus Marsh arc which involves the Ancients and the Dragon Cult.
** Level 51-55: Part Two of Lotus Marsh arc which involves the meteorite and the alien lifeforms corrupting the natives. This also marks the [[spoiler:betrayal of Rose]].
** Level 55-60: The Tel Numara and Tel Rosa arcs which involves the following: [[spoiler:The fate of Kali's hometown, The conspiracy of Jasmine, Professor K exploiting the dragon essence within Daisy, and the memories of the Desert Dragon.]]
** Level 60-70: The first half of Anu Arendel arc which returns the Dragon Cult in action that poisons the homeland of the Elves.
** Level 70-80: The second half which is also known as the Monolith arc which marks the [[spoiler: defeat of the Dragon Cult after they attempted to destroy the Monolith.]]
** Level 80-90: The damage of the Monolith weakens the barrier that protects Lagendia from Mistland. The heroes then arrive to Mistland to prevent any eventual threat about to leak into Lagendia, only to find its interal strife.

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* OurDragonsAreDifferent: Well, yeah. Various dragons played major roles in both past event and the story itself. Some of them are outright villainous who appeared in raid [[TitleDrop Dragon Nests]] while others disguised as humanoid NPCs.

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* OurDragonsAreDifferent: Well, yeah. Various dragons played major roles in both past event and the story itself. Some of them are outright villainous who appeared in raid [[TitleDrop Dragon Nests]] while others disguised as humanoid NPCs.[=NPCs=].



** The Red Dragon the fifth raid boss, is the [[spoiler:other half of Feder who returned after his defeat as the Black Dragon. Its other half remain on the original Red Dragon, Rubinart who appeared as a recurring [[=NPC=]] in the Monolith story arc.]]

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** The Red Dragon the fifth raid boss, is the [[spoiler:other half of Feder who returned after his defeat as the Black Dragon. Its other half remain on the original Red Dragon, Rubinart who appeared as a recurring [[=NPC=]] NPC in the Monolith story arc.]]

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* DarkWorld: The Mistland, the world of the [[GodOfEvil evil goddess Vestinel]] is always described as an ominous and barren world filled with evil beings prior to the arrival of the adventurers. In truth, it is almost similar to Lagendia besides it is a bit barren.


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* OurDragonsAreDifferent: Well, yeah. Various dragons played major roles in both past event and the story itself. Some of them are outright villainous who appeared in raid [[TitleDrop Dragon Nests]] while others disguised as humanoid NPCs.
** The Sea Dragon which serves as the first raid boss in the game.
** The Green Dragon which is the second raid boss who turned out to be [[spoiler:Karahan]].
** The Desert Dragon which serves as the third raid boss. The raid itself is the memories of the dragon before it was first slain by the first King of Saint Haven.
** The Black Dragon which once the Six Heroes defeated years ago, and returned to haunt Saint Haven again. [[spoiler:It turned out that Velskud stole the dragon's core and became the dragon himself, and later it was taken away from him by the Dragon Followers and its leader Feder became the new dragon.]] He served as the fourth raid boss.
** The Red Dragon the fifth raid boss, is the [[spoiler:other half of Feder who returned after his defeat as the Black Dragon. Its other half remain on the original Red Dragon, Rubinart who appeared as a recurring [[=NPC=]] in the Monolith story arc.]]
** The White Dragon, who didn't appeared as an antagonistic dragon unlike others and only appeared as a [[spoiler:young boy named Iona]].
** The Gold Dragon who is the true identity of [[spoiler:Geraint]].
** The Silver Dragon who turned out to be [[spoiler:Argenta]].
** [[spoiler:Daisy, the little girl NPC also revealed to be a Dragon.]]
** The Ancient and Chaos Dragons, the dragon brothers of goddess Altea who once battled the Beyond Dragon of goddess Vestinel. After the dragons' deaths, their essences are broken and each piece give birth to the aforementioned dragons (except the Sea Dragon).
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* MultiMookMelee: Gobarta has you fighting, well, ThreeHundred goblins.

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* MultiMookMelee: Gobarta has you fighting, well, ThreeHundred Film/ThreeHundred goblins.



** Do not forget the ThreeHundred Sparta Goblins! There are Persian Goblins as well. The player fights both sides and their leaders -- which fittingly enough happens in a carnival attraction -- and the quest dialog dismisses the lot of them as raving lunatics.

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** Do not forget the ThreeHundred Film/ThreeHundred Sparta Goblins! There are Persian Goblins as well. The player fights both sides and their leaders -- which fittingly enough happens in a carnival attraction -- and the quest dialog dismisses the lot of them as raving lunatics.
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** You can get mail from an [[SuperMario unknown plumber with an Italian (typing) accent]], asking why you're chopping up the mushrooms he needs to get "[[PowerUp big and-a strong]]".

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** You can get mail from an [[SuperMario [[Franchise/SuperMarioBros unknown plumber with an Italian (typing) accent]], asking why you're chopping up the mushrooms he needs to get "[[PowerUp big and-a strong]]".
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Combat is similar to the ''VideoGame/DynastyWarriors'' series, where even normal attacks will (barring glitches or lag) hit everything the animation connects with and enemy attacks can be dodged on sight. Skills are huge, devastating and gorgeously animated especially for the spellcasting classes. Despite all the power at the players' disposal caution is still necessary as ''all'' enemies have at least one attack than can stagger or launch the PlayerCharacter and even {{Mooks}} have a nasty habit of [[GangUpOnTheHuman cooperating to juggle or 'stun-lock' the player to death.]] Most bosses are usually much larger than the {{Player Character}}s, much more resistant to interruption and have proportionally more massive attacks. They also have a horrifying tendency to show up in the same capacity as a DegradedBoss later on -- only ''without'' the degradation!

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Combat is similar to the ''VideoGame/DynastyWarriors'' series, where even normal attacks will (barring glitches or lag) hit everything the animation connects with with, and enemy attacks can be dodged on sight. Skills are can be huge, devastating devastating, and gorgeously animated animated, especially for the spellcasting magic-based classes. Despite all the power at the players' disposal disposal, caution is still necessary as ''all'' enemies have at least one attack than can stagger or launch the PlayerCharacter and even {{Mooks}} have a nasty habit of [[GangUpOnTheHuman cooperating to juggle or 'stun-lock' the player to death.]] Most bosses are usually much larger than the {{Player Character}}s, much more resistant to interruption interruption, and have proportionally more massive attacks. They also have a horrifying tendency to show up in the same capacity as a DegradedBoss later on -- only ''without'' the degradation!
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* BribingYourWayToVictory: The standard Nexon formula of fancy costumes that give extra stat bonuses. As with other Nexon [=MMO=]s the perks have been growing with each update but the game's demanding mechanics require skill from even the most monumentally geared players.

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* BribingYourWayToVictory: The standard Nexon formula of fancy costumes that give extra stat bonuses. As with other Nexon [=MMO=]s the perks have been growing with each update but the game's demanding mechanics require skill from even the most monumentally geared players. Now that the game is published by Eyedentity themselves, this trope is noticeably much more watered down.



* CriticalHit: There's a stat to increase chances of this, then there are sharpshooter skills that give either double the critical chance.... or give a ''[[OhCrap 100% chance]]'' of critical hits for 13 seconds... and also juggles the target(s) [[CycleOfHurting with each shot.]] And then there's the sharpshooter skill that increases the whole party's critical by ''600 percent'' for a few seconds. OhCrap indeed...

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* CriticalHit: There's a stat to increase chances of this, then there are sharpshooter and the Archer (and the Assassin to a lesser extent) specializes in this trope a ''lot''. She has two skills that give either double the which boost critical chance.... or give hit rate, one that ''maxes it out'' for around 30 seconds, and a ''[[OhCrap 100% chance]]'' of 10% boost for 6 minutes. The Sniper's first skill, Lucky Shot, gives a fairly high chance to nearly ''double'' critical hits for 13 seconds... and also juggles the target(s) [[CycleOfHurting with each shot.]] And then there's the sharpshooter skill that increases the whole party's critical by ''600 percent'' for a few seconds. OhCrap indeed...hit damage.



** At the end of the level 32 to 40 main questline, your character will grab a heavy metal pole and swing it wildly [[spoiler: at the Sea Dragon's mouth to free Gerrant.]] Fine if you are a Warrior or Cleric, but watching a [[SquishyWizard weak Sorceress]] or [[GlassCannon Archer]] do it? Wow.

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** At the end of the level 32 to 40 main questline, your character will grab a heavy metal pole and swing it wildly [[spoiler: at the Sea Dragon's mouth to free Gerrant.]] Fine if you are a Warrior or Warrior, Cleric, Lencea, or Machina but watching a [[SquishyWizard weak Sorceress]] or Sorceress]], [[GlassCannon Archer]] Archer]], [[TokenMiniMoe Tinkerer]], and [[FragileSpeedster Kali]] do it? Wow.



** The Engineer gets two skills; Make it rain, which a bomb is thrown into the air and the explosions rains missiles, and Chemical Missile, which is what the name implies.

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** The Engineer gets two skills; Make it rain, Rain, which a bomb is thrown into the air and the explosions rains missiles, and Chemical Missile, which is what the name implies.
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* BigBadWannabe: Elena the Dark Elf Queen attacks Carderock Pass at least two times with an army of monsters, and seems to consider herself TheRival to [[ActionGirl Argenta]]. Ironically, she considers Elena little more than a nuisance. To put things in perspective, the (presumably) true BigBad has administered several {{Curb Stomp Battle}}s to both Argenta and the player character, while Elena is ultimately defeated by a [[spoiler:hobgoblin and a poochum after he mutates the former's family]].

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* BigBadWannabe: Elena the Dark Elf Queen attacks Carderock Pass at least two times with an army of monsters, and seems to consider herself TheRival to [[ActionGirl Argenta]]. Ironically, she considers Elena little more than a nuisance. To put things in perspective, the (presumably) true BigBad story's current antagonist has administered several {{Curb Stomp Battle}}s to both Argenta and the player character, while Elena is ultimately defeated by a [[spoiler:hobgoblin and a poochum after he mutates the former's family]].
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''[[http://dragonnest.com]]'' is a free-to-play MMORPG developed and published by Eyedentity Games. In ''Dragon Nest'', players pick one of nine classes (which can specialize at higher levels) and fight through hordes of standard and not-so-standard fantasy nasties in a cutesy, SuperDeformed world. The game has an AlwaysOverTheShoulder camera (with the ''VideoGame/GearsOfWar'' angle more akin to [=MMO=] fighters like ''VideoGame/S4League'' rather than the traditional position in ''VideoGame/WorldOfWarcraft'' -- era {{MMORPG}}s) and plays like a ThirdPersonShooter with a focus on short-to-middle-range combat and melee.

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''[[http://dragonnest.com]]'' com Dragon Nest]]'' is a free-to-play MMORPG developed and published by Eyedentity Games. In ''Dragon Nest'', players pick one of nine classes (which can specialize at higher levels) and fight through hordes of standard and not-so-standard fantasy nasties in a cutesy, SuperDeformed world. The game has an AlwaysOverTheShoulder camera (with the ''VideoGame/GearsOfWar'' angle more akin to [=MMO=] fighters like ''VideoGame/S4League'' rather than the traditional position in ''VideoGame/WorldOfWarcraft'' -- era {{MMORPG}}s) and plays like a ThirdPersonShooter with a focus on short-to-middle-range combat and melee.
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''[[http://dragonnest.nexon.net/ Dragon Nest]]'' is a free-to-play MMORPG by Eyedentity Games and published by {{Creator/Nexon}}. In ''Dragon Nest'', players pick one of nine classes (which can specialize at higher levels) and fight through hordes of standard and not-so-standard fantasy nasties in a cutesy, SuperDeformed world. The game has an AlwaysOverTheShoulder camera (with the ''VideoGame/GearsOfWar'' angle more akin to [=MMO=] fighters like ''VideoGame/S4League'' rather than the traditional position in ''VideoGame/WorldOfWarcraft'' -- era {{MMORPG}}s) and plays like a ThirdPersonShooter with a focus on short-to-middle-range combat and melee.

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''[[http://dragonnest.nexon.net/ Dragon Nest]]'' com]]'' is a free-to-play MMORPG by Eyedentity Games developed and published by {{Creator/Nexon}}.Eyedentity Games. In ''Dragon Nest'', players pick one of nine classes (which can specialize at higher levels) and fight through hordes of standard and not-so-standard fantasy nasties in a cutesy, SuperDeformed world. The game has an AlwaysOverTheShoulder camera (with the ''VideoGame/GearsOfWar'' angle more akin to [=MMO=] fighters like ''VideoGame/S4League'' rather than the traditional position in ''VideoGame/WorldOfWarcraft'' -- era {{MMORPG}}s) and plays like a ThirdPersonShooter with a focus on short-to-middle-range combat and melee.



On September 28, 2016, Nexon will no longer publish the NA server of Dragon Nest, instead handing control over to Eyedentity, the developers themselves.

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On Prior to September 28, 2016, Nexon will no longer publish the NA server version of Dragon Nest, instead the game was published by Nexon, before handing control over to Eyedentity, the developers themselves.
Eyedentity.
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[[caption-width-right:240:The four starting classes. From left to right: The Cleric, the Warrior, The Sorceress, and the Archer. The Tinkerer, the Kali, the Assassin, the Lencea, and the Machina do not appear.]]

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[[caption-width-right:240:The four starting classes. From left to right: The Cleric, the Warrior, The Sorceress, and the Archer. The Tinkerer, Not shown: the other five classes. (Tinkerer, Kali, the Assassin, the Lencea, and the Machina do not appear.]]
Machina)]]

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On September 28, 2016, Nexon will no longer publish the NA server of Dragon Nest, instead handing control over to Eyedentity, the developers themselves.



** The Machina is a LightningBruiser CatGirl who wields a large metal claw and specializes in rushing enemies down. Many of her skills can be linked with one another, and [[DynamicEntry often involve jumping straight into the fray and bashing enemies left and right.]] She also has a variety of defensive buffs to aid her and her allies.



* {{Jerkass}}: There are quite a ''lot'' of {{NPC}}s who are rude and unpleasant to the player character, (mainly all of the Sorceresses, except for [[NiceGirl Stella (though she's a downplayed example) and Tara]]) and most of them [[UngratefulBastard aren't too grateful for you helping them.]]
** One of the airship ticket handlers, Sorenne, is ''very'' unpleasant to everyone she meets. Justified, however, as she's poor and she needs the money for her family, but they no longer let her charge for tickets.

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* {{Jerkass}}: There are quite a ''lot'' of {{NPC}}s who are rude and unpleasant to the player character, (mainly all of the Sorceresses, except for [[NiceGirl Stella (though she's a downplayed example) (downplayed) and Tara]]) Tara (played straight)]]) and most of them [[UngratefulBastard aren't too grateful for you helping them.]]
]] Interestingly, this varies from each server version.
** One of the airship ticket handlers, Sorenne, is ''very'' unpleasant to everyone she meets. Justified, however, as she's poor and she needs the money for her family, but they no longer let her charge for tickets. She only acts like this in the NA version however, she's quite kind in the SEA version.
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** One of the quests is called [[Film/{{Ghostbusters}} Ghosts]]: [[Series/{{Mythbusters}} Busted]].

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** One of the quests is called [[Film/{{Ghostbusters}} [[Franchise/{{Ghostbusters}} Ghosts]]: [[Series/{{Mythbusters}} Busted]].
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[[caption-width-right:240:The four starting classes. From left to right: The Cleric, the Warrior, The Sorceress, and the Archer. The Tinkerer, the Kali, the Assassin, and the Lencea do not appear.]]

''[[http://dragonnest.nexon.net/ Dragon Nest]]'' is a free-to-play MMORPG by Eyedentity Games and published by {{Creator/Nexon}}. In ''Dragon Nest'', players pick one of eight classes (which can specialize at higher levels) and fight through hordes of standard and not-so-standard fantasy nasties in a cutesy, SuperDeformed world. The game has an AlwaysOverTheShoulder camera (with the ''VideoGame/GearsOfWar'' angle more akin to [=MMO=] fighters like ''VideoGame/S4League'' rather than the traditional position in ''VideoGame/WorldOfWarcraft'' -- era {{MMORPG}}s) and plays like a ThirdPersonShooter with a focus on short-to-middle-range combat and melee.

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[[caption-width-right:240:The four starting classes. From left to right: The Cleric, the Warrior, The Sorceress, and the Archer. The Tinkerer, the Kali, the Assassin, the Lencea, and the Lencea Machina do not appear.]]

''[[http://dragonnest.nexon.net/ Dragon Nest]]'' is a free-to-play MMORPG by Eyedentity Games and published by {{Creator/Nexon}}. In ''Dragon Nest'', players pick one of eight nine classes (which can specialize at higher levels) and fight through hordes of standard and not-so-standard fantasy nasties in a cutesy, SuperDeformed world. The game has an AlwaysOverTheShoulder camera (with the ''VideoGame/GearsOfWar'' angle more akin to [=MMO=] fighters like ''VideoGame/S4League'' rather than the traditional position in ''VideoGame/WorldOfWarcraft'' -- era {{MMORPG}}s) and plays like a ThirdPersonShooter with a focus on short-to-middle-range combat and melee.
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Misuse. Developers Foresight is when the game has a response for unlikely player actions.


* TheDevTeamThinksOfEverything: If you try to pick something up as a ghost, you'll be given an animation of your ghost attempting to pick it up, with his/her arms' going through the object in question. This continues until you move or revive.
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* GuysSmashGirlsShoot: Mostly played straight, especially with the four original base classes (Warrior, Archer, Sorceress, Cleric). The Warrior, Cleric, and Assassin are the male melee fighters, and the Archer, Sorceress, and Tinkerer are the female ranged attackers. Their later-earned specialized classes allow this to be averted somewhat. On the flip side, the Kali is a female hybrid of melee and ranged combat, while the other female class, the Lencea, is a spear-wielding melee specialist.

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* GuysSmashGirlsShoot: Mostly played straight, especially with the four original base classes (Warrior, Archer, Sorceress, Cleric). The Warrior, Cleric, and Assassin are the male melee fighters, and the Archer, Sorceress, and Tinkerer Academic are the female ranged attackers. Their later-earned specialized classes allow this to be averted somewhat.to a certain degree. On the flip side, the Kali is a female hybrid of melee and ranged combat, while the other female class, the Lencea, is a spear-wielding melee specialist.
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Moving to Trivia.


* HeyItsThatVoice: An impressive gathering of well-known anime voice talent was obtained for a lot of the [=NPCs=]. For example, May can't be anyone but [[Manga/TsubasaChronicle Sakura]] unless that VA is a damn good impressionist.



* TheWikiRule: [[http://www.dragonnestwiki.com As with most video games.]] It's pretty small at this point, feel free to help out! Another can be found [[http://dnarmory.com/ here]].

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* TheDevTeamThinksOfEverything: If you try to pick something up as a ghost, you'll be given an animation of your ghost attempting to pick it up, with his/her arms' going through the object in question. This continues until you move or revive.



* GuysSmashGirlsShoot: Mostly played straight. The Warrior and Cleric are the male melee fighters, and the Archer and Sorceress are the female ranged attackers. Later on, though, specialized classes allow this to be averted somewhat.

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* GuysSmashGirlsShoot: Mostly played straight. straight, especially with the four original base classes (Warrior, Archer, Sorceress, Cleric). The Warrior Warrior, Cleric, and Cleric Assassin are the male melee fighters, and the Archer Archer, Sorceress, and Sorceress Tinkerer are the female ranged attackers. Later on, though, Their later-earned specialized classes allow this to be averted somewhat. On the flip side, the Kali is a female hybrid of melee and ranged combat, while the other female class, the Lencea, is a spear-wielding melee specialist.



** The game itself spoils [[spoiler:the plot twist that Rose undergoes a FaceHeelTurn]] with one of the openings that coincided with the later-released classes.



* TheMovie: [[http://www.thednmovie.com/ Yep.]] A CGI film based on the game was produced in 2014, and was followed by a sequel a couple of years later. Like the games, the movie is a fantasy adventure film, and uses characters based on the game's NPC[=s=] and the player characters.



* TheDevTeamThinksOfEverything: If you try to pick something up as a ghost, you'll be given an animation of your ghost attempting to pick it up, with his/her arms' going through the object in question. This continues until you move or revive.
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Lady In Red is when a woman\'s red clothing is used to indicate her sexuality. Zero Context Examples and misuse is being cut.


* LadyInRed: Argenta. Amusingly, one of the [=GMs=] in the NA version was dared to go through a day at work [[http://www.youtube.com/watch?v=jDHDVQSJvzE dressed up as her.]]
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* {{Jerkass}}: There are quite a ''lot'' of {{NPC}}s who are rude and unpleasant to the player character, (mainly all of the Sorceresses, except for [[NiceGirl Stella and Tara]]) and most of them [[UngratefulBastard aren't too grateful for you helping them.]]

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* {{Jerkass}}: There are quite a ''lot'' of {{NPC}}s who are rude and unpleasant to the player character, (mainly all of the Sorceresses, except for [[NiceGirl Stella (though she's a downplayed example) and Tara]]) and most of them [[UngratefulBastard aren't too grateful for you helping them.]]



* KickThemWhileTheyAreDown: Played straight. Players and monsters alike will continue attacking your character when knocked down. All of the classes even get attacks that are made to perform this. The Warrior performs an elbow drop, the Cleric stomps twice and kicks the target away, the Archer performs a spin kick that is capable of chaining into another kick, the Sorceress simply stomps on the target several times, the Academic [[SolarPoweredMagnifyingGlass whips out an oversized magnifying glass to burn the monster]], the Kali does a backflip kick, and the Assassin repeatedly stabs the enemy on the ground.

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* KickThemWhileTheyAreDown: Played straight. Players and monsters alike will continue attacking your character when knocked down. All of the classes even get attacks that are made to perform this. The Warrior performs an elbow drop, the Cleric stomps twice and kicks the target away, the Archer performs a spin kick that is capable of chaining into another kick, the Sorceress simply stomps on the target several times, the Academic [[SolarPoweredMagnifyingGlass whips out an oversized magnifying glass to burn the monster]], the Kali does a backflip kick, and the Assassin repeatedly stabs the enemy on the ground.ground, and the Lencea pokes the enemy with her spear.
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* DisappearedDad: The Warrior PC's father, Lambert.

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* DisappearedDad: The Warrior PC's father, Lambert.Lambert[=/=]Liam.
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* ShockandAwe: The priest class can specialize in lightning and electrocution based attacks such as ChainLighting to even summoning an actual lightning bolt to fry enemies in front of you

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* ShockandAwe: ShockAndAwe: The priest class can specialize in lightning and electrocution based attacks such as ChainLighting ChainLightning to even summoning an actual lightning bolt to fry enemies in front of you

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* AbsoluteCleavage: Every single Sorceress, as well as all Dark Elves.

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* AbsoluteCleavage: AbsoluteCleavage:
**
Every single Sorceress, as well as all Dark Elves.



* FaceHeelTurn: [[spoiler: Velskud/The Black Knight was one of the six heroes who defeated the Black Dragon 50 years ago, and then took the Dragon's lustre for its power and is now the new Black Dragon.]]
** [[spoiler:And according to the Tinkerer storyline, he makes a HeelFaceTurn at some point in the next 50 years.]]

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* FaceHeelTurn: [[spoiler: Velskud/The Black Knight Knight]] was one of the six heroes who defeated the Black Dragon 50 years ago, and then took the Dragon's lustre for its power and is now the new Black Dragon.]]
** [[spoiler:And
Dragon, though according to the Tinkerer storyline, he makes a HeelFaceTurn at some point in the next 50 years.]]


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* FoeRomanceSubtext: Warrior Trainer Chandler and his "rival" Typhoon Krag.
-->'''Chandler:''' I still remember the feel of his breath against my cheek as our weapons clashed for the first time...\\
'''Player Character:''' Too much information. TOO MUCH INFORMATION!
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* FlashStep: The Sorceress Class's Blink spell, but the Force User Class takes this UpToEleven with her [[TeleportersAndTransporters Teleport]] spell which is reminiscent of the {{Doraemon}} Anywhere Door.

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* FlashStep: The Sorceress Class's Blink spell, but the Force User Class takes this UpToEleven with her [[TeleportersAndTransporters Teleport]] spell which is reminiscent of the {{Doraemon}} Anime/{{Doraemon}} Anywhere Door.

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