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You play as an anonymous Internet user whose device suddenly gains access to the security system of the Edward Arms, a old Egyptian-themed American hotel. A young man named Eddie introduces himself as the creator of the system, as well as the architect of an extensive array of booby traps designed to capture intruders. However, Eddie has been locked in the basement and cut off from the controls, so it falls to you to take control of the Edward Arms' cameras and traps, and protect the guests from a stream of invaders searching the hotel for ''something.''

to:

You play as an anonymous Internet user whose device suddenly gains access to the security system of the Edward Arms, a old Egyptian-themed American hotel. A young man named Eddie introduces himself as the creator of the system, as well as the architect of an extensive array of booby traps designed to capture intruders. However, Eddie has been locked in the basement and cut off from the controls, so it falls to you to take control of over the Edward Arms' cameras and traps, and protect the guests from a stream of invaders searching the hotel for ''something.''
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You play as an anonymous Internet user whose device suddenly gains access to the security system of the Edward Arms, a old American hotel. A young man named Eddie introduces himself as the creator of the system, as well as the architect of an extensive array of booby traps designed to capture intruders. However, Eddie has been locked in the basement and cut off from the controls, so it falls to you to take control of the Edward Arms' cameras and traps, and protect the guests from a stream of invaders searching the hotel for ''something.''

to:

You play as an anonymous Internet user whose device suddenly gains access to the security system of the Edward Arms, a old Egyptian-themed American hotel. A young man named Eddie introduces himself as the creator of the system, as well as the architect of an extensive array of booby traps designed to capture intruders. However, Eddie has been locked in the basement and cut off from the controls, so it falls to you to take control of the Edward Arms' cameras and traps, and protect the guests from a stream of invaders searching the hotel for ''something.''

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Removed: 69

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An adventure InteractiveMovie video game produced by Creator/DigitalPictures and released for UsefulNotes/SegaCD, UsefulNotes/SegaSaturn and PC. It was re-released for iOS and Android in 2016 by Flash Film Works. The game has a similar format to their earlier game, ''VideoGame/NightTrap''.

The game takes place in a large and old apartment complex called the Edward Arms where a young man named Eddie has been locked in the basement, and needs your help to get him out. Of course, it's once you get him out of the basement that the fun ''really'' begins...

Well, as much as a FullMotionVideo game can actually be called 'fun'.

to:

An adventure InteractiveMovie video FullMotionVideo game produced by Creator/DigitalPictures and released for UsefulNotes/SegaCD, UsefulNotes/SegaSaturn and PC. It was re-released for iOS and Android in 2016 by Flash Film Works. The game has a similar format to their earlier game, ''VideoGame/NightTrap''.

The game takes place in a large and old apartment complex called You play as an anonymous Internet user whose device suddenly gains access to the security system of the Edward Arms where Arms, a old American hotel. A young man named Eddie introduces himself as the creator of the system, as well as the architect of an extensive array of booby traps designed to capture intruders. However, Eddie has been locked in the basement, and needs your help to get him out. Of course, it's once you get him out of the basement that and cut off from the fun ''really'' begins...

Well, as much as
controls, so it falls to you to take control of the Edward Arms' cameras and traps, and protect the guests from a FullMotionVideo game can actually be called 'fun'.
stream of invaders searching the hotel for ''something.''
Is there an issue? Send a MessageReason:
None


An adventure InteractiveMovie video game produced by Creator/DigitalPictures and released for UsefulNotes/SegaCD, UsefulNotes/SegaSaturn and PC. The game has a similar format to their earlier game, ''VideoGame/NightTrap''.

to:

An adventure InteractiveMovie video game produced by Creator/DigitalPictures and released for UsefulNotes/SegaCD, UsefulNotes/SegaSaturn and PC. It was re-released for iOS and Android in 2016 by Flash Film Works. The game has a similar format to their earlier game, ''VideoGame/NightTrap''.
Is there an issue? Send a MessageReason:
None


* AxCrazy: [[spoiler: Eddie]] is revealed to be this.
* BenevolentArchitecture: Eddie tells you at the beginning that he designed the entire security system with traps around the apartment building, because "the neighbourhood really sucks", according to him. Later, Lyle the Handyman will set up one trap "that even Eddie doesn't know about":[[spoiler: the phone line trap]].
* BigBadEnsemble: The gangsters, the secret society members, and [[spoiler: Eddie]].
* BigNo: [[spoiler: Eddie]] yells this a few times when you trap him at the end of the game.

to:

* AxCrazy: [[spoiler: Eddie]] [[spoiler:Eddie]] is revealed to be this.
* BenevolentArchitecture: Eddie tells you at the beginning that he designed the entire security system with traps around the apartment building, because "the neighbourhood really sucks", according to him. Later, Lyle the Handyman will set up one trap "that even Eddie doesn't know about":[[spoiler: the about": [[spoiler:the phone line trap]].
* BigBadEnsemble: The gangsters, the secret society members, and [[spoiler: Eddie]].
[[spoiler:Eddie]].
* BigNo: [[spoiler: Eddie]] [[spoiler:Eddie]] yells this a few times when you trap him at the end of the game.



* LukeIAmYourFather: [[spoiler: Lyle the Handyman is Eddie's father, and Elizabeth, the apartment manager, is Eddie's mother]].

to:

* LukeIAmYourFather: [[spoiler: Lyle [[spoiler:Lyle the Handyman is Eddie's father, and Elizabeth, the apartment manager, is Eddie's mother]].



* MamaDidntRaiseNoCriminal: [[spoiler: Eddie's]] mother knows that her son is insane. However, she is strongly in denial over it and even acts as his accomplice at one point.
** Specifically, at one point she presses a button that electronically locks the lobby doors shut so the "Grads" can't simply exit the building to escape from [[spoiler: Eddie]].

to:

* MamaDidntRaiseNoCriminal: [[spoiler: Eddie's]] [[spoiler:Eddie's]] mother knows that her son is insane. However, she is strongly in denial over it and even acts as his accomplice at one point.
** Specifically, at one point she presses a button that electronically locks the lobby doors shut so the "Grads" can't simply exit the building to escape from [[spoiler: Eddie]].[[spoiler:Eddie]].



* ProperlyParanoid: Eddie set up traps all the building out of apparent paranoia. [[spoiler: The scary thing is that he is both right and wrong. He is right because there are Mafia goons as well as secret society members who start running loose in the building. He is wrong because he is dangerously insane and wants an Egyptian statue that everyone is after.]]
* PsychopathicManchild: [[spoiler: Eddie]] seems to be this.
* ScoobyDooHoax: Roughly around the middle of the game, an Egyptian mummy runs around trying to trap and/or kill people. [[spoiler: It's Eddie in disguise, and he dressed up like one so that he could get an Egyptian statue without anyone figuring out it was him]].
* StatingTheSimpleSolution: At the end of the game, Lyle has [[spoiler: Eddie]] at his mercy, and he asks everyone what should be done with the guy. Brutus says "Nail him!" However, Lyle ends up activating a trap that sends [[spoiler: Eddie]] flying around a couple of times, and then through a TrapDoor, supposedly sending him back to the basement.

to:

* ProperlyParanoid: Eddie set up traps all the building out of apparent paranoia. [[spoiler: The [[spoiler:The scary thing is that he is both right and wrong. He is right because there are Mafia goons as well as secret society members who start running loose in the building. He is wrong because he is dangerously insane and wants an Egyptian statue that everyone is after.]]
* PsychopathicManchild: [[spoiler: Eddie]] [[spoiler:Eddie]] seems to be this.
* ScoobyDooHoax: Roughly around the middle of the game, an Egyptian mummy runs around trying to trap and/or kill people. [[spoiler: It's [[spoiler:It's Eddie in disguise, and he dressed up like one so that he could get an Egyptian statue without anyone figuring out it was him]].
* StatingTheSimpleSolution: At the end of the game, Lyle has [[spoiler: Eddie]] [[spoiler:Eddie]] at his mercy, and he asks everyone what should be done with the guy. Brutus says "Nail him!" However, Lyle ends up activating a trap that sends [[spoiler: Eddie]] [[spoiler:Eddie]] flying around a couple of times, and then through a TrapDoor, supposedly sending him back to the basement.



* {{Unwinnable}}: There's only one real example, but it's a big one: [[spoiler: when Lyle the Handyman starts to talk about something he wants to show you, ''don't trap him'', despite what Eddie told you about Lyle causing trouble. Why? Because what Lyle wants to show you is a new trap. It's an electric cage trap, and you need this trap later on to stop Eddie from attacking people dressed as a mummy. If you trap Lyle before he can reveal the cage trap to you, you will be ''completely unable'' to beat Eddie later on and you'll lose the game.]]

to:

* {{Unwinnable}}: There's only one real example, but it's a big one: [[spoiler: when [[spoiler:when Lyle the Handyman starts to talk about something he wants to show you, ''don't trap him'', despite what Eddie told you about Lyle causing trouble. Why? Because what Lyle wants to show you is a new trap. It's an electric cage trap, and you need this trap later on to stop Eddie from attacking people dressed as a mummy. If you trap Lyle before he can reveal the cage trap to you, you will be ''completely unable'' to beat Eddie later on and you'll lose the game.]]



* YouHaveOutlivedYourUsefulness: Early on, Eddie needs your help to escape the basement he's trapped in. [[spoiler: After you free him, he goes on a rampage, and when he realizes that you are thwarting him, he will try to cut off your connection to the security system, and you will have to stop him from doing so]].

to:

* YouHaveOutlivedYourUsefulness: Early on, Eddie needs your help to escape the basement he's trapped in. [[spoiler: After [[spoiler:After you free him, he goes on a rampage, and when he realizes that you are thwarting him, he will try to cut off your connection to the security system, and you will have to stop him from doing so]].
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The game takes place in a large and old apartment complex called the Edward Arms where a young man named Eddie has been locked in the basement, and needs your help to get him out. Of course, once you get him out, the fun begins...

to:

The game takes place in a large and old apartment complex called the Edward Arms where a young man named Eddie has been locked in the basement, and needs your help to get him out. Of course, it's once you get him out, out of the basement that the fun ''really'' begins...
Is there an issue? Send a MessageReason:
Has nothing to do with familiarity with in-universe fiction.


* GenreSavvy: After being attacked by a mummy who turned out to be [[spoiler: Eddie]] a few times, three people hurry to Brutus's room. Why? Because they decided that they need a gun to shoot their attacker, and since they know Brutus has had dealings with the Mafia, they figure who better to come to for a gun? They didn't get a gun, but at least they tried, didn't they?
** [[spoiler: Eddie]] is a case of DangerouslyGenreSavvy. [[spoiler: He's the one who handed you control over all the traps in the apartment building. But later, when he wants to attack the guests, he must go through the building himself. So he takes along a remote control of his own so he can activate the traps before ''you'' do. This forces you to change your strategy; you now have to shut the traps ''off'' before Eddie can trap the guests in them, and ''then'' you have to use the traps on Eddie when he walks over them himself.]]
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reasonable size now


NeedsWikiMagicLove.



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Made some corrections after watching the game on You Tube (as of this writing, it's currently not available to buy).


* AllPartOfTheShow: At one point, a talent scout from a record company is sent to watch the audition of the rock band staying in the hotel. Unfortunately the performance gets messed with by goons showing up whom you then have to trap before they can attack the lead singer; if you do trap the goons, the talent scout thinks this was part of the act and he promises to recruit the band, so the audition succeeds.

to:

* AllPartOfTheShow: At one point, a talent scout from a record company is sent to watch the audition of the rock band staying in the hotel. apartment building. Unfortunately the performance gets messed with by goons secret society members showing up whom you then have to trap before they can attack the lead singer; if you do trap the goons, the talent scout thinks this was part of the act and he promises to recruit the band, so the audition succeeds.



* BenevolentArchitecture: Eddie tells you at the beginning that he designed the entire security system with traps around the apartment, because "the neighbourhood really sucks", according to him. Later, Lyle the Handyman will set up one trap "that even Eddie doesn't know about":[[spoiler: the phone line trap]].

to:

* BenevolentArchitecture: Eddie tells you at the beginning that he designed the entire security system with traps around the apartment, apartment building, because "the neighbourhood really sucks", according to him. Later, Lyle the Handyman will set up one trap "that even Eddie doesn't know about":[[spoiler: the phone line trap]].



** [[spoiler: Eddie]] is a case of DangerouslyGenreSavvy. [[spoiler: He's the one who handed you control over all the traps in the hotel. But later, when he wants to attack the guests, he must go through the hotel himself. So he takes along a remote control of his own so he can activate the traps before ''you'' do. This forces you to change your strategy; you now have to shut traps ''off'' before Eddie can trap the guests in them, and ''then'' you have to use the traps on Eddie when he walks over them himself.]]

to:

** [[spoiler: Eddie]] is a case of DangerouslyGenreSavvy. [[spoiler: He's the one who handed you control over all the traps in the hotel. apartment building. But later, when he wants to attack the guests, he must go through the hotel building himself. So he takes along a remote control of his own so he can activate the traps before ''you'' do. This forces you to change your strategy; you now have to shut the traps ''off'' before Eddie can trap the guests in them, and ''then'' you have to use the traps on Eddie when he walks over them himself.]]



** Specifically, at one point she presses a button that locks the hotel lobby doors shut so the "Grads" can't simply exit the hotel to escape from [[spoiler: Eddie]].

to:

** Specifically, at one point she presses a button that electronically locks the hotel lobby doors shut so the "Grads" can't simply exit the hotel building to escape from [[spoiler: Eddie]].



* MythologyGag: When Eddie's mother (played by [[Music/{{Blondie}} Debbie Harry]]) meets the record producer who comes to see the band:

to:

* MythologyGag: When Eddie's mother (played by [[Music/{{Blondie}} Debbie Deborah Harry]]) meets the record producer talent scout who comes to see audition the band:

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* HeyItsThatGuy: Eddie is Creator/CoreyHaim, Lyle is the DrillSergeantNasty from ''Film/FullMetalJacket'', and Eddie's mother is the lead singer of Music/{{Blondie}}.


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* MythologyGag: When Eddie's mother (played by [[Music/{{Blondie}} Debbie Harry]]) meets the record producer who comes to see the band:
-->I'm a singer! Torch songs, mostly.
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An adventure InteractiveMovie video game produced by Creator/DigitalPictures and released for SegaCD, SegaSaturn and PC. The game has a similar format to their earlier game, ''VideoGame/NightTrap''.

to:

An adventure InteractiveMovie video game produced by Creator/DigitalPictures and released for SegaCD, SegaSaturn UsefulNotes/SegaCD, UsefulNotes/SegaSaturn and PC. The game has a similar format to their earlier game, ''VideoGame/NightTrap''.
Is there an issue? Send a MessageReason:
None


* HeyItsThatGuy: Eddie is Creator/CoreyHaim, Lyle is the DrillsergeantNasty from ''Film/FullMetalJacket'', and Eddie's mother is the lead singer of Music/{{Blondie}}.

to:

* HeyItsThatGuy: Eddie is Creator/CoreyHaim, Lyle is the DrillsergeantNasty DrillSergeantNasty from ''Film/FullMetalJacket'', and Eddie's mother is the lead singer of Music/{{Blondie}}.
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* HeyITsThatGuy: Eddie is Creator/CoreyHaim, Lyle is the DrillsergeantNasty from ''Film/FullMetalJacket'', and Eddie's mother is the lead singer of Music/{{Blondie}}.

to:

* HeyITsThatGuy: HeyItsThatGuy: Eddie is Creator/CoreyHaim, Lyle is the DrillsergeantNasty from ''Film/FullMetalJacket'', and Eddie's mother is the lead singer of Music/{{Blondie}}.
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* HeyITsThatGuy: Eddie is Creator/CoreyHaim, Lyle is the DrillsergeantNasty from ''Film/FullMetalJacket'', and Eddie's mother is the lead singer of Music/{{Blondie}}.
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Lady In Red is when a woman\'s red clothing is used to indicate her sexuality. Zero Context Examples and misuse is being cut.


* LadyInRed: Elizabeth, the apartment manager, is very much this.
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* BenevolentArchitecture: Eddie tells you at the beginning that he designed the entire security system with traps around the apartment, because the neighbourhood sucks. Later, Lyle the Handyman will set up some traps of his own.

to:

* BenevolentArchitecture: Eddie tells you at the beginning that he designed the entire security system with traps around the apartment, because the "the neighbourhood sucks. really sucks", according to him. Later, Lyle the Handyman will set up some traps of his own.one trap "that even Eddie doesn't know about":[[spoiler: the phone line trap]].



** [[spoiler: Eddie]] is a case of [[DangerouslyGenreSavvy Dangerously Genre Savvy]]. [[spoiler: He's the one who handed you control over all the traps in the hotel. But later, when he wants to attack the guests, he must go through the hotel himself. So he takes along a remote control of his own so he can activate the traps before ''you'' do. This forces you to change your strategy; you now have to shut traps ''off'' before Eddie can trap the guests in them, and ''then'' you have to use the traps on Eddie when he walks over them himself.]]

to:

** [[spoiler: Eddie]] is a case of [[DangerouslyGenreSavvy Dangerously Genre Savvy]].DangerouslyGenreSavvy. [[spoiler: He's the one who handed you control over all the traps in the hotel. But later, when he wants to attack the guests, he must go through the hotel himself. So he takes along a remote control of his own so he can activate the traps before ''you'' do. This forces you to change your strategy; you now have to shut traps ''off'' before Eddie can trap the guests in them, and ''then'' you have to use the traps on Eddie when he walks over them himself.]]



** Specifically, at one point she presses a button that locks the hotel lobby doors shut so the girls can't simply exit the hotel to escape from [[spoiler: Eddie]].

to:

** Specifically, at one point she presses a button that locks the hotel lobby doors shut so the girls "Grads" can't simply exit the hotel to escape from [[spoiler: Eddie]].



* StatingTheSimpleSolution: At the end of the game, Lyle has [[spoiler: Eddie]] at his mercy, and he asks everyone what should be done with the guy. Brutus says "Just nail him!" However, Lyle ends up activating a trap that sends [[spoiler: Eddie]] flying around a couple of times, and then through a TrapDoor, supposedly sending him back to the basement.
* TakeThat: "Tell Mario and Luigi their days are numbered!"

to:

* StatingTheSimpleSolution: At the end of the game, Lyle has [[spoiler: Eddie]] at his mercy, and he asks everyone what should be done with the guy. Brutus says "Just nail "Nail him!" However, Lyle ends up activating a trap that sends [[spoiler: Eddie]] flying around a couple of times, and then through a TrapDoor, supposedly sending him back to the basement.
* TakeThat: "Tell Mario and "You tell [[Franchise/{{Mario}} Luigi and Mario]] their days are numbered!"
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* BigBadEnsemble: The gangsters, the secret society members, and [[spoiler: Eddie]].
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Added DiffLines:

[[quoteright:299:http://static.tvtropes.org/pmwiki/pub/images/Double_switch_pc_6386.jpg]]
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namespace


An adventure InteractiveMovie video game produced by DigitalPictures and released for SegaCD, SegaSaturn and PC. The game has a similar format to their earlier game, ''VideoGame/NightTrap''.

to:

An adventure InteractiveMovie video game produced by DigitalPictures Creator/DigitalPictures and released for SegaCD, SegaSaturn and PC. The game has a similar format to their earlier game, ''VideoGame/NightTrap''.
Is there an issue? Send a MessageReason:
None


** [[spoiler: Eddie]] is a case of [[DangerouslyGenreSavvy Dangerously Genre Savvy]]. [[spoiler: He's the one who handed you control over all the traps in the hotel. But later, when he wants to attack the guests, he must go through the hotel himself. So he takes along a remote control of his own so he can activate the traps before ''you'' do. This forces you to change your strategy; you now have to shut traps ''off' before Eddie can trap the guests in them, and ''then'' you have to use the traps on Eddie when he walks over them himself.]]

to:

** [[spoiler: Eddie]] is a case of [[DangerouslyGenreSavvy Dangerously Genre Savvy]]. [[spoiler: He's the one who handed you control over all the traps in the hotel. But later, when he wants to attack the guests, he must go through the hotel himself. So he takes along a remote control of his own so he can activate the traps before ''you'' do. This forces you to change your strategy; you now have to shut traps ''off' ''off'' before Eddie can trap the guests in them, and ''then'' you have to use the traps on Eddie when he walks over them himself.]]
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None

Added DiffLines:

* AllPartOfTheShow: At one point, a talent scout from a record company is sent to watch the audition of the rock band staying in the hotel. Unfortunately the performance gets messed with by goons showing up whom you then have to trap before they can attack the lead singer; if you do trap the goons, the talent scout thinks this was part of the act and he promises to recruit the band, so the audition succeeds.


Added DiffLines:

** [[spoiler: Eddie]] is a case of [[DangerouslyGenreSavvy Dangerously Genre Savvy]]. [[spoiler: He's the one who handed you control over all the traps in the hotel. But later, when he wants to attack the guests, he must go through the hotel himself. So he takes along a remote control of his own so he can activate the traps before ''you'' do. This forces you to change your strategy; you now have to shut traps ''off' before Eddie can trap the guests in them, and ''then'' you have to use the traps on Eddie when he walks over them himself.]]
Is there an issue? Send a MessageReason:
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* Unwinnable: There's only one real example, but it's a big one: [[spoiler: when Lyle the Handyman starts to talk about something he wants to show you, ''don't trap him'', despite what Eddie told you about Lyle causing trouble. Why? Because what Lyle wants to show you is a new trap. It's an electric cage trap, and you need this trap later on to stop Eddie from attacking people dressed as a mummy. If you trap Lyle before he can reveal the cage trap to you, you will be ''completely unable'' to beat Eddie later on and you'll lose the game.]]

to:

* Unwinnable: {{Unwinnable}}: There's only one real example, but it's a big one: [[spoiler: when Lyle the Handyman starts to talk about something he wants to show you, ''don't trap him'', despite what Eddie told you about Lyle causing trouble. Why? Because what Lyle wants to show you is a new trap. It's an electric cage trap, and you need this trap later on to stop Eddie from attacking people dressed as a mummy. If you trap Lyle before he can reveal the cage trap to you, you will be ''completely unable'' to beat Eddie later on and you'll lose the game.]]
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** And he's very effective in this role at that; when he berates you for screwing up, his tone of voice and his diction sounds ''very strongly'' like a father scolding you for having stupidly broken your mother's priceless china collection, or for misbehaving in school. Given what is revealed about Lyle later, this is deliberate on the game's part.


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* Unwinnable: There's only one real example, but it's a big one: [[spoiler: when Lyle the Handyman starts to talk about something he wants to show you, ''don't trap him'', despite what Eddie told you about Lyle causing trouble. Why? Because what Lyle wants to show you is a new trap. It's an electric cage trap, and you need this trap later on to stop Eddie from attacking people dressed as a mummy. If you trap Lyle before he can reveal the cage trap to you, you will be ''completely unable'' to beat Eddie later on and you'll lose the game.]]
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Added DiffLines:

** Specifically, at one point she presses a button that locks the hotel lobby doors shut so the girls can't simply exit the hotel to escape from [[spoiler: Eddie]].
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* EvenBadMenLoveTheirMamas: [[spoiler:Eddie]] loves his mother very much, possibly to OedipusComplex levels.

to:

* EvenBadMenLoveTheirMamas: [[spoiler:Eddie]] Eddie loves his mother very much, possibly to OedipusComplex levels.



* MadwomanInTheAttic: It is revealed in the game that [[spoiler:Eddie was locked in the apartment building basement by his own father, Lyle, who was just trying to protect people from Eddie]].

to:

* MadwomanInTheAttic: It is revealed in the game that [[spoiler:Eddie was locked in the apartment building basement by his own father, Lyle, who was just trying to protect people from Eddie]].



* OedipusComplex: [[spoiler:Eddie]] gives off very strong vibes of this, because he apparently wishes that his father was dead, and he loves his mother.

to:

* OedipusComplex: [[spoiler:Eddie]] Eddie gives off very strong vibes of this, because he apparently wishes that his father was dead, and he loves his mother.
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The game takes place in a large and old apartment complex called the Edward Arms where a young man named Eddie has been locked in the basement, and needs your help to get him out. Of course, once you get him out, the fun begins....

to:

The game takes place in a large and old apartment complex called the Edward Arms where a young man named Eddie has been locked in the basement, and needs your help to get him out. Of course, once you get him out, the fun begins....
begins...

Well, as much as a FullMotionVideo game can actually be called 'fun'.

Added: 585

Changed: 1

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* GenreSavvy: After being attacked by a mummy who turned out to be [[spoiler: Eddie]] a few times, three people hurry to Brutus's room. Why? Because they decided that they need a gun to shoot their attacker, and since they know Brutus has had dealings with the Mafia, they figure who better to come to for a gun? They didn't get a gun, but at least they tried, didn't they?



* MeaningfulName: "Brutus" is a Latin name that can be interpreted as "brute" or "stupid". The character himself proves to be pretty stupid in some ways.



* TakeThat: "Tell Mario and Luigi their days are numbered!"



* YouHaveOutlivedYourUsefulnes: Early on, Eddie needs your help to escape the basement he's trapped in. [[spoiler: After you free him, he goes on a rampage, and when he realizes that you are thwarting him, he will try to cut off your connection to the security system, and you will have to stop him from doing so]].

to:

* YouHaveOutlivedYourUsefulnes: YouHaveOutlivedYourUsefulness: Early on, Eddie needs your help to escape the basement he's trapped in. [[spoiler: After you free him, he goes on a rampage, and when he realizes that you are thwarting him, he will try to cut off your connection to the security system, and you will have to stop him from doing so]].

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to:

* AxCrazy: [[spoiler: Eddie]] is revealed to be this.
* BenevolentArchitecture: Eddie tells you at the beginning that he designed the entire security system with traps around the apartment, because the neighbourhood sucks. Later, Lyle the Handyman will set up some traps of his own.
* BigNo: [[spoiler: Eddie]] yells this a few times when you trap him at the end of the game.
* CliffHanger: [[spoiler:Eddie presumably snatches the Egyptian statue and causes the vault containing treasure to be sealed again.]] The ending seems to be a SequelHook, but no sequel has been made.
* EvenBadMenLoveTheirMamas: [[spoiler:Eddie]] loves his mother very much, possibly to OedipusComplex levels.
* GameOverMan: Some of the GameOver sequences have Lyle the Handyman (played by RLeeErmey) take this role.
* GRatedSex: There's one scene where Lyle and Elizabeth have sex. You don't actually see it, but it is strongly implied to have occurred between them.
* HeroAntagonist: Lyle the Handyman is definitely this.
* IntrepidReporter: Alex is very much this. She ends up getting a story, and then some!
* LadyInRed: Elizabeth, the apartment manager, is very much this.
* LukeIAmYourFather: [[spoiler: Lyle the Handyman is Eddie's father, and Elizabeth, the apartment manager, is Eddie's mother]].
* MadwomanInTheAttic: It is revealed in the game that [[spoiler:Eddie was locked in the apartment building basement by his own father, Lyle, who was just trying to protect people from Eddie]].
* MamaDidntRaiseNoCriminal: [[spoiler: Eddie's]] mother knows that her son is insane. However, she is strongly in denial over it and even acts as his accomplice at one point.


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* ProperlyParanoid: Eddie set up traps all the building out of apparent paranoia. [[spoiler: The scary thing is that he is both right and wrong. He is right because there are Mafia goons as well as secret society members who start running loose in the building. He is wrong because he is dangerously insane and wants an Egyptian statue that everyone is after.]]
* PsychopathicManchild: [[spoiler: Eddie]] seems to be this.
* ScoobyDooHoax: Roughly around the middle of the game, an Egyptian mummy runs around trying to trap and/or kill people. [[spoiler: It's Eddie in disguise, and he dressed up like one so that he could get an Egyptian statue without anyone figuring out it was him]].
* StatingTheSimpleSolution: At the end of the game, Lyle has [[spoiler: Eddie]] at his mercy, and he asks everyone what should be done with the guy. Brutus says "Just nail him!" However, Lyle ends up activating a trap that sends [[spoiler: Eddie]] flying around a couple of times, and then through a TrapDoor, supposedly sending him back to the basement.
* TrapDoor: A number of the traps are essentially this, but some of them are a little more complex than that.
* VillainProtagonist: [[spoiler:Eddie]] is revealed to be this later on.
* YouHaveOutlivedYourUsefulnes: Early on, Eddie needs your help to escape the basement he's trapped in. [[spoiler: After you free him, he goes on a rampage, and when he realizes that you are thwarting him, he will try to cut off your connection to the security system, and you will have to stop him from doing so]].

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''Double Switch'' is an adventure interactive movie video game released for Sega CD, Sega Saturn and PC. The game is produced by Digital Pictures and has a similar format to their earlier game, the notorious ''Night Trap''.

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''Double Switch'' is an An adventure interactive movie InteractiveMovie video game produced by DigitalPictures and released for Sega CD, Sega Saturn SegaCD, SegaSaturn and PC. The game is produced by Digital Pictures and has a similar format to their earlier game, the notorious ''Night Trap''.
''VideoGame/NightTrap''.




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* OedipusComplex: [[spoiler:Eddie]] gives off very strong vibes of this, because he apparently wishes that his father was dead, and he loves his mother.
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''Double Switch'' is an adventure interactive movie video game released for Sega CD, Sega Saturn and PC. The game is produced by Digital Pictures and has a similar format to their earlier game, the notorious ''Night Trap''.

The game takes place in a large and old apartment complex called the Edward Arms where a young man named Eddie has been locked in the basement, and needs your help to get him out. Of course, once you get him out, the fun begins....

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