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* BladeRun: In the third game, the only way to deal damage to Pete in his second phase is to jump on his staff and hit him in the face, since he is taller than both Mickey and Donald, while his chest is protected by a shield.
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** Statues of Baron Pete can be found in King Pete's Castle in ''Magical Quest 3''.
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** In the first, three EliteMook s appear as minibosses in the form of Bat, Boioioing, and Cro-Magma. Bat fights in a manner similar to [[VideoGame/GhostsNGoblins Firebrand]], although not as annoying. Boioioing appears to be a DanceBattler, using his grass skirt as a boomerang and his attached bungie. Cro-Magma breathes fire and [[DropTheHammer uses his hammer]] to launch the player into the ceiling spikes.
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** In the first, three EliteMook s appear as minibosses in the form of Bat, Boioioing, and Cro-Magma. Bat fights in a manner similar to [[VideoGame/GhostsNGoblins Firebrand]], although not as annoying. Boioioing appears to be a DanceBattler, using his grass skirt as a boomerang and his attached bungie. Cro-Magma breathes fire and [[DropTheHammer uses his hammer]] hammer to launch the player into the ceiling spikes.
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* DropTheHammer: Donald's Knight outfit in the third game uses this.
** Cro-Magma, the mini-boss of the first game's third stage, uses this as his main attack.
** Cro-Magma, the mini-boss of the first game's third stage, uses this as his main attack.
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A series of three video games, released by Creator/{{Capcom}} for the [[UsefulNotes/SuperNintendoEntertainmentSystem Super Nintendo]], and later ported to the UsefulNotes/GameBoyAdvance. The ''Disney's Magical Quest'' games take WesternAnimation/MickeyMouse and (depending on the installment) WesternAnimation/MinnieMouse or WesternAnimation/DonaldDuck on a quest to give [[{{WesternAnimation/Pete}} Peg-Leg-Pete]] the boot, out of the Magical worlds.
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A series of three video games, released by Creator/{{Capcom}} for the [[UsefulNotes/SuperNintendoEntertainmentSystem [[Platform/SuperNintendoEntertainmentSystem Super Nintendo]], and later ported to the UsefulNotes/GameBoyAdvance. The ''Disney's Magical Quest'' games take WesternAnimation/MickeyMouse and (depending on the installment) WesternAnimation/MinnieMouse or WesternAnimation/DonaldDuck on a quest to give [[{{WesternAnimation/Pete}} Peg-Leg-Pete]] the boot, out of the Magical worlds.
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* UpdatedRerelease: The GBA port of the first game adds Minnie as a playable character, multiplayer minigames, and unlockable items for use in the ''[[VideoGame/DisneysMagicalMirrorStarringMickeyMouse Magical Mirror]]'' [[UsefulNotes/NintendoGameCube GameCube]] game. All three ports also feature a save option.
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* UpdatedRerelease: The GBA port of the first game adds Minnie as a playable character, multiplayer minigames, and unlockable items for use in the ''[[VideoGame/DisneysMagicalMirrorStarringMickeyMouse Magical Mirror]]'' [[UsefulNotes/NintendoGameCube [[Platform/NintendoGameCube GameCube]] game. All three ports also feature a save option.
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** Mickey's the only playable character, and there's no CoOpMultiplayer.
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** Mickey's the only playable character, character (except in the [=GBA=] version), and there's no CoOpMultiplayer.
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* In the third game, the first phase of Pete's fight has him use drop pillars and summon fiery mooks, while the second phase has him equip a staff and a shield.
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* In the second game, Pete starts his fight by summoning skeletal mooks and launching plasma spheres. In the second phase, he becomes a dragon, setting fire to the ground.
* In the third game, the first phase of Pete's fight has him use drop pillars and summon mooks, while the second phase has him equip a staff and a shield.
* In the third game, the first phase of Pete's fight has him use drop pillars and summon mooks, while the second phase has him equip a staff and a shield.
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* In the third game, the first phase of Pete's fight has him use drop pillars and summon fiery mooks, while the second phase has him equip a staff and a shield.
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* SequentialBoss: In the second and the third game, the first phase of Pete's fight has him use magic, while the second phase has him transform into a dragon or equip himself with a staff and a shield, respectively.
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* SequentialBoss: SequentialBoss:
* In the second game, Pete starts his fight by summoning skeletal mooks and launching plasma spheres. In the second phase, he becomes a dragon, setting fire to the ground.
* In the third game, the first phase of Pete's fight has him usemagic, drop pillars and summon mooks, while the second phase has him transform into a dragon or equip himself with a staff and a shield, respectively.shield.
* In the second game, Pete starts his fight by summoning skeletal mooks and launching plasma spheres. In the second phase, he becomes a dragon, setting fire to the ground.
* In the third game, the first phase of Pete's fight has him use
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* FusionDance: In the first game, the ghosts of the defeated bosses merge at the end of the last level, creating the FinalBoss.
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* SequentialBoss: In the second and the third game, the first phase of Pete's fight has him use magic, while the second phase has him transform into a dragon or equip himself with a staff and a shield, respectively.
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* KingKoopaCopy: WesternAnimation/{{Pete}} already has some similarities to Bowser, being an imposing antagonist known for kidnapping Minnie Mouse, but these games ''really'' play up the similarities between the two by making Pete an EvilSorcerer, and making him much, much bigger than Mickey.
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* OffModel: In the third game, Huey, Dewey, and Louie are the wrong colors (blue, green, and red, respectively, rather than red, blue, and green, respectively).
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** In the first, three EliteMook s appear as minibosses in the form of Bat, Boioioing, and Cro-Magma. Bat fights in a manner similar to [[VideoGame/GhostsNGoblins Firebrand]], although not as annoying. Boioioing appears to be a DanceBattler, using his grass skirt as a boomerang and his attatched bungie. Cro-Magma breathes fire and [[DropTheHammer uses his hammer]] to launch the player into the cieling spikes.
** In the second, the minibosses are all the Weasles. Juggler juggles torches, Driller uses his jackhammer to drop rocks and spikes, Spinner uses a pillar of ice and the tide.
** In the second, the minibosses are all the Weasles. Juggler juggles torches, Driller uses his jackhammer to drop rocks and spikes, Spinner uses a pillar of ice and the tide.
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** In the first, three EliteMook s appear as minibosses in the form of Bat, Boioioing, and Cro-Magma. Bat fights in a manner similar to [[VideoGame/GhostsNGoblins Firebrand]], although not as annoying. Boioioing appears to be a DanceBattler, using his grass skirt as a boomerang and his attatched attached bungie. Cro-Magma breathes fire and [[DropTheHammer uses his hammer]] to launch the player into the cieling ceiling spikes.
** In the second, the minibosses are all theWeasles.Weasels. Juggler juggles torches, Driller uses his jackhammer to drop rocks and spikes, Spinner uses a pillar of ice and the tide.
** In the second, the minibosses are all the
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** In the first, three EliteMook s appear as minibosses in the form of Bat, Boioioing, and Cro-Magma. Bat fights in a manner similar to [[VideoGame/GhostsNGoblins Firebrand]], although not as annoying. Boioioing appears to be a BattleDancer, using his grass skirt as a boomerang and his attatched bungie. Cro-Magma breathes fire and [[DropTheHammer uses his hammer]] to launch the player into the cieling spikes.
to:
** In the first, three EliteMook s appear as minibosses in the form of Bat, Boioioing, and Cro-Magma. Bat fights in a manner similar to [[VideoGame/GhostsNGoblins Firebrand]], although not as annoying. Boioioing appears to be a BattleDancer, DanceBattler, using his grass skirt as a boomerang and his attatched bungie. Cro-Magma breathes fire and [[DropTheHammer uses his hammer]] to launch the player into the cieling spikes.
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** In the first game, the Boss Rush is not guaranteed, and happens only if you take a wrong turn. Here you will need to fight Bat, Bouncer, and Hammerer.
** In the second game, this became mandatory, but you can fight the two bosses in any order. The two bosses being Jaguar (the Stage 1 mini-boss) and the Portrait of Emperor Pete (the Stage 3 mini-boss).
** In the second game, this became mandatory, but you can fight the two bosses in any order. The two bosses being Jaguar (the Stage 1 mini-boss) and the Portrait of Emperor Pete (the Stage 3 mini-boss).
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** In the first game, the Boss Rush is not guaranteed, and happens only if you take a wrong turn. Here you will need to fight Bat, Bouncer, Boioioing, and Hammerer.
Cro-Magma.
** In the second game, this became mandatory, but you can fight the two bosses in any order. The two bosses beingJaguar Juggler (the Stage 1 mini-boss) and the Portrait of Emperor Painting Pete (the Stage 3 mini-boss).
** In the second game, this became mandatory, but you can fight the two bosses in any order. The two bosses being
** Statues of Baron Pete can be found in King Pete's Castle in ''Magical Quest 3''.
** The first half of Stage 4 in the third game is set in the mountains before boarding the airship.
** Cro-Magma, the mini-boss of the first game's third stage, uses this as his main attack.
* RecurringBoss: Only in the first two games.
** In the first, three EliteMook s appear as minibosses in the form of Bat, Boioioing, and Cro-Magma. Bat fights in a manner similar to [[VideoGame/GhostsNGoblins Firebrand]], although not as annoying. Boioioing appears to be a BattleDancer, using his grass skirt as a boomerang and his attatched bungie. Cro-Magma breathes fire and [[DropTheHammer uses his hammer]] to launch the player into the cieling spikes.
** In the second, the minibosses are all the Weasles. Juggler juggles torches, Driller uses his jackhammer to drop rocks and spikes, Spinner uses a pillar of ice and the tide.
** In the first, three EliteMook s appear as minibosses in the form of Bat, Boioioing, and Cro-Magma. Bat fights in a manner similar to [[VideoGame/GhostsNGoblins Firebrand]], although not as annoying. Boioioing appears to be a BattleDancer, using his grass skirt as a boomerang and his attatched bungie. Cro-Magma breathes fire and [[DropTheHammer uses his hammer]] to launch the player into the cieling spikes.
** In the second, the minibosses are all the Weasles. Juggler juggles torches, Driller uses his jackhammer to drop rocks and spikes, Spinner uses a pillar of ice and the tide.
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* UndergroundLevel: Each of the three games has this kind of level [[HailfirePeaks mixed]] with ''another'' video game setting: ''The Magical Quest'' had Fire Grotto, which mixes this and LethalLavaLand; ''The Great Circus Mystery'' had The Caves, which mixes this and {{Prehistoria}}; and ''Disney's Magical Quest 3'' had Shell Ocean, which mixes this and UnderTheSea.
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* UndergroundLevel: Each of the three games has this kind of level [[HailfirePeaks mixed]] with ''another'' video game setting: ''The Magical Quest'' had Fire Grotto, which mixes this and LethalLavaLand; ''The Great Circus Mystery'' had The Caves, which mixes this and {{Prehistoria}}; and ''Disney's Magical Quest 3'' had has Shell Ocean, which mixes this and UnderTheSea.
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* WickedWeasel: They serve as recurring mid-bosses throughout the second game.
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* WickedWeasel: They serve as recurring mid-bosses throughout the second game.game, Juggler in Stage 1, Driller in Stage 4, and Spinner in Stage 5. Juggler reappears as part of the BossRush.
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* RedSkyTakeWarning: In the first game, the boss battle of Pete's Peak is set against a blood-red sky.
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** References to the shorts are scattered in the first game. The sentient flames in the Fire Grotto level recall "Mickey's Fire Brigade" and the fight with the giant eagle in the mountain level is quite reminiscent of "Alpine Climbers".
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** References to the shorts are scattered in the first game. The sentient flames in the Fire Grotto level recall "Mickey's Fire Brigade" and the fight with the giant eagle in the mountain level is quite reminiscent of "Alpine Climbers"."WesternAnimation/AlpineClimbers".
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A series of three video games, released by Creator/{{Capcom}} for the Super Nintendo, and later ported to the UsefulNotes/GameBoyAdvance. The ''Disney's Magical Quest'' games take WesternAnimation/MickeyMouse and (depending on the installment) WesternAnimation/MinnieMouse or WesternAnimation/DonaldDuck on a quest to give [[{{WesternAnimation/Pete}} Peg-Leg-Pete]] the boot, out of the Magical worlds.
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A series of three video games, released by Creator/{{Capcom}} for the [[UsefulNotes/SuperNintendoEntertainmentSystem Super Nintendo, Nintendo]], and later ported to the UsefulNotes/GameBoyAdvance. The ''Disney's Magical Quest'' games take WesternAnimation/MickeyMouse and (depending on the installment) WesternAnimation/MinnieMouse or WesternAnimation/DonaldDuck on a quest to give [[{{WesternAnimation/Pete}} Peg-Leg-Pete]] the boot, out of the Magical worlds.
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Turtle Power is no longer a trope
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* TurtlePower: The second game features a turtle as a miniboss.
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* UndergroundLevel: Each of the three games has this kind of level mixed with ''another'' video game setting: ''The Magical Quest'' had Fire Grotto, which mixes this and LethalLavaLand; ''The Great Circus Mystery'' had The Caves, which mixes this and {{Prehistoria}}; and ''Disney's Magical Quest 3'' had Shell Ocean, which mixes this and UnderTheSea.
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* UndergroundLevel: Each of the three games has this kind of level mixed [[HailfirePeaks mixed]] with ''another'' video game setting: ''The Magical Quest'' had Fire Grotto, which mixes this and LethalLavaLand; ''The Great Circus Mystery'' had The Caves, which mixes this and {{Prehistoria}}; and ''Disney's Magical Quest 3'' had Shell Ocean, which mixes this and UnderTheSea.
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* SkyPirates: A literal example, with the fourth stage of the third game taking place inside an airship, aboard which Mickey and/or Donald battle enemies dressed in pirate garb.
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* SkyPirates: SkyPirate: A literal example, with the fourth stage of the third game [[LevelsTakeFlight taking place inside an airship, airship]], aboard which Mickey and/or Donald battle enemies dressed in pirate garb.
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This is best saved for a WMG page.
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* AllJustADream: [[spoiler:The ending of the first ''Magical Quest'' reveals that Mickey/Minnie only dreamed about the game's events. It is heavily implied that [[AdventuresInComaland he/she was knocked out by the ball]] Goofy threw in the opening and Donald exclaimed that he found the ball once Mickey/Minnie woke up.]]
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* AllJustADream: [[spoiler:The ending of the first ''Magical Quest'' reveals that Mickey/Minnie only dreamed about the game's events. It is heavily implied that [[AdventuresInComaland he/she was knocked out by the ball]] Goofy threw in the opening and Donald exclaimed that he found the ball once Mickey/Minnie woke up.]]
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* AllJustADream: [[spoiler:The ending of the first ''Magical Quest'' reveals that Mickey/Minnie only dreamed about the game's events.]]
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* AllJustADream: [[spoiler:The ending of the first ''Magical Quest'' reveals that Mickey/Minnie only dreamed about the game's events. It is heavily implied that [[AdventuresInComaland he/she was knocked out by the ball]] Goofy threw in the opening and Donald exclaimed that he found the ball once Mickey/Minnie woke up.]]
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[[caption-width-right:350:Mickey embarks on the quest of a lifetime.]]
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Nice Hat is no longer a trope
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* NiceHat: You end up with several impressive forms of headgear by the end of each game.
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* SaveThePrincess: Or rather, Save Your Dog. The plot of the first ''Magical Quest'' game revolves around Mickey trying to rescue his dog Pluto from the evil Emperor Pete.