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--> '''Daud''': Forgiveness is a rare thing in this world. You're a better than I was.

to:

--> '''Daud''': Forgiveness is a rare thing in this world. You're a better than I was.



* LaserHallway: A variation is found in the fourth mission, where an entire apartment is boobytrapped, floor to ceiling, with grenades and tripwires. Setting off one of these will set off several more tripwires. Curiously, this same apartment was owned by a nest keeper in ''Dishonored 2''.

to:

* LaserHallway: A variation is found in the fourth mission, where an entire apartment is boobytrapped, booby-trapped, floor to ceiling, with grenades and tripwires. Setting off one of these will set off several more tripwires. Curiously, this same apartment was owned by a nest keeper in ''Dishonored 2''.



* LovecraftLite: The Outsider's predicament [[spoiler:is more or less Cthulhu-lite complete with cultists obsessing over lost relics and strange languages, being a God imprisoned under the waves in a Leng-like EldritchLocation, whose Mark is in fact his true name that cannot be spoken by mortals and is not comprehensible by humans. The difference is that the Outsider was a human made into a god and releasing him from the Void doesn't herald the Apocalypse but merely bring about the end of an age where a deity is looking over and observing humanity, leaving behind a world and cosmos that is godless until the Void arranges for one to take his place, like the previous one was replaced by the current Outsider]].

to:

* LovecraftLite: The Outsider's predicament [[spoiler:is more or less Cthulhu-lite complete with cultists obsessing over lost relics and strange languages, being a God imprisoned under the waves in a Leng-like EldritchLocation, whose Mark is in fact his true name that cannot be spoken by mortals and is not comprehensible by humans. The difference is that the Outsider was a human made into a god and releasing him from the Void doesn't herald the Apocalypse apocalypse but merely bring brings about the end of an age where a deity is looking over and observing humanity, leaving behind a world and cosmos that is godless until the Void arranges for one to take his place, like the previous one was replaced by the current Outsider]].



* NeverMyFault: Discussed a few times. Daud blames the Outsider for his crimes, because by giving him the Mark he gave him the ability and powers to inflict harm on Dunwall, and he did so knowing fully well how Daud would use those powers. Billie openly questions this several times, noting that Daud, and she, had the freedom to use those powers however they saw fit, but Daud notes the danger and recklessness in giving these powers to individuals, since it amounts to empowering dangerous people who could harm society as a whole, and that the Outsider does deserve blame for creating these situations. Considering what Delilah got up to in the previous game, he has a point, but the Outsider also makes a point about how everyone whose receives his mark can do whatever they want with them; he has no agenda other than "a good show".

to:

* NeverMyFault: Discussed a few times. Daud blames the Outsider for his crimes, because by giving him the Mark he gave him the ability and powers to inflict harm on Dunwall, and he did so knowing fully well how Daud would use those powers.Dunwall. Billie openly questions this several times, noting that Daud, and she, had the freedom to use those powers however they saw fit, but Daud notes the danger and recklessness in giving these powers to individuals, since it amounts to empowering dangerous people who could harm society as a whole, and that the Outsider does deserve blame for creating these situations. Daud argues that the Outsider knew what they'd do with those powers, but in fact, it's implied that he gives people his mark only when ''he doesn't know what they'll do with it''. He doesn't bother with those he finds predictable, that is to say almost everyone. Considering what Delilah got up to in the previous game, he has a point, but the Outsider also makes a point about how everyone whose receives his mark can do whatever they want with them; he has no agenda other than "a good show".



* NothingIsTheSameAnymore: The developers state that in both plot and gameplay this is the game that breaks the mould for the franchise changing everything that came before:

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* NothingIsTheSameAnymore: The developers state that in both plot and gameplay this is the game that breaks the mould mold for the franchise franchise, changing everything that came before:



** Billie Lurk doesn't need Mana to charge up her powers, and instead the energy to use the power is on a rechargeable timer, effectively allowing for unlimited ammo.

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** Billie Lurk doesn't need Mana to charge up her powers, and instead the energy to use the power is on a rechargeable timer, effectively allowing for unlimited ammo. This is a boon to those who otherwise carefully hoard their mana potions.



* ThePurge: When Billie heads for the Royal Conservatory, she receives an optional contract to kill every single Overseer and Oracular Sister in and around the building. Fulfilling the contract requires murdering 53 people, read: every single NPC in the entire level except for a random civilian, the black market merchant, and a stray witch imprisoned in the basement.

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* ThePurge: When Billie heads for the Royal Conservatory, she receives an optional contract to kill every single Overseer and Oracular Sister in and around the building. Fulfilling the contract requires murdering 53 people, read: every single NPC in the entire level except for a random civilian, the black market merchant, and a stray witch ex-witch imprisoned in the basement.



** One locker in the game contains an empty whiskey bottle and two cigars, a reference to the infamous "Shall we gather for whiskey and cigars tonight?"/"Aye, I believe so." dialogue from the first game.

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** One locker in the game contains an empty whiskey bottle and two cigars, a reference to the infamous "Shall we gather for whiskey and cigars tonight?"/"Aye, tonight?"/"Yes, I believe so." so" dialogue from the first game.



** On the roof o the bank, the guards have apparently set up a small, smoldering bonfire. [[VideoGame/DarkSouls The bonfire has a sword sticking out of it]].

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** On the roof o of the bank, the guards have apparently set up a small, smoldering bonfire. [[VideoGame/DarkSouls The bonfire has a sword sticking out of it]].



* TailorMadePrison: Early on, Billie finds Daud imprisoned by the Eyeless in a power dampening chamber that keeps him weak enough to avoid escaping. Once the power dampener is turned off however, all hell breaks loose.

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* TailorMadePrison: Early on, Billie finds Daud imprisoned by the Eyeless in a power dampening power-dampening chamber that keeps him weak enough to avoid escaping. Once the power dampener is turned off off, however, all hell breaks loose.

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* AndIMustScream: It's revealed that the Outsider has been lying on the altar in the Hold for 4,000 years.



* ConcealingCanvas: There is a safe behind a painting in [[spoiler:Ivan Jacobi's office]].



* InSpiteOfANail: [[spoiler:No matter what happens, Daud was destined for a Viking Funeral with Billie Lurk overseeing his pyre, the difference is that High Chaos!Daud from ''VideoGame/{{Dishonored}}'s DLC met this fate years before Prime!Daud did]].

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* InSpiteOfANail: [[spoiler:No matter what happens, Daud was destined for a Viking Funeral VikingFuneral with Billie Lurk overseeing his pyre, the difference is that High Chaos!Daud from ''VideoGame/{{Dishonored}}'s DLC met this fate years before Prime!Daud did]].



* SequenceBreaking: If Billie finds both keys in [[spoiler: the second mission - "Follow the Ink" without first investigating The Red Camellia, Billie will note to herself that she needs to "find that second key"]] as the quest has not yet updated

to:

* SequenceBreaking: If Billie finds both keys in [[spoiler: the second mission - "Follow the Ink" without first investigating The Red Camellia, Billie will note to herself that she needs to "find that second key"]] as the quest has not yet updatedupdated.

Changed: 85

Removed: 173

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Late Arrival Spoiler is the correct trope here


* {{Bookburning}}: The Abbey of the Everyman are burning many heretical artifacts in the Royal Conservatory after Delilah's coup.

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* {{Bookburning}}: BookBurning: The Abbey of the Everyman are burning many heretical artifacts in the Royal Conservatory after Delilah's coup.



* FirstEpisodeSpoiler: The promos spoil that Meagan Foster is Billie Lurk from the first game, and that Daud was spared by Corvo at the end of ''VideoGame/{{Dishonored}}''.



* LateArrivalSpoiler: The entire premise gives away the twist that Meagan Foster is Billie Lurk, Daud's former lieutenant.

to:

* LateArrivalSpoiler: The entire premise gives away the twist that Meagan Foster is Billie Lurk, Daud's former lieutenant.lieutenant, and that Daud was spared by Corvo at the end of ''VideoGame/{{Dishonored}}''.

Removed: 1817

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moving examples to characters sheet


* {{Cult}}: The Eyeless are a secret society that worships the Outsider. They serve as the the secondary antagonists of the story after the title character himself. [[spoiler:They turn out to be the present day incarnation of the Void-worshipping cult that turned the Outsider into a god centuries ago.]]



* {{Cyborg}}: Billie Lurk looks like one but her appendages are Void-based and occult, and not mechanical. Her arm is made of fragments from the Void and the red eye is in fact an artifact called "Sliver of the Eye/Eye of the Dead God" that belonged to the deity before the Outsider and it gives Billie the special ability of foresight.



* TheHeavy: While the main target for Billie and Daud is The Outsider blaming him for all the chaos and destruction committed by his black magic, the latter seems quite indifferent on whether or not they do succeed in killing him. The Eyeless on the other hand is a {{Cult}} that worships The Outsider and doesn't want him to disappear from the void, so they serve as the main opposition for Billie and Daud.



* ParadoxPerson: Billie's powers do not come from a Mark from the Outsider. According to Harvey Smith, her powers come from her being "in one state and in another at the same time", which is a direct result of [[spoiler: Emily tampering with Stilton's past.]]
* PromotedToPlayable: Billie Lurk, Daud's sidekick in the first game's DLC, has now become a playable protagonist. Unlike ''Dishonored 2'', she is the sole protagonist and PlayerCharacter of this adventure.



* ReallySevenHundredYearsOld: In the "mercy" ending, [[spoiler: the Outsider is BroughtDownToNormal and becomes fully human again, leaving him as a ordinary man with 4000 years of all the knowledge of the universe in his head. Billie is curious what kind of life such a person will find in the world.]]
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Gameplay takes a turn away from standard ''Dishonored'' fare in a number of notable areas. The Chaos System from the previous titles is completely absent, meaning Billie is not punished for killing people as much as Corvo or Emily were. Billies powers are three completely new ones- the first is Displace, which allows her to mark a place for teleportation and then move there as long as she has direct line of sight with her destination. The second is Foresight, which allows Billie to stop time and scout out the area ahead. The final power she gets is Semblance, which allows Billie to take the shape of any person who is still alive and speak with their voice. The game also includes a contract system for [[SideQuest Side Quests]], adding optional objectives in exchange for tangible rewards upon completion.

to:

Gameplay takes a turn away from standard ''Dishonored'' fare in a number of notable areas. The Chaos System from the previous titles is completely absent, meaning Billie is not punished for killing people as much as Corvo or Emily were. Billies Billie's powers are three completely new ones- the first is Displace, which allows her to mark a place for teleportation and then move there as long as she has direct line of sight with her destination. The second is Foresight, which allows Billie to stop time and scout out the area ahead. The final power she gets is Semblance, which allows Billie to take the shape of any person who is still alive and speak with their voice. The game also includes a contract system for [[SideQuest Side Quests]], adding optional objectives in exchange for tangible rewards upon completion.
Is there an issue? Send a MessageReason:
None


Gameplay takes a turn away from standard ''Dishonored'' fare in a number of notable areas. The Chaos System from the previous titles is completely absent, meaning Billie is not punished for killing people as much as Corvo or Emily were. Billies powers are three completely new ones- the first is Displace, which allows her to mark a place for teleportation and then move there as long as she has direct line of sight with her destination. The second is Foresight, which allows Billy to stop time and scout out the area ahead. The final power she gets is Semblance, which allows Billy to take the shape of any person who is still alive and speak with their voice. The game also includes a contract system for [[SideQuest Side Quests]], adding optional objectives in exchange for tangible rewards upon completion.

to:

Gameplay takes a turn away from standard ''Dishonored'' fare in a number of notable areas. The Chaos System from the previous titles is completely absent, meaning Billie is not punished for killing people as much as Corvo or Emily were. Billies powers are three completely new ones- the first is Displace, which allows her to mark a place for teleportation and then move there as long as she has direct line of sight with her destination. The second is Foresight, which allows Billy Billie to stop time and scout out the area ahead. The final power she gets is Semblance, which allows Billy Billie to take the shape of any person who is still alive and speak with their voice. The game also includes a contract system for [[SideQuest Side Quests]], adding optional objectives in exchange for tangible rewards upon completion.



* AerithAndBob: English and Romance-Latinate sounding names mix but ''Death of the Outsider'' also has Chinese names like Shan Yun and some other Japanese sounding names alongside Sister Lena Rosewyne, Dolores Michael, and Eleutherio Cienfuegos.

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* AerithAndBob: English and Romance-Latinate sounding names mix but ''Death of the Outsider'' also has Chinese names like Shan Yun and some other Japanese sounding names alongside Sister Lena Rosewyne, Rosewyn, Dolores Michael, Michaels, and Eleutherio Eleuterio Cienfuegos.



* ChangingOfTheGuard: The DLC confirms Emily is the canonical hero of ''Dishonored 2'', and also has a pretty permanent PassingTheTorch from Daud to Billie given that [[spoiler: Daud dies due to his body being worn down from his hard life]]. This strongly cements Emily and Billie as the "next generation" of ''Dishonored'' heroes, in keeping with the NothingIsTheSameAnymore intention of the DLC.

to:

* ChangingOfTheGuard: The DLC game confirms Emily is the canonical hero of ''Dishonored 2'', and also has a pretty permanent PassingTheTorch from Daud to Billie given that [[spoiler: Daud dies due to his body being worn down from his hard life]]. This strongly cements Emily and Billie as the "next generation" of ''Dishonored'' heroes, in keeping with the NothingIsTheSameAnymore intention of the DLC.game.



* CuttingOffTheBranches: Since this is a sequel to ''Dishonored 2'' rather than AnotherSideAnotherStory (unlike Daud DLC), certain parts of the main game are confirmed to be canon:
** The game affirms that Low-Chaos is canon, and that it was Emily you played in the main game.

to:

* CuttingOffTheBranches: Since this is a sequel to ''Dishonored 2'' rather than AnotherSideAnotherStory (unlike the Daud DLC), certain parts of the main previous game are confirmed to be canon:
** The game affirms that Low-Chaos is canon, and that it was Emily you played in the main previous game.



** Delilah's [[spoiler:appearance amongst the spirits bound to the Outsider at the end of the DLC]] implies that Emily killed her instead of just trapping her in the void again.

to:

** Delilah's [[spoiler:appearance amongst the spirits bound to the Outsider at the end of the DLC]] game]] implies that Emily killed her instead of just trapping her in the void again.



* EldritchLocation: Shindaeraey Mines is located high in the mountains of Karnaca and [[spoiler:its caves contain the Eye of the Dead God, the previous God of the Void, which is larger than Billie's upper body. Going up further to the area of the Ritual Hold reveals the Envisioned, strange void-like beings who are the remnants of the original cult that sacrificed the Boy who became the Outsider, and much like Aramis Stilton's bunker, there is weird time dilation that causes environmental objects and people to warp in and out, such as a statue shimmering in-an-out from pristine to decrepit]].

to:

* EldritchLocation: Shindaeraey Shindaerey Mines is located high in the mountains of Karnaca and [[spoiler:its caves contain the Eye of the Dead God, the previous God of the Void, which is larger than Billie's upper body. Going up further to the area of the Ritual Hold reveals the Envisioned, strange void-like beings who are the remnants of the original cult that sacrificed the Boy who became the Outsider, and much like Aramis Stilton's bunker, there is weird time dilation that causes environmental objects and people to warp in and out, such as a statue shimmering in-an-out from pristine to decrepit]].



* {{Forgiveness}}: The CentralTheme of this game. Billie reflects on the Mercy Daud gave her after betraying him, Daud on Corvo's, and in the end [[spoiler:Billie has to decide if the Outsider deserves forgiveness when he is culpable for so much harm by his benign negligence and amorality]].

to:

* {{Forgiveness}}: The CentralTheme of this game. Billie reflects on the Mercy mercy Daud gave her after betraying him, Daud on Corvo's, and in the end [[spoiler:Billie has to decide if the Outsider deserves forgiveness when he is culpable for so much harm by his benign negligence and amorality]].



* LowerDeckEpisode: Must like the Daud-DLC for ''VideoGame/{{Dishonored}}'', this expansion will look at the seedier underbelly of Karnaca, and its protagonists are poor criminals rather than disgraced aristocrats.

to:

* LowerDeckEpisode: Must like the Daud-DLC for ''VideoGame/{{Dishonored}}'', this expansion game will look at the seedier underbelly of Karnaca, and its protagonists are poor criminals rather than disgraced aristocrats.



* MooksButNoBosses: Unlike the main ''Dishonored 2'' game, there are no "boss-like" unique enemies with special powers, with all assassination targets being regular civilians. Billie even notes at the end of the game that the Outsider's true form isn't even a powerful EldritchAbomination she'll need to fight, but rather [[spoiler: a rather pitiful petrified corpse frozen in a scream for all eternity, completely at her mercy]].

to:

* MooksButNoBosses: Unlike the main ''Dishonored 2'' previous game, there are no "boss-like" unique enemies with special powers, with all assassination targets being regular civilians. Billie even notes at the end of the game that the Outsider's true form isn't even a powerful EldritchAbomination she'll need to fight, but rather [[spoiler: a rather pitiful petrified corpse frozen in a scream for all eternity, completely at her mercy]].



* NeverMyFault: Discussed a few times. Daud blames the Outsider for his crimes, because by giving him the Mark he gave him the ability and powers to inflict harm on Dunwall, and he did so knowing fully well how Daud would use those powers. Billie openly questions this several times, noting that Daud, and she, had the freedom to use those powers however they saw fit, but Daud notes the danger and recklessness in giving these powers to individuals, since it amounts to empowering dangerous people who could harm society as a whole, and that the Outsider does deserve blame for creating these situations. Considering what Delilah got up to in the main game, he has a point, but the Outsider also makes a point about how everyone whose receives his mark can do whatever they want with them; he has no agenda other than "a good show".

to:

* NeverMyFault: Discussed a few times. Daud blames the Outsider for his crimes, because by giving him the Mark he gave him the ability and powers to inflict harm on Dunwall, and he did so knowing fully well how Daud would use those powers. Billie openly questions this several times, noting that Daud, and she, had the freedom to use those powers however they saw fit, but Daud notes the danger and recklessness in giving these powers to individuals, since it amounts to empowering dangerous people who could harm society as a whole, and that the Outsider does deserve blame for creating these situations. Considering what Delilah got up to in the main previous game, he has a point, but the Outsider also makes a point about how everyone whose receives his mark can do whatever they want with them; he has no agenda other than "a good show".
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Added DiffLines:

--> '''Daud''': Forgiveness is a rare thing in this world. You're a better than I was.
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Added DiffLines:

* WhamLine: The Outsider's monologue when she gets hold of the Twin-Bladed Knife, when he tells her [[spoiler:that Daud is dead while she was on the mission you were on]].
Is there an issue? Send a MessageReason:
None


Gameplay takes a turn away from standard ''Dishonored'' fare in a number of notable areas. The Chaos System from the previous titles is completely absent, meaning Billie is not punished for killing people as much as Corvo or Emily were. Billies powers are three completely new ones- the first is Displace, which allows her to mark a place for teleportation and then move there as long as she has direct line of sight with her destination. The second is Foresight, which allows Billy to stop time and scout out the area ahead. The final power she gets is Semblance, which allows Billy to take the shape of any person who is still alive and speak with their voice. The game also includes a contract system for SideQuests, adding optional objectives in exchange for tangible rewards upon completion.

to:

Gameplay takes a turn away from standard ''Dishonored'' fare in a number of notable areas. The Chaos System from the previous titles is completely absent, meaning Billie is not punished for killing people as much as Corvo or Emily were. Billies powers are three completely new ones- the first is Displace, which allows her to mark a place for teleportation and then move there as long as she has direct line of sight with her destination. The second is Foresight, which allows Billy to stop time and scout out the area ahead. The final power she gets is Semblance, which allows Billy to take the shape of any person who is still alive and speak with their voice. The game also includes a contract system for SideQuests, [[SideQuest Side Quests]], adding optional objectives in exchange for tangible rewards upon completion.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Gameplay takes a turn away from standard ''Dishonored'' fare in a number of notable areas. The Chaos System from the previous titles is completely absent, meaning Billie is not punished for killing people as much as Corvo or Emily were. Billies powers are three completely new ones- the first is Displace, which allows her to mark a place for teleportation and then move there as long as she has direct line of sight with her destination. The second is Foresight, which allows Billy to stop time and scout out the area ahead. The final power she gets is Semblance, which allows Billy to take the shape of any person who is still alive and speak with their voice. The game also includes a contract system for SideQuests, adding optional objectives in exchange for tangible rewards upon completion.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WhatTheHellPlayer: Considering that Billie can hear the thoughts of rats, they're never hostile, and in fact can provide useful hints, there is ''no reason'' to ever attack them. You'll hear them screaming in fear if you do anyway, and if you make it a habit eventually the only thing you can hear from them is how they think you're disgusting.
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Added DiffLines:

* SequenceBreaking: If Billie finds both keys in [[spoiler: the second mission - "Follow the Ink" without first investigating The Red Camellia, Billie will note to herself that she needs to "find that second key"]] as the quest has not yet updated
Is there an issue? Send a MessageReason:
None


* ParadoxPerson: Billie's powers do not come from a Mark from the Outsider. According to Harvey Smith, her powers come from her being "in one state and in another at the same time", which may have something to do with Emily/Corvo tampering with Stilton's past, which also affected Billie's arm and eye.

to:

* ParadoxPerson: Billie's powers do not come from a Mark from the Outsider. According to Harvey Smith, her powers come from her being "in one state and in another at the same time", which may have something to do with Emily/Corvo is a direct result of [[spoiler: Emily tampering with Stilton's past, which also affected Billie's arm and eye.past.]]
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* TheReveal:[[spoiler:The Outsider that we see in the main game is merely an apparition of the real one's dreamlike state. The real Outsider is still the boy trapped in the altar where he was sacrificed frozen in suspended animation at the top of the mountains in Karnaca. The Eyeless is a successor of the Cult that imprisoned the Outsider and have known this truth all along. At the end, Billie Lurk reaches the place and has the choice to either kill him or release him]].

to:

* TheReveal:[[spoiler:The TheReveal: [[spoiler:The Outsider that we see in the main game is merely an apparition of the real one's dreamlike state. The real Outsider is still the boy trapped in the altar where he was sacrificed frozen in suspended animation at the top of the mountains in Karnaca. The Eyeless is a successor of the Cult that imprisoned the Outsider and have known this truth all along. At the end, Billie Lurk reaches the place and has the choice to either kill him or release him]].
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Added DiffLines:

** On the roof o the bank, the guards have apparently set up a small, smoldering bonfire. [[VideoGame/DarkSouls The bonfire has a sword sticking out of it]].
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the identities were backwards


* FirstEpisodeSpoiler: The promos spoil that Billie Lurk is Meagan Foster from the first game, and that Daud was spared by Corvo at the end of ''VideoGame/{{Dishonored}}''.

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* FirstEpisodeSpoiler: The promos spoil that Billie Lurk is Meagan Foster is Billie Lurk from the first game, and that Daud was spared by Corvo at the end of ''VideoGame/{{Dishonored}}''.
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** The code to the first safe you encounter is, as in every previous Dishonored game and many action RPG games before it, 451.

to:

** The code to the first safe you encounter is, as in every previous Dishonored game and many action RPG ImmersiveSim games before it, 451.

Added: 369

Changed: 8

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* PromotedToPlayable: Billie Lurk, Daud's sidekick in the first game's DLC, has now become a playable protagonist. Unlike ''Dishonored 2'', she will be the sole protagonist and PlayerCharacter of this adventure.

to:

* PromotedToPlayable: Billie Lurk, Daud's sidekick in the first game's DLC, has now become a playable protagonist. Unlike ''Dishonored 2'', she will be is the sole protagonist and PlayerCharacter of this adventure. adventure.
* ThePurge: When Billie heads for the Royal Conservatory, she receives an optional contract to kill every single Overseer and Oracular Sister in and around the building. Fulfilling the contract requires murdering 53 people, read: every single NPC in the entire level except for a random civilian, the black market merchant, and a stray witch imprisoned in the basement.
Is there an issue? Send a MessageReason:
None


* TheHeavy: While Billie and Daud main target is The Outsider blaming him for all the chaos and destruction committed by his black magic, the latter seems quite indifferent on whether or not they do succeed in killing him. The Eyeless on the other hand is a {{Cult}} that worships The Outsider and doesn't want him to disappear from the void, so they serve as the main opposition for Billie and Daud.

to:

* TheHeavy: While the main target for Billie and Daud main target is The Outsider blaming him for all the chaos and destruction committed by his black magic, the latter seems quite indifferent on whether or not they do succeed in killing him. The Eyeless on the other hand is a {{Cult}} that worships The Outsider and doesn't want him to disappear from the void, so they serve as the main opposition for Billie and Daud.
Is there an issue? Send a MessageReason:
None


** On a grander scale the Eyeless serves as this for the ''Dishonored'' franchise as [[spoiler: they were the ones who sacrificed The Outsider to the Void giving him the magic and power, making them the reason why The Outsider does what he does, and thus the true culprits behind all the chaos and destruction.]]
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** On a grander scaler the Eyeless serves as this for the ''Dishonored'' franchise as a whole as [[spoiler: they were the ones who sacrificed The Outsider to the Void giving him the magic and power to carry out his deeds, making them the true culprits behind The Outsider's actions.]]

to:

** On a grander scaler scale the Eyeless serves as this for the ''Dishonored'' franchise as a whole as [[spoiler: they were the ones who sacrificed The Outsider to the Void giving him the magic and power to carry out his deeds, power, making them the reason why The Outsider does what he does, and thus the true culprits behind The Outsider's actions.all the chaos and destruction.]]
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None

Added DiffLines:

* TheHeavy: While Billie and Daud main target is The Outsider blaming him for all the chaos and destruction committed by his black magic, the latter seems quite indifferent on whether or not they do succeed in killing him. The Eyeless on the other hand is a {{Cult}} that worships The Outsider and doesn't want him to disappear from the void, so they serve as the main opposition for Billie and Daud.
** On a grander scaler the Eyeless serves as this for the ''Dishonored'' franchise as a whole as [[spoiler: they were the ones who sacrificed The Outsider to the Void giving him the magic and power to carry out his deeds, making them the true culprits behind The Outsider's actions.]]
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Same reason as my previous edit. The Abbey of the Everyman are the zealots who hate the Outsider. The Eyeless Cult are the ones who imprisoned the Outsider and are in favour of Void magic


* TheReveal:[[spoiler:The Outsider that we see in the main game is merely an apparition of the real one's dreamlike state. The real Outsider is still the boy trapped in the altar where he was sacrificed frozen in suspended animation at the top of the mountains in Karnaca. The Abbey of the Everyman is a successor of the Cult that imprisoned the Outsider and have known this truth all along. At the end, Billie Lurk reaches the place and has the choice to either kill him or release him]].

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* TheReveal:[[spoiler:The Outsider that we see in the main game is merely an apparition of the real one's dreamlike state. The real Outsider is still the boy trapped in the altar where he was sacrificed frozen in suspended animation at the top of the mountains in Karnaca. The Abbey of the Everyman Eyeless is a successor of the Cult that imprisoned the Outsider and have known this truth all along. At the end, Billie Lurk reaches the place and has the choice to either kill him or release him]].
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Changed "Abbey of the Everyman" to "The Eyeless Cult" in the Humannoid Abomination section because the previous editor mistook one faction for another.


* HumanoidAbomination: The game reveals that humans who stay in the void for prolonged periods eventually become Envisioned. The Abbey of the Everyman considers it an honor for members to be chosen to meet this fate.

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* HumanoidAbomination: The game reveals that humans who stay in the void for prolonged periods eventually become Envisioned. The Abbey of the Everyman Eyeless Cult considers it an honor for members to be chosen to meet this fate.
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** Delilah's [[spoiler:appearance amongst the spirits bound to the Outsider at the end of the DLC]] implies that Emily killed her instead of just trapping her in the void again.
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* HumanoidAbomination: The game reveals that humans who stay in the void for prolonged periods eventually become Envisioned. The Abbey of the Everyman considers it an honor for members to be chosen to meet this fate.

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* NeverMyFault: Discussed a few times. Daud blames the Outsider for his crimes, because by giving him the Mark he gave him the ability and powers to inflict harm on Dunwall, and he did so knowing fully well how Daud would use those powers. Billie openly questions this several times, noting that Daud, and she, had the freedom to use those powers however they saw fit, but Daud notes the danger and recklessness in giving these powers to individuals, since it amounts to empowering dangerous people who could harm society as a whole, and that the Outsider does deserve blame for creating these situation. Considering what Delilah got up to in the main game, he does have a point.
* NewGamePlus: As with the previous entry, save files can be overwritten to play again with the same items, as well as the option to unlock both Corvo's and Emily's powers.
** Note: Unlike its predecessor's New Game+, ''Dishonored: Death of the Outsider'' only gives you three old powers: Blink, Domino, and Dark Vision.

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* NeverMyFault: Discussed a few times. Daud blames the Outsider for his crimes, because by giving him the Mark he gave him the ability and powers to inflict harm on Dunwall, and he did so knowing fully well how Daud would use those powers. Billie openly questions this several times, noting that Daud, and she, had the freedom to use those powers however they saw fit, but Daud notes the danger and recklessness in giving these powers to individuals, since it amounts to empowering dangerous people who could harm society as a whole, and that the Outsider does deserve blame for creating these situation. situations. Considering what Delilah got up to in the main game, he does have has a point.
point, but the Outsider also makes a point about how everyone whose receives his mark can do whatever they want with them; he has no agenda other than "a good show".
* NewGamePlus: As with the previous entry, save files can be overwritten to play again with the same items, as well as the option to unlock both Corvo's and Emily's powers.
**
powers. Note: Unlike its predecessor's New Game+, ''Dishonored: Death of the Outsider'' only gives you three old powers: Blink, Domino, and Dark Vision.



* RunningGag: The code to the first safe you encounter is, as in every previous Dishonored game and many action RPG games before it, 451.

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* RunningGag: RunningGag:
**
The code to the first safe you encounter is, as in every previous Dishonored game and many action RPG games before it, 451.



* SlidingScaleOfAnimalCommunication: Billie Lurk has the ability to listen to the rats and understand their speech. She cannot talk back to them or actually converse to them, but rather eavesdrop on their conversation and find hints and information about the world. The rat speech is rendered in a kind of Gollum-esque cadence.
* StarfishLanguage: The Mark of the Outsider is revealed to be a runic alphabet that [[spoiler:conveys his true name in the language of the dead. Only those who have died and are trapped in the Void can read the alphabet and decipher it. The linguist Malchiodi of the Order of the Eyeless states that its heavy in diphthongs (i.e. compound vowels like c''oi''n, l''ou''d, s''i''de, usually ae sounds) and not easily pronounced, and he leaves behind a alphabet breakdown that separates the Mark's rune into three components arranged diagonally]].

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* SlidingScaleOfAnimalCommunication: Billie Lurk has the ability to listen to the rats and understand their speech. She cannot talk back to them or actually converse to them, but rather eavesdrop on their conversation and find hints and information about the world. The rat speech is rendered in a kind of Gollum-esque cadence.
* StarfishLanguage: The Mark of the Outsider is revealed to be a runic alphabet that [[spoiler:conveys his true name in the language of the dead. Only those who have died and are trapped in the Void can read the alphabet and decipher it. The linguist Malchiodi of the Order of the Eyeless states that its heavy in diphthongs (i.e. compound vowels like c''oi''n, l''ou''d, s''i''de, usually ae sounds) and not easily pronounced, and he leaves behind a an alphabet breakdown that separates the Mark's rune into three components arranged diagonally]].



* ThanatosGambit: [[spoiler:The Outsider appeared to Billie and made her into a liminal being whose powers are untouched by him, precisely so she could find a way to release him from the Void. The only choice Billie has are to spare him and make him a human, and a mortal, or to kill him once and for all]].

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* ThanatosGambit: [[spoiler:The Outsider appeared to Billie and made her into a liminal being whose powers are untouched by him, precisely so she could find a way to release him from the Void. The only choice choices Billie has are to spare him and make him a human, and a mortal, or to kill him once and for all]].



* VillainsActHeroesReact: Well for a given definition of how heroic or villainous you play the Royal Family and Dunwall's criminal classes, but the goals of Corvo and Emily in their respective games is either recover lost honor or take back their throne, while the goal of Billie and Daud is an active goal, find the means and then use them to destroy the Outsider.

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* VillainsActHeroesReact: Well for This one zigzag a lot and starts with the given definition of how heroic or villainous you play the Royal Family and Dunwall's criminal classes, but the classes. The goals of Corvo and Emily in their respective games is either recover lost honor or take back their throne, while the goal of Billie and Daud is an active goal, find the means and then use them to destroy the Outsider.Outsider. Then again, this either for revenge or to stop the Outsider from empowering dangerous people.
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That is far too much speculation and gameplay and story integration for me. It sounds like complaining about the loss of the chaos system.


* BrokenAesop: The game dispenses with the chaos system on account of the fact that Billie is not marked by the Outsider and according to the Lore, it is the Outsider who runs and governs the chaos system. In other words, the aesop of the earlier games, that it is the player choices that govern and impact the world and society, and that actions have direct consequences, and that our PlayerCharacter are defined by their choices and their ability to change, as well as the Outsider allowing free will, is utterly contradicted. At the end of the game, Billie Lurk tells [[spoiler:Daud's ghost that the Outsider gave them the ability to choose, and they are responsible for their actions, but without the chaos system of direct level feedback of your actions]], that becomes an InformedAttribute.
* BroughtDownToNormal: [[spoiler: The game can end with the Outsider becoming human once again]].
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* SlidingScaleOfAnimalCommunication: Billie Lurk has the ability to listen to the rats and understand their speech. She cannot talk back to them or actually converse to them, but rather eavesdrop on their conversation and find hints and information about the world. The rat speech is rendered in a kind of Gollum-esque avarice.

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* SlidingScaleOfAnimalCommunication: Billie Lurk has the ability to listen to the rats and understand their speech. She cannot talk back to them or actually converse to them, but rather eavesdrop on their conversation and find hints and information about the world. The rat speech is rendered in a kind of Gollum-esque avarice.cadence.
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None


''Death of the Outsider'' is set for for release on September 15, 2017 on PC, UsefulNotes/Playstation4 and UsefulNotes/XBoxOne. The trailer can be seen here: [[https://www.youtube.com/watch?v=mQuHpdUbq6U (major Dishonored 2 spoilers)]]

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''Death of the Outsider'' is set for for release was released on September 15, 2017 on PC, UsefulNotes/Playstation4 and UsefulNotes/XBoxOne. The trailer can be seen here: [[https://www.youtube.com/watch?v=mQuHpdUbq6U (major Dishonored 2 spoilers)]]

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