Follow TV Tropes

Following

History VideoGame / Disgaea6DefianceOfDestiny

Go To

OR

Is there an issue? Send a MessageReason:
None


The game was released in Japan on January 28, 2021, while the international version came out on June 29, 2021. Notably, the game was made for the UsefulNotes/NintendoSwitch and UsefulNotes/PlayStation4, but the latter is currently a [[NoExportForYou Japan only release]].

to:

The game was released in Japan on January 28, 2021, while the international version came out on June 29, 2021. Notably, the game was made for the UsefulNotes/NintendoSwitch and UsefulNotes/PlayStation4, but the latter is currently a [[NoExportForYou Japan only release]].
release]]. ''Disgaea 6 Complete'' was announced on February 10, 2022. Similar to previous ''Disgaea Complete'' games, it features all previously released DLC and will be released sometime in Summer 2022. Including [=PS4=] and UsefulNotes/Playstation5, it will also be released on PC.
Is there an issue? Send a MessageReason:
None


** In previous ''Disgaea'' games, killing allies was frowned-upon. Now, you ''must'' kill allies (and enemies at the same time) to get some of the [[AchievementSystem D-Merits]]. This was perhaps changed due to the GameplayAutomation making accidentally attacking your allies inevitable at times.

to:

** In previous ''Disgaea'' games, killing allies was frowned-upon. Now, you ''must'' kill allies (and enemies at the same time) to get some of the [[AchievementSystem D-Merits]]. This was perhaps changed due to the GameplayAutomation making [[ArtificialStupidity accidentally attacking your allies allies]] inevitable at times.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** In previous ''Disgaea'' games, killing allies was frowned-upon. Now, you ''must'' kill allies (and enemies at the same time) to get some of the [[AchievementSystem D-Merits]]. This was perhaps changed due to the GameplayAutomation making accidentally attacking your allies inevitable at times.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* JobSystem: Story characters can switch classes at any time, gaining Evilities as they level up the classes. Generic characters must reincarnate to switch classes. [[AchievementSystem D-Merits]] are awarded for levelling up classes, and then mastering classes.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The player can buy increasingly faster speed multipliers to speed the game up to, from the Dark Assembly. After all the speed multipliers are bought, the final bill opens the option to turn off even the most rudimentary animations. Turns are resolved almost immediately, showing nothing but stacks of damage numbers on everyone who was attacked.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* VideoGameDelegationPenalty: The Item World Research will not be as fast or as lucrative as actually playing the Item World. Additionally, auto-sold items will only fetch 1/100 their normal value.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MoneyMauling: One of Misedor's Evilities will power up his attacks, at the cost of some HL each time he attacks.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MetalSlime: Lucky Boards, which award a lot of EXP, Mana, or HL. The catch is that they must be hit with an attack strong enough to cause a OneHitKill, or they will take no damage.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The top tier of the Mecha Girl class is plated in gold and navy blue.
Is there an issue? Send a MessageReason:
None


* DeathIsASlapOnTheWrist: And how. Any battle can immediately be retried, or the player can go back to the stage selection screen or base without penalty. Also unlike many previous ''Disgaea'' games, triggering a BadEnding does not force a NewGamePlus. If the battle is then won on the retry, the ending will still remain unlocked, speeding up the process of unlocking all the endings.

to:

* DeathIsASlapOnTheWrist: And how. Any battle can immediately be retried, or the player can go back to the stage selection screen or base without penalty. Also unlike many previous ''Disgaea'' games, triggering a BadEnding by losing a battle does not force a NewGamePlus. If the battle is then won on the retry, the ending will still remain unlocked, speeding up the process of unlocking all the endings.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DeathIsASlapOnTheWrist: And how. Any battle can immediately be retried, or the player can go back to the stage selection screen or base without penalty. Also unlike many previous ''Disgaea'' games, triggering a BadEnding does not force a NewGamePlus. If the battle is then won on the retry, the ending will still remain unlocked, speeding up the process of unlocking all the endings.
Is there an issue? Send a MessageReason:
None


** EXP and Mana are now no longer awarded immediately upon a kill. Now, any gained EXP and Mana are put into a pool where the full amount is distributed to every character who participated in a battle, even if they died during it. [[note]]There are also awards that will give a percentage bonus to individual characters, such as the one who did the most damage, or moved the most panels[[/note]]

to:

** EXP and Mana are now no longer awarded immediately upon a kill. Now, any gained EXP and Mana are put into a pool where awarded at the full amount is distributed end of battle to every character who participated in a battle, participated, even if they died during it.died. [[note]]There are also awards that will give a percentage bonus to individual characters, such as the one who did the most damage, or moved the most panels[[/note]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** EXP and Mana are now no longer awarded immediately upon a kill. Now, any gained EXP and Mana are put into a pool where the full amount is distributed to every character who participated in a battle, even if they died during it. [[note]]There are also awards that will give a percentage bonus to individual characters, such as the one who did the most damage, or moved the most panels[[/note]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BigBrotherInstinct: It's not just a major character theme for Zed, there are also ''Evilities'' that specifically grant bonuses between little sister and older sibling units. Some Evilities can assign these titles to units, too.
Is there an issue? Send a MessageReason:
None


* PutOnTheBus: Aside from a number of recurring generic classes, [[VideoGame/LaPucelleTactics Priere]], [[VideoGame/Disgaea2 Axel]], [[VideoGame/Disgaea4 Fenrich, Emizel, Artina]] and [[VideoGame/MakaiKingom Zetta]] are all absent in ''6'' despite previously having perfect attendance since their debuts.

to:

* PutOnTheBus: Aside from a number of recurring generic classes, [[VideoGame/LaPucelleTactics Priere]], [[VideoGame/Disgaea2 Axel]], [[VideoGame/Disgaea4 Fenrich, Emizel, Artina]] and [[VideoGame/MakaiKingom [[VideoGame/MakaiKingdom Zetta]] are all absent in ''6'' despite previously having perfect attendance since their debuts.

Added: 304

Changed: 194

Is there an issue? Send a MessageReason:
None


* PreviousPlayerCharacterCameo: Keeping with series' tradition, ''[[VideoGame/{{VideoGame/DisgaeaHourOfDarkness}} Disgaea 1's]]'' Laharl and Flonne are seen in the reveal trailer. They are also seen with Etna, the third member first game's PowerTrio, on box art of ''6''. All thee of them are in the base game. [[VideoGame/Disgaea2 Adell, Rozalin]], [[VideoGame/Disgaea3 Mao, Raspberyl]], [[VideoGame/Disgaea4 Valvatorez, Fuka, Desco]], [[VideoGame/Disgaea5 Killia, Usalia]] and Asagi return as DLC.

to:

* PreviousPlayerCharacterCameo: Keeping with series' tradition, ''[[VideoGame/{{VideoGame/DisgaeaHourOfDarkness}} Disgaea 1's]]'' Laharl original PowerTrio Laharl, Etna, and Flonne are seen in the reveal trailer. They are also seen with Etna, the third member first game's PowerTrio, on box art of ''6''. All thee of them are all appear as [[BonusBoss Bonus Bosses]] in the base game. [[VideoGame/Disgaea2 Adell, Rozalin]], [[VideoGame/Disgaea3 Mao, Raspberyl]], [[VideoGame/Disgaea4 Valvatorez, Fuka, Desco]], [[VideoGame/Disgaea5 Killia, Usalia]] and Asagi return as DLC.


Added DiffLines:

* PutOnTheBus: Aside from a number of recurring generic classes, [[VideoGame/LaPucelleTactics Priere]], [[VideoGame/Disgaea2 Axel]], [[VideoGame/Disgaea4 Fenrich, Emizel, Artina]] and [[VideoGame/MakaiKingom Zetta]] are all absent in ''6'' despite previously having perfect attendance since their debuts.
Is there an issue? Send a MessageReason:
None


* ATasteOfPower: While Zed's exact level isn't shown, he begins the level with incredibly high stats and access to three out of his four skills, destroying all incoming enemies with relative ease. This is because the game begins InMediasRes, with Zed telling the story about how he eventually became so strong.

to:

* ATasteOfPower: While Zed's exact level isn't shown, he begins the level game with incredibly high stats and access to three out of his four skills, destroying all incoming enemies with relative ease. This is because the game begins InMediasRes, with Zed telling the story about how he eventually became so strong.
Is there an issue? Send a MessageReason:
None


* ATasteOfPower: While Zed's exact level isn't shown, he begins the level with incredibly high stats and access to three out of his four skills, destroying all incoming enemies with relative ease. This is because the game begins InMediaRes, with Zed telling the story about how he eventually became so strong.

to:

* ATasteOfPower: While Zed's exact level isn't shown, he begins the level with incredibly high stats and access to three out of his four skills, destroying all incoming enemies with relative ease. This is because the game begins InMediaRes, InMediasRes, with Zed telling the story about how he eventually became so strong.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ATasteOfPower: While Zed's exact level isn't shown, he begins the level with incredibly high stats and access to three out of his four skills, destroying all incoming enemies with relative ease. This is because the game begins InMediaRes, with Zed telling the story about how he eventually became so strong.
Is there an issue? Send a MessageReason:
None


* MythologyGag: The God of Destruction has elements of [[VideoGame/MakaiKingdom Valvolga's]] design, especially the dragon design on his armor and the halo behind his head. [[spoiler:It becomes even more noticeable when Misual becomes a God of Destruction, possessing a similar facial structure, being MultiArmedAndDangerous (though having six arms instead of Valvolga's four), and even his attacks bring to mind the [[VideoGame/Disgaea2CursedMemories Disgaea 2]] version of Tera Star, in which Valvolga was summoned as part of the spell.]]

to:

* MythologyGag: The God of Destruction has elements of [[VideoGame/MakaiKingdom Valvolga's]] design, especially the dragon design on his armor and the halo behind his head. [[spoiler:It becomes even more noticeable when Misual becomes a God of Destruction, possessing a similar facial structure, being MultiArmedAndDangerous (though having six arms instead of Valvolga's four), and even his attacks bring to mind the [[VideoGame/Disgaea2CursedMemories ''[[VideoGame/Disgaea2CursedMemories Disgaea 2]] 2]]'' version of Tera Star, in which Valvolga was summoned as part of the spell.]]

Added: 540

Changed: 4

Is there an issue? Send a MessageReason:
None


* MythologyGag: The God of Destruction has elements of [[VideoGame/MakaiKingdom Valvolga's]] design, especially the dragon design on his armor and the halo behind his head. [[spoiler:It becomes even more noticeable when Misual becomes a God of Destruction, possessing a similar facial structure, being MultiArmedAndDangerous (though having six arms instead of Valvolga's four), and even his attacks bring to mind the [[VideoGame/Disgaea2CursedMemories Disgaea 2]] version of Tera Star, in which Valvolga was summoned as part of the spell.]]



* ShoutOut: [[ShoutOut/Disgaea See here]]

to:

* ShoutOut: [[ShoutOut/Disgaea [[ShoutOut/{{Disgaea}} See here]]

Changed: 35

Removed: 743

Is there an issue? Send a MessageReason:
None


* CameBackStrong: Zed has a power known Super Reincarnation, which allows him to revive upon death and grow stronger each time he does so. In gameplay this manifests as a 1% boost in damage dealt for every time Zed has Super Reincarnated, up to 200%.

to:

* CameBackStrong: Zed has a power known Super Reincarnation, which allows him to revive upon death and grow stronger each time he does so. In gameplay gameplay, this manifests as a 1% boost in damage dealt for every time Zed has Super Reincarnated, up to 200%.



* FantasticRacism: While Prinnies have always been treated as total garbage (which makes sense since they're the souls of sinners reborn in their prinny bodies), zombies are revealed to be treated almost as bad if not worse. Zed recounts multiple times throughout the story that he and Bieko were repeatedly bullied by the townsfolk just because they were zombies and no other reason. [[spoiler:When Zed goes back in the final chapter of Act 1, he is attacked by the very same people who bullied Bieko, and pulls no punches.]]

to:

* FantasticRacism: While Prinnies have always been treated as total garbage (which makes sense since they're the souls of sinners reborn in their prinny Prinny bodies), zombies are revealed to be treated almost as bad if not worse. Zed recounts multiple times throughout the story that he and Bieko were repeatedly bullied by the townsfolk just because they were zombies and no other reason. [[spoiler:When Zed goes back in the final chapter of Act 1, he is attacked by the very same people who bullied Bieko, and pulls no punches.]]



* {{Retcon}}: Majins were originally the ultimate non-unique class in Disgaea 1, nerfed in 2, significantly nerfed in 3, and then removed outright. [[spoiler: In 6, they are an ancient precursor race of omnicidal super-demons.]]
* ShoutOut:
** Majolene's magical girl outfit references the "Virgin Killer Sweater," a Japanese meme outfit, essentially a cross between an apron and a sweater, with the back being absurdly low cut.
** Misedor's "Gold Cannon" move involves his treasure appearing from [[Franchise/FateSeries golden portals behind him]].
** One of Piyori's alternate color schemes is very blatantly [[Anime/NeonGenesisEvangelion Rei.]]
** One of the lines from the generic zombie class is that he mentioned he is "[[https://www.youtube.com/user/ProZD/featured ProZD]]". The zombie voice actor, [[Creator/ProZD SungWon Cho]] ([=ProZD=] himself) is also the voice of Misedor.
** One of Piyori's lines when sent out is "[[Series/MightyMorphinPowerRangers Go Go Prisim Rangers!]]"

to:

* {{Retcon}}: Majins were originally the ultimate non-unique class in Disgaea 1, nerfed in 2, significantly nerfed in 3, and then removed outright. [[spoiler: In 6, they are an ancient precursor race of omnicidal homicidal super-demons.]]
* ShoutOut:
** Majolene's magical girl outfit references the "Virgin Killer Sweater," a Japanese meme outfit, essentially a cross between an apron and a sweater, with the back being absurdly low cut.
** Misedor's "Gold Cannon" move involves his treasure appearing from [[Franchise/FateSeries golden portals behind him]].
** One of Piyori's alternate color schemes is very blatantly [[Anime/NeonGenesisEvangelion Rei.]]
** One of the lines from the generic zombie class is that he mentioned he is "[[https://www.youtube.com/user/ProZD/featured ProZD]]". The zombie voice actor, [[Creator/ProZD SungWon Cho]] ([=ProZD=] himself) is also the voice of Misedor.
** One of Piyori's lines when sent out is "[[Series/MightyMorphinPowerRangers Go Go Prisim Rangers!]]"
ShoutOut: [[ShoutOut/Disgaea See here]]
Is there an issue? Send a MessageReason:
None


* DiscOneFinalBoss: The God of Destruction [[spoiler: is not the main villain of the game. Once you hit Act 2, you realize who has been pulling the strings to cause the God of Destruction's existence.]]

to:

* DiscOneFinalBoss: The God of Destruction [[spoiler: is not the main villain of the game. Once you hit reach Act 2, you realize who has find out who's really been pulling the strings to cause and causing the God of Destruction's existence.Destruction to exist.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Misedor's "Gold Cannon" move involves his treasure appearing from [[Franchise/FateSeries golden portals behind him]].

Added: 1339

Removed: 1336

Is there an issue? Send a MessageReason:
None


* {{Nerf}}: The Thief class has been hit hard with this thanks to their unique evility which doubled stealing's success rate being replaced with a vastly inferior evility that simply grants a 30% chance to generate a treasure chest when they kill an enemy. Stealing in general has been nerfed on top of that, such that even with a maxed out Cat Snatch skill and stats in the ''billions'' you won't reach the steal cap for anything but extremely low Ranked items. This makes it extremely difficult to obtain Rank 40 items, which are ''only'' available through stealing, since there's only a 25% chance for Steal to succeed. On the plus side, they eventually get the skill "Grand Theft", which lets them attempt to steal from every enemy on the map simultaneously.
** Towers, lifting and throwing were also nerfed; while you're now able to move around as a tower of units, there are no longer any Tower-based special skills, and there's no easy way of automating the process of building a huge tower with [[GameplayAutomation Demonic Intelligence]][[note]]It CAN be done, but it's hardly an intuitive process.[[/note]] and with the removal of Wrestlers and the Monster classes' mon-toss (both of whom could throw units without using up their action for the turn, depending on the situation) throw based strategies are severely scaled back.


Added DiffLines:

* {{Nerf}}:
** The Thief class has been hit hard with this thanks to their unique evility which doubled stealing's success rate being replaced with a vastly inferior evility that simply grants a 30% chance to generate a treasure chest when they kill an enemy. Stealing in general has been nerfed on top of that, such that even with a maxed out Cat Snatch skill and stats in the ''billions'' you won't reach the steal cap for anything but extremely low Ranked items. This makes it extremely difficult to obtain Rank 40 items, which are ''only'' available through stealing, since there's only a 25% chance for Steal to succeed. On the plus side, they eventually get the skill "Grand Theft", which lets them attempt to steal from every enemy on the map simultaneously.
** Towers, lifting and throwing were also nerfed; while you're now able to move around as a tower of units, there are no longer any Tower-based special skills, and there's no easy way of automating the process of building a huge tower with [[GameplayAutomation Demonic Intelligence]][[note]]It CAN be done, but it's hardly an intuitive process.[[/note]] and with the removal of Wrestlers and the Monster classes' mon-toss (both of whom could throw units without using up their action for the turn, depending on the situation) throw based strategies are severely scaled back.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ContrivedCoincidence: Averted, ''hard''. Every strange fortunate connection happens because the Super Reincarnation spell calculates what weirdos will strengthen the protagonist on their quest. [[note]]Zed needs funding so it reincarnates him into a prosperous world ruled by an UnclePennybags with a hero complex, Zed needs the PowerOfLove so it reincarnates him into a Disney-Deconstructed musical with a SpoiledRotten princess in need of character development, Zed needs HeroicSpirit so it reincarnates him into a TV show with a laid-off superheroine, Zed needs magical research so it reincarnates him in a university with a high-level senior mage and contains an unimportant artifact connected to an ''extremely'' important historical character.[[/note]] And the reason why Zed happened to know someone who could cast Super Reincarnation on him just after the God of Destruction ruined his life is because Super Reincarnation led Cerberus to Zed and Bieko in his own quest involving the Gods of Destruction [[spoiler:and unleashing them]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GentleGiant: The "Too Friendly" Dragon personality gives them a rather dopey voice that considers the allies his "buddies". They're still willing to utterly decimate enemy forces though.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* OncePerEpisode: Every chapter ends with a face-off against the God of Destruction. [[spoiler:This even extends to Act 2, where you keep fighting more Gods of Destruction until the game starts throwing multiple Gods of Destruction at you back-to-back.]]
Is there an issue? Send a MessageReason:
None


The story follows a zombie kid named Zed, who comes back to life [[CameBackStrong stronger every time he dies.]] Accompanied by his sister, Bieko, Zed embarks on a journey across the Netherworlds to face an imminent threat posed by an entity known only as the "God of Destruction".

to:

The story follows a zombie kid named Zed, who comes back to life [[CameBackStrong stronger every time he dies.]] Accompanied by his sister, Bieko, Cerberus, a talking zombie dog, Zed is launched between different worlds as he embarks on a journey across the Netherworlds his quest for power to face an imminent threat posed by an entity known only as the "God of Destruction".



* TrueLovesKiss: In the final chapter [[spoiler:when Zed's Majin blood starts to awaken]], the group "focuses their energy" into Melodia as a conduit, which is a dramatic way of telling her to give Zed a kiss. [[spoiler:Zed doesn't take it well, but it does actually work.]]

to:

* TrueLovesKiss: In the final chapter [[spoiler:when Zed's Majin blood starts to awaken]], the group "focuses their energy" into Melodia as a conduit, which is a dramatic way of telling her to give Zed a kiss. [[spoiler:Zed doesn't take it well, but it does actually work.]] successfully stop him from turning into a Majin. It even unlocks his second unique Evility!]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheWorfEffect: The games first level is [[CurbStompBattle a one sided fight in your favor against a level's worth of enemies at level 999 using only the protagonist.]] In comparison, other Disgaea games up to this point had their final boss not much higher than 100 at the most.

Top