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* TrueLovesKiss: In the final chapter [[spoiler:when Zed's Majin blood starts to awaken]], the group "focuses their energy" into Melodia as a conduit, which is a dramatic way of telling her to give Zed a kiss. [[spoiler:Zed doesn't take it well, but it does actually work.]]
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** Weapon Skills are no longer in the game. Now, skills are specific to the character or class. On a related note, equipment aptitudes are also gone.

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** Weapon Skills are no longer in the game. Now, skills are specific to the character or class. On a related note, equipment aptitudes are also gone.
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** Weapon Skills are no longer in the game. Now, skills are specific to the character or class.

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** Weapon Skills are no longer in the game. Now, skills are specific to the character or class. On a related note, equipment aptitudes are also gone.
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* InSpiteOfANail: Cerberus points out that, while Super Reincarnation ''can'' go back in time, you cannot change the flow of time or alter history, as fate will always assure things turn out the same way. [[spoiler:This is why Cerberus, aka "Misual", wants to destroy the world as he repeatedly failed to save his love, Releiza, so many times that he has become bitter and omnicidal. Of course, given the title and Zed's pure stubbornness, Zed ends up not only proving this wrong, but apparently creating an alternate timeline where he does what Misual failed to do simply because he is so stubborn. It changes from In Spite of a Nail to ForWantOfANail as Zed and co. actively defy fate.]]
** [[spoiler:This also seems to be the fate of Lemisera when the group travels back to Majolene's past and Majolene does everything to try and prevent Lemisera's death, only to fail and watch in horror as her pupil dies again. In the final chapter, Lemisera shows up alive and well, and mentions Majolene went back ''again'' but this time defied fate and managed to actually keep her alive, which allows her to travel to this particular timeline and save Majolene and co.]]
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* FantasticRacism: While Prinnies have always been treated as total garbage (which makes sense since they're the souls of sinners reborn in their prinny bodies), zombies are revealed to be treated almost as bad if not worse. Zed recounts multiple times throughout the story that he and Bieko were repeatedly bullied by the townsfolk just because they were zombies and no other reason. [[spoiler:When Zed goes back in the final chapter of Act 1, he is attacked by the very same people who bullied Bieko, and pulls no punches.]]
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* WhamLine: Zed drops this bomb in Chapter 9:
-->'''Zed:''' [[spoiler:Bieko wasn't killed by the God of Destruction... Bieko IS the God of Destruction...]]

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* ShoutOut: Majolene's magical girl outfit references the "Virgin Killer Sweater," a Japanese meme outfit, essentially a cross between an apron and a sweater, with the back being absurdly low cut.

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* ShoutOut: ShoutOut:
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Majolene's magical girl outfit references the "Virgin Killer Sweater," a Japanese meme outfit, essentially a cross between an apron and a sweater, with the back being absurdly low cut.


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** One of Piyori's lines when sent out is "[[Series/MightyMorphinPowerRangers Go Go Prisim Rangers!]]"
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** One of Adell's unlockable evilities is "Prism Black", calling back to his encounter with the Prism Rangers in [[VideoGame/Disgaea2CursedMemories]].

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** One of Adell's unlockable evilities is "Prism Black", calling back to his encounter with the Prism Rangers in [[VideoGame/Disgaea2CursedMemories]].''VideoGame/Disgaea2CursedMemories''.
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** One of Adell's unlockable evilities is "Prism Black", calling back to his encounter with the Prism Rangers in [[VideoGame/Disgaea2CursedMemories]].
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* DiscOneFinalBoss: The God of Destruction is not the main villain of the game. [[spoiler: Once you hit Act 2, you realize who has been pulling the strings to cause the God of Destruction's existence.]]

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* DiscOneFinalBoss: The God of Destruction [[spoiler: is not the main villain of the game. [[spoiler: Once you hit Act 2, you realize who has been pulling the strings to cause the God of Destruction's existence.]]
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* [[spoiler:Tragic Monster: Once you find out who the God of Destruction is, it puts all subsequent fights against it into a much darker and sadder light.]]
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** Towers, lifting and throwing were also nerfed; while you're now able to move around as a tower of units, there are no longer any Tower-based special skills, and there's no easy way of automating the process of building a huge tower with [[GameplayAutomation Demonic Intelligence]][[note]]It CAN be done, but it's hardly an intuitive process.[[/note]] and with the removal of Wrestlers and the Monster classes' mon-toss (both of whom could throw units without using up their movement for the turn, depending on the situation) throw based strategies are severely scaled back.

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** Towers, lifting and throwing were also nerfed; while you're now able to move around as a tower of units, there are no longer any Tower-based special skills, and there's no easy way of automating the process of building a huge tower with [[GameplayAutomation Demonic Intelligence]][[note]]It CAN be done, but it's hardly an intuitive process.[[/note]] and with the removal of Wrestlers and the Monster classes' mon-toss (both of whom could throw units without using up their movement action for the turn, depending on the situation) throw based strategies are severely scaled back.

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** Towers, lifting and throwing were also nerfed; while you're now able to move around as a tower of units, there are no longer any Tower-based special skills, and there's no easy way of automating the process of building a huge tower with [[GameplayAutomation Demonic Intelligence]][[note]]It CAN be done, but it's hardly an intuitive process.[[/note]].

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** Towers, lifting and throwing were also nerfed; while you're now able to move around as a tower of units, there are no longer any Tower-based special skills, and there's no easy way of automating the process of building a huge tower with [[GameplayAutomation Demonic Intelligence]][[note]]It CAN be done, but it's hardly an intuitive process.[[/note]].[[/note]] and with the removal of Wrestlers and the Monster classes' mon-toss (both of whom could throw units without using up their movement for the turn, depending on the situation) throw based strategies are severely scaled back.
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No spoiler tags on trope names. See Handling Spoilers.


* [[spoiler:DiscOneFinalBoss: The God of Destruction is not the main villain of the game. Once you hit Act 2, you realize who has been pulling the strings to cause the God of Destruction's existence.]]

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* [[spoiler:DiscOneFinalBoss: DiscOneFinalBoss: The God of Destruction is not the main villain of the game. [[spoiler: Once you hit Act 2, you realize who has been pulling the strings to cause the God of Destruction's existence.]]
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* BossOnlyLevel: Or rather "Boss Only Chapter". Save for the first map, the other seven maps in the Battlegrounds during the Postlude is a series of back-to-back fights against Laharl, Etna, and Flonne, each time they become progressively harder and attack you together.


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* ContractualBossImmunity: As is typical for the later titles of Disgaea after Evilities were introduced, all fights against bosses have them wearing the "Like a Boss" Evility, which nullifies Deathblows and weakens status effects. It cannot be obtained by the player, and takes up 0 slots, so it's simply slapped onto any boss.


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* [[spoiler:DiscOneFinalBoss: The God of Destruction is not the main villain of the game. Once you hit Act 2, you realize who has been pulling the strings to cause the God of Destruction's existence.]]


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* MirrorBoss: One of the final stages in the game [[spoiler:During Act 2 has Zed facing off against a version of himself from a timeline where his Majin blood was unleashed. Majin Zed fights identically to the Zed you control.]]


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* RecurringBoss: The fights against the God of Destruction [[spoiler:and the post-game fights against Laharl and co.]].


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* StationaryBoss: [[spoiler:Misual]] can turn to attack you, but does not actually ever move during the entire boss fight.
* TheBattleDidntCount: The God of Destruction is the boss of every chapter [[spoiler:during act 1]], and except for the final battle against it, it will always survive being defeated in the following cutscene despite its presented level and power during the actual fight.
* [[spoiler:Tragic Monster: Once you find out who the God of Destruction is, it puts all subsequent fights against it into a much darker and sadder light.]]
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* The Cameo: The main characters of ''VideoGame/TheLiarPrincessAndTheBlindPrince'' appear in the background of one of the victory CGs.

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* The Cameo: TheCameo: The main characters of ''VideoGame/TheLiarPrincessAndTheBlindPrince'' appear [[https://static.wixstatic.com/media/81adba_a60b5540100e4c5bb623101e5946655e~mv2.jpg/v1/fill/w_740,h_416,al_c,q_90/81adba_a60b5540100e4c5bb623101e5946655e~mv2.webp in the background of one of the victory CGs.CGs]].



* {{Nerf}}: The Thief class has been hit hard with this thanks to their unique evility which doubled stealing's success rate being replaced with a vastly inferior evility that simply grants a 30% chance to generate a treasure chest when they kill an enemy. Stealing in general has been nerfed on top of that, such that even with a maxed out Cat Snatch skill and stats in the ''billions'' you won't reach the steal cap for anything but extremely low Ranked items. This makes it extremely difficult to obtain Rank 40 items, which are ''only'' available through stealing, since there's only a 25% chance for Steal to succeed. On the plus side, they eventually get the skill "Grand Theft", which lets them attempt to steal from every enemy on the map simultaniously.

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* {{Nerf}}: The Thief class has been hit hard with this thanks to their unique evility which doubled stealing's success rate being replaced with a vastly inferior evility that simply grants a 30% chance to generate a treasure chest when they kill an enemy. Stealing in general has been nerfed on top of that, such that even with a maxed out Cat Snatch skill and stats in the ''billions'' you won't reach the steal cap for anything but extremely low Ranked items. This makes it extremely difficult to obtain Rank 40 items, which are ''only'' available through stealing, since there's only a 25% chance for Steal to succeed. On the plus side, they eventually get the skill "Grand Theft", which lets them attempt to steal from every enemy on the map simultaniously. simultaneously.
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** A number of generic classes that were PutOnABus in Disgaea 6 make cameo appearances in the [[spoiler:true]] end credits.
* The Cameo: The main characters of ''VideoGame/TheLiarPrincessAndTheBlindPrince'' appear in the background of one of the victory CGs.

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* GameplayAndStorySegregation: Zed doesn't have to start over from level 1 when he Super Reincarnates in the story.



* {{Nerf}}: The Thief class has been hit hard with this thanks to their unique evility which doubled stealing's success rate being replaced with a vastly inferior evility that simply grants a 30% chance to generate a treasure chest when they kill an enemy. Stealing in general has been nerfed on top of that, such that even with a maxed out Cat Snatch skill and stats in the ''billions'' you won't reach the steal cap for anything but extremely low Ranked items. This makes it extremely difficult to obtain Rank 40 items, which are ''only'' available through stealing, since there's only a 25% chance for Steal to succeed.

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* {{Nerf}}: The Thief class has been hit hard with this thanks to their unique evility which doubled stealing's success rate being replaced with a vastly inferior evility that simply grants a 30% chance to generate a treasure chest when they kill an enemy. Stealing in general has been nerfed on top of that, such that even with a maxed out Cat Snatch skill and stats in the ''billions'' you won't reach the steal cap for anything but extremely low Ranked items. This makes it extremely difficult to obtain Rank 40 items, which are ''only'' available through stealing, since there's only a 25% chance for Steal to succeed. On the plus side, they eventually get the skill "Grand Theft", which lets them attempt to steal from every enemy on the map simultaniously.
** Towers, lifting and throwing were also nerfed; while you're now able to move around as a tower of units, there are no longer any Tower-based special skills, and there's no easy way of automating the process of building a huge tower with [[GameplayAutomation Demonic Intelligence]][[note]]It CAN be done, but it's hardly an intuitive process.[[/note]].
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** One of the lines from the generic zombie class is that he mentioned he is "[[https://www.youtube.com/user/ProZD/featured ProZD]]". The zombie voice actor, [[Creator/ProZD SungWonCho]] ([=ProZD=] himself) is also the voice of Misedor.

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** One of the lines from the generic zombie class is that he mentioned he is "[[https://www.youtube.com/user/ProZD/featured ProZD]]". The zombie voice actor, [[Creator/ProZD SungWonCho]] SungWon Cho]] ([=ProZD=] himself) is also the voice of Misedor.
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** One of the lines from the generic zombie class is that he mentioned he is "[[https://www.youtube.com/user/ProZD/featured ProZD]]". The zombie voice actor, [[Creator/ProZD SungWonCho]] ([=ProZD=] himself) is also the voice of Misedor.
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* BonusBoss: True to series tradition the Super Overlord Baal returns. In any difficulty, you must defeat him twice to win the battle. Naturally, the rewards for beating him are mostly BraggingRightsRewards - on Normal and Carnage difficulty, they'll be quickly outclassed and on the new Rakshasa you'll have just beaten the strongest opponent in the game, so there's nothing left to use it on.

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* BonusBoss: True to series tradition the Super Overlord Baal returns. In any difficulty, you must defeat him twice to win the battle. Naturally, the rewards for beating him are mostly BraggingRightsRewards {{Bragging Rights Reward}}s - on Normal and Carnage difficulty, they'll be quickly outclassed and on the new Rakshasa you'll have just beaten the strongest opponent in the game, so there's nothing left to use it on.
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* BonusBoss: True to series tradition the Super Overlord Baal returns. In any difficulty, you must defeat him twice to win the battle. Naturally, the rewards for beating him are mostly BraggingRightsRewards - on Normal and Carnage difficulty, they'll be quickly outclassed and on the new Rakshasa you'll have just beaten the strongest opponent in the game, so there's nothing left to use it on.
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Stats are leveled with stat extracts, not exp and mana.


* LeakedExperience: The Juice Bar lets you distribute stored EXP or Mana from battle or quests to any character or use it to level stats or class masteries, for a fee.

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* LeakedExperience: The Juice Bar lets you distribute stored EXP or Mana from battle or quests to any character or use it to level stats or class or weapon masteries, or even character levels, for a fee.

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* LeakedExperience: The Juice Bar lets you distribute stored EXP or Mana from battle or quests to any character or use it to level stats or class masteries, for a fee.



** Similarly to the Gambit System of {{VideoGame/FinalFantasyXII}}, Auto-Battle lets the AI control your party members, and you can unlock more advanced AI behaviors later on. Now you can let the game replay the tedious grinding levels for you.

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** Similarly to the Gambit System of {{VideoGame/FinalFantasyXII}}, ''VideoGame/FinalFantasyXII'', Auto-Battle lets the AI control your party members, and you can unlock more customize it to use advanced AI behaviors later on. Now conditional behaviors. Combine this with Auto-Repeat and you can let the game replay the tedious grinding levels for you.AFK grind on stages.



** Creating an Evility Scroll is now done at the Skill Shop at a price of some Mana. You no longer have to chain Chara World runs to make several of one specific scroll.

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** Creating an Since Chara World is gone, some of its features were moved to more convenient areas. Miscellaneous stats that can only be leveled at Chara World like Movement or Counters are now either increased via Super Reincarnation or completing D-Merits. You now create Evility Scroll is now done at Scrolls from the Skill Shop at a price of for some Mana. You no longer have to chain Mana, which is much less time-consuming than chaining Chara World runs to make several of one specific scroll.runs.
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** One of Piyori's alternate color schemes is very blatantly [[NeonGenesisEvangelion Rei.]]

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** One of Piyori's alternate color schemes is very blatantly [[NeonGenesisEvangelion [[Anime/NeonGenesisEvangelion Rei.]]
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** In a skit, when Piyori assigns everyone else a Prism Ranger color, she gives Misedor the Prism Yellow title instead of the obvious Prism Gold, because Gold is reserved for SuperMode and such.
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* GameplayAndStoryIntegration: Whenever Zed dies and gets Super Reincarnated in the story, his resurrection counter in-game also goes up by 1.

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* ProductPromotionParade: PlayedForLaughs in the postlude; after being defeated, the Prinny Squad decides to use their remaining screentime to plug ''VideoGame/PrinnyCanIReallyBeTheHero'' and it's sequel, which is then immediately lampshaded by Zed and company.


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* ProductPromotionParade: PlayedForLaughs in the postlude; after being defeated, the Prinny Squad decides to use their remaining screentime to plug ''VideoGame/PrinnyCanIReallyBeTheHero'' and it's sequel, which is then immediately lampshaded by Zed and company.
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* {{Nerf}}: The Thief class has been hit hard with this thanks to their unique evility which doubled stealing's success rate being replaced with a vastly inferior evility that simply grants a 30% chance to generate a treasure chest. Stealing in general has been nerfed on top of that, such that even with a maxed out Cat Snatch skill and stats in the ''billions'' you won't reach the steal cap for anything but extremely low Ranked items. This makes it extremely difficult to obtain Rank 40 items, which are ''only'' available through stealing, since there's only a 25% chance for Steal to succeed.

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* {{Nerf}}: The Thief class has been hit hard with this thanks to their unique evility which doubled stealing's success rate being replaced with a vastly inferior evility that simply grants a 30% chance to generate a treasure chest.chest when they kill an enemy. Stealing in general has been nerfed on top of that, such that even with a maxed out Cat Snatch skill and stats in the ''billions'' you won't reach the steal cap for anything but extremely low Ranked items. This makes it extremely difficult to obtain Rank 40 items, which are ''only'' available through stealing, since there's only a 25% chance for Steal to succeed.
Is there an issue? Send a MessageReason:
None


* {{Nerf}}: The Thief class has been hit hard with this thanks to their unique evility which doubled stealing's success rate being replaced with a vastly inferior evility that simply grants a 30% chance to generate a treasure chest. Stealing in general has been nerfed on top of that, such that even with a maxed out Cat Snatch skill and stats in the ''billions'' you won't reach the steal cap for anything but extremely low level items from previous installments. This makes it extremely difficult to obtain Rank 40 items, which are ''only'' available through stealing, since there's only a 25% chance for Steal to succeed.

to:

* {{Nerf}}: The Thief class has been hit hard with this thanks to their unique evility which doubled stealing's success rate being replaced with a vastly inferior evility that simply grants a 30% chance to generate a treasure chest. Stealing in general has been nerfed on top of that, such that even with a maxed out Cat Snatch skill and stats in the ''billions'' you won't reach the steal cap for anything but extremely low level items from previous installments.Ranked items. This makes it extremely difficult to obtain Rank 40 items, which are ''only'' available through stealing, since there's only a 25% chance for Steal to succeed.

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