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* YinYangBomb: The Ultimate Demon Technique school of martial arts runs on this principle, utilizing the energy that's created when a demon achieves a pure heart despite being MadeOfEvil. Most of the school's moves can be used to a lesser degree without a pure heart, but the Final Skill requires it to function at all.
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** TheLancer: Seraphina, the frivolous, spoiled and selfish princess in contrast to Killia's stoic and humble warrior. While the rebel army is based in her personal pocket Netherworld, she generally defers to Killia as a leader.

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** TheLancer: Seraphina, the frivolous, spoiled and selfish princess in contrast to Killia's stoic and humble warrior.wanderer. While the rebel army is based in her personal pocket Netherworld, she generally defers to Killia as a leader.
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Quality upgrade.


[[quoteright:278:https://static.tvtropes.org/pmwiki/pub/images/disgaea5_8890.jpg]]

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This games features numerous new features not seen in previous Disgaea games. Resistance and affiliation statistics for units on the battlefield can be seen when units are highlighted. There is also a revenge system that activates when party members are defeated. Several new units are introduced in Disgaea 5: the Dark Knight, Maid, Pirate, Sage, Wrestler, Fairy, Nine-Tailed, Chimera, Imp, Grizzly, Rabbit Fighter, Two-Headed Dragon and Cavalier.

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This games features numerous new features not seen in previous Disgaea ''Disgaea'' games. Resistance and affiliation statistics for units on the battlefield can be seen when units are highlighted. There is also a revenge system that activates when party members are defeated. Several new units are introduced in Disgaea 5: the Dark Knight, Maid, Pirate, Sage, Wrestler, Fairy, Nine-Tailed, Chimera, Imp, Grizzly, Rabbit Fighter, Two-Headed Dragon and Cavalier.

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* KnightOfCerebus: Barring a morbid RunningGag involving Void's secretaries, the villains are played surprisingly seriously, with very few comedic moments involving them. [[spoiler:Until the post-game, where they start getting played for laughs.]]



* NoManOfWomanBorn:
** Usalia is hit by a poison that can't be cured by any Netherworld magic or tonic. [[spoiler:Angel magic]], on the other hand...
** Majorita states that there is no force in the Netherworld that can dispel [[BloodMagic Broken Faith Magia]]. [[spoiler:She figures that Christo is an angel when he cures Usalia and Red Magnus of it.]]

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* NoManOfWomanBorn:
**
NoManOfWomanBorn: Usalia is and Red Magnus are hit by a poison that can't be cured by any Netherworld magic or tonic. [[spoiler:Angel magic]], on the other hand...
** Majorita states that there is no force in the Netherworld that can dispel [[BloodMagic Broken Faith Magia]]. [[spoiler:She figures that Christo is an angel when he cures Usalia and Red Magnus of it.]]
hand...



* SeriousBusiness: When a plate of curry rice prepared by Killia gets stolen by a yellow Prinny, the other Prinnies suddenly become a lot more serious and competent. This in turn makes the other heroes think that since the rice managed to get Prinnies that fired up, it must be ''really'' good, so they make it their top mission to retrieve it; to Killia's dismay. And naturally, when the plate gets smashed, [[LostFoodGrievance they go on a rampage]].

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* SeriousBusiness: SeriousBusiness:
**
When a plate of curry rice prepared by Killia gets stolen by a yellow Prinny, the other Prinnies suddenly become a lot more serious and competent. This in turn makes the other heroes think that since the rice managed to get Prinnies that fired up, it must be ''really'' good, so they make it their top mission to retrieve it; to Killia's dismay. And naturally, when the plate gets smashed, [[LostFoodGrievance they go on a rampage]].rampage]].
** Almaz and Sapphire's DLC scenario have them get into a huge enough argument to bring out their weapons... over food. Killia and the Prinnies who were caught in the crossfire are speechless.
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* LostFoodGrievance: Twice over in chapter 4. The theft of a plate of curry rice fires up the Prinnies in the pocket Netherworld, which in turns makes the other heroes crave the food (since the Prinnies suddenly became a lot more serious over it, it must mean the meal is just that good). And when the plate in question gets smashed, the distraught heroes (sans Killia, who's exasperated by the whole thing) go on a RoaringRampageOfRevenge.


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* SeriousBusiness: When a plate of curry rice prepared by Killia gets stolen by a yellow Prinny, the other Prinnies suddenly become a lot more serious and competent. This in turn makes the other heroes think that since the rice managed to get Prinnies that fired up, it must be ''really'' good, so they make it their top mission to retrieve it; to Killia's dismay. And naturally, when the plate gets smashed, [[LostFoodGrievance they go on a rampage]].
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* GuideDangIt: All over the place with Evilities that increase ATK, which can be either a straight stat boost, which has a hard cap that any end-game character will already have met, or it can be a damage boost which is the key to maximizing your attacks.
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Blind Idiot Edit

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** A generic monster, the Fairy, has an ability that sucks enemies into the lantern they carry to do damage. It was mistranslated as "Lantern Section" rather than "Lantern Suction".
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Updated Steam release date


A UsefulNotes/NintendoSwitch port titled ''Disgaea 5 Complete'' released in March 3, 2017 for Japan, May 23, 2017 for North America, and May 26, 2017 in the PAL Regions. The same edition will be released for Windows on UsefulNotes/{{Steam}} on May 7, 2018.

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A UsefulNotes/NintendoSwitch port titled ''Disgaea 5 Complete'' released in March 3, 2017 for Japan, May 23, 2017 for North America, and May 26, 2017 in the PAL Regions. The same edition will be was released for Windows on UsefulNotes/{{Steam}} on May 7, October 22, 2018.
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* WhatTheHellPlayer: If you hit a character in the Pocket Netherworld too many times, all of their dialogue will be replaced with [[VisibleSilence "..."]] until you go do battle and then come back.

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* WhatTheHellPlayer: If you hit a character in the Pocket Netherworld too many times, all of their dialogue will be replaced with [[VisibleSilence "..."]] until you go do battle and then come back. Thankfully, this doesn't apply to "Facility" [=NPCs=] (ones that provide functions such as shops and going to the Item World), as you could easily create an UnwinnableByDesign situation otherwise.
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* UndyingLoyalty: The Toto Bunny Prinnies are some of the most loyal and competent Prinnies yet. The Toto Bunny Overlord considers them as part of the family and, in turn, they are willing to do everything support and serve the royal family. Their introductory episode has one somehow infiltrate the pocket Netherworld to steal curry in spite of the presence of Overlords and regularly surprises its foes with various abilities.

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* UndyingLoyalty: The Toto Bunny Prinnies are some of the most loyal and competent Prinnies yet. The Toto Bunny Overlord considers them as part of the family and, in turn, they are willing to do everything support and serve the royal family. Their introductory episode has one somehow infiltrate the pocket Netherworld to steal curry in spite of the presence of Overlords and regularly surprises its foes with various abilities. This carries over to the generic Rabbits you can recruit into your army; their extended class description states that they all come from Toto Bunny, and all of their personality types give them lines about swearing to protect their masters.
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* PuniPlush: The cover art depicts everyone more chibified than they are in the game itself.
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* RingOut: Chapter 8 takes place on Dark Testament, a massive airborne fleet. Its Netherworld Effect allows you to throw units off the map, eliminating them from battle. However, doing so deprives you of any rewards, much like throwing Prinnies to blow them and other enemies up.

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* RingOut: Chapter 8 takes place on Dark Testament, a massive airborne fleet. Its Netherworld Effect allows you to throw units off the map, [[OneHitKill eliminating them from battle. battle instantly]]. However, [[AwesomeButImpractical doing so deprives you of any rewards, rewards]], much like throwing Prinnies to blow them and other enemies up.
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Crosswick blob monster

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* BlobMonster: Slimes make a return in this game. They are highly resistant to physical damage but very weak to all forms of elemental damage.
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Crosswicking from kinda busy here and picked flowers are dead

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* KindaBusyHere: Christo says this frequently to his superior who calls him frequently before various fights in the game.


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* PickedFlowersAreDead: During a {{Flashback}} Killia recalls when he picked a flower for Lieze. Lieze yelled at him saying that the flower was dead now. Killia then stopped time around it using his almia ice sculpture overload and asked if she was happy with that. Lieze was speechless at that and stormed off.
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* GeoEffects: Taking this trope a bit further than the rest of the series, there are now Netherworld Effects, which are like the series' signature Geo Effects mechanic but applied across the entire map. Effects include randomly spawning mushrooms, reducing maximum accuracy, and altering elemental resistances. Once you unlock the ability to summon your Netherworld during battle, you can do so at the cost of one bonus gauge to overwrite the current Netherworld Effect if there's one already and replace it with one of your choosing (which you decide in the Nether Editor).


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* RingOut: Chapter 8 takes place on Dark Testament, a massive airborne fleet. Its Netherworld Effect allows you to throw units off the map, eliminating them from battle. However, doing so deprives you of any rewards, much like throwing Prinnies to blow them and other enemies up.
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* LoadBearingBoss: If you send a Research team to explore a Stray Netherworld and they discover its Overlord, you'll be given the option to fight the Overlord. Defeating them will cause the Netherworld they ruled over to collapse, disappearing from your Research list.
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* ExplainExplainOhCrap: The description for the Arcaea item attempts to explain one of the steps of [[NoodleImplements some sort of ritual]]:

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* ExplainExplainOhCrap: The description for the Arcaea Arcadia item attempts to explain one of the steps of [[NoodleImplements some sort of ritual]]:
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Actually you don't even need Geo Blast, tossing symbols works too with the same effect.


** Once you open the Carnage Dimension, Item World turns into this. You can rapidly farm levels and Subclass EXP by cranking up the Enemy Strength to maximum Stars and delving into any Carnage Item with a character who has learned the Geo Blast Skill. Since Geo Blast is a OneHitKill on Geo Symbols regardless of their stats, you can grind just by dispatching a character and having it use Geo Blast, then Mr. Gency out and repeat.

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** Once you open the Carnage Dimension, Item World turns into this. You can rapidly farm levels and Subclass EXP by cranking up the Enemy Strength to maximum Stars and delving into any Carnage Item with and tossing a character who has learned the Geo Blast Skill. Since Geo Blast is Symbol onto an enemy or neutral unit to inflict a OneHitKill on Geo Symbols regardless of their stats, you the Symbol. You can grind just by dispatching a character and having it use toss a Geo Blast, Symbol at a non-allied unit, then Mr. Gency out and repeat.
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** In the Switch port, interacting with the Bouquet item occasionally causes the game to crash.

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** In the Switch port, interacting with the Bouquet item occasionally causes the game to crash. Unless you ''really'' want it, your best course of action every time you get a Bouquet is to save your game and then delete the item immediately.
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* GameBreakingBug:
** In the Switch port, interacting with the Bouquet item occasionally causes the game to crash.
** In theory, you're supposed to encounter other players' Netherworlds in the Item World and in Research. However, in the Switch port, even if the Network toggle is set to on, ''it doesn't work''.


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* PlayerDataSharing: You can upload your Netherworld to the Netherworld Network, allowing a selection of 10 of your units to invade other players' Netherworlds during their Item World runs and your Netherworld to be discovered during other players' research. [[GameBreakingBug It doesn't seem to work on the Switch port, however.]]
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* SequelEscalation: ''Disgaea'' games have traditionally featured ''the'' Netherworld, but this game features Netherworld'''s'''. And there are ''billions'' of them.
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* SequelEscalation: ''Disgaea'' games have traditionally featured ''the'' Netherworld, but this game features Netherworld'''s'''. And there are ''billions'' of them.
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* NoblewomansLaugh: Seraphina always laughs like this.
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* BankRobbery: One of the Mystery Rooms in the Item World is a bank. If you talk to the teller, you'll take 1,000 HL from her. You can continue to talk to her to swipe more money from her, but every time, there's a random chance that she'll instead summon security guards. Security guards that, by the way, are more powerful than Proto Darkdeath if he were to appear at the floor you were at, and are guaranteed to have maxed-out stats (99,999,999) if it's a Carnage item. Hope that 1,000,000 HL was worth getting torn to shreds!

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* BankRobbery: One of the Mystery Rooms in the Item World is a bank. If you talk to the teller, you'll take 1,000 5,000 HL from her. You can continue to talk to her to swipe more money from her, but every time, there's a random chance that she'll instead summon security guards. Security guards that, by the way, are more powerful than Proto Darkdeath if he were to appear at the floor you were at, and are guaranteed to have maxed-out stats (99,999,999) if it's a Carnage item. Hope that 1,000,000 HL was worth getting torn to shreds!
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* ExplainExplainOhCrap: The description for the Arcaea item attempts to explain one of the steps of [[NoodleImplements some unexplained ritual]]:

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* ExplainExplainOhCrap: The description for the Arcaea item attempts to explain one of the steps of [[NoodleImplements some unexplained sort of ritual]]:
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* ExplainExplainOhCrap: The description for the Arcaea item attempts to explain one of the steps of [[NoodleImplements some unexplained ritual]]:
--> "Now pour the [[BloodMagic blood of the demons]] into--it's leaking!"
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* BankRobbery: One of the Mystery Rooms in the Item World is a bank. If you talk to the teller, you'll take 1,000 HL from her. You can continue to talk to her to swipe more money from her, but every time, there's a random chance that she'll instead summon security guards. Security guards that, by the way, are more powerful than Proto Darkdeath if he were to appear at the floor you were at, and are guaranteed to have maxed-out stats (99,999,999) if it's a Carnage item.

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* BankRobbery: One of the Mystery Rooms in the Item World is a bank. If you talk to the teller, you'll take 1,000 HL from her. You can continue to talk to her to swipe more money from her, but every time, there's a random chance that she'll instead summon security guards. Security guards that, by the way, are more powerful than Proto Darkdeath if he were to appear at the floor you were at, and are guaranteed to have maxed-out stats (99,999,999) if it's a Carnage item. Hope that 1,000,000 HL was worth getting torn to shreds!
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* BankRobbery: One of the Mystery Rooms in the Item World is a bank. If you talk to the teller, you'll take 1,000 HL from her. You can continue to talk to her to swipe more money from her, but every time, there's a random chance that she'll instead summon security guards. Security guards that, by the way, are more powerful than Proto Darkdeath if he were to appear at the floor you were at, and are guaranteed to have maxed-out stats (99,999,999) if it's a Carnage item.
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* InterfaceScrew: If you get in a fight in the "bank" Mystery Room, the Skip Gate beneath Mil will appear to not exist. It's still there, and can be accessed as usual. Players not aware of this may give up the current expedition due to the fact that the enemies at the bank are ''insanely'' powerful relative to the current enemies in the Item World you're in.
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* LoadsAndLoadsOfCharacters: While the main cast is fairly small, Disgaea 5 is set up to allow for you to have a truly huge army of generic side characters you've created and several systems to put them to good use even if you don't bring them out to battle in every mission. "Research Missions" let your back-burners earn experience and capture prisoners while you're off doing other missions yourself, various squads provide useful benefits even if you're not bringing their members into battle, and so on. The game also allows you to create up to a dozen custom rosters just to keep track of all the demons you have at your disposal.

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