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* ''Hotel Dash Suite Success''

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* ''Hotel Dash''
**
''Hotel Dash Suite Success''
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* AsideGlance: Every costumer in ''Cooking Dash'' as an idle animation (when seated) that involves this.

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* AsideGlance: Every costumer in the ''Cooking Dash'' as games (sans ''Cooking Dash 2016'') has an idle animation (when seated) that involves this.
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* TheNoseless: In the first game, all the characters (except the background chef in shadow that appears whenever food is being cooked) were depicted without visible noses. They gained progressively prominent noses with the ArtEvolution over the later installments.

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* TheNoseless: In the first game, all the characters (except the background chef in shadow that appears whenever food is being cooked) cooked, who was later given a proper identity as Cookie in ''Seasonal Snack Pack'') were depicted without visible noses. They gained progressively prominent noses with the ArtEvolution over the later installments.
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* SuddenlyVoiced: One of the selling points of ''Avenue Flo'' is the game including full voice acting for everyone for the first time, with Flo in particular being voiced by Brett Pels. This would be retained in it's sequel, ''Special Delivery'', and would be brought to the main series starting with ''Boom!''.

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* SuddenlyVoiced: One of the selling points of ''Avenue Flo'' is the game including full voice acting for everyone for the first time, with Flo in particular being voiced by Brett Pels. This would be retained in it's its sequel, ''Special Delivery'', and would be brought to the main series starting with ''Boom!''.
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* SuddenlyVoiced: One of the selling points of ''Avenue Flo'' is the game including full voice acting for everyone for the first time, with Flo in particular being voiced by Brett Pels.

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* SuddenlyVoiced: One of the selling points of ''Avenue Flo'' is the game including full voice acting for everyone for the first time, with Flo in particular being voiced by Brett Pels. This would be retained in it's sequel, ''Special Delivery'', and would be brought to the main series starting with ''Boom!''.
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** The final resturant has Flo [[spoiler:transformed into a goddess with two extra arms]], allowing her to carry four items at once. This form isn't acknowledged or mentioned in later games, and Flo simply has someone else be the extra set of hands.

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** The final resturant has Flo [[spoiler:transformed into a goddess with two extra arms]], allowing her to carry four items at once. This form isn't doesn't appear nor is it even acknowledged or mentioned in later games, and Flo simply has someone else be the extra set of hands.

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* PromotedToPlayable: In the final stage of ''Restaurant Rescue'', Mr. Big joins as Flo's assistant waiter, providing the player two more item slots to use.

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* PromotedToPlayable: PromotedToPlayable:
**
In the final stage of ''Restaurant Rescue'', Mr. Big joins as Flo's assistant waiter, providing the player two more item slots to use.use.
** This also applies to Grandma Florence in ''Hometown Hero''. [[spoiler:Specifically her younger self.]]
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* AsideGlance: Every costumer in ''Cooking Dash'' as an idle animation (when seated) that involves this.
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* ''Cooking Dash''

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* ''Cooking Dash''Dash'' (August 12, 2009)
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* ''Diner Dash Adventures'' (Originally titled ''Diner Dash Town'')

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* ''Diner Dash Adventures'' (Originally (June 19, 2019; originally titled ''Diner Dash Town'')
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* ''[=SpongeBob SquarePants=] Diner Dash'' (2009; crossover with ''Franchise/SpongeBobSquarePants'')
** ''[=SpongeBob SquarePants=] Diner Dash 2: Times the Trouble''

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* ''[=SpongeBob SquarePants=] ''[=SpongeBob=] Diner Dash'' (2009; (2006; crossover with ''Franchise/SpongeBobSquarePants'')
** ''[=SpongeBob SquarePants=] ''[=SpongeBob=] Diner Dash 2: Two Times the Trouble''Trouble'' (2007)



* AllJustADream: The ending to ''[=SpongeBob SquarePants=] Diner Dash'' reveals [[spoiler:the whole game was just a dream Mr. Krabs had.]]

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* AllJustADream: The ending to ''[=SpongeBob SquarePants=] ''[=SpongeBob=] Diner Dash'' reveals [[spoiler:the whole game was just a dream Mr. Krabs had.]]



* DolledUpInstallment: ''[=SpongeBob SquarePants=] Diner Dash'', a spin-off game licensed by Creator/{{Nickelodeon}} that's themed around their ''Franchise/SpongeBobSquarePants'' franchise.

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* DolledUpInstallment: ''[=SpongeBob SquarePants=] ''[=SpongeBob=] Diner Dash'', Dash'' and its sequel ''Two Times the Trouble'', a pair of spin-off game games licensed by Creator/{{Nickelodeon}} that's that are themed around their ''Franchise/SpongeBobSquarePants'' franchise.
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** ''[=SpongeBob SquarePants=] Diner Dash 2: Times the Trouble''
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* PromotedToPlayable: In the final stage of ''Restaurant Rescue'', Mr. Big joins as Flo's assitant waiter, providing the player two more item slots to use.

to:

* PromotedToPlayable: In the final stage of ''Restaurant Rescue'', Mr. Big joins as Flo's assitant assistant waiter, providing the player two more item slots to use.

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Changed: 130

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* ShoutOut: In ''Diner Dash III'', part of the music for the spaceship level comes from the [[Franchise/StarWars Mos Eisley Cantina]] Music.

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* ShoutOut: ShoutOut:
**
In ''Diner Dash III'', ''Flo On The Go'', part of the music for the spaceship level Spaceship stage comes from the [[Franchise/StarWars Mos Eisley Cantina]] Music. music.
** The final stage of ''Flo Through Time'' is named "[[Franchise/BackToTheFuture Snack to the Future]]".

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** ''Diner Dash: Seasonal Snack Pack'' (2008; extension of ''Hometown Hero'')

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** ''Diner Dash: Seasonal Snack Pack'' (2008; extension of expansion pack for ''Hometown Hero'')
** ''Diner Dash: Flo Through Time'' (2008; expansion pack for
''Hometown Hero'')



* TimeTravelEpisode: The final stage of ''Hometown Hero'' involves Flo travelling back in time via a rollercoaster to the period when Grandma Florence's disco was open, and trying to make it an even bigger success to ensure it might alter the timeline and make the disco stay open in the present.

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* TimeTravelEpisode: TimeTravelEpisode:
**
The final stage of ''Hometown Hero'' involves Flo travelling back in time via a rollercoaster to the period when Grandma Florence's disco was open, and trying to make it an even bigger success to ensure it might alter the timeline and make the disco stay open in the present.present.
** One of the expansion packs for ''Hometown Hero'', ''Flo Through Time'', is entirely themed around time travel, with each stage being set in a different time period.
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* ''Diner Dash: Seasonal Snack Pack'' (2008; extension of ''Hometown Hero'')

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* ** ''Diner Dash: Seasonal Snack Pack'' (2008; extension of ''Hometown Hero'')
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* ''Diner Dash: Seasonal Snack Pack'' (2008)

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* ''Diner Dash: Seasonal Snack Pack'' (2008)(2008; extension of ''Hometown Hero'')
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* ''Diner Dash: Seasonal Snack Pack'' (2008)
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* IntelligenceEqualsIsolation: As he says in ''[=DinerTown=] Detective Agency'', Poor Bernie Bookworm didn't have many friends as a kid.

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* IntelligenceEqualsIsolation: As he says in ''[=DinerTown=] Detective Agency'', Poor Bernie Bookworm didn't have many friends as a kid.



* LaserGuidedKarma: In ''Boom!'', after Mr. Big attracts a crowd of customers into Flo's Diner to make it inexplicably turn into rubble, the same ends up happening to his own company headquarters at the end. The method is even identical; removal of part of a sign (with the only difference being that it was a technical accident rather than deliberate). Who says no to ''interest'' free ''loan'' money or ''fat''-free breakfast, after all?

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* LaserGuidedKarma: In ''Boom!'', after Mr. Big attracts a crowd of customers into Flo's Diner to make it inexplicably turn into rubble, the same ends up happening to his own company headquarters at the end. The method is even identical; removal of part of a sign to make it look like it's advertising a substantial product for free (with the only difference being that it was a technical accident rather than deliberate). Who says no to ''interest'' free ''loan'' money or ''fat''-free free breakfast, after all?
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* LaserGuidedKarma: In ''Boom!'', after Mr. Big attracts a crowd of customers into Flo's Diner to make it inexplicably turn into rubble, the same ends up happening to his own company headquarters at the end. The method is even the same; removal of part of a sign. Who says no to ''interest'' free ''loan'' money or ''fat''-free breakfast, after all?

to:

* LaserGuidedKarma: In ''Boom!'', after Mr. Big attracts a crowd of customers into Flo's Diner to make it inexplicably turn into rubble, the same ends up happening to his own company headquarters at the end. The method is even the same; identical; removal of part of a sign.sign (with the only difference being that it was a technical accident rather than deliberate). Who says no to ''interest'' free ''loan'' money or ''fat''-free breakfast, after all?
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* BigBad: Mr. Big is the main antagonist of ''Restaurant Rescue'', ''Boom!'' and ''Adventures'', being a CorruptCorporateExecutive who wants to demolish other restaurants (including Flo's) so he can repossess the assets. The HeelFaceTurn he did in ''Restaurant Rescue'' didn't really last.

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* BigBad: Mr. Big is the main antagonist of ''Restaurant Rescue'', ''Boom!'' and ''Adventures'', being a CorruptCorporateExecutive who wants to demolish other restaurants (including Flo's) so he can repossess the assets. The HeelFaceTurn he did in ''Restaurant Rescue'' didn't really last.
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Added DiffLines:

* LaserGuidedKarma: In ''Boom!'', after Mr. Big attracts a crowd of customers into Flo's Diner to make it inexplicably turn into rubble, the same ends up happening to his own company headquarters at the end. The method is even the same; removal of part of a sign. Who says no to ''interest'' free ''loan'' money or ''fat''-free breakfast, after all?
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None

Added DiffLines:

* HeelFaceRevolvingDoor: Mr. Big started off as a guy with genuinely good intentions before meeting Flo and Grandma Florence in ''Cooking Dash 3'', who helped him reach the top of the corporate ladder with the recovery of his then-failed amusement park project, which drove him to becoming greedy and ruthless. Then in ''Restaurant Rescue'', he seeks to establish a large restaurant of his own by attempting to force several restaurant owners who are friends of Flo to give their properties to him; he eventually changes his mind after Flo prevents such thing and shows him that it's not necessary to take over other restaurants to begin his own. Ever since ''Boom!'', he turned back to being evil and has remained like that.
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* BigBad: Mr. Big is the main antagonist of ''Restaurant Rescue'', ''Boom!'' and ''Adventures'', being a CorruptCorporateExecutive who wants to demolish other restaurants (including Flo's) so he can repossess the assets. The various [[HeelFaceTurn Heel-Face Turns]] he made (including ''Restaurant Rescue'', where he debuted) don't really last between games.

to:

* BigBad: Mr. Big is the main antagonist of ''Restaurant Rescue'', ''Boom!'' and ''Adventures'', being a CorruptCorporateExecutive who wants to demolish other restaurants (including Flo's) so he can repossess the assets. The various [[HeelFaceTurn Heel-Face Turns]] HeelFaceTurn he made (including did in ''Restaurant Rescue'', where he debuted) don't Rescue'' didn't really last between games.last.
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* CharacterCustomization: From ''Flo On The Go'', there's a Character Customization feature named "Flo's Closet" in which the player gets to change Flo's look with the clothes and accessories they unlock over the course of the game.

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* CharacterCustomization: From In ''Flo On The Go'', Go'' and ''Hometown Hero'', there's a Character Customization feature named "Flo's Closet" in which the player gets to change Flo's look with the clothes and accessories they unlock over the course of the game.
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** While they're grown adults rather than teenagers, Cellphone Addicts introduced in ''Restaurant Rescue'' are always on their phones, annoying most types of customers whose seating is adjacent to them.
** The Teens from ''Hometown Hero'' onwards, who come in Girl and Boy versions, are a more standard example. Seating the Girls and Boys next to each other will make them flirt and drop out their phones.

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** While they're grown adults rather than teenagers, the Cellphone Addicts introduced in ''Restaurant Rescue'' are always on their phones, annoying most types of customers whose seating is adjacent to them.
** The Teens from in ''Hometown Hero'' onwards, Hero'', who come in Girl and Boy versions, are a more standard example. Seating the Girls and Boys next to each other will make them flirt and drop out their phones.

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Removed: 189

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* SpearCounterpart: Colin the Cellphone addict is the male counterpart to Barb the Businesswoman, as both of them are fast yet impatient diners who tip well, and they both work for Mr. Big.



* TimeTravelEpisode: The final stage of ''Hometown Hero'' involves Flo travelling back in time via a rollercoaster to the period Grandma Florence's disco was open, and trying to make it an even bigger success to ensure it might alter the timeline and make the disco stay open in the present.
* SpearCounterpart: Colin the Cellphone addict is the male counterpart to Barb the Businesswoman, as both of them are fast yet impatient diners who tip well, and they both work for Mr. Big.

to:

* TimeTravelEpisode: The final stage of ''Hometown Hero'' involves Flo travelling back in time via a rollercoaster to the period when Grandma Florence's disco was open, and trying to make it an even bigger success to ensure it might alter the timeline and make the disco stay open in the present.
* SpearCounterpart: Colin the Cellphone addict is the male counterpart to Barb the Businesswoman, as both of them are fast yet impatient diners who tip well, and they both work for Mr. Big.
present.
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Added DiffLines:

* TimeTravelEpisode: The final stage of ''Hometown Hero'' involves Flo travelling back in time via a rollercoaster to the period Grandma Florence's disco was open, and trying to make it an even bigger success to ensure it might alter the timeline and make the disco stay open in the present.
Is there an issue? Send a MessageReason:
None


** The Teens from ''Hometown Hero'' onwards, who come in Girl and Boy variants, are a more standard example. Seating them next to each other will make them flirt and drop out their phones.

to:

** The Teens from ''Hometown Hero'' onwards, who come in Girl and Boy variants, versions, are a more standard example. Seating them the Girls and Boys next to each other will make them flirt and drop out their phones.
Is there an issue? Send a MessageReason:
None


** While they're grown adults rather than teenagers, Cellphone Addicts from ''Restaurant Rescue'' and ''Flo on the Go'' are always on their phones, annoying most types of customers whose seating is adjacent to them.

to:

** While they're grown adults rather than teenagers, Cellphone Addicts from introduced in ''Restaurant Rescue'' and ''Flo on the Go'' are always on their phones, annoying most types of customers whose seating is adjacent to them.

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