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* ForWantOfANail: A lot of trouble in the first game could've been avoided had Serph allowed Heat to devour [[spoiler: Bat]] after defeating him.
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* NonIndicativeName: Null Sleep doesn't actually negate Sleep status, despite all of the other "Null ''x''" skills doing ExactlyWhatItSaysOnTheTin. Instead, it causes all attacks that target the user to miss if the user is asleep. [[spoiler:As such, it's the only "Null" skill in the game that won't make the [[BonusBoss Demi-Fiend]] instant-wipe your party.]]

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* NonIndicativeName: Null Sleep doesn't actually negate Sleep status, despite all of the other "Null ''x''" skills doing ExactlyWhatItSaysOnTheTin. Instead, it causes all attacks that target the user to miss if the user is asleep. [[spoiler:As such, it's the only "Null" skill in the game that won't make the [[BonusBoss Demi-Fiend]] instant-wipe your party.]]]] The Japanese name was "Avoid Sleeper", which makes much more sense.
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** In the second game, the four angel [[BonusBoss bonus bosses]] talk about building a thousand year kingdom, and think that ''their God'' was the one who turned humans into stone statues: just like in ''VideoGame/ShinMegamiTenseiII''. In the final dungeon, one can also fight Seth and Satan, the former of which mentions "one who is to judge", referring to [[spoiler:his other half Zayin]] while the latter mentions that [[spoiler:Seraph]] "has chosen to retaliate, like that man did", which refers to Aleph. Taken to an extreme with Satan's FamousLastWords, which are exactly the same as his last words in ''II'' on the Neutral and Chaos routes.

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** In the second game, the four angel [[BonusBoss bonus bosses]] talk about building a thousand year kingdom, and think that ''their God'' was the one who turned humans into stone statues: just like in ''VideoGame/ShinMegamiTenseiII''. In the final dungeon, one can also fight Seth and Satan, the former of which mentions "one who is to judge", referring to [[spoiler:his other half Zayin]] while the latter mentions that [[spoiler:Seraph]] "has chosen to retaliate, like that man did", which refers to Aleph. Taken to an extreme with Satan's FamousLastWords, last words, which are exactly the same as his last words in ''II'' on the Neutral and Chaos routes.
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* HideYourChildren: At first glance the Junkyard is a straight example of this with no children in sight. [[spoiler:Then the characters realize the lack of children (and having never even seen one, but knowing what one is) in their world means something is [[DeconstructedTrope very wrong with the setting]]. As it turns out, they're programs in a computer simulation.]]
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* FantasticRacism: Humans fear and loathe Atma Avatars, while many see humans in return as inferior beings. AI are seen by most as subhuman tools, even by other demons. Ironically, only the programmed AI have had the experience of becoming all three, and thus become more enlightened than their peers.


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* FishOutOfWater: The Embryon spend a while transitioning out of their lives as soldiers on the brink of survival to a relatively more human society in the sequel. Many of Serph's choices as well as the party's occasional cluelessness with mundane items show they still have much to learn.
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* TheMainCharactersDoEverything: The leader of the Embryon, Serph, and his lieutenants are the ones who travel to every corner of the Junkyard and fight every battle even though they're a full tribe with enough members to qualify as a small army, and their numbers only grow over time as they absorb more tribes.

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* ImprobableInfantSurvival: [[spoiler:Fred is the only major child character in the games and the only named character to survive]].



* InfantImmortality: [[spoiler:Fred is the only major child character in the games and the only named character to survive]].
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Copying example from Begin With A Finisher trope page.

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* BeginWithAFinisher: If you enter battle with the Part 1 BonusBoss [[SchmuckBait breaking one of his rules]], you won't even get to see your battle menu open because he'll immediately cast [[spoiler:Gaea Rage]] as soon as everyone finishes spawning, dealing [[ThereIsNoKillLikeOverkill several times the HP cap]] in damage to the entire party.
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**Hunt skills with a chance of instant kill are generally gained after hunt skills that deal damage, at a higher level. The latter is more practical as the player has more control over when the enemy will be devoured. Rather than waiting for a percentage chance, the player need only bring the enemies HP to a low level first and successfully eating it is guaranteed. You might find yourself holding on to your older hunt skills instead of using newer ones
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->''[[GameOver From illusion to truth...from darkness to light...from doom to eternity...]]''[[labelnote:*]]Variant of the Pavamana Mantra.[[/labelnote]]]]

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->''[[GameOver From illusion to truth...from darkness to light...from doom to eternity...]]''[[labelnote:*]]Variant of the Pavamana Mantra.[[/labelnote]]]][[/labelnote]]
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->''[[GameOver From illusion to truth...from darkness to light...from doom to eternity...]]''

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->''[[GameOver From illusion to truth...from darkness to light...from doom to eternity...]]'']]''[[labelnote:*]]Variant of the Pavamana Mantra.[[/labelnote]]]]
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**[[spoiler:He comes back in a floor of the final dungeon of the second game, appropriately close to where you must face Colonel Beck again]]
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Does hair dye even exist in the DDS universe?


* RewatchBonus: Lots of things only make sense after beating both games, including the tale of the two princes at Coordinate 136, where the heck that cat came from, why Heat is so fixated on Sera, and [[ArsonMurderAndJaywalking why everyone has]] weird hair colors.

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* RewatchBonus: Lots of things only make sense after beating both games, including the tale of the two princes at Coordinate 136, where the heck that cat came from, why Heat is so fixated on Sera, and [[ArsonMurderAndJaywalking why everyone has]] [[YouGottaHaveBlueHair weird hair colors.colors]].
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* SinisterSentientSun: [[spoiler:The Black Sun emits ray that turns human into stone, unless they have the Atma virus that allow them to turn into demons. The reason for this phenomena was because God, also known as [[Myth/HinduMythology Brahman]], received data from Sera and was disgusted by the action of one man who wanted the power of God that it emits a deadly curse unto the Earth. [[FromBadToWorse Things escalates]] as the events of the second game caused Sera to emit corrupted data unto Brahman again and it decided to download the Earth until it was confronted and restored the Sun to normal.]]

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* SinisterSentientSun: [[spoiler:The Black Sun emits ray that turns human into stone, unless they have the Atma virus that allow them to turn into demons. The reason for this phenomena was because God, also known as [[Myth/HinduMythology Brahman]], received data from Sera and was disgusted by the action of one man who wanted the power of God that it emits a deadly curse unto the Earth. [[FromBadToWorse Things escalates]] as the events of the second game caused Sera to emit corrupted data unto Brahman again and it decided to download the Earth until it was confronted and restored the Sun to normal. Since the Sun is the TheVeryDefinitelyFinalDungeon where you find Brahman at the end, which is deep inside, it's possible that the Sun is Brahman's manifestation.]]

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* PanUpToTheSkyEnding: The second game, showing the sun fully restored.

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* PanUpToTheSkyEnding: The second game, showing Both games end with a shot of the sun Sun. [[spoiler:The former is a Black Sun, while the latter is a fully restored.restored Sun.]]


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* SinisterSentientSun: [[spoiler:The Black Sun emits ray that turns human into stone, unless they have the Atma virus that allow them to turn into demons. The reason for this phenomena was because God, also known as [[Myth/HinduMythology Brahman]], received data from Sera and was disgusted by the action of one man who wanted the power of God that it emits a deadly curse unto the Earth. [[FromBadToWorse Things escalates]] as the events of the second game caused Sera to emit corrupted data unto Brahman again and it decided to download the Earth until it was confronted and restored the Sun to normal.]]

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* BossWarningSiren: Before most inescapable fights or boss fights there is a door. Trying to this door will not open it instantly, but player will be warned about the presence of a powerful demon or dangerous force behind it.

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* BossWarningSiren: Before most inescapable fights or boss fights there is a door. Trying to open this door will not open it instantly, but the player will be warned about the presence of a powerful demon or dangerous force behind it.


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* ButForMeItWasTuesday: The BonusBoss fight against [[spoiler:the Demi-fiend]], for you, is probably the most difficult fight in any RPG ever. For him? [[spoiler:It's just another RandomEncounter - the fight music is that for random encounters from ''Nocturne'', and he only uses skills that were at best mid-tier in his home game. [[PuzzleBoss Part of the trick to defeating him]] is intentionally invoking this, as well: if you do anything that makes you look like a real threat that he needs to take more seriously, like having elemental immunities, he'll drop [[ThereIsNoKillLikeOverkill a one-shot-kill nuke spell]].]]
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* DrillSergeantNasty: In the first game, If you grind in the brutes base after killing its leader there's an optional encounter that can happen. Fight a girimehkahla without killing it for a few turns and it'll be replaced with a large level 70 Girimehkahla who berates you like a drill sergeant. If you are underleveled though he will leave and tell you to train up.
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* AntiGrinding: In DDS1, If you try and grind in Ajna after [[spoiler:the brutes fall]] there's a chance the demons might shame you for hunting here after the death of their leader. A larger demon will replace the original demon and hit harder. If you continue to fight the larger demon they will leave, with no EXP gained and your time wasted.
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* GameplayAndStoryIntegration: Argilla does not have any hunting skills at the beginning of the game. If she has any on a NewGamePlus, she will still refuse to use them until the end of the first dungeon.

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* GameplayAndStoryIntegration: The Embryon learns that abstaining from flesh will drive insane at the end of the first dungeon, and until then, Argilla refuses to eat. Since AP is granted from the flesh of the dead, Argilla's gauge will remain stationary until the end of the first dungeon. Also, Argilla does not have start with any hunting Hunt skills at (which devours the beginning of the game.enemy if it kills them). If she has any on a NewGamePlus, she will still refuse to use them until the end of the first dungeon.
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* LipLock: Even though the [[Creator/YuriLowenthal voice]] [[Creator/WendeeLee actors]] [[Creator/CrispinFreeman are]] [[Creator/DaveWittenberg very]] [[Creator/SteveBlum experienced]] [[Creator/AmandaWinnLee in voicing]] [[MaryElizabethMcGlynn foreign]] [[Creator/BobPapenbrook animation]], the dialogue has as much awkward pauses and speed variations as other examples in this page; the care put into the lip matching with the Japanese dialogue certainly doesn't help. It's less noticeable when the characters are in their demon forms, but the rest of the time.... yeah.

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* LipLock: Even though the [[Creator/YuriLowenthal voice]] [[Creator/WendeeLee actors]] [[Creator/CrispinFreeman are]] [[Creator/DaveWittenberg very]] [[Creator/SteveBlum experienced]] [[Creator/AmandaWinnLee in voicing]] [[MaryElizabethMcGlynn [[Creator/MaryElizabethMcGlynn foreign]] [[Creator/BobPapenbrook animation]], the dialogue has as much awkward pauses and speed variations as other examples in this page; the care put into the lip matching with the Japanese dialogue certainly doesn't help. It's less noticeable when the characters are in their demon forms, but the rest of the time.... yeah.
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** Adding to the above is the Iron Stomach passive skill, which removes the chance of getting stomachache. Obtaining this skill makes Hunt Skills filled with nothing but possibilities, with no drawbacks.
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** Dark Might and Bright Might no longer guarantee critical hits under their respective Solar Noise phase, instead just slightly increasing the rate in which they happen.
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[[caption-width-right:350:''[[ArcWords Om mani padme hm]]'']]

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[[caption-width-right:350:''[[ArcWords Om mani padme hm]]'']]
hm]]''[[labelnote:*]]Pearl of the holy lotus[[/labelnote]]]]
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* SomethingCompletelyDifferent: Most of the ''Franchise/ShinMegamiTensei'' series is about collecting demons (or in the case of the ''VideoGame/{{Persona}}'' series, collecting Personas). ''Digital Devil Saga'' bucks the trend by having your protagonists be demons themselves, and instead of collecting enemies to get new abilities, you simply destroy them to level up. It's oddly much more like a conventional console RPG in this manner (though the subject matter is ''anything'' but conventional).

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* SomethingCompletelyDifferent: Most of the ''Franchise/ShinMegamiTensei'' series is about collecting demons (or in the case of the ''VideoGame/{{Persona}}'' ''Franchise/{{Persona}}'' series, collecting Personas). ''Digital Devil Saga'' bucks the trend by having your protagonists be demons themselves, and instead of collecting enemies to get new abilities, you simply destroy them to level up. It's oddly much more like a conventional console RPG in this manner (though the subject matter is ''anything'' but conventional).

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* BlowYouAway: Gale is wind elemental and starts with several wind spells.



* CastingAShadow: Gale joins the party with Mudo already in his skill tree.



* DishingOutDirt: Argilla's elemental alignment is Earth.
* DoesThisRemindYouOfAnything: An adult acts kindly to a small child, manipulating her feelings and promising her treats in exchange for favors. The child thinks that she and the adult [[PrecociousCrush love each other]]. Meanwhile, the adult's coworker watches the almost-flirting with disgust. [[spoiler:Is Sheffield abusing Sera's powers or molesting her?]]



* ElementalPowers: from the playable cast, we have:
** AnIcePerson: Serph [[spoiler:and Sera]].
** PlayingWithFire: [[PunnyName Heat]]. [[spoiler: Gale too, if data is imported from the first game]].
** DishingOutDirt: Argilla.
** BlowYouAway: Gale.
** ShockAndAwe: Cielo and Roland.
** CastingAShadow: Gale joins the party with Mudo already in his skill tree.
** LightEmUp: [[spoiler:If the right choices are made in the first game and save data are imported in the second, Argilla will inherit Jinana's ''Seraph Lore'']].

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* ElementalPowers: from the playable cast, we have:
** AnIcePerson: Serph [[spoiler:and Sera]].
** PlayingWithFire: [[PunnyName Heat]]. [[spoiler: Gale too, if data is imported from the first game]].
** DishingOutDirt: Argilla.
** BlowYouAway: Gale.
** ShockAndAwe: Cielo and Roland.
** CastingAShadow: Gale joins the party with Mudo already in his skill tree.
** LightEmUp: [[spoiler:If the right choices are made in the first game and save data are imported in the second, Argilla will inherit Jinana's ''Seraph Lore'']].
Every character has access to every element eventually.



* FiveManBand: You get exactly five playable characters in each game, but their roles wildly vary in each installment.
** TheLeader: [[TheHero Serph]]. He is the Leader of his tribe, and everyone refers to him for the final judgement. In the second game, Gale temporarily gets this role [[spoiler:after Serph's DisneyDeath]]. When Sera wakes up ''she'' takes the role and finally hands it back to Serph when he comes back. [[spoiler:In the very end, he and Sera combine into Seraph for TheVeryDefinitelyFinalDungeon, and they take the role.]]
** TheLancer: Heat. He has a RedOniBlueOni dynamic with Serph (with him being the red) and [[FireWaterJuxtaposition opposite elements]]. He is also the Embryon's second in command. In the second game, Gale takes this spot due to Heat's abscence, and then it shifts to Roland when the former becomes TheLeader.
** TheSmartGuy: Gale. He makes most of the strategies that Serph gets the final say on. Roland shares this role with him in the sequel, especially when Gale is promoted to TheLeader.
** TheBigGuy: Heat also has this role, as his status growth favours physical damage above all. In the sequel, Cielo and Roland take over, as the former's WeaksauceWeakness has been fixed, and they become the primary damage dealers.
** TheChick: Argilla. She is the team's primary healer. She also doubles as TheHeart, as she is the most moral and compassionate member in the group.
** TheHeart: Sera. Quite literally because she is the one who awakens emotions to the residents of the Junkyard. Argilla also has traits of this.
** SixthRanger: Roland. He is the last one to join the Embryon and still serves as TheLeader of his own group, [[LaResistance the Lokapola]]. After [[spoiler:most members die, Sera takes over thus making her this trope and TheLeader at once.]]
** EleventhHourRanger: Depending on player choices, [[spoiler:either Roland or Heat join the party for TheVeryDefinitelyFinalDungeon. Seraph also qualifies, as they join at that exact moment]].



* AnIcePerson: Serph [[spoiler:and Sera]]'s elemental alignment. Serph starts with Bufu, the basic ice spell.



* LightEmUp: [[spoiler:If the right choices are made in the first game and save data are imported in the second, Argilla will inherit Jinana's ''Seraph Lore'']].



* PlayingWithFire: [[PunnyName Heat]]'s elemental alignment is fire. [[spoiler: If data is imported from the first game into the second game, Gale gets access to an exclusive fire spell]].



* PreviousPlayerCharacterCameo: See BonusBoss, above.

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* PreviousPlayerCharacterCameo: See BonusBoss, above.The strongest BonusBoss in the first game is [[spoiler: the Demi-fiend from Nocturne]].


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* ShockAndAwe: Cielo and Roland are lightning elemental and start with several elec spells.
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** Expel/Light-elemental skills, traditionally OneHitKill skills, are just {{Percent Damage Attack}}s in these games.

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** Expel/Light-elemental skills, traditionally OneHitKill skills, are just {{Percent Damage Attack}}s in these games. This change ''does'' make it easier to devour regular enemies, [[ContractualBossImmunity though bosses are still immune to Expel]].
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* DiminishingReturnsForBalance: In the second game only, each stack of a buff is worth half of the previous one.

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* DiminishingReturnsForBalance: In the second game only, each stack of a buff (de)buff is worth half of the previous one.
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* DiminishingReturnsForBalance: In the second game only, each stack of a buff is worth half of the previous one.

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* AscendToAHigherPlaneOfExistence: [[spoiler:After Brahman is restored, Seraph leaves with Schrodinger to view different realities.]]



* GainaxEnding: Both games, although the beginning of the second game explains what happened in the ending of first one.



* PanUpToTheSkyEnding: The second game, showing the sun fully restored.



** Pity the woman who has her tattoo on her butt cheek.



* RaceAgainstTheClock: In the second game, the team races to reach the sun after [[spoiler:Brahman starts to absorb the Earth.]]



* TheStinger: After the first game's credits, [[spoiler:Sera is released out from a machine, while Serph is exploring a desert landscape as the sun is shown to be completely black.]] Capping off with this message.
-->''[[spoiler:Are you ready for the real world?]]''



* TakenForGranite: ''Sunlight'' turns every normal human to stone in the sequel. Very few humans escaped petrification and those so affected are irreversibly dead, due to them being turned into extremely crumbly statues. Yes, it's just as creepy as it sounds.

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* TakenForGranite: Brahman's ''Sunlight'' after turning the sun black turns every normal human to stone in the sequel. Very few humans escaped petrification and those so affected are irreversibly dead, due to them being turned into extremely crumbly statues. Yes, it's just as creepy as it sounds.

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