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* PublicDomainSoundtrack: The "game start" music is arranged from the Nutcracker March.
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* MonsterModesty: The devil
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* MonsterModesty: The devilDevil wears nothing but a red speedo.
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* RespawningEnemies: Doesn't matter how many you burn, they keep coming
* VoluntaryShapeshifter: The devil turns into a bat when he loses.
* VoluntaryShapeshifter: The devil turns into a bat when he loses.
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* RespawningEnemies: Doesn't matter how many you burn, they keep coming
coming back for more.
* VoluntaryShapeshifter: Thedevil Devil turns into a bat when he loses.
* VoluntaryShapeshifter: The
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The Devil would later appear as an [[AssistCharacter Assist Trophy]] in ''VideoGame/SuperSmashBrosBrawl'', ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'' and ''VideoGame/SuperSmashBrosUltimate''
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The Devil would later appear as an [[AssistCharacter Assist Trophy]] in ''VideoGame/SuperSmashBrosBrawl'', ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'' and ''VideoGame/SuperSmashBrosUltimate''
''VideoGame/SuperSmashBrosUltimate''.
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* NoPlotNoProblem: The intro scene shows nothing more than the game's characters and the message, "Attack the Devil's world!" No actual plot exists beyond this.
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The Devil would later appear as an [[AssistCharacter Assist Trophy]] in ''VideoGame/SuperSmashBrosBrawl'', ''SuperSmashBrosForNintendo3DSAndWiiU'' and ''VideoGame/SuperSmashBrosUltimate''
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The Devil would later appear as an [[AssistCharacter Assist Trophy]] in ''VideoGame/SuperSmashBrosBrawl'', ''SuperSmashBrosForNintendo3DSAndWiiU'' ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'' and ''VideoGame/SuperSmashBrosUltimate''
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The Devil would later appear as an [[AssistCharacter Assist Trophy]] in ''VideoGame/SuperSmashBrosBrawl'', ''Super Smash BrosForNintendo3DSAndWiiU'' and ''VideoGame/SuperSmashBrosUltimate''
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The Devil would later appear as an [[AssistCharacter Assist Trophy]] in ''VideoGame/SuperSmashBrosBrawl'', ''Super Smash BrosForNintendo3DSAndWiiU'' ''SuperSmashBrosForNintendo3DSAndWiiU'' and ''VideoGame/SuperSmashBrosUltimate''
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The Devil would later appear as an [[AssistCharacter Assist Trophy]] in ''VideoGame/SuperSmashBros Brawl'' and ''Super Smash Bros. for Nintendo 3DS / Wii U''.
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The Devil would later appear as an [[AssistCharacter Assist Trophy]] in ''VideoGame/SuperSmashBros Brawl'' and ''VideoGame/SuperSmashBrosBrawl'', ''Super Smash Bros. for Nintendo 3DS / Wii U''.
BrosForNintendo3DSAndWiiU'' and ''VideoGame/SuperSmashBrosUltimate''
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''Devil World'' is a MazeGame developed by Creator/{{Nintendo}} for the NintendoEntertainmentSystem. It was one of the many simple games created for the console in its early years, and was the first game designed by the partnership of Creator/ShigeruMiyamoto and Takashi Tezuka that would go on to create ''VideoGame/{{Super Mario Bros|1}}'' and ''VideoGame/{{The Legend of Zelda}}''. The game was released in Japan in 1984 and brought to Europe in 1987. It was later re-released on the UsefulNotes/VirtualConsole in both regions for UsefulNotes/{{Wii}} in 2008, then on UsefulNotes/{{Nintendo 3DS}} in 2013.
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''Devil World'' is a MazeGame developed by Creator/{{Nintendo}} for the NintendoEntertainmentSystem.UsefulNotes/NintendoEntertainmentSystem. It was one of the many simple games created for the console in its early years, and was the first game designed by the partnership of Creator/ShigeruMiyamoto and Takashi Tezuka that would go on to create ''VideoGame/{{Super Mario Bros|1}}'' and ''VideoGame/{{The Legend of Zelda}}''. The game was released in Japan in 1984 and brought to Europe in 1987. It was later re-released on the UsefulNotes/VirtualConsole in both regions for UsefulNotes/{{Wii}} in 2008, then on UsefulNotes/{{Nintendo 3DS}} in 2013.
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* NoExportForYou: The only game produced by Shigeru Miyamoto to never get a release in North America, most likely due to Nintendo of America shying away from anything with religious connotations at the time.
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* NoExportForYou: The only game produced by Shigeru Miyamoto to never get a release in North America, most likely due to Nintendo of America shying away from anything with religious connotations at the time.
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Not to be confused with the Creator/{{Konami}} ArcadeGame also known as ''Dark Adventure''.
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Not to be confused with the Creator/{{Konami}} ArcadeGame UsefulNotes/ArcadeGame also known as ''Dark Adventure''.
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* MascotVillain: The Devil, to the point of representing the game as an assist trophy in ''VideoGame/SuperSmashBrosBrawl''.
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The Devil would later appear as an [[AssistCharacter Assist Trophy]] in ''VideoGame/SuperSmashBros Brawl'' and ''Super Smash Bros. for Nintendo 3DS / Wii U''.
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''Devil World'' is a MazeGame developed by Creator/{{Nintendo}} for the NintendoEntertainmentSystem. It was one of the many simple games created for the console in its early years, and was the first game designed by the partnership of Creator/ShigeruMiyamoto and Takashi Tezuka that would go on to create ''VideoGame/{{Super Mario Bros|1}}'' and ''VideoGame/{{The Legend of Zelda}}''. The game was released in Japan in 1984 and brought to Europe in 1987. It was later re-released on the VirtualConsole in both regions for {{Wii}} in 2008, then on {{Nintendo 3DS}} in 2013.
to:
''Devil World'' is a MazeGame developed by Creator/{{Nintendo}} for the NintendoEntertainmentSystem. It was one of the many simple games created for the console in its early years, and was the first game designed by the partnership of Creator/ShigeruMiyamoto and Takashi Tezuka that would go on to create ''VideoGame/{{Super Mario Bros|1}}'' and ''VideoGame/{{The Legend of Zelda}}''. The game was released in Japan in 1984 and brought to Europe in 1987. It was later re-released on the VirtualConsole UsefulNotes/VirtualConsole in both regions for {{Wii}} UsefulNotes/{{Wii}} in 2008, then on {{Nintendo UsefulNotes/{{Nintendo 3DS}} in 2013.
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* AutoScrolling
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* AutoScrollingAutoScrolling: Subverted, the Devil directs his minions to kill you by moving the maze
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* DeadlyWalls
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* DeadlyWallsDeadlyWalls: They are okay to touch but don't be caught between them
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* RespawningEnemies
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* RespawningEnemiesRespawningEnemies: Doesn't matter how many you burn, they keep coming
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* EdibleCollectible: Tamagon gets bonus points from eating fried eggs or [[TrademarkFavoriteFood ice cream cones]].
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Trivia
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* NoExportForYou: The game was never released in North America, what with it being made when NOA still had a very strict policy of censorship of religious themes and imagery.
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''Devil World'' is a MazeGame developed by Creator/{{Nintendo}} for the NintendoEntertainmentSystem. It was one of the many simple games created for the console in its early years, and was the first game designed by the partnership of Creator/ShigeruMiyamoto and Takashi Tezuka that would go on to create ''VideoGame/{{Super Mario Bros|1}}'' and ''VideoGame/{{The Legend of Zelda}}''. The game was released in Japan in 1984 and brought to Europe in 1987.
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''Devil World'' is a MazeGame developed by Creator/{{Nintendo}} for the NintendoEntertainmentSystem. It was one of the many simple games created for the console in its early years, and was the first game designed by the partnership of Creator/ShigeruMiyamoto and Takashi Tezuka that would go on to create ''VideoGame/{{Super Mario Bros|1}}'' and ''VideoGame/{{The Legend of Zelda}}''. The game was released in Japan in 1984 and brought to Europe in 1987.
1987. It was later re-released on the VirtualConsole in both regions for {{Wii}} in 2008, then on {{Nintendo 3DS}} in 2013.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/devil-world_6081.jpg]]
[[caption-width-right:350:Everybody do the Shift!]]
[[caption-width-right:350:Everybody do the Shift!]]
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* NoExportForYou: The game was never released in North America, what with it being made when NOA still had a very strict policy of censorship of religious themes and imagery.
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* AutoScrolling
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* InstantRoast: Tamagon can breathe fire on the FacelessEye to turn it into a tasty fried egg. (The Japanese term for fried egg literally means "cooked eyeball.")
* {{Reincarnation}}: If Tamagon dies an egg will hatch a new one.
* {{Reincarnation}}: If Tamagon dies an egg will hatch a new one.
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* ExcusePlot: Attack The Devil's World! (that is it)
* InstantRoast: Tamagon can breathe fire onthe FacelessEye a {{cyclops}} to turn it into a tasty fried egg. (The Japanese term for fried egg literally means "cooked eyeball.")
*{{Reincarnation}}: OneUp: In the form of green eggs for scoring enough points or for doing well enough in the bonus box. If Tamagon dies an egg will fall to the stage and hatch a new one.one.
* TimedMission: The Bonus Box
* InstantRoast: Tamagon can breathe fire on
*
* TimedMission: The Bonus Box
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* RespawningEnemies
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* WingsDoNothing: Tamagon and the blue enemies.
* WrapAround: The maze itself, trying to make Tamagon do this will just get it squished.
* WrapAround: The maze itself, trying to make Tamagon do this will just get it squished.
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* DeadlyWalls
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* {{Reincarnation}}: If Tamagon dies an egg will hatch a new one.
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* VoluntaryShapeshifter: The devil turns into a bat when he loses.
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Not to be confused with the Creator/{{Konami}} ArcadeGame also known as ''Dark Adventure''.
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Copied by accident
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* ''VideoGame/WreckingCrew'' has a find-the-coin bonus minigame after every fourth stage.
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* BonusStage: The "Bonus Box" at the end of every round, where Tamagon searches for a OneUp hidden in one of six boxes. As the Devil has flown away, Tamagon can for once control the direction of scrolling by stepping on arrows.
* ''VideoGame/WreckingCrew'' has a find-the-coin bonus minigame after every fourth stage.
* ''VideoGame/WreckingCrew'' has a find-the-coin bonus minigame after every fourth stage.
* InstantRoast: Tamagon can breathe fire on the FacelessEye to turn it into a tasty fried egg. (The Japanese term for fried egg literally means "cooked eyeball.")
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%%Trope list under construction
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!!Tropes appearing in this game:
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!!Tropes appearing in this game:video game:
* BigRedDevil: The Devil has the standard appearance, but strangely enough, he's ''blue''.
* CreepyCoolCrosses: Not only are there crosses on the Bibles, but crosses are also the item that lets Tamagon eliminate the dots, and the maze also has big cross-shaped walls.
* EndlessGame: The game keeps repeating the same stages over and over again. Eventually the level counter overflows and begins again from zero.
* TrademarkFavoriteFood: Tamagon likes to eat ice cream cones, though they do nothing in the game but give points.
* BigRedDevil: The Devil has the standard appearance, but strangely enough, he's ''blue''.
* CreepyCoolCrosses: Not only are there crosses on the Bibles, but crosses are also the item that lets Tamagon eliminate the dots, and the maze also has big cross-shaped walls.
* EndlessGame: The game keeps repeating the same stages over and over again. Eventually the level counter overflows and begins again from zero.
* TrademarkFavoriteFood: Tamagon likes to eat ice cream cones, though they do nothing in the game but give points.
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''Devil World'' is a MazeGame developed by Creator/{{Nintendo}} for the NintendoEntertainmentSystem. It was one of the many simple games created for the console in its early years, and was the first game designed by the partnership of Creator/ShigeruMiyamoto and Takashi Tezuka that would go on to create ''VideoGame/{{Super Mario Bros|1}}'' and ''VideoGame/{{The Legend of Zelda|1986}}''. The game was released in Japan in 1984 and brought to Europe in 1987.
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''Devil World'' is a MazeGame developed by Creator/{{Nintendo}} for the NintendoEntertainmentSystem. It was one of the many simple games created for the console in its early years, and was the first game designed by the partnership of Creator/ShigeruMiyamoto and Takashi Tezuka that would go on to create ''VideoGame/{{Super Mario Bros|1}}'' and ''VideoGame/{{The Legend of Zelda|1986}}''.Zelda}}''. The game was released in Japan in 1984 and brought to Europe in 1987.
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''Devil World'' is a MazeGame developed by Creator/{{Nintendo}} for the NintendoEntertainmentSystem. It was one of the many simple games created for the console in its early years, and was the first game designed by the partnership of Creator/ShigeruMiyamoto and Takashi Tezuka that would go on to create ''VideoGame/{{Super Mario Bros|1}}'' and ''VideoGame/{{The Legend of Zelda|1}}''. The game was released in Japan in 1984 and brought to Europe in 1987.
to:
''Devil World'' is a MazeGame developed by Creator/{{Nintendo}} for the NintendoEntertainmentSystem. It was one of the many simple games created for the console in its early years, and was the first game designed by the partnership of Creator/ShigeruMiyamoto and Takashi Tezuka that would go on to create ''VideoGame/{{Super Mario Bros|1}}'' and ''VideoGame/{{The Legend of Zelda|1}}''.Zelda|1986}}''. The game was released in Japan in 1984 and brought to Europe in 1987.
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''Devil World'' is a MazeGame developed by Creator/{{Nintendo}} for the NintendoEntertainmentSystem. It was one of the many simple games created for the console in its early years, and was the first game designed by the partnership of Creator/ShigeruMiyamoto and Takashi Tezuka that would go on to create ''VideoGame/{{Super Mario Bros|1}}'' and ''VideoGame/{{The Legend of Zelda|1}}''. The game was released in Japan in 1984 and brought to Europe in 1987.
Tamagon, a cute little fire-breathing dragon, has a devil of a problem. He has been trapped in a box within the maze of the Devil's world. The Devil's assistants are shifting the box up, down, right, and left, threatening to squash Tamagon between the walls.
Tamagon's task is two-fold: eliminate the boa-boa dots that are the source of the Devil's evil power, and then use four bibles to seal away the Devil's icon.
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!!Tropes appearing in this game:
%%Trope list under construction
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Tamagon, a cute little fire-breathing dragon, has a devil of a problem. He has been trapped in a box within the maze of the Devil's world. The Devil's assistants are shifting the box up, down, right, and left, threatening to squash Tamagon between the walls.
Tamagon's task is two-fold: eliminate the boa-boa dots that are the source of the Devil's evil power, and then use four bibles to seal away the Devil's icon.
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!!Tropes appearing in this game:
%%Trope list under construction
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