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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tangletower_2.jpg]]

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!!Tropes spanning the franchise:

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!!Tropes !!Provides examples of:
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[[folder:Tropes
spanning the franchise:franchise]]




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[[foldercontrol]]

[[folder:''Detective Grimoire'']]

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\n----\n[[foldercontrol]]\n\n[[folder:''Detective [[/folder]]

[[folder:Tropes in ''Detective
Grimoire'']]



[[folder:''Secret of the Swamp'']]

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[[folder:''Secret [[folder:Tropes in ''Secret of the Swamp'']]



[[folder:''Tangle Tower'']]

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[[folder:''Tangle [[folder:Tropes in ''Tangle Tower'']]



-->'''Sally:''' Homemade posters. This one's about the Pythagoras theorem.
-->'''Grimoire:''' I've not heard of that band. Are they any good?

to:

-->'''Sally:''' Homemade posters. This one's about the Pythagoras theorem.
-->'''Grimoire:'''
theorem.\\
'''Grimoire:'''
I've not heard of that band. Are they any good?



-->'''Grimoire:''' It's quiet...
-->'''Sally:''' Mhm.
-->'''Grimoire:''' ...You're supposed to say, "''Too'' quiet."
-->'''Sally:''' It's not. It's an appropriate amount of quiet.

to:

-->'''Grimoire:''' It's quiet...
-->'''Sally:''' Mhm.
-->'''Grimoire:''' ...
quiet...\\
'''Sally:''' Mhm.\\
'''Grimoire:''' ...
You're supposed to say, "''Too'' quiet."
-->'''Sally:'''
"\\
'''Sally:'''
It's not. It's an appropriate amount of quiet.



-->'''Sally:''' The pond has little stone feet!
-->'''Grimoire:''' ...seems a bit superfluous.
-->'''Sally:''' ''You're'' superfluous.

to:

-->'''Sally:''' The pond has little stone feet!
-->'''Grimoire:''' ...
feet!\\
'''Grimoire:''' ...
seems a bit superfluous.
-->'''Sally:'''
superfluous.\\
'''Sally:'''
''You're'' superfluous.



-->'''Grimoire:''' You ready, Sally?
-->'''Sally:''' Grimoire, I've been standing here for seven and a half minutes.

to:

-->'''Grimoire:''' You ready, Sally?
-->'''Sally:'''
Sally?\\
'''Sally:'''
Grimoire, I've been standing here for seven and a half minutes.


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** Grimoire will also react to the name Emily Everstone with suspicious silence, but again, no explicit reference is made to Edward "Echo" Everstone from ''Secret of the Swamp.''
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ZCE


* InkblotCartoonStyle: Boggy's likeness was used as the star of a 1930s inkblot-style cartoon.

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* %%* InkblotCartoonStyle: Boggy's likeness was used as the star of a 1930s inkblot-style cartoon.
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* FrameUp: [[spoiler: The murderer wraps a ripped piece of Charles' clown costume around the murder weapon to frame him.]]
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* DancePartyEnding: The end credits feature all the characters dancing in chibi form.


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* MonsterClown: Charles Ringer, the clown, is the main suspect of the murder. [[spoiler: Subverted, as he's innocent.]]
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* EarlyInstallmentWeirdness: The art style is darker and grittier than both of the sequels, with the characters being designed more realistically and the fair ground being a muted color (both ''Secret of the Swamp'' and ''Tangle Tower'' utilize more vibrant coloring), the characters use VoiceGrunting instead of full voice acting, the setting is more common than the swamp attraction and the titular ''Tangle Tower'', and there's no trace of the Mystid MythArc. The UI also checks off the culprits' innocence immediately (with the exception of the murderer), while ''Secret of the Swamp'' lets the player mark off who their most likely suspect is by themselves, while ''Tangle Tower'' completely drops the mechanic (but still updating the profiles of the suspects).

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* EarlyInstallmentWeirdness: The art style is darker and grittier than both of the sequels, with the characters being designed more realistically and the fair ground being a muted color (both ''Secret of the Swamp'' and ''Tangle Tower'' utilize more vibrant coloring), the characters use VoiceGrunting instead of full voice acting, the setting is more common than the swamp attraction and the titular ''Tangle Tower'', and there's no trace of the Mystid MythArc. The UI also checks off the culprits' suspects' innocence immediately (with the exception of the murderer), while ''Secret of the Swamp'' lets the player mark off who their most likely suspect is by themselves, while ''Tangle Tower'' completely drops the mechanic (but still updating the profiles of the suspects).
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* EarlyInstallmentWeirdness: The art style is darker and grittier than both of the sequels, with the characters being designed more realistically and the fair ground being a muted color (both ''Secret of the Swamp'' and ''Tangle Tower'' utilize more vibrant coloring), the characters use VoiceGrunting instead of full voice acting, the setting is more common than the swamp attraction and the titular ''Tangle Tower'', and there's no trace of the Mystid MythArc.

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* EarlyInstallmentWeirdness: The art style is darker and grittier than both of the sequels, with the characters being designed more realistically and the fair ground being a muted color (both ''Secret of the Swamp'' and ''Tangle Tower'' utilize more vibrant coloring), the characters use VoiceGrunting instead of full voice acting, the setting is more common than the swamp attraction and the titular ''Tangle Tower'', and there's no trace of the Mystid MythArc. The UI also checks off the culprits' innocence immediately (with the exception of the murderer), while ''Secret of the Swamp'' lets the player mark off who their most likely suspect is by themselves, while ''Tangle Tower'' completely drops the mechanic (but still updating the profiles of the suspects).
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None


* EarlyInstallmentWeirdness: The art style is darker and grittier than both of the sequels, with the characters being designed more realistically and the fair ground being a muted color (both ''Secret of the Swamp'' and ''Tangle Tower'' utilize more vibrant coloring), the setting is more common than the swamp attraction and the titular ''Tangle Tower'', and there's no trace of the Mystid MythArc.

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* EarlyInstallmentWeirdness: The art style is darker and grittier than both of the sequels, with the characters being designed more realistically and the fair ground being a muted color (both ''Secret of the Swamp'' and ''Tangle Tower'' utilize more vibrant coloring), the characters use VoiceGrunting instead of full voice acting, the setting is more common than the swamp attraction and the titular ''Tangle Tower'', and there's no trace of the Mystid MythArc.
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None

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* EarlyInstallmentWeirdness: The art style is darker and grittier than both of the sequels, with the characters being designed more realistically and the fair ground being a muted color (both ''Secret of the Swamp'' and ''Tangle Tower'' utilize more vibrant coloring), the setting is more common than the swamp attraction and the titular ''Tangle Tower'', and there's no trace of the Mystid MythArc.
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None

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* BittersweetEnding: [[spoiler:Grimoire and Sally solve the murder, and Penny doesn't get the golden beetle, but Penny gets away and [[AmbiguousSituation possibly]] came close to killing Grimoire and Sally before Fitz, Polly, and Fifi [[BigDamnHeroes rescued them]].]]
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* AmbiguousTimePeriod: The technology in the games is all over the place, with ''Secret of the Swamp'' taking place in a run down tourist attraction, with what would be considered largely outdated technology in the [=2010s=], and ''Tangle Tower'' suggests that cassette tapes are still in use.

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* AmbiguousTimePeriod: The technology in the games is all over the place, with ''Secret of the Swamp'' taking place in a run down tourist attraction, with what would be considered largely outdated technology in the [=2010s=], and ''Tangle Tower'' suggests that uses cassette tapes are as a plot point, although it's mentioned that they're outdated in the game itself for a few years, the wording is ambiguous enough to suggest they were still in use.use at least a few years ago.
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* AmbiguousTimePeriod: The technology in the games is all over the place, with ''Secret of the Swamp'' taking place in a run down tourist attraction, with what would be considered largely outdated technology in the [=2010s=], and ''Tangle Tower'' suggests that cassette tapes are still in use.
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* BrutalHonesty: Several members of the cast will be remarkably blunt with their opinions of the other characters. Among other examples:
** When asked whether she considers Felix a good dad, Fifi answers with a BluntNo. When she explains that her father is emotionally distant and a bit detached from reality, Grimoire responds, "Just like you, then," to Sally's dismay and Fifi's unconcerned agreement.

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* BrutalHonesty: Several members of the cast will be remarkably blunt with their opinions of the other characters. Among other examples:
characters.
** When asked whether she considers Felix a good dad, Fifi answers with a BluntNo. When blunt no. Additionally, when she explains that her father is emotionally distant and a bit detached from reality, Grimoire responds, "Just like you, then," to Sally's dismay and Fifi's unconcerned agreement.
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* FishPeople: Boggy is an amphibious fish-person cryptid living in the swamp.
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removing redundant entries


* ArtShift: The first game is an {{Animesque}} VisualNovel, complete with characters communicating entirely in grunts and electronic buzzing (much in the style of its [[Franchise/AceAttorney primary inspiration]]). The backgrounds are bleak and realistic, in keeping with the CrappyCarnival aesthetic. The sequel, on the other hand, has a much more quirky and colourful approach of European WesternAnimation (á la ''[[WesternAnimation/TheSecretOfKells Cartoon]] [[WesternAnimation/SongOfTheSea Saloon]]''), with stylised (and animated) character models, full voice acting, and lush hand-drawn backgrounds.



* ArtShift: Although the style shift isn't as extreme as the jump between the first two games, ''Tangle Tower'' pushes the series' quirky and colorful aesthetic even further, utilizing a more pastel palette and incorporating SquiggleVision.

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* BlatantLies: [[spoiler: When Grimoire asks Fitz about his relationship with Penny, he [[HesitationEqualsDishonesty hesitantly]] insists that it's good.]]

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* BlatantLies: [[spoiler: When Grimoire asks Fitz about his relationship with Penny, he [[HesitationEqualsDishonesty hesitantly]] insists that it's good.]]good, even though tons of evidence and dialogue points to him having an affair with Poppy.



* NoYou: Examining the edge of the gardens' pond will prompt the following conversation:
-->'''Sally:''' The pond has little stone feet!
-->'''Grimoire:''' ...seems a bit superfluous.
-->'''Sally:''' ''You're'' superfluous.



* SnarkToSnarkCombat: Grimoire and Sally, ''constantly.''

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* SnarkToSnarkCombat: Grimoire and Sally, ''constantly.''Sally sarcastically banter about every single thing you can click on for the entire game. The game even opens with them sniping:
-->'''Grimoire:''' You ready, Sally?
-->'''Sally:''' Grimoire, I've been standing here for seven and a half minutes.
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* DysfunctionalFamily: To the extent that some members would insist that they're two ''separate'' dysfunctional families, despite being linked by marriage. Invoked by Professor Pointer about the Fellow family, which he describes as always being a bit dysfunctional.


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* AFamilyAffair: It's heavily implied that Fitz is cheating on his fiancée Penny with her cousin Poppy. Penny is understandably furious.


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* SympatheticAdulterer: Even though Fitz is cheating on Penny, her neglect and dislike of the [[FlowerMotifs flower]] he gave her and his continued efforts to keep it alive suggest that she's the one who's really killing their relationship. Penny also suggests that she doesn't understand Fitz and only appreciates his looks, while Fitz warmly notes that Penny is "not who she pretends to be" and seems to see more in her.
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* YourCheatingHeart: It's never stated outright, but multiple clues and conversations make it clear that Fitz is cheating on Penny with Poppy. This is the reason Fifi hates Fitz (not because he's a cheater, but because he's consuming Poppy's time and attention) and one of the reasons Penny hates Poppy.

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* FigureItOutYourself: Detective Hawkshaw regularly refuses to give Grimoire any information, even snapping, "I do not wish to do your job ''for'' you, detective."



* GratuitousIambicPentameter: Poppy will recite brief iambic rhyming poetry about every character except herself when shown a suspect profile.

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* GratuitousIambicPentameter: Poppy will recite brief iambic rhyming [[RhymesOnADime rhyming]] poetry about every character except herself when shown a suspect profile.
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* SeamlessSpontaneousLie: [[spoiler: When Hawkshaw is caught lying about her tiny telescope (which she claimed to be a microscope), she takes a single pause before spinning a lengthy, convincing story about how she longed to be an astronomer when she was young and brought the telescope, a childhood toy, to have it signed by Professor Pointer. Observant players can SpotTheThread by recalling that Pointer's supposed career in astronomy is itself a fabrication.]]
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* SayingTooMuch: Penny accidentally reveals that Detective Hawkshaw was hired by Professor Pointer. In her zeal to criticize the detective, Penny remarks that Pointer should ask her to behave better. When Sally responds with confusion as to why Pointer would be able to do that, a surprised Penny admits that he's Hawkshaw's client before asking, "Did you... not know that?"

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* BrutalHonesty: Several members of the cast will be remarkably blunt with their opinions of the other characters. Among other examples:
** When asked whether she considers Felix a good dad, Fifi answers with a BluntNo. When she explains that her father is emotionally distant and a bit detached from reality, Grimoire responds, "Just like you, then," to Sally's dismay and Fifi's unconcerned agreement.
** When asked about Flora, Penny remarks that she could have done much better than settling for Felix and responds to Grimoire's "ouch" with an amused, "I said it."



* FantasticFlora / FantasticFruitsAndVegetables: Fitz grows unusual plants in the greenhouse, including inedible gem-like fruit. He attributes it to the unique properties of the lakewater around the manor.
* FlowerMotifs: Unsurprisingly, several of the plants around Tangle Tower serve as metaphors for Fitz and his relationships. Namely, [[spoiler: the small, plain plant in Fitz's room is identified as "healthy, but sad," and Fitz notes that he sneaks into Penny's room to care for the gift flower she neglects, "just... trying to keep it alive."]]

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* FantasticFlora / FantasticFlora: Fitz grows unusual plants in the greenhouse, including exotic and even one-of-a-kind flowers. He attributes it to the unique properties of the lakewater around the manor. A major subplot involves a unique flower he bred to look exactly like Penny.
*
FantasticFruitsAndVegetables: Fitz grows unusual plants in the greenhouse, including inedible gem-like fruit. He attributes it to the unique properties of the lakewater around the manor.
* FlowerMotifs: Unsurprisingly, several of the plants around Tangle Tower serve as metaphors for Fitz and his relationships. Namely, [[spoiler: the relationships.
** The
small, plain plant in Fitz's room is identified as "healthy, but sad," and stifled in its indoor environment.
** The red rosebush in the rooftop garden between
Fitz notes and Poppy's room is "well-cared for," and the single red rose is "very... traditional," making it clear that their romance is both in full bloom and perfectly ordinary.
** The unique, Penny-inspired flower Fitz gave to Penny looks "out of place" in her room. When asked about it, Penny makes it clear that she neglects and even dislikes it, while a clearly pained Fitz explains
that he sneaks into Penny's room to care for the gift flower she neglects, it, "just... trying to keep it alive."]]"



* GratuitousIambicPentameter / RhymesOnADime: Poppy will recite brief rhyming poetry about every character except herself when shown a suspect profile.

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* GratuitousIambicPentameter / RhymesOnADime: GratuitousIambicPentameter: Poppy will recite brief iambic rhyming poetry about every character except herself when shown a suspect profile.


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* RhymesOnADime: Poppy will recite brief [[GratuitousIambicPentameter iambic]] rhyming poetry about every character except herself when shown a suspect profile.

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* CastOfSnowflakes: Particularly in later games, where a more cartoonish style allows for increasingly diverse silhouettes among the characters.

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* ArtShift: The first game is an {{Animesque}} VisualNovel in the style of Franchise/AceAttorney, complete with characters communicating entirely in grunts and electronic buzzing. The backgrounds are bleak and realistic, in keeping with the CrappyCarnival aesthetic. ''Secret of the Swamp,'' on the other hand, has the much more quirky and colourful approach of European WesternAnimation (á la ''[[WesternAnimation/TheSecretOfKells Cartoon]] [[WesternAnimation/SongOfTheSea Saloon]]''), with stylised (and animated) character models, full voice acting, and lush hand-drawn backgrounds. ''Tangle Tower'' pushes this aesthetic even further, utilizing a more pastel palette and SquiggleVision.
* CastOfSnowflakes: Particularly in later games, where a the more cartoonish style allows for increasingly diverse silhouettes among the characters.

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* MythArc: Beginning with ''Secret of the Swamp,'' the franchise begins building a larger plot surrounding the [[OurCryptidsAreMoreMysterious Mystids]] and the various people pursuing them.

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* MythArc: Beginning with ''Secret ''[[CryptidEpisode Secret of the Swamp,'' Swamp]],'' the franchise begins has been building a larger plot surrounding the [[OurCryptidsAreMoreMysterious Mystids]] and the various people pursuing who are concerned with them.



* AntiVillain: [[spoiler:It turns out that Echo never intended to kill Remington in the first place, merely wanting to scare him off, but then ended up killing Remington in self-defense.]]

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* AntiVillain: [[spoiler:It [[spoiler: It turns out that Echo never intended to kill Remington in the first place, merely wanting to [[ScoobyDooHoax scare him off, but then ended up killing off]]. He killed Remington in self-defense.]]self-defense after Remington attempted to shoot "Boggy."]]


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* RealAfterAll: At the end of the game, Boggy emerges from the swamp to help catch the real culprit post-[[TheSummation summation]].


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* ScoobyDooHoax: [[spoiler: Echo's goal was to frighten Remington into closing his tourist attraction and letting Boggy to live in the swamp in peace. He thought having the star of the attraction threaten its owner would be the most effective way of driving Remington off for good. He didn't anticipate that Remington would immediately attempt to shoot "Boggy."]]

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restoring some context for tropes; I'm sorry, it's been many years since I edited on Tv Tropes and I didn't realize that all examples are required to have context now


''Detective Grimoire'' is a series of [[PointAndClickGame Point-and-Click]] [[AdventureGame Adventure Games]] made by [[http://www.sfbgames.com/ SFB Games]]. You play as the titular Detective Grimoire, assigned to solve a murder from the previous night. As Grimoire, you explore locations, pick up clues, solve puzzles, and interact with every suspect you come across.

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''Detective Grimoire'' is a series of [[PointAndClickGame Point-and-Click]] [[AdventureGame Adventure Games]] made by [[http://www.sfbgames.com/ SFB Games]]. You play as Each game follows the titular Detective Grimoire, assigned Grimoire (and later, his allies) as he attempts to solve a single murder from the previous night. case. As Grimoire, you explore locations, pick up clues, solve puzzles, and interact with interview every suspect you come across.
across.

Thus far, the series consists of the following games:



* DeclarativeFinger
* EveryoneIsASuspect
* ExtremelyShortTimespan
* FairPlayWhodunnit
* HesitationEqualsDishonesty
* HyperspaceArsenal: Lampshaded in the second game by both Sally and Grimoire.
* NeverTheObviousSuspect
* {{Leitmotif}}: Beginning with just the little girl and her music box-inspired theme, but as of ''Tangle Tower,'' every character has a unique leitmotif.
* TheSummation
* MythArc: [[spoiler: Beginning with ''Secret of the Swamp,'' the franchise begins building a larger plot surrounding the [[OurCryptidsAreMoreMysterious Mystids]] and the various people pursuing them.]]
* PointAndClickMap
* WhereTheHellIsSpringfield: It's never clear where any of the games' settings are located. The first game, which is more grounded, seems to take place in England, but later games have most characters speak in American accents and take place in more isolated locations.

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* DeclarativeFinger
DeclarativeFinger: A stock pose for several characters, particularly Grimoire and Sally.
* EveryoneIsASuspect
EveryoneIsASuspect: Every character you can interview is added to your suspect list. Several of them will even comment on it.
* ExtremelyShortTimespan
ExtremelyShortTimespan: Each game takes place over the span of a few hours to a day, at most.
* FairPlayWhodunnit
FairPlayWhodunnit: Every mystery can be readily solved by the player before it can be solved by Grimoire.
* HesitationEqualsDishonesty
HesitationEqualsDishonesty: Although not every hesitation indicates a lie, almost all characters will pause before lying.
* HyperspaceArsenal: Grimoire can carry a frankly astonishing amount of clues. Lampshaded in the second game by both Sally and Grimoire.
* NeverTheObviousSuspect
NeverTheObviousSuspect: Each game will hand you a prime suspect as a RedHerring. These suspects grow increasingly outlandish with each game, making it even more clear that they aren't the real culprits.
* {{Leitmotif}}: Beginning with just Originally, only the mysterious little girl and her had a notable leitmotif (an eerie music box-inspired theme, theme), but as of ''Tangle Tower,'' every character has a unique leitmotif.
song associated with them.
* TheSummation
RedHerring: In addition to having an [[NeverTheObviousSuspect innocent obvious suspect]] in every case, the games frequently include other subplots and distractions to sift through -- for example, ''Tangle Tower'' features an extended subplot involving rising tensions between Fifi, Fitz, Poppy, and Penny, but it has nothing to do with the murder case.
* TheSummation: Each game ends with Grimoire returning to a partner character (initially Officer James, then later Sally) to deliver the facts about the case. Later summations also include the killer, allowing them to confirm Grimoire's assessments and fill in details he couldn't have gathered.
* MythArc: [[spoiler: Beginning with ''Secret of the Swamp,'' the franchise begins building a larger plot surrounding the [[OurCryptidsAreMoreMysterious Mystids]] and the various people pursuing them.]]
them.
* PointAndClickMap
PointAndClickMap: Originally an in-universe item given to you by the mysterious little girl; in ''Tangle Tower'' it's simply an unacknowledged UI element.
* WhereTheHellIsSpringfield: It's never clear where any of the games' settings are located. The first game, which is more grounded, seems to take place in England, but later games have most characters speak in American accents and take place in more isolated and fantastical locations.
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* DrosteImage: Examining the drawing of Grimoire on Fifi's character relationship map will prompt Grimoire to ask why he looks so angry. When Sally remarks that it's just his thinking face, he promptly responds with the exact face in question, perfectly matching the drawing on the board.

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* DrosteImage: Examining the drawing of Grimoire on Fifi's character relationship map will prompt Grimoire to ask why he the drawing of him looks so angry. When Sally remarks that it's just his thinking face, the face he promptly makes when he's thinking, he responds with the exact face in question, perfectly matching the drawing on the board.
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* OddFriendship: Fifi and Poppy are polar opposites from rival families, and they are nonetheless best friends.

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* OddFriendship: OppositesAttract: Fifi and Poppy are polar opposites from rival families, and they are nonetheless best friends.friends nonetheless. Invoked outright by Felix when discussing them.

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* SequelNonEntity: Neither Officer James nor the little girl from the previous two titles make any appearance in this game. Their roles have been absorbed by Sally in her upgrade to sidekick.

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* SequelNonEntity: Neither Officer James nor the little girl from the previous two titles make any appearance in this game. Their roles have been absorbed by Sally in her upgrade to sidekick. However, the little girl's {{Leitmotif}} can be heard at various points in the game, most notably [[spoiler: when you receive the Soulbearer toy, seemingly from Freya's ghost.]]


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* StealthyColossus: Played with. Fitz lurks in the shadows of the back of the greenhouse, and it is surprisingly easy for the player to gloss right over him, even with his linework in SquiggleVision against the stationary painted backgrounds. When you first click on him, Grimoire will realize with horror that they're being watched, while Sally simply points out that Fitz is gigantic and has been standing in plain sight the whole time.
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* FlowerMotifs: Unsurprisingly, several of the plants around Tangle Tower serve as metaphors for Fitz and his relationships. Namely, [[spoiler: the small, plain plant in Fitz's room is identified as "healthy, but sad," and Fitz notes that he sneaks into Penny's room to care for the gift flower she neglects, "just... trying to keep it alive."]]
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* LockedRoomMystery: A key complication of the case is that Freya and Flora were locked in the room when Freya died, and the door remained locked until Fitz kicked it down.

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