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Doesn\'t count, because the Battle of Defiance was in San Francisco where the game takes place.


* OrphanedEtymology: The show's called ''Defiance'' because the titular city is the setting. The game uses the same title despite taking place halfway across the country.
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** Events will also appear in areas where an open-world PVP Shadow War is occurring, even right on top of one of the control points being fought over.
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* RandomNumberGod: The above-mentioned Random Events make the RNG very unforgiving during racing. Since the races take place on open terrain, the random events can interfere, potentially screwing up a Gold Medal time by dropping a Hellbug i your path.

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* RandomNumberGod: The above-mentioned Random Events make the RNG very unforgiving during racing. Since the races take place on open terrain, the random events can interfere, potentially screwing up a Gold Medal time by dropping a Hellbug i in your path.



* UnflinchingWalk: Subverted and lampshaded. You, Jon Cooper and Torc Mok walk away from a major demoltion mission. Torc turns around to look, Jon says that you don't do that only for Torc to ask what's the point of big explosions if you don't enjoy them.

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* UnflinchingWalk: Subverted and lampshaded. You, Jon Cooper and Torc Mok walk away from a major demoltion demolition mission. Torc turns around to look, Jon says that you don't do that only for Torc to ask what's the point of big explosions if you don't enjoy them.

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* ItsUpToYou: Justified when you fight Nim Shondu, you are the only one with an EGO and evenyone else is [[HoldTheLine holding off Dark Matter]].
* OrphanedEtymology: The game's still called Defiance but that isn't a place in the game, its the setting of the tv show.

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* ItsUpToYou: Justified when you fight Nim Shondu, Shondu; you are the only one with an EGO and evenyone everyone else is [[HoldTheLine holding off Dark Matter]].
* OrphanedEtymology: The game's still show's called Defiance but that isn't a ''Defiance'' because the titular city is the setting. The game uses the same title despite taking place in halfway across the game, its the setting of the tv show.country.



* RandomNumberGod: Can be very unforgiving during the racing pursuits. The races take place over vast areas of land, the same land the random events can pop up. On course for a Gold Medal time? Too bad there's going to be a Hellbug Warrior pop up right in front of you and kill your momentum.

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* RandomNumberGod: Can be The above-mentioned Random Events make the RNG very unforgiving during racing. Since the racing pursuits. The races take place over vast areas of land, the same land on open terrain, the random events can pop up. On course for interfere, potentially screwing up a Gold Medal time? Too bad there's going to be time by dropping a Hellbug Warrior pop up right in front of you and kill i your momentum.path.



* UnflinchingWalk: Subverted and lampshaded. You, Jon Cooper and Torc Mok walk away from a major demoltion mission. Torc turns around to look, Jon says that you don't do that only for Torc to ask what's the point of big explosions if you don't enjoy them.

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* UnflinchingWalk: Subverted and lampshaded. You, Jon Cooper and Torc Mok walk away from a major demoltion mission. Torc turns around to look, Jon says that you don't do that only for Torc to ask what's the point of big explosions if you don't enjoy them.them.
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* Orphaned Etymology: The game's still called Defiance but that isn't a place in the game, its the setting of the tv show.

to:

* Orphaned Etymology: OrphanedEtymology: The game's still called Defiance but that isn't a place in the game, its the setting of the tv show.
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* Orphaned Etymology: The game's still called Defiance but that isn't a place in the game, its the setting of the tv show.
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Added DiffLines:

* RandomNumberGod: Can be very unforgiving during the racing pursuits. The races take place over vast areas of land, the same land the random events can pop up. On course for a Gold Medal time? Too bad there's going to be a Hellbug Warrior pop up right in front of you and kill your momentum.
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None


* ItsUpToYou: Justified when you fight Nim Shondu, you are the only one with an EGO and evenyone else is [[YouShallNotPass holding off Dark Matter]].

to:

* ItsUpToYou: Justified when you fight Nim Shondu, you are the only one with an EGO and evenyone else is [[YouShallNotPass [[HoldTheLine holding off Dark Matter]].
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* ItsUpToYou: Justified when you fight Nim Shondu, you are the only one with an EGO and evenyone else is [[HoldTheLine holding off Dark Matter]].

to:

* ItsUpToYou: Justified when you fight Nim Shondu, you are the only one with an EGO and evenyone else is [[HoldTheLine [[YouShallNotPass holding off Dark Matter]].
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None

Added DiffLines:

* ItsUpToYou: Justified when you fight Nim Shondu, you are the only one with an EGO and evenyone else is [[HoldTheLine holding off Dark Matter]].
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None

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* AttackItsWeakPoint: Pretty much the only way you can damage bigger enemies.
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''Defiance'' is MassivelyMultiplayerOnline ThirdPersonShooter developed by Trion Worlds released in April 2, 2013 and serves as a tie-in for the [[Series/{{Defiance}} TV Show]].

to:

''Defiance'' is a MassivelyMultiplayerOnline ThirdPersonShooter developed by Trion Worlds Worlds, released in April 2, 2013 and serves serving as a tie-in for the [[Series/{{Defiance}} TV Show]].
series]].
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* CyberneticsEatYourSoul: 99ers.

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* CyberneticsEatYourSoul: 99ers.99ers, a group of miners, turned psychotic after getting cybernetic implants - replacing more and more of themselves until they were over eighty percent machinery. It's implied the original psychosis came from an external third party, however.
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* AutoRevive: You have a self-revive that recharges over time.


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* CycleOfHurting: Grenade launcher using enemies can do this to you if you're not careful and stand still when fighting them.


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* RandomEvent: Everything from arkfalls to enemy roadblocks.
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* BigDamnHeroes: The Arkfall system turns players into this, during major Arkfalls the first stage is 4 or more smaller events, it's quite common for a single or pair of players to be trying to hold the line at one and be reinforced by two dozen players riding in on ATVs.

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* BigDamnHeroes: The Arkfall system turns players into this, during major Arkfalls the first stage is 4 or more smaller events, it's quite common for a single or pair of players to be trying to hold the line at one and be reinforced by two dozen players riding in on ATVs.[=ATVs=].
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* BigDamnHeroes: The Arkfall system turns players into this, during standard Arkfalls the first stage is 4 smaller events, it's quite common for a single or pair of players to be trying to hold the line at one and be reinforced by two dozen players riding in on ATVs.

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* BigDamnHeroes: The Arkfall system turns players into this, during standard major Arkfalls the first stage is 4 or more smaller events, it's quite common for a single or pair of players to be trying to hold the line at one and be reinforced by two dozen players riding in on ATVs.
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to:

* BigDamnHeroes: The Arkfall system turns players into this, during standard Arkfalls the first stage is 4 smaller events, it's quite common for a single or pair of players to be trying to hold the line at one and be reinforced by two dozen players riding in on ATVs.
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* GravityBarrier: The hills around San Fransisco are set up in a way that guides you through the main storyline. A decent vehicle will help you get past them later, if you're interested in scaling them.


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* InvisibleWall: The dark areas on the map edged with a yellow line are this. Sometimes they don't quite match up.
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* UnflinchingWalk: Subverted and lampshaded. Your toon and two NPC walk away from a major demoltion mission. One of them turns around to look, the other one complains that you don't do that only to be ask where the point in big explosions are if you dont enjoy them.

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* UnflinchingWalk: Subverted and lampshaded. Your toon You, Jon Cooper and two NPC Torc Mok walk away from a major demoltion mission. One of them Torc turns around to look, the other one complains Jon says that you don't do that only for Torc to be ask where what's the point in of big explosions are if you dont don't enjoy them.
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* ShortRangeShotgun: Played straight and averted depending on the type of shotgun. Some are slug based and give up straight damage for a considerable range increase, whereas others are effectively useless beyond five feet but kill almost anything dead in one salvo. Still others are essentially misnamed grenade launchers.

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* ShortRangeShotgun: Played straight and averted depending on the type of shotgun. Some are slug based and give up straight damage for a considerable range increase, whereas others are effectively useless beyond five feet but kill almost anything dead in one salvo. Still others are essentially misnamed grenade launchers.launchers.
* UnflinchingWalk: Subverted and lampshaded. Your toon and two NPC walk away from a major demoltion mission. One of them turns around to look, the other one complains that you don't do that only to be ask where the point in big explosions are if you dont enjoy them.
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* ShortRangeShotgun: Played straight and averted depending on the type of shotgun. Some are slug based and give up straight damage for a considerable range increase, whereas others are effectively useless beyond five feet but kill almost anything dead in one salvo.

to:

* ShortRangeShotgun: Played straight and averted depending on the type of shotgun. Some are slug based and give up straight damage for a considerable range increase, whereas others are effectively useless beyond five feet but kill almost anything dead in one salvo. Still others are essentially misnamed grenade launchers.
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* ShortRangeShotgun

to:

* ShortRangeShotgunShortRangeShotgun: Played straight and averted depending on the type of shotgun. Some are slug based and give up straight damage for a considerable range increase, whereas others are effectively useless beyond five feet but kill almost anything dead in one salvo.

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* CrapsackWorld



* HealingShiv: The Bio-Magnetic Gun, or BMG. It can either drain energy from enemies or heal the user and their allies.

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* CyberneticsEatYourSoul: 99ers.
* HealingShiv: The Bio-Magnetic Gun, or BMG. It can either drain energy from enemies or heal the user and their allies.allies.
* ShortRangeShotgun
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*BugWar: Anytime a large arkfall occurs with the primary enemies being hellbugs. Expect battle zones to be filled with car sized bugs duking it out with literally dozens of ark hunters.
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* BrokenBridge: At what's left of the Golden Gate Brigde, there is a very large mech. Getting too close gets you blown to hell. Eventually you get access to an ICBM that blows it to bits, letting you advance into what's left of San Francisco.
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CarFu: You can kill most low level enemies by running them over. It even levels up your driving skill with that vehicle type!
HealingShiv: The Bio-Magnetic Gun, or BMG. It can either drain energy from enemies or heal the user and their allies.

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CarFu: *CarFu: You can kill most low level enemies by running them over. It even levels up your driving skill with that vehicle type!
HealingShiv: *HealingShiv: The Bio-Magnetic Gun, or BMG. It can either drain energy from enemies or heal the user and their allies.
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''Defiance'' is MassivelyMultiplayerOnline ThirdPersonShooter developed by Trion Worlds released in April 2, 2013 and serves as a tie-in for the [[Series/{{Defiance}} TV Show]].

to:

''Defiance'' is MassivelyMultiplayerOnline ThirdPersonShooter developed by Trion Worlds released in April 2, 2013 and serves as a tie-in for the [[Series/{{Defiance}} TV Show]].Show]].

!!''Defiance'' provides examples of:

CarFu: You can kill most low level enemies by running them over. It even levels up your driving skill with that vehicle type!
HealingShiv: The Bio-Magnetic Gun, or BMG. It can either drain energy from enemies or heal the user and their allies.
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None


''Defiance'' is MassivelyMultiplayerOnline ThirdPersonShooter developed by Trion Worlds released in April 2, 2013 and serves sd a tie-in for the [[Series/{{Defiance}} TV Show]]

to:

''Defiance'' is MassivelyMultiplayerOnline ThirdPersonShooter developed by Trion Worlds released in April 2, 2013 and serves sd as a tie-in for the [[Series/{{Defiance}} TV Show]]Show]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''Defiance'' is MassivelyMultiplayerOnline ThirdPersonShooter developed by Trion Worlds released in April 2, 2013 and serves sd a tie-in for the [[Series/{{Defiance}} TV Show]]

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