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Trope was cut/disambiguated due to cleanup


* DropTheHammer: Hammers fall under the bludgeon weapon class, ranging from the [[ImprovisedWeapon Construction Hammer]] to [[AmmoUsingMeleeWeapon The Decimator]].
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Trope was cut/disambiguated due to cleanup


---> '''At the start of the Bad Business boss wave''': [[TheLastOfTheseIsNotLikeTheOthers Oh the misery, Everybody wants to be my enemy.]] [[Music/ImagineDragons Spare the sympathy, everybody wants to be, my enemy!]]

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---> '''At the start of the Bad Business boss wave''': [[TheLastOfTheseIsNotLikeTheOthers Oh the misery, Everybody wants to be my enemy.]] enemy. [[Music/ImagineDragons Spare the sympathy, everybody wants to be, my enemy!]]
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''Decaying Winter'' is a brutal wave survival game made in {{VideoGame/Roblox}}.

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''Decaying Winter'' is a brutal wave survival game made in {{VideoGame/Roblox}}.Platform/{{Roblox}}.
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* DifficultButAwesome: The Castle. If an Agent wanders too close to it, they'll be faced with ''hundreds'', if not [[DeathOfAThousandCuts ''thousands'' of bullets]] flying towards them, and that's not even considering the fact that at any point they might accidentally bring the Sledge Queen out of her area, who is more than capable enough to kill the entire team by herself. It also spawns a lot of crates every night, so [[DecapitatedArmy eliminating the leader]] will net the team with at least 5 crates when the next night begins.

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* DifficultButAwesome: The Castle. If an Agent wanders too close to it, they'll be faced with ''hundreds'', hundreds, if not [[DeathOfAThousandCuts ''thousands'' thousands of bullets]] flying towards them, and that's not even considering the fact that at any point they might accidentally bring the Sledge Queen out of her area, who is more than capable enough to kill the entire team by herself. It also spawns a lot of crates every night, so [[DecapitatedArmy eliminating the leader]] will net the team with at least 5 crates when the next night begins.

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* BoringButPractical: Emergency Respirators. The starting equipment for all Agents, it provides complete immunity from the storm for 15 seconds. Not flashy compared to other equipment such as Koldera Black, but it does allow Agents to get out of a nasty situation when scavenging. This is especially useful during ''Last Strandeds'', as the toxins from the storm deal enough damage to kill agents in four seconds, and looting the scav base can possibly take a lot of time to the point where after a successful raid, they're won't be enough time before agents get caught in the storm, so having it is not unrecommended.

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* BoringButPractical: Emergency Respirators. The Respirators, the starting equipment for all Agents, it Agents. It provides complete immunity from the storm for 15 seconds. Not flashy compared to other equipment such as Koldera Black, but it does allow Agents to get out of a nasty situation when scavenging. This is especially useful during ''Last Strandeds'', as the toxins from the storm deal enough damage to kill agents in four seconds, and looting the scav base can possibly take a lot of time to the point where after a successful raid, they're won't be enough time before agents get caught in the storm, so having it is not unrecommended.



* DifficultButAwesome: The Castle. If an Agent wanders too close to it, they'll be faced with ''hundreds'', if not [[DeathOfAThousandCuts ''thousands'' of bullets]] flying towards them, and that's not even considering the fact that at any point they might accidentally bring the Sledge Queen out of her area, who is more than capable enough to kill the entire team by herself. It also spawns a lot of crates every night, so [[DecapitatedArmy eliminating the leader]] will net the team with at least 5 crates when the next night begins.



* FirstPersonShooter: The game takes place in first person, and although there's a healthy amount of options for melee oriented combat, you'll soon need a gun and some ammo after Wave 5, when [[NeverBringAKnifeToAGunFight the amount of scavs with guns really starts to kick up.]]

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* FirstPersonShooter: The game takes place in first person, and although there's a healthy amount of options for melee oriented melee-oriented combat, you'll soon need a gun and some ammo after Wave 5, when [[NeverBringAKnifeToAGunFight the amount of scavs with guns really starts to kick up.]]]]
* FragileSpeedster: The Vagabond. Each kill you get with the ability nets you one dog tag that increases your mobility and at 10 or more tags, you can run extremely fast and bring almost everything a night has to offer back to base. If you use a tag, you'll gain health, reducing the need to use health items. The catch? If you take too much damage in a short period, half of your available dog tags instantly vanish into thin air, and your reduced defense doesn't make it any better.

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* {{Cyberpunk}}: There are heavily implications that across the universe that this genre is in effect, given that most the planets are ruled by [[MegaCorp Ulacyon Megagroup Corps]], the technology seen is very high-tech, and it has a dark atmosphere. As for the [[CyberpunkWithAChanceOfRain weather]], there exists a very deadly storm approaching every night.

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* {{Cyberpunk}}: There are heavily heavy implications that across the universe that this genre is in effect, given that most of the planets are ruled by [[MegaCorp Ulacyon Megagroup Corps]], the technology seen is very high-tech, and it has a dark atmosphere. As for the [[CyberpunkWithAChanceOfRain weather]], there exists a very deadly storm approaching every night.



* JavelinThrower: Averted. A throwing javelin appears a weapon, but the description for it states that it's too heavy to throw.
* JustFrameBonus: The Arbiter perk ability has a small window that lets you punch your own shotgun blast to boost it, doubling it's damage and greatly increasing it's range.

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* JavelinThrower: Averted. A throwing javelin appears as a weapon, but the description for it states that it's too heavy to throw.
* JumpScare:
** The Hidden is [[ExactlyWhatItSaysontheTin completely invisible]], and plays whisper noises if one is near you. Because pinpointing its location is difficult, it's often that a new player will be trying to find loot only to hear the whispers before instantly dying to it.
** More often than not, scavs can [[DeathFromAbove drop from above]] and take anyone by surprise if they try to loot the Outpost or the Mountain first without checking the upper area.
* JustFrameBonus: The Arbiter perk ability has a small window that lets you punch your own shotgun blast to boost it, doubling it's its damage and greatly increasing it's range.its range.
* KillSteal: Executioners and Vagabonds specifically need to worry about this. Each of their kills grants a bounty and a dog tag respectively, with the former increasing the user's melee damage and giving 7 salvages per kill once redeemed, and the latter giving the user a speed boost per tag and heal upon consuming.



* MoraleMechanic: [[ExactlyWhatItSaysOnTheTin Morale]], obviously. It's inflicted when one of the Agents die, causing a debuff to all of your stats, and it can stack all the way up to 4. It's effects can be mitigated with the Koldera Black's buff and using [=BL1=] (Neloprephine) removes a stack of it.
* NamesToRunAwayFromReallyFast: There is an enemy referred to as a "Shadow Sickler" in game.

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* MoraleMechanic: [[ExactlyWhatItSaysOnTheTin Morale]], obviously. It's inflicted when one of the Agents die, an Agent dies, causing a debuff to all of your stats, and it can stack all the way up to 4. It's Its effects can be mitigated with the Koldera Black's buff and using [=BL1=] (Neloprephine) removes a stack of it.
* NamesToRunAwayFromReallyFast: There is an enemy referred to as a "Shadow Sickler" in the game.



* AWinnerIsYou: Successfully surviving 10 waves has the game saying "you all live to die another day", and then boots all players back to the menu screen. [[spoiler: Completing the evacuation is similar, except this time it also displays the end credits and Archdeximus thanking the players for staying with the game even though there were no signs of any future updates.]]
* WizardNeedsFoodBadly: You wont die if you are starving or dehydrated, but you ''will'' suffer a defense, damage and speed penalty.

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* AWinnerIsYou: Successfully surviving 10 waves has the game saying "you "You all live to die another day", and then boots all players back to the menu screen. [[spoiler: Completing the evacuation is similar, except this time it also displays the end credits and Archdeximus thanking the players for staying with the game even though there were no signs of any future updates.]]
* WizardNeedsFoodBadly: You wont won't die if you are starving or dehydrated, but you ''will'' suffer a defense, damage damage, and speed penalty.
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yeah i think the more accurate terminology is just "heavy attack"


* AmmoUsingMeleeWeapon: The Decimator's a big hammer with a box of shotgun shells on its model. A chain of shells comes out of it and connects to the hammer bit, and the weapon blasts enemies with a shell explosion on a strike attack. It never requires you to load it, however.

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* AmmoUsingMeleeWeapon: The Decimator's a big hammer with a box of shotgun shells on its model. A chain of shells comes out of it and connects to the hammer bit, and the weapon blasts enemies with a shell explosion on a strike heavy attack. It never requires you to load it, however.
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alright arch answered a lot of questions in some reddit AMA a while ago so now i have a better idea of who the Agents are


In the base game mode, you play in a group of up to 4 other Agents, members of an unknown high-tech faction. The objective is to survive 10 nights of two segments each: scavenging for any loot that may help your team survive, and defending your base from other scavs.

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In the base game mode, you play in a group squad of up to 4 other Agents, members of an unknown high-tech faction.a government-like group. The objective is to survive 10 nights of two segments each: scavenging for any loot that may help your team survive, and defending your base from other scavs.
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Blade On A Stick has been disambiguated


* BladeOnAStick: A class of weapons, running from the [[TorchesAndPitchforks Pitchfork]] to the Tactical Spear.
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You can play the game [[https://www.roblox.com/games/9880062154 here]].

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You can play the game [[https://www.roblox.com/games/9880062154 com/games/13438553315/Decaying-Winter here]].



* NoSmoking: Koldera Black used to look a lot like actual cigarettes. However, after the main game was removed for depictions of smoking, the palette was changed to make it look a lot less like a cigarette.

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* NoSmoking: Koldera Black used to look a lot like actual cigarettes. However, after the main game was removed for depictions of smoking, the palette was changed to make it look a lot less like a cigarette. This was further exaggerated after the game was removed ''again'', resulting in Koldera Black being entirely reworked visually into Koldera [=PRT-STRS=], a stimulant delivered by syringe instead of through smoking a roll of chemicals.
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fixed up the example for Ammo Using Melee Weapon a little bit (importantly, specifying that the deci is a hammer and therefore a melee weapon), and made a correction to Wacky Sound Effect


* AmmoUsingMeleeWeapon: The Decimator has a box of shotgun shells on its model. The chain of shells goes up into the hammer bit, and the weapon blasts enemies with a shotgun shell explosion on a strike attack. It never requires you to load it, however.

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* AmmoUsingMeleeWeapon: The Decimator has Decimator's a big hammer with a box of shotgun shells on its model. The A chain of shells goes up into comes out of it and connects to the hammer bit, and the weapon blasts enemies with a shotgun shell explosion on a strike attack. It never requires you to load it, however.



* WackySoundEffect: Successfully landing a heavy Sledgehammer hit results in a "BONK!" sound being played out.

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* WackySoundEffect: Successfully landing a heavy Sledgehammer hit results will rarely result in a "BONK!" sound being played out.
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AGENT calls heavy swings "strikes" in the stats


* AmmoUsingMeleeWeapon: The Decimator has a box of shotgun shells on its model. The chain of shells goes up into the hammer bit, and the weapon blasts enemies with a shotgun shell explosion on a heavy attack. It never requires you to load it, however.

to:

* AmmoUsingMeleeWeapon: The Decimator has a box of shotgun shells on its model. The chain of shells goes up into the hammer bit, and the weapon blasts enemies with a shotgun shell explosion on a heavy strike attack. It never requires you to load it, however.
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None

Added DiffLines:

* FryingPanOfDoom: The rare, but infamous "Buckethead" Scav BossInMookClothing is not only armed with a frying pan, but also capable of dodging ''and'' blocking bullets. You can get one for yourself as well, though it'll be surpassed by other Bludgeon weapons.
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An Axe To Grind is no longer a trope


* AnAxeToGrind: A class of weapons, from the mediocre Tomahawk to the the Fire Axe and it's crafted upgrade, the Fireier Axe. Strangely enough, the Cleaver also is listed as an axe in the AGENT's interface.
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Added DiffLines:

* {{Cyberpunk}}: There are heavily implications that across the universe that this genre is in effect, given that most the planets are ruled by [[MegaCorp Ulacyon Megagroup Corps]], the technology seen is very high-tech, and it has a dark atmosphere. As for the [[CyberpunkWithAChanceOfRain weather]], there exists a very deadly storm approaching every night.

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