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* AbsurdlyShortLevel: The first stage is a straight, short corridor leading to an exit, with three fireball-shooting obstacles between. You complete it in under ten seconds and start facing orcs and skeletons the following stage.

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* SarcasmMode: Once you're nearing the end of the game, it will tell you in a text log that (paraphrased) : "All you have to do now is defeat a bloodbeast and three dragons. Easy-peasy, ain't it ?"

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* SarcasmMode: Once you're nearing the end of the game, it will tell you in a text log that (paraphrased) : "All you have to do now is defeat a bloodbeast and three dragons. Easy-peasy, ain't it ?"it?"
* SchmuckBait: ''Please don't'' open the chest with three dead skeletons in front of it.
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* BeautyIsNeverTarnished: Strongly averted. At low health, the heroes' faces can appear absolutely shredded.

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* BeautyIsNeverTarnished: Strongly averted. At low health, the heroes' faces can appear absolutely shredded.shredded, with nasty gashes and exposed bone. If Red Lotus is attacked by fire-breathing enemies then her skin takes on the colour and texture of leathery, burnt bacon and worse, it appears her leather spandex has started ''[[NightmareFuel melting into her skin]]''.

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''Deathtrap Dungeon'' (or ''Ian Livingstone's Deathtrap Dungeon'') is an action-adventure game released in 1998 for the UsefulNotes/PlayStation and Microsoft Windows. It is based on the adventure gamebook ''Literature/DeathtrapDungeon'' (the sixth in the ''Literature/FightingFantasy'' series) written by Ian Livingstone, and published by Puffin Books in 1984.

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''Deathtrap Dungeon'' (or ''Ian Livingstone's Deathtrap Dungeon'') is an action-adventure game released in 1998 for the UsefulNotes/PlayStation Platform/PlayStation and Microsoft Windows. It is based on the adventure gamebook ''Literature/DeathtrapDungeon'' (the sixth in the ''Literature/FightingFantasy'' series) written by Ian Livingstone, and published by Puffin Books in 1984.




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%%* MadScientist: The hat of the Alchemists Of Chaos.

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%%* * MadScientist: The hat of the Alchemists Of Chaos.of Chaos, the creators of the Automatons. There's only three of them in the game, all encountered in the Labyrinth, though the manual reveals that they're actually part of a guild, and these three are just representatives.

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Blanked out some ZCEs (I don't know enough about this game to provide context), reworded other examples to fit the proper TV Tropes style, and moved two examples to more fitting tropes (based on the video I'm currently watching about the game).


* ActionBomb: This game contains exploding ''pigs'', one in the opening FMV which took down a previous Dungeon contestant.
* AdaptationExpansion: The overall theme of the original gamebook stays, altough the backstory changes a bit, several villains are added as boss characters, and Baron Sukumvit himself recieves a bit of an AdaptationalVillainy (See below).

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* ActionBomb: This game contains exploding ''pigs'', pigs, one in the opening FMV which took down a previous Dungeon contestant.
* AdaptationExpansion: The overall theme of the original gamebook stays, altough the backstory changes a bit, several villains are added as boss characters, and Baron Sukumvit himself recieves receives a bit of an AdaptationalVillainy (See below).AdaptationalVillainy.



* AmazonBrigade: Agrash's Warrior Priestesses
* AttackOfThe50FootWhatever: The Pit Fiend, a Tyrannosaur-like monster.

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* %%* AmazonBrigade: Agrash's Warrior Priestesses
* AttackOfThe50FootWhatever: The Pit Fiend, a Tyrannosaur-like monster.
Priestesses



* BeautyIsNeverTarnished: Strongly averted. At low health, the heros' faces can appear absolutely shredded.
* BigRedDevil: Agrash, The Necromantic Demon, one of the main villains of the game.

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* BeautyIsNeverTarnished: Strongly averted. At low health, the heros' heroes' faces can appear absolutely shredded.
* BigRedDevil: Agrash, The Agrash the Necromantic Demon, one of the main villains of the game.game, appears in the recognizable form of a red devil.



* BreakableWeapons: ALL the magic weapons, even the ones that dont use ammo. This puts you in a precarious situation in the Quarry, where you simply dont have enough hits on the Magic Warhammer to take out all the Rockmen you encounter.

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* BreakableWeapons: ALL the magic weapons, even the ones that dont don't use ammo. This puts you in a precarious situation in the Quarry, where you simply dont don't have enough hits on the Magic Warhammer to take out all the Rockmen you encounter.



* EvilWeapon: The Black Spirit Sword, a powerful weapon that does damage to the user as well as the target.

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* EvilWeapon: The Black Spirit Sword, Sword is a powerful weapon that does damage to the user as well as the target.



** The Orc Sergeants and Rat Ogres, larger, stronger versions of their lower ranked cousins.
** Juggernauts are plus-sized mechas that dwarves the players.

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** The Orc Sergeants and Rat Ogres, which are larger, stronger versions of their lower ranked cousins.
** Juggernauts are plus-sized mechas that dwarves dwarf the players.



* GiantSpider: Spiders are another reoccurring enemy in the dungeon.

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* GiantSpider: Spiders Large spiders are another a reoccurring enemy in the dungeon.



* {{Gorn}}

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* %%* {{Gorn}}



* HolyHandGrenade: The Silver Sword, a weapon specifically created to combat the undead.

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* HolyHandGrenade: The Silver Sword, Sword is a weapon specifically created to combat the undead.



* InfinityPlusOneSword: The Red Sword, a weapon specifically forged to combat firebased creatures like Melkor or Agrash, as well as the Magic Warhammer, the only weapon that can harm the Rockmen.
* TheJuggernaut: The Knackerer automaton, a mindless machine resembling a medieval steamroller with spikes, is completely unstoppable and invulnerable, but only follows its preset route. There's also Carborundum, the Rockmens leader, who is completely invulnerable, and can only be defeated by luring him into a trap.
* MadScientist: The hat of the Alchemists Of Chaos.
* MechaMooks: The Automatons, mechanical enemies created by Alchemists, which can blast you with fireballs. There's also the [[HumongousMecha Juggernaut]] that towers absolutely over you.
* {{Medusa}}: Three of them in the game, part of the Orc army. The oldest of the three have the Stone Gaze power.
* MonsterClown: The Hell Clowns, Death Jugglers and Hell Kings Jesters from The Circus of The Damned.
* OurDragonsAreDifferent
* OurGhostsAreDifferent
* OurMinotaursAreDifferent: Creations of the Alchemists of Chaos, and fittingly enough, are encountered in the Labyrinth level.
* OurOrcsAreDifferent
* OurZombiesAreDifferent
* PoisonedWeapon: The Venom Sword, one of the first magical weapons you will encounter.

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* InfinityPlusOneSword: The Red Sword, Sword is a weapon specifically forged to combat firebased creatures like Melkor or Agrash, as well as the Magic Warhammer, the only weapon that can harm the Rockmen.
* TheJuggernaut: The Knackerer automaton, automaton is a mindless machine resembling a medieval steamroller with spikes, is completely unstoppable and invulnerable, but only follows its preset route. There's also Carborundum, the Rockmens leader, who is completely invulnerable, and can only be defeated by luring him into a trap.
* %%* MadScientist: The hat of the Alchemists Of Chaos.
* MechaMooks: The Automatons, Automatons are mechanical enemies created by Alchemists, which can blast you with fireballs. There's also the [[HumongousMecha Juggernaut]] that towers absolutely over you.
* {{Medusa}}: Three of them Medusas appear in the game, game as part of the Orc army. The oldest of the three have the Stone Gaze power.
* MonsterClown: The Hell Clowns, Death Jugglers Jugglers, and Hell Kings Jesters from are evil clowns starring in The Circus of The Damned.
* %%* OurDragonsAreDifferent
* %%* OurGhostsAreDifferent
* OurMinotaursAreDifferent: Creations Minotaurs are creations of the Alchemists of Chaos, and fittingly enough, are encountered in the Labyrinth level.
* %%* OurOrcsAreDifferent
* %%* OurZombiesAreDifferent
* PoisonedWeapon: NonIndicativeName: The Venom Sword, one of the first magical weapons you will encounter. encounter, sounds like it may be a {{Poisoned Weapon|s}} but it is not. Instead, it's actually meant to be effective against poisonous enemies.



* SteamPunk: The Automata enemies, steampunk automatons created by the Alchemists Of Chaos, as well as some of the obtainable weapons of the game such as the Blunderbuss and the Flame Lance. There's also some of the technology used by the Ratmen.
* StockScream: There are plenty of these (including the Howie Scream).

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* SteamPunk: The Automata enemies, enemies are steampunk automatons created by the Alchemists Of Chaos, as well as some of the obtainable weapons of the game such as the Blunderbuss and the Flame Lance. There's also some of the technology used by the Ratmen.
* StockScream: There are plenty of these (including stock scream sound effects, including the Howie Scream).Scream.



* TRexpy: The Pit Fiend is a Tyrannosaur-like monster.



* TheUnfought: Carborundum is never actually fought, due to him being invulnerable. Instead, you get past him by collapsing the floor he's standing on, plunging him into the abyss.

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* TheUnfought: TheUnfought:
**
Carborundum is never actually fought, due to him being invulnerable. Instead, you get past him by collapsing the floor he's standing on, plunging him into the abyss.
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* ActionBomb: This game contains exploding ''pigs'', one in the opening FMV which took down a previous Dungeon contestant.
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* HornyDevils: Implied with Agrash and his tendency to crossbreed with his cultmembers.
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* AWinnerIsYou: What do you get for painstakingly fighting your way through Deathtrap Dungeon and defeating Melkor the Red Dragon ? [[spoiler: A less-than-a-minute long cutscene, depicting a giant blue goblin emerging from behind Melkor's corpse and creepily laughing at the player. It does not bring any closure, you don't get to see your character getting their reward, and you just end up wondering who the ''hell'' that giant goblin is, how he ended up there, and what his purpose is.]]

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* AWinnerIsYou: What do you get for painstakingly fighting your way through Deathtrap Dungeon and defeating Melkor the Red Dragon ? [[spoiler: A less-than-a-minute long cutscene, depicting a giant blue goblin an imp emerging from behind a hatch in Melkor's corpse (revealing the dragon to be a machine) and creepily laughing at the player. It does not bring any closure, closure and you don't get to see your character getting their reward, and you just end up reward. Worse, the scene is so oddly framed that many players don't realise that the imp is emerging from ''inside'' Melkor, leaving them wondering who the ''hell'' that giant goblin is, how he ended up there, and what his purpose is.]]
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* {{Golems}}: The Rockmen, a race of golems created by an overambitious mage centuries ago. Theyre invulnerable to all weapons except the Magic Warhammer. Their leader, Carborundum, isnt even vulnerable to that.

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* {{Golems}}: {{Golem}}: The Rockmen, a race of golems created by an overambitious mage centuries ago. Theyre They're invulnerable to all weapons except the Magic Warhammer. Their leader, Carborundum, isnt isn't even vulnerable to that.

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* ALoadOfBull: Creations of the Alchemists of Chaos, and fittingly enough, are encountered in the Labyrinth level.


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* OurMinotaursAreDifferent: Creations of the Alchemists of Chaos, and fittingly enough, are encountered in the Labyrinth level.
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* HolyWeapon: The Silver Sword, a weapon specifically created to combat the undead.

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* HolyWeapon: HolyHandGrenade: The Silver Sword, a weapon specifically created to combat the undead.

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* DemBones

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* DemBones DemBones: Skeletons are a reoccurring enemy in the depths of the dungeon.



* GiantMook: The Orc Sergeants and Rat Ogres, larger, stronger versions of their lower ranked cousins.
* GiantSpaceFleaFromNowhere: If you arent aware of the games connection to the original gamebook, The Pit Fiend and The Bloodbeast comes off as this, as they dont really fit in with any of the other villain groups, and kinda come out of left field.

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* GiantMook: GiantMook:
**
The Orc Sergeants and Rat Ogres, larger, stronger versions of their lower ranked cousins.
** Juggernauts are plus-sized mechas that dwarves the players.
* GiantSpaceFleaFromNowhere: If you arent aren't aware of the games connection to the original gamebook, The Pit Fiend and The Bloodbeast comes off as this, as they dont don't really fit in with any of the other villain groups, and kinda come out of left field.field.
* GiantSpider: Spiders are another reoccurring enemy in the dungeon.


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* MechaMooks: The Automatons, mechanical enemies created by Alchemists, which can blast you with fireballs. There's also the [[HumongousMecha Juggernaut]] that towers absolutely over you.
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Namespacing Needs Wiki Magic Love, and deleting instances that are not appropriate links


NeedsWikiMagicLove.

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NeedsWikiMagicLove.

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* ALoadOfBull: Creations of the Alchemists of Chaos, and fittingly enough, are encountered in the Labyrinth level.



* {{Minotaur}}: Creations of the Alchemists of Chaos, and fittingly enough, are encountered in the Labyrinth level.
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* ThirdPersonSeductress: Red Lotus wears a one-piece which is so tiny that there isn't any mechanism to keep her breasts covered by it. Of course, it stays on perfectly, but only because it's fantasy. She accessorizes with high boots and long gloves for a dominatrix look, and this is exactly how Eidos chose to market the game, using a wholly different definition of "dungeon" in the process. And they actually wanted red Lotus more naked! Early screenshots show she was conceived as wearing a thong and a "bra" that consists of a chain hanging from her neck to metal pieces on her nipples and then another chain connecting her nipples. It's even more blatantly nonfunctional wear than her final outfit.
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* BreakableWeapon: ALL the magic weapons, even the ones that dont use ammo. This puts you in a precarious situation in the Quarry, where you simply dont have enough hits on the Magic Warhammer to take out all the Rockmen you encounter.

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* BreakableWeapon: BreakableWeapons: ALL the magic weapons, even the ones that dont use ammo. This puts you in a precarious situation in the Quarry, where you simply dont have enough hits on the Magic Warhammer to take out all the Rockmen you encounter.
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MC occupations incorrect


The game is a third-person adventure, with the player taking the role of an adventurer (either the Amazon "Red Lotus" or the Barbarian "Chaindog"), who have answered the challenge of Baron Sukumvit to try and defeat his deadly dungeon of traps and monsters, with the prize for the winner being untold riches and the freedom for the town of Fang.

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The game is a third-person adventure, with the player taking the role of an adventurer (either the Amazon pirate "Red Lotus" or the Barbarian pit-fighter "Chaindog"), who have answered the challenge of Baron Sukumvit to try and defeat his deadly dungeon of traps and monsters, with the prize for the winner being untold riches and the freedom for the town of Fang.
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''Deathtrap Dungeon'' (or ''Ian Livingstone's Deathtrap Dungeon'') is an action-adventure game released in 1998 for the UsefulNotes/PlayStation and Microsoft Windows. It is based on the adventure gamebook of the same name (the sixth in the ''[[Literature/FightingFantasy Fighting Fantasy]]'' series) written by Ian Livingstone, and published by Puffin Books in 1984.

to:

''Deathtrap Dungeon'' (or ''Ian Livingstone's Deathtrap Dungeon'') is an action-adventure game released in 1998 for the UsefulNotes/PlayStation and Microsoft Windows. It is based on the adventure gamebook of the same name ''Literature/DeathtrapDungeon'' (the sixth in the ''[[Literature/FightingFantasy Fighting Fantasy]]'' ''Literature/FightingFantasy'' series) written by Ian Livingstone, and published by Puffin Books in 1984.

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