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** Some platforming puzzles will automatically do a PuzzleReset off-screen if you move far away, trigger an event, or fall into NonLethalBottomlessPits. This prevents you from getting stuck when the puzzle involves destroying or manipulating certain objects to proceed but you made a mistake while trying to solve it.



* {{Cyborg}}: After defeating the second major boss, "the Steel Mutant", you discover that the giant mutant is robotic inside. You learn that the mutant invasion that forced the people of Japan underground aren't the only hostile force, and some third party is making cyborgs out of the mutants.
* DynamicEntry: Whenever you arrive at your destination, the subway train accelerates with enough momentum to leap high and ''slam'' down its cars, crushing the mutants that are roaming in the railway.

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* {{Cyborg}}: After defeating the second major boss, "the Steel "Steel Berserker Mutant", you discover that the giant mutant is robotic inside. You learn that the mutant invasion that forced the people of Japan underground aren't the only hostile force, and some third party is making cyborgs out of the mutants.
* DoorToBefore: Some shutters can be opened from the other side, providing shortcuts between a previous Save Point and a deeper part of the station.
* DynamicEntry: Whenever you arrive at your destination, the subway train accelerates with enough momentum to leap high and ''slam'' down its cars, crushing the mutants that are roaming in the railway.railway, or any obstacle that blocks the station's entry point.



* HeadsIWinTailsYouLose: No matter how well you fight against the Steel Berserker Mutant, the next cutscene will show Hisako struggling, as the next plot focuses on the fact that she must retreat because her weapons are seemingly ineffective against it.



* InterfaceSpoiler: Some Tutorials are already pre-emptively unlocked before you could actually experience what's being mentioned there, such as the Bar Jump mechanic or the chance to equip Chainsaws.

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* InterfaceSpoiler: InterfaceSpoiler:
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Some Tutorials are already pre-emptively unlocked in the Student ID Notebook before you could actually experience what's being mentioned there, such as the Bar Jump mechanic or the chance to equip Chainsaws.Chainsaws.
** Some early-game weapons can come equipped with the passive "Mechanic" modification, whose effect text spoils that there are [[spoiler:machine-type mutants, a fact that would only be formally revealed after Hisako fights the Steel Berserker Mutant]].


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* KnowWhenToFoldEm: Hisako, Daiba and Yurika are forced to retreat after the fight against the Steel Berserker Mutant upon realizing that they can't easily take it down. Their next stop involves searching through a military depot to find stronger weapons for Hisako, fearing that they may encounter that mutant again.


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* SkillPointReset: Talking to Yurika in the main hub train makes her offer the chance to reset Hisako's Skill Tree and refund the previously-spent Skill Points.
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* WarpWhistle: When you're at a Save Point, the menu offers a "Go" option that lets you teleport to another unlocked Save Point.

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* BlandNameProduct: Upon arriving at the surface via Shinjuku, one convenience store in the background, named 9-Nine, has the trademark colors and design of 7-Eleven.

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* BlandNameProduct: BlandNameProduct:
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Upon arriving at the surface via Shinjuku, one convenience store in the background, named 9-Nine, has the trademark colors and design of 7-Eleven.7-Eleven.
** There's a VOGUL JAPAN FashionMagazine as a parody of ''Vogue'', specifically its ''Vogue Japan'' edition. The second station has a sidequest revolving around it.



* ElevatorActionSequence: After activating the elevator in Shinjuku, you have to fight waves of mutants inside until the elevator arrives at its destination.

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* ElevatorActionSequence: After activating the You occasionally have elevator in Shinjuku, rides where you have to must fight waves of mutants inside until the elevator arrives at its destination.
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General clarification on work content


* RealTimeWeaponChange: Hisako can easily swap between her three equipped weapons in real-time with just a button press or mouse scroll.

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* RealTimeWeaponChange: Hisako can easily swap between her three equipped weapons in real-time with just a button press or mouse scroll.scroll. This mechanic has some limitations however, as you can't swap if Hisako is still stuck in certain animations, especially if she's already attacking.
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* ActionBomb: "Dynamite" and "Cannon" mutants blow themselves up after a short delay when their HP is depleted.


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* ArtificialStupidity:
** Some enemy types lack proper movement abilities that would've allowed them to continue chasing Hisako depending on where the battle is taking place. [=Mutant:Fat=], for example, are {{Giant Mook}}s that can't climb stairs, making them highly susceptible to cheesing regardless of their level.
** Roaming mutants may just simply walk and fall to their deaths on bottomless pits.


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* ExplodingBarrels: Starting from the Ichigaya Station, you may come across yellow barrels with a suspicious red outline on them. Destroying them deals massive explosion damage to those caught in their small radius, from enemy mutants to Hisako herself alike.


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* InterfaceSpoiler: Some Tutorials are already pre-emptively unlocked before you could actually experience what's being mentioned there, such as the Bar Jump mechanic or the chance to equip Chainsaws.


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* NonLethalBottomlessPits: Falling into a bottomless pit only deals a small amount of damage and sends you back to the nearest safe ground.


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* TieredByName: Most weapons have adjectives prefixed on their names to denote their overall stat quality or effectiveness, and the later stations usually drop better-tiered versions of the same weapons you may have used before. For example, "Common" weapons are better than the early-game "Replica" and "Inferior" weapons.
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Oops, wrong trope.


* LagCancel: Known in-game as "perfect dodge", dodging at the right time before an enemy's attack hits you slows down that enemy's movements.

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* LagCancel: JustFrameBonus: Known in-game as "perfect dodge", dodging at the right time before an enemy's attack hits you slows down that enemy's movements.
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* LagCancel: Known in-game as "perfect dodge", dodging at the right time before an enemy's attack hits you slows down that enemy's movements.


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* ShieldBearingMook: [=Mutant:Def=] are mutants carrying riot shields that block frontal damage, though the shields can still be broken with powerful attacks, most specifically explosions from Launcher-type weapons.


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* SituationalDamageAttack: The "Mechanic" modification increases the damage you deal to machine-type enemies.
* SkillScoresAndPerks: Skill Points are acquired through leveling up and completing side objectives, then spent on the Skill Tree to upgrade Hisako. The skills are grouped into three categories representing the main weapon types (Sword, Machine Gun, Launcher). While most skills in a given category benefit that specific weapon type, a few skills provide permanent boosts to Hisako regardless of her weapon, such as "Toughness" permanently increasing her max HP.
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* AntiFrustrationFeatures:
** Currently-equipped Attachments aren't bound to a specific weapon per-se, which means changing your weapon doesn't remove them as they're slotted into the weapon ''type'' instead. This eliminates the worry of having to unequip and re-equip them over and over, though Weight management would still be a concern.
** You can mark weapons and Attachments as "Valuable" or "Trash", and there's specifically a feature that lets you automatically select all Trash items to be quickly sold for some cash.


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* BlandNameProduct: Upon arriving at the surface via Shinjuku, one convenience store in the background, named 9-Nine, has the trademark colors and design of 7-Eleven.


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* ContinuingIsPainful: Dying takes you back to the previous Save Point, though you'll lose 10% of your current money.


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* FissionMailed: Upon arriving at [[spoiler:the surface for the first time via the Shinjuku station, you will be ambushed by high-level mutants (one of which is clearly indicated as a Level 43). While you can fight them despite only having cleared the starting area at that time, the game will proceed normally if Hisako's HP is depleted, triggering a cutscene where she meets a mysterious silver-haired girl, and gets transported back to the main train]]. This would then properly unlock the next area you have to go to make progress with the story.


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* NoticeThis: Hisako verbally points out a rare item in the Store if it appears, aside from that item's [[ColorCodedForYourConvenience font color also making it noticeable]].

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