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* EliteZombie: Three types, all of which first appear as bosses before becoming semi-regular mini-boss enemies. There's the Type-7, a larger, more muscular, and noticeably faster zombie that rather resembles the Tyrant (which is reinforced by the boss room you first fight it in), the Melted Man, which moves slowly but spits toxic phlegm, and the Castor H.A.D.E.S., a very tough and fast zombie created from H.A.D.E.S. soldiers.

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* EliteZombie: Three types, all of which first appear as bosses before becoming semi-regular mini-boss enemies. There's the Type-7, a larger, more muscular, and noticeably faster zombie that rather resembles the Tyrant (which is reinforced by the boss room you first fight it in), the Melted Man, a "failed" Type-7 which moves slowly but spits toxic phlegm, and the Castor H.A.D.E.S., a very tough and fast zombie created from H.A.D.E.S. soldiers.

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Moved to populate character page


* ActionSurvivor: While Liev is a black ops soldier, Sam is just a small town Firewatch lookout and Raven is a helicopter pilot with self-confidence issues and limited combat experience.



* TheChessmaster: The Cleaner, the GreaterScopeVillain and narrator, is a ManipulativeBastard who constantly uses chess metaphors in his story while describing how he secretly manipulated the events of the game.



* DamageSpongeBoss: The Abomination has so much health the game gives you infinite HandCannon rounds when you fight him.
* DecoyProtagonist: [[spoiler: Despite being the first player character, Liev is revealed as the game's main villain after the prologue level and eventually mutates into a powerful monster known as the Abomination. The real protagonists of the game are Sam and Raven.]]



* EvilGloating: Liev is a bit too fond of gloating rather than just getting straight to the point. [[spoiler: This ends up causing Raven to mistakenly believe he was the traitor, because he's too busy bragging about how he's going to execute Sandman to state that he was the traitor. In a later confrontation he once again gloats about getting the better of Sandman instead of just shooting him, and gets his arm torn off for his trouble.]]



* IDidWhatIHadToDo: [[spoiler: Sandman betrayed Hexacorp and caused the outbreak in the hopes of saving his terminally ill daughter.]]



* NotMeThisTime: Liev is a {{Jerkass}} who's abrasive to his comrades and is a little too sadistic in silencing witnesses to be just a PunchClockVillain, but the end reveals that [[spoiler: it was Sandman who was the real traitor, and Liev was simply wrongly blamed.]]
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* DamageSpongeBoss: The Abomination has so much health the game gives you infinite HandCannon rounds when you fight him.


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* HandCannon: Appears as the 3rd weapon of Sam and Raven. Sam gets a .44 magnum revolver while Raven gets a Desert Eagle.
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* TheChessmaster: The Cleaner, the GreaterScopeVillain and narrator, is a ManipulativeBastard who constantly uses chess metaphors in his story while describing how he secretly manipulated the events of the game.
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* YourMindMakesItReal: Averted. Hallucinatory zombies won't damage you even if they have the exact same grab animation as the real ones, but there's no way to tell them apart from the real deal and shooting them wastes ammo (though fortunately it only takes 1 bullet for them to dissolve).
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* PoorCommunicationKills: Sam raves like an enraged crazy person whenever he interacts with other survivors, which really doesn't help his case when dealing with them. A small part of this might be due to his "Daymare syndrome", but it's made clear it's mostly just him not dealing with the stress of the situation very well [[spoiler: largely due to uncontrollable anger over the death of his wife]].

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* PoorCommunicationKills: Sam raves like an enraged crazy person whenever he interacts with other survivors, which really doesn't help his case when dealing with them. A small part of this might be due to his "Daymare syndrome", but it's made clear it's mostly just him not dealing with the stress of the situation very well [[spoiler: largely due to uncontrollable anger over the death of his wife]]. Granted the first survivor he meets is a {{Jerkass}} Hexacorp operative who probably wouldn't have helped him anyway, but Sam's crazed ranting really hurts him in the end during [[spoiler: his MexicanStandoff with Raven]].
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* EliteZombie: Three types, all of which first appear as bosses before becoming semi-regular mini-boss enemies. There's the Type-7, a larger, more muscular, and noticeably faster zombie that rather resembles the Tyrant (which is reinforced by the boss room you first fight it in), the Melted Man, which moves slowly but spits toxic phlegm, and the Castor H.A.D.E.S., a very tough and fast zombie created from H.A.D.E.S. soldiers.
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* DegradedBoss: The game's first boss, an unusually large and muscular zombie somewhat reminiscent of the Tyrant (a comparison reinforced by the room you fight him in), later appears throughout the game as a mini-boss of sorts.

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* DegradedBoss: The Each of the game's EliteZombie enemies first appear as a boss, an unusually large and muscular zombie somewhat reminiscent of the Tyrant (a comparison reinforced by the room you fight him in), then are later appears throughout the game encountered semi-regularly as a mini-boss of sorts.type enemies.

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* AbandonedHospital: The latter part of the second chapter takes place in one.



* DecoyProtagonist: [[spoiler: Despite being the first player character, Liev is revealed as the game's main villain after a couple of chapters and eventually mutates into a powerful monster known as the Abomination. The real protagonists of the game are Sam and Raven.]]

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* DecoyProtagonist: [[spoiler: Despite being the first player character, Liev is revealed as the game's main villain after a couple of chapters the prologue level and eventually mutates into a powerful monster known as the Abomination. The real protagonists of the game are Sam and Raven.]]
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* ActionSurvivor: While Liev is a black ops soldier, Sam is just a small town Firewatch lookout and Raven is a helicopter pilot with self-confidence issues and limited combat experience.
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* HyperactiveMetabolism: Besides medical syringes, the game's key healing items are energy drinks and energy bars.
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* CompanyTown: Hexacorp is Keen Point's primary source of employment and income. The company secretly has total control of the town, to the point of having sleeper agents in all key positions of power and using the townspeople as test subjects for their biological experimentation.


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* {{Hallucinations}}: Sam's "Daymare syndrome" causes him to experience crippling hallucinations if he doesn't regularly take special medication (which he quickly loses at the beginning of the outbreak). This results in him being tormented by dead characters and even occasionally being attacked by enemies that actually aren't real. He does seem to have some ability to tell them apart from reality; when he first encounters zombies he doesn't for a second mistake them for one of his hallucinations.

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* BottomlessMagazines: Averted. You don't reload from your ammo pool, but rather from filled magazines. You need to manually fill magazines in your inventory. This does not pause the game.

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* BottomlessMagazines: Averted. You don't reload from your ammo pool, but rather from filled magazines. You need to manually fill magazines in your inventory. This does not pause the game. Realistically played straight with the pump-action shotgun, which reloads directly from your ammo pool.



* DualBoss: The game's third boss fight is against a pair of boss mutants.

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* DualBoss: The game's third boss fight is against a pair of boss mutants.Castor H.A.D.E.S. zombies.



* EvilGloating: Liev is a bit too fond of gloating rather than just getting straight to the point. [[spoiler: This ends up causing Raven to mistakenly believe he was the traitor, because he's too busy bragging about how he's going to execute Sandman to state that he was the traitor. In a later confrontation he once again gloats about getting the better of Sandman instead of just shooting him, and gets his arm torn off for his trouble.]]



* InterfaceScrew: For the first few levels in which you play as him, Sam doesn't have a D.I.D. armpad, so you have absolutely no HUD when playing as him (and thus no inventory, map, visible health bar, etc). Fortunately, you soon pick up a shotgun, whose simple reloading mechanism means you don't need the HUD to operate it.



* SuperSoldier: [[spoiler: Pollux, a refined version of the zombie-creating Castor bioweapon, is supposed to create these. Unfortunately, the results are only stable for a limited time before their hormone levels get out of whack, at which point they inevitably mutate uncontrollably until their bodies self-destruct. Sandman seems to be a temporarily successful result, able to remain human long enough to defeat the Abomination hand-to-hand in an OffscreenMomentOfAwesome before needing an antidote injection to prevent him from mutating.]]
* SurvivalHorror: Like its Resident Evil counterpart, Liev and the others need to carefully manage their ammo and navigate through the town while avoiding the creatures trying to kill them. Also your inventory size is rather limited, there's no place to store extra items, and at times your ability to backtrack is limited, so you need to decide what you want to keep and what you want to leave behind.

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* SuperSoldier: PoorCommunicationKills: Sam raves like an enraged crazy person whenever he interacts with other survivors, which really doesn't help his case when dealing with them. A small part of this might be due to his "Daymare syndrome", but it's made clear it's mostly just him not dealing with the stress of the situation very well [[spoiler: largely due to uncontrollable anger over the death of his wife]].
* SuperSoldier:
**
[[spoiler: Pollux, a refined version of the zombie-creating Castor bioweapon, is supposed to create these. Unfortunately, the results are only stable for a limited time before their hormone levels get out of whack, at which point they inevitably mutate uncontrollably until their bodies self-destruct. Sandman seems to be a temporarily successful result, able to make it across the city without mutating and even remain human long enough to defeat the Abomination hand-to-hand in an OffscreenMomentOfAwesome before needing an antidote injection to prevent him from mutating.]]
** [[spoiler: A Hexacorp doctor reveals that all H.A.D.E.S. members have received physiological enhancements based on Hexacorp's research. However, this results in them mutating into tougher-than-usual super-zombies when exposed to Castor. Liev, who was exposed to Castor ''and'' Pollux, ends up mutating into the toughest enemy in the game, the Abomination.]]
* SurvivalHorror: Like its Resident Evil counterpart, Liev and the others need to carefully manage their ammo and navigate through the town while avoiding the creatures trying to kill them. Also your inventory size is rather limited, there's no place you don't get the ability to store extra items, items until about 20% through the game (and storage locations tend to be in relatively inconvenient areas of the map), and at times your ability to backtrack is limited, so you often need to decide what you want to keep and what you want to leave behind.
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* DegradedBoss: The game's first boss, an unusually large and muscular zombie somewhat reminiscent of the Tyrant (a comparison reinforced by the room you fight him in), later appears throughout the game as a mini-boss of sorts.
* DualBoss: The game's third boss fight is against a pair of boss mutants.
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* IDidWhatIHadTo: [[spoiler: Sandman betrayed Hexacorp and caused the outbreak in the hopes of saving his terminally ill daughter.]]

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* IDidWhatIHadTo: IDidWhatIHadToDo: [[spoiler: Sandman betrayed Hexacorp and caused the outbreak in the hopes of saving his terminally ill daughter.]]
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* IDidWhatIHadTo: [[spoiler: Sandman betrayed Hexacorp and caused the outbreak in the hopes of saving his terminally ill daughter.]]


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* NotMeThisTime: Liev is a {{Jerkass}} who's abrasive to his comrades and is a little too sadistic in silencing witnesses to be just a PunchClockVillain, but the end reveals that [[spoiler: it was Sandman who was the real traitor, and Liev was simply wrongly blamed.]]


Added DiffLines:

* SuperSoldier: [[spoiler: Pollux, a refined version of the zombie-creating Castor bioweapon, is supposed to create these. Unfortunately, the results are only stable for a limited time before their hormone levels get out of whack, at which point they inevitably mutate uncontrollably until their bodies self-destruct. Sandman seems to be a temporarily successful result, able to remain human long enough to defeat the Abomination hand-to-hand in an OffscreenMomentOfAwesome before needing an antidote injection to prevent him from mutating.]]
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None


* SurvivalHorror: Like its Resident Evil counterpart, Liev and the others need to carefully manage their ammo and navigate through the town while avoiding the creatures trying to kill them. Your inventory size is rather limited and there's no place to store extra items, so you need to decide what you want to keep and what you want to leave behind.

to:

* SurvivalHorror: Like its Resident Evil counterpart, Liev and the others need to carefully manage their ammo and navigate through the town while avoiding the creatures trying to kill them. Your Also your inventory size is rather limited and limited, there's no place to store extra items, and at times your ability to backtrack is limited, so you need to decide what you want to keep and what you want to leave behind.
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* {{Cliffhanger}}: The game ends with [[spoiler: Raven and a crazed Sam opening fire on each other due to Sam blaming Sandman for the game's events, without showing who survived.]]


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* LeaveNoWitnesses: The H.A.D.E.S. operatives have orders to liquidate any survivors at the lab to preserve the company's secrets. Liev carries out these orders with perhaps a little too much enthusiasm.
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* AbortedArc: [[spoiler: The remains of an old Imperial Japanese Navy submarine seen in the abandoned Hexacore research facility at the start of the game is not further explored.]]

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* AbortedArc: [[spoiler: The remains of an old Imperial Japanese Navy submarine seen in the abandoned Hexacore research facility at the start of the game is not further explored. Collectible notes in the lab reveal the Castor bioweapon was originally developed by Japan's infamous bioweapons department and was intended for use against the United States in retaliation for Hiroshima. The sub crashed en-route and was recovered by Hexacorp decades later.]]

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* AbortedArc: [[spoiler:The remains of an old Imperial Japanese Navy submarine seen in the abandoned Hexacore research facility at the start of the game is not further explored.]]

to:

* AbortedArc: [[spoiler:The [[spoiler: The remains of an old Imperial Japanese Navy submarine seen in the abandoned Hexacore research facility at the start of the game is not further explored.]]
* BottomlessMagazines: Averted. You don't reload from your ammo pool, but rather from filled magazines. You need to manually fill magazines in your inventory. This does not pause the game.
* DecoyProtagonist: [[spoiler: Despite being the first player character, Liev is revealed as the game's main villain after a couple of chapters and eventually mutates into a powerful monster known as the Abomination. The real protagonists of the game are Sam and Raven.]]
* {{Foreshadowing}}: After apparently betraying his team and causing the outbreak, Liev blames Sandman for his situation and still tries to contact Command. [[spoiler: The ending reveals that it was Sandman who was the real traitor, and Liev was just a PunchClockVillain who was mistaken as the traitor.
]]



* SurvivalHorror: Like its Resident Evil counterpart, Liev and the others need to carefully manage their ammo and navigate through the town while avoiding the creatures trying to kill them.

to:

* SurvivalHorror: Like its Resident Evil counterpart, Liev and the others need to carefully manage their ammo and navigate through the town while avoiding the creatures trying to kill them. Your inventory size is rather limited and there's no place to store extra items, so you need to decide what you want to keep and what you want to leave behind.
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* ZombieApocalypse: The town is swarming with zombies by the times HADES arrives and Liev is on the ground.

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* ZombieApocalypse: The town is swarming with zombies by the times time HADES arrives and Liev is on the ground.
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* SurvivalHorror: Like its Resident Evil counterpart, Liev and the others need to carefully manage their ammo and navigate through the town while avoiding the creatures trying to kil them.

to:

* SurvivalHorror: Like its Resident Evil counterpart, Liev and the others need to carefully manage their ammo and navigate through the town while avoiding the creatures trying to kil kill them.

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* MilitariesAreUseless: Idaho National Guard soldiers are massively overwhelmed even if they had initial superior numbers and firepower against the infected.



* MilitariesAreUseless: Idaho National Guard soldiers are massively overwhelmed even if they had initial superior numbers and firepower against the infected.

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The game was released on September 17, 2019.

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The game was released on September 17, 2019.
2019. Be careful of spoilers, especially since the game was just released.


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* AbortedArc: [[spoiler:The remains of an old Imperial Japanese Navy submarine seen in the abandoned Hexacore research facility at the start of the game is not further explored.]]
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''Daymare 1998'' is a third-person survival horror game with over the shoulder camera, developed in Unreal Engine 4 for Windows PC via Steam, the Playstation 4 and Xbox One by 2019 under Invaders Studios, published by Destructive Creations.

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''Daymare 1998'' is a third-person survival horror SurvivalHorror game with over the shoulder camera, developed in Unreal Engine 4 for Windows PC via Steam, the Playstation 4 UsefulNotes/Playstation4 and Xbox One UsefulNotes/XboxOne by 2019 under Invaders Studios, published by Destructive Creations.
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* MilitariesAreUseless: Idaho National Guard soldiers are massively overwhelmed even if they had initial superior numbers and firepowers against the infected.

to:

* MilitariesAreUseless: Idaho National Guard soldiers are massively overwhelmed even if they had initial superior numbers and firepowers firepower against the infected.

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Involved in the op is a (supposedly) ex-Russian soldier named Liev and chopper pilot Raven, the two being deployed in a HADES op to secure Keen Sight. The last survivor of KS is Samuel, who just so happens to be caught in the middle of the outbreak. He also happens to be medically diagnosed with a condition known as [[TitleDrop Daymare Syndrome]], which causes panic attacks and anxiety with random visions.

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Involved in the op is a (supposedly) ex-Russian soldier named Liev and chopper pilot Raven, the two being deployed in a HADES op to secure Keen Sight.Sight in Idaho. The last survivor of KS is Samuel, who just so happens to be caught in the middle of the outbreak. He also happens to be medically diagnosed with a condition known as [[TitleDrop Daymare Syndrome]], which causes panic attacks and anxiety with random visions.



* GovernmentConspiracy: Between The U.S Government and Hexacorp.

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* GovernmentConspiracy: Between The the U.S Government and Hexacorp.


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* MilitariesAreUseless: Idaho National Guard soldiers are massively overwhelmed even if they had initial superior numbers and firepowers against the infected.
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Involved in the op is a (supposedly) ex-Russian soldier named Liev and chopper pilot Raven, the two being deployed in a HADES op to secure Keen Sight. The two work alongside park ranger Samuel, who just so happens to be caught in the middle of the outbreak. He also happens to be medically diagnosed with a condition known as [[TitleDrop Daymare Syndrome]], which causes panic attacks and anxiety with random visions.

to:

Involved in the op is a (supposedly) ex-Russian soldier named Liev and chopper pilot Raven, the two being deployed in a HADES op to secure Keen Sight. The two work alongside park ranger last survivor of KS is Samuel, who just so happens to be caught in the middle of the outbreak. He also happens to be medically diagnosed with a condition known as [[TitleDrop Daymare Syndrome]], which causes panic attacks and anxiety with random visions.
Is there an issue? Send a MessageReason:
None


''Daymare 1998'' is an upcoming third-person survival horror game with over the shoulder camera, developed in Unreal Engine 4 for Windows PC via Steam, the Playstation 4 and Xbox One by 2019 under Invaders Studios, published by Destructive Creations.

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''Daymare 1998'' is an upcoming a third-person survival horror game with over the shoulder camera, developed in Unreal Engine 4 for Windows PC via Steam, the Playstation 4 and Xbox One by 2019 under Invaders Studios, published by Destructive Creations.



The game is due for an official release on September 17, 2019.

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The game is due for an official release was released on September 17, 2019.
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* GovernmentConspiracy: Between The U.S Government and Hexacorp.

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