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!!Tropes regarding ''Darksiders'' are:
* AbsurdlySpaciousSewer: All over. Sometimes justified as you see evidence it's an Absurdly Spacious Subway System.

to:

!!Tropes regarding ''Darksiders'' are:
* AbsurdlySpaciousSewer: All over. Sometimes justified as you see evidence it's an Absurdly Spacious Subway System.
!!The series provides examples of:



* ActionGirl: Uriel, which is funny, since in Christian tradition Uriel is considered a male or androgynous angel.
* AfterTheEnd: While the first section of the game takes place during TheEndOfTheWorldAsWeKnowIt, the rest of it is afterwards.

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* ActionGirl: Uriel, Fury for the Horsemen, and Uriel for the Angels, which is funny, since in Christian tradition Uriel is considered a male or androgynous angel.
androgynous.
* AfterTheEnd: While the first section of the first game takes place during TheEndOfTheWorldAsWeKnowIt, the rest of it is afterwards.



* AllThereInTheManual: The manual and comic books contain a lot of extra back-story not in the game.
* [[AndYourRewardIsClothes And Your Reward Is A Kickass Armor]]: When you amass the 10 fragments of the Abyssal Armor. It is also [[GameBreaker a very awesome powerup]]. You get it quite late in the game, but you can [[NewGamePlus start a new game with it after obtaining it]].
* AntiHero: War, full stop. Yeah, he pays lip service to the Balance and even shows a sense of honor and mercy underneath his stoic nature, but Samael points out that he's really just in this fight for revenge against whoever is responsible for his disgrace.
* ApocalypseHow: Class 4, to the point where just about the only recognizable lifeforms are crows and spiders. [[spoiler: And the spiders might not have survived at all but are just Silitha's children.]] And the crows seem to be there solely because they are [[{{Psychopomp}} soul carriers]] in many mythologies (partly explained also in the sequel).
* TheArmiesOfHeaven: A small sub-faction of Angels, known as the Hellguard, appear both as antagonists to the protagonist, [[HorsemenOfTheApocalypse War]].

to:

* AllThereInTheManual: The manual manuals and comic books contain a lot of extra back-story not in the game.
* [[AndYourRewardIsClothes And Your Reward Is A Kickass Armor]]: When you amass the 10 fragments of the Abyssal Armor. It is also [[GameBreaker a very awesome powerup]]. You get it quite late in the game, but you can [[NewGamePlus start a new game with it after obtaining it]].
* AntiHero: War, full stop. Yeah, he pays lip service to the Balance and even shows a sense of honor and mercy underneath his stoic nature, but Samael points out that he's really just in this fight for revenge against whoever is responsible for his disgrace.
* ApocalypseHow: Class 4, to the point where just about the only recognizable lifeforms are crows and spiders. [[spoiler: And the spiders might not have survived at all but are just Silitha's children.]] And the crows seem to be there solely because they are [[{{Psychopomp}} soul carriers]] in many mythologies (partly (which is partly explained also in the sequel).
''II'').
* TheArmiesOfHeaven: A small sub-faction of Angels, known as the Hellguard, appear both make appearances as antagonists to the protagonist, [[HorsemenOfTheApocalypse War]].antagonists.



* TheAtoner: Azrael, who feels profound guilt [[spoiler: for his part in starting the premature Endwar that crippled the forces of Heaven, lead to Abaddon's corruption, and the extinction of humanity]]. He helps out War in his quest to restore the Balance knowing full well that War will likely kill him for his transgressions after matters with the Destroyer have been resolved.



* AttackReflector: Mentioned artificial left hand, which serves as buckler/gauntlet.
* AwesomeButImpractical: The Mercy, a [[MoreDakka four-barrel]] demonic [[{{BFG}} handcannon]], is pretty much the weakest of your projectile weapons, even after getting the upgrades and equipping the appropriate skill boosters. The only thing it's really useful for is against the Ash-Worms (and crows).
* BagOfSpilling: At the beginning of the game, War is already a powerful Horseman, but a horn is heard twice, first reducing his health to 4 extra bars, and then reducing it to 1.



* {{BFS}}: [[NamesToRunAwayFromReallyFast Chaoseater]], War's main weapon. [[SwordOfPlotAdvancement The]] [[NamesToRunAwayFromReallyFast Armageddon]] [[InfinityPlusOneSword Blade]] is just as big, if not a little bigger. [[spoiler: Abaddon's sword in the final boss fight is much longer than either of War's swords, though it's not as wide.]]
* BatmanGambit: [[spoiler:The Charred Council framed War for starting the apocalypse, knowing he would find and kill the real culprits in order to clear his name.]]
* BigBad: The Destroyer [[spoiler:aka Abbadon]]
* BigApplesauce: There are no explicit geographical markers, but it's also a city with a lot of overpasses, an extensive subway system (whose cars resemble the MTA), and absolutely enormous infrastructure that's located in America...so the list of cities it could be is fairly short.
* BlackKnight: You are one, at least in form.
** Subverted, however, in War's overall behavior: he's far from a mindless killing machine, sparing people who either don't deserve to die or are genuinely repentant for their misdeeds, and seems genuinely mournful when he discovers all of humanity has been killed.
* BodycountCompetition: When Angels disrupt War's and BoisterousBruiser Ulthane's fight, they start competing over the amount of Angels defeated as they make way to latter's place. A reward will be had if the player wins.



* BonusBoss: Wicked K, a zombie-like Wicked with a top-hat, a cane, and a British accent. He can block all of your attacks except for block counters. You can fight him up to four times, for a Soul reward.
* BossArenaIdiocy. Griever, you stupid worm... [[spoiler:how many times do you have to get smashed with a flatbed cart to realize all you have to do to stop War's attacks is to knock the cart off its tracks?]]
** For that matter, why on Earth Straga would [[spoiler: haul around a mace with a giant portal surface on it ''and'' continuously heft it up so that said surface is facing towards his only weakpoint]] is a mystery.



* CatchPhrase: See page quote.
* TheCavalry: [[spoiler: The end of the game has War breaking the seventh seal and thus summoning what appears to be the other three horsemen. Uriel states that War doesn't stand a chance facing the Charred Council alone and War replies "Not Alone". As three meteors appear in the sky similar to the one War arrived on Earth in.]]
* ChainmailBikini: Notably averted with Uriel. Her armor is... form-fitting, but covers everything and provides excellent protection, at least judging by what War puts her through.
* ColossusClimb: Straga is big enough that you need to use portals to navigate to his weak point.
* ContractualBossImmunity: Chaos Form makes War invincible for a short period of time and allows him to make short work of any enemy in his way, but its useless against most bosses such as the Chosen. Justified since they are all {{puzzle boss}}es, that require using the artifacts you gathered in the respective dungeons in order to beat them. The final boss [[spoiler:Abaddon]] can also shrug off Chaos Form very easily. The only exceptions are Ulthane (who is invulnerable to your normal attacks and ''requires'' you to use Chaos Form to beat him) and [[spoiler:Uriel]].
* CoolGate: the Voidwalker item creates red and blue portals as long as you're targeting a specific wall patterns.
* CoolHorse: [[HellishHorse Ruin]]. He's fast, huge, even for a horse, and produces flames near him to damage enemies.

to:

* CatchPhrase: See page quote.
* TheCavalry: [[spoiler: The end of the game has War breaking the seventh seal and thus summoning what appears to be the other three horsemen. Uriel states that War doesn't stand a chance facing the Charred Council alone and War replies "Not Alone". As three meteors appear in the sky similar to the one War arrived on Earth in.]]
* ChainmailBikini: Notably averted with Uriel. Her armor is... form-fitting, but covers everything and provides excellent protection, at least judging by what War puts her through.
* ColossusClimb: Straga is big enough that you need to use portals to navigate to his weak point.
* ContractualBossImmunity: Chaos Form makes War invincible for a short period of time and allows him to make short work of any enemy in his way, but its useless against most bosses such as the Chosen. Justified since they are all {{puzzle boss}}es, that require using the artifacts you gathered in the respective dungeons in order to beat them. The final boss [[spoiler:Abaddon]] can also shrug off Chaos Form very easily. The only exceptions are Ulthane (who is invulnerable to your normal attacks and ''requires'' you to use Chaos Form to beat him) and [[spoiler:Uriel]].
* CoolGate: the Voidwalker item creates red and blue portals as long as you're targeting a specific wall patterns.
* CoolHorse: Each of the Horsemen have one. For example, War has [[HellishHorse Ruin]]. He's Ruin]], who's fast, huge, huge even for a horse, and produces flames near him to damage enemies.



* CutscenePowerToTheMax: [[spoiler:After defeating Straga, War shoots a portal at his head, teleports inside Straga's skull, and then cuts his way out. In actual gameplay, you are restricted to shooting portals at certain tiles.]]
** War is significantly more agile in cutscenes than in gameplay. Also, he kills the Stygian by jumping down its throat, and the Stygian's main attack in gameplay trying to ram and bite him



** War's deal with Samael turns into this [[spoiler: when it turns out Samael lied to him about the purpose of the Chosens' hearts were.]]
* DifficultButAwesome: It's possible to LagCancel aerial attacks with the Crossblade. It takes good timing, but [[https://youtu.be/yYwKESn2q6Y?t=28s it really increases your combo options]] for more stylish strings.
* TheDragon: Straga.
* DropTheHammer: Ulthane's weapon of choice. And it's really heavy.
* DudeWheresMyRespect: Played straight with The Watcher, who never stops treating War like dirt, and completely averted with everyone else in the game. Other characters, even his enemies, treat War with much more respect and/or fear. Heck, the ''entire plot'' happens because every major player, ''[[spoiler: including the Council]]'', is scared shitless of the Horsemen.

to:

** War's deal with Samael turns into this [[spoiler: when [[spoiler:when it turns out Samael lied to him about the purpose of the Chosens' hearts were.]]
* DifficultButAwesome: It's possible to LagCancel aerial attacks with the Crossblade. It takes good timing, but [[https://youtu.be/yYwKESn2q6Y?t=28s it really increases your combo options]] for more stylish strings.
* TheDragon: Straga.
* DropTheHammer: Ulthane's weapon of choice. And it's really heavy.
* DudeWheresMyRespect: Played straight with The Watcher, who never stops treating War like dirt, and completely averted with everyone else in the game. Other characters, even his enemies, treat War with much more respect and/or fear. Heck, the ''entire plot'' happens because every major player, ''[[spoiler: including the Council]]'', is scared shitless of the Horsemen.
were]].



* ElevatorActionSequence: Happens a few times in the Black Throne.
* TheEndOfTheWorldAsWeKnowIt: Uses a variation. [[spoiler: The apocalypse is not only inevitable but there's a system in place to ensure that it ''DOES'' happen.]]
** To be fair, the Apocalypse was only officially meant to occur when the Earth was "ready" and we assume is capable of defending itself fairly. We clearly were not at this point yet (hence the reason for the game) and were suitably annihilated.
* ExpositionFairy: The Watcher serves this role, as well as making sure War doesn't get out of hand.
* ExtraDimensionalShortcut: The game has the snakeroads, that reside in a green-tinted (or orange) dimension which lets the player quickly traverse between levels. They are accessible through Vulgrim's shops, and some of them even have secret chests in them.
* EvilTowerOfOminousness: The Black Tower.

to:

* ElevatorActionSequence: Happens a few times in the Black Throne.
* TheEndOfTheWorldAsWeKnowIt: Uses a variation. [[spoiler: The apocalypse is not only inevitable but there's a system in place to ensure that it ''DOES'' happen.]]
happen.
** To be fair, the Apocalypse was only officially meant to occur when the Earth was "ready" and we assume is capable of defending itself fairly. We clearly were not at this point yet (hence the reason for the first game) and were suitably annihilated.
* ExpositionFairy: The Watcher serves this role, as well as making sure War doesn't get out of hand.
* ExtraDimensionalShortcut: The game has the snakeroads, that reside in a green-tinted (or orange) dimension which lets the player quickly traverse between levels. They are accessible through Vulgrim's shops, and some of them even have secret chests in them.
* EvilTowerOfOminousness: The Black Tower.
annihilated.



* EyeScream: The first fight against Straga ends with War impaling his left eye with his sword.



* GeniusBruiser: Let's just say Ulthane is a ''lot'' smarter than he looks. He's an UltimateBlacksmith [[spoiler: and is one of the three conspirators behind the plan to trigger the premature Apocalypse in a bid to destroy the forces of Hell.]]
* AGodAmI [[spoiler: Abbadon makes several claims to such to both Azrael and the player. Not surprising seeing as who he's named after.]]
** [[spoiler: After War gives him all 4 [[PlotCoupon Chosen's Hearts]], Samael says to War that his restored powers make him "like unto a god".]]



* GondorCallsForAid: War enlists the help of disgruntled former employees and allies of the Destroyer. [[spoiler: The games ends with War summoning the other three Horsemen to sort out the Charred Council it appears.]]
* GrapplingHookPistol: The Abyssal Chain can pull War to climbable surfaces and let him swing from certain points. It also can be used to pull small enemies to War, or him to larger ones. Very useful against those sword-wielding daemonettes, which it knocks off their feet.



** Azrael, the Angel of Death, who is an ally.
** Death of the Four Horsemen, War's older brother.
* GroundPound: The Tremor Gauntlet gives you this as an air attack.

to:

** Azrael, the Angel of Death, who is an ally.
ally to War in his game.
** Death of the Four Horsemen, War's older brother.
* GroundPound: The Tremor Gauntlet gives you this as an air attack.
brother and protagonist of the first sequel.



* GunsAreWorthless: Mercy, even with the damage upgrade, is only useful while taking on ashworms.
** Also, in the Armageddon section, police officers will shoot pistols at demons and War. To absolutely no effect whatsoever.
** The {{BFG}}s carried by the angels subvert this inflict considerable damage.



* HopelessBossFight: Subverted with Straga at the end of the Apocalypse. You're very much expected to beat him, but War ends up losing to him anyway due to having his powers sapped.
* HorsemenOfTheApocalypse: The main character is one of them. [[spoiler: The others are coming in the next game.]] Two of the traditional Horsemen have been replaced: Strife replaces Conquest and Fury replaces Famine. WordOfGod is that they were thinking in terms of the War, Death, Pestilence, and Famine set, and they didn't think Pestilence and Famine were suitably militant and dynamic for an action game series.
* HulkSpeak: Straga talk like this. Straga like to say own name.

to:

* HopelessBossFight: Subverted with Straga at the end of the Apocalypse. You're very much expected to beat him, but War ends up losing to him anyway due to having his powers sapped.
* HorsemenOfTheApocalypse: The main character is one of them. [[spoiler: The others characters are coming in the next game.]] these. Two of the traditional Horsemen have been replaced: Strife replaces Conquest and Fury replaces Famine. WordOfGod is that they were thinking in terms of the War, Death, Pestilence, and Famine set, and they didn't think Pestilence and Famine were suitably militant and dynamic for an action game series.
* HulkSpeak: Straga talk like this. Straga like to say own name.
series.



* InfinityPlusOneSword / SwordOfPlotAdvancement: [[spoiler: The Armageddon Blade, the only weapon capable of harming The Destroyer. It's stupidly powerful but you can't attach enhancements to it, and it replaces the Chaoseater for the rest of the game once you obtain it.]]



* {{Jerkass}}: The Watcher. [[spoiler:Makes it all the more satisfying when War kills him.]]
* JustifiedTutorial: The beginning of the game during the TasteOfPower segment.
* KickTheSonOfABitch: Samael bitchslapping the Watcher.
* KillEmAll: [[AvertedTrope Averted]] by War [[spoiler: as he actually saves Uriel and Azrael.]]
* KillItWithFire: When using the hellfire weapon enhancement.
* KingMook: The second boss fight, the Phantom Guard General, looks like a bigger version of the wussy Phantom Guard Soldiers you've been slaughtering - and summons several of them throughout the fight.
* KungFuProofMook: The [[GiantMook trauma]] that appears during the Armageddon segment, because it's meant to introduce the player to [[SuperMode Chaos Form]], is immune to all attacks except for Chaos Form.



* LoadBearingBoss: Straga is declared to be one by Azrael, however, you can revisit the Black Tower after you defeat him anyway [[GameplayAndStorySegregation ...but if you look north from any of the outdoor zones, you'll see the Black Tower's shattered remnants on the horizon]].
* LoveMakesYouCrazy: Uriel blames War for Abaddon's death and insists on hunting him down despite his protests that he was summoned, [[spoiler:which he was sorta]]. And only after swearing a death oath and being soundly defeated by you does she finally listen to reason.



* ManBehindTheMan: [[spoiler: A woman heavily implied to be Lilith, was the one who offered Abaddon his DealWithTheDevil.]]
* MaskOfPower: The Mask of Shadows.
* MeaningfulName: Knowing what title is usually tacked on to the end of Abaddon's name (or, alternately, what it means in Hebrew) ends up revealing a major plot point long before the plot brings it up. This may have been intentional given how much the game is based on the actual biblical Apocalypse.
** "Uriel" means "God is my light/God is my fire". And in tradition, Uriel was the angel that cast man out of Eden and also holds the keys to the gates of Hell. Pretty snappy for the commander of the Hellguard.
* MegatonPunch: A QuickTimeEvent has War deliver one to Tiamat, whose about the size of a small house.



* MissingSecret: Due to a bug, one of the chests in Drowned Pass never registers as opened. When a player returns there with an upgrade that reveals all collectibles on map, they will see a chest that's nowhere to be found. And since there are chests that appear only when you do some totally unrelated action, like destroying all hydrants, cue players doing things like killing all the monsters three times over (since there are no destructibles on that map).



* MookChivalry: Enemies, even the [[GiantMook Giant Mooks]], stop attacking and cordially get out the way during an ActionCommand so War can layeth the smacketh down.

to:

* MookChivalry: Enemies, even the [[GiantMook Giant Mooks]], stop attacking and cordially get out the way during an ActionCommand so War the Horsemen can layeth the smacketh down.



* MysteriousBacker: Sammael is a demon from hell so powerful that the Destroyer had him imprisoned and reduced to an extra. He uses what power he does have left to help War, the protagonist, so that War will help him get his powers back.



* NiceJobBreakingItHero: Nice job starting the apocalypse without the 7th seal being broken, War. [[spoiler: [[SubvertedTrope Subverted]] in that he was tricked by the Council to come down.]]
* NiceJobFixingItVillain: The Watcher ends up severely pissing off War when he finally [[spoiler: tries to kill him]]. This ends up not being a bright idea since if he didn't want to [[spoiler: try to destroy the Charred Council]] before he sure does now. Also, once he had [[spoiler: the Seventh Seal]], he should've performed a VillainExitStageLeft and let Uriel deal with War instead of just hanging around to gloat. What does he get for his trouble instead, you ask? [[spoiler: Just a really bad case of death.]]



* NoOntologicalInertia: After defeating the Stygian, all ashworms inexplicably disappear from the Ashlands.
* OhCrap: [[spoiler: Abaddon when he sees that War has arrived on Earth, which he realizes means his plan has failed.]] You don't realize that's the problem when you see it happen, though.



* OneHandedZweihander: How War wields his BFS (he even provided the trope picture at one point).



* OverdrawnAtTheBloodBank: Most demons, there is even a trophy/achievement for disgorging 5000 gallons of demon blood.

to:

* OverdrawnAtTheBloodBank: Most demons, there is even a trophy/achievement in the first game for disgorging 5000 gallons of demon blood.



* PermanentlyMissableContent: Subverted. Despite Azrael's words to the contrary, you ''can'' go back to Lost Eden at any time after your first visit.



* PlotCoupon: The four Chosens' Hearts.
* PowerFist: The Tremor Gauntlet. It also smashes ice barriers and lets War open really heavy doors.
* PowerupMount: Ruin, [[spoiler:Despair]], and the heavenly beast that War hijacks.
* PunBasedTitle: The HD remaster is called the Warmastered Edition.
* PrecisionGuidedBoomerang: The Crossblade.

to:

* PlotCoupon: The four Chosens' Hearts.
* PowerFist: The Tremor Gauntlet. It also smashes ice barriers and lets War open really heavy doors.
* PowerupMount: Ruin, [[spoiler:Despair]], Despair, and the heavenly beast beasts that War hijacks.
* PunBasedTitle: The HD remaster is called the Warmastered Edition.
* PrecisionGuidedBoomerang: The Crossblade.
can be hijacked.



* RangedEmergencyWeapon: War gets a gun and a boomerang for long-range work, but there's no question that he's a melee character; neither of them can do much of any damage, but there are a few situations where you're forced to use them on enemies you either can't reach, or don't want to be standing next to.
* RatedMForManly: The game is filled to the brim with testosterone.
* RealIsBrown: Played straight for most of the game, but justified in that it takes place in the burned-out remains of a human city after the apocalypse. It's averted in the areas where the vegetation has started to grow back.
* RedRightHand: Samael is already a huge, horned red demon, but one of the unsettling things about his design is that his wings appear to be upside-down.

to:

* RangedEmergencyWeapon: War gets a gun and a boomerang for long-range work, but there's no question that he's a melee character; neither of them can do much of any damage, but there are a few situations where you're forced to use them on enemies you either can't reach, or don't want to be standing next to.
* RatedMForManly: The game is games are filled to the brim with testosterone.
* RealIsBrown: Played straight for most of the first game, but justified in that it takes place in the burned-out remains of a human city after the apocalypse. It's averted in the areas where the vegetation has started to grow back.
* RedRightHand: Samael is already a huge, horned red demon, but one of the unsettling things about his design is that his wings appear to be upside-down.
back.



* RoaringRampageOfRevenge: You engage in one of these in an attempt to clear your name and regain your rightful place as an enforcer for the Charred Council. [[spoiler: The games ends with a sequel hook where War summons the other three Horsemen so, it appears, they can shows the Council what's what.]]



* SandWorm: The ashworms. They happen to live in a desert created from the ashes of all humanity (or perhaps, from all living things in the planet, possibly including all fauna and flora).



* SceneryPorn: Eden definitely qualifies, despite being a shadow of what it once was. Anvil's Ford is quite pretty too.
* SealedEvilInACan: Samael. An unusual use of this trope, since you have to ''free'' him [[spoiler: and restore his full powers]] to continue your quest against the Destroyer.
* SequelHook: [[spoiler: The game ends with War killing The Watcher and destroying the Seventh Seal thus freeing him and the other Horsemen to give the Charred Council what's coming to them.]] However, the hook seems to be for the third game, not the second. [[spoiler: Given the ending of the second game, which ends with Death being called by the breaking of the Seventh Seal, this seems to be the case.]]
* ShouldersOfDoom: Of course these are present.

to:

* SceneryPorn: Eden definitely qualifies, despite being a shadow of what it once was. Anvil's Ford is quite pretty too.
* SealedEvilInACan: Samael. An unusual use of this trope, since you have to ''free'' him [[spoiler: and restore his full powers]] to continue your quest against the Destroyer.
* SequelHook: [[spoiler: The game ends with War killing The Watcher and destroying the Seventh Seal thus freeing him and the other Horsemen to give the Charred Council what's coming to them.]] However, the hook seems to be for the third game, not the second. [[spoiler: Given the ending of the second game, which ends with Death being called by the breaking of the Seventh Seal, this seems to be the case.]]
* ShouldersOfDoom: Of Given the amount of ScaryImpracticalArmor, of course these are present.



* SpannerInTheWorks: [[spoiler:Uriel]] frees War [[spoiler:from the Charred Council by breaking the Seventh Seal, thus summoning the other three Horsemen.]]
* SpikesOfDoom: Demon warriors' armor (and bodies) and the [[spoiler: Abyssal Armor Set]].

to:

* SpannerInTheWorks: [[spoiler:Uriel]] frees War [[spoiler:from the Charred Council by breaking the Seventh Seal, thus summoning the other three Horsemen.]]
* SpikesOfDoom: Demon warriors' armor (and bodies) and the [[spoiler: Abyssal first game's [[spoiler:Abyssal Armor Set]].



* SuperDrowningSkills: [[SuperNotDrowningSkills War can breathe underwater forever]], but there are several enemies that die instantly when they hit the water.
* SuperMode: Chaos Form for War (Heroic version), and the Destroyer for [[spoiler:Abaddon]] (Villainous version).
* SystematicVillainTakedown: The game starts with War having to defeat the Forces of Hell by taking down their generals, The Chosen. He strikes a deal with Samael to give him the hearts of four of them so he will open a portal to escape and to let War fight the last one, Straga. While their numbers is established early, War only learns about each of their natures when going to fight them. Wicked K, one of the Chosen, however, is a BonusBoss that doesn't need to be fought, and when fought, it won't be killed and just reward the played with more souls, being able to be fought again for more rewards.
* ATasteOfPower: War starts with eight [[HeartContainer Lifestones]], a maxed out [[{{BFS}} Chaoseater]] and the ability to use [[SuperMode Chaos Form]] indefinitely. Then he loses half of the Lifestones and Chaos Form. And the Charred Council takes the rest after the first BossFight.
* TeachHimAnger: Samael goads War into focusing his hate in order to break the weakening effect the Council has imposed on him. This unleashes his Chaos Form which he lost after the Armageddon.
* TeleportSpam: Silitha's combat style.
* UnwittingPawn: [[spoiler: The Council set up War so they could use him as an assassin. Samael later uses War to reclaim his stolen power from the Chosen.]]
* UpdatedRerelease: The Warmastered Edition gives the game a visual overhaul with higher resolution textures, higher quality shadows, new post-processing effects, remastered cutscenes, and runs at 60 FPS (save for the Wii U version). This version also includes the Harvester scythe previously exclusive to pre-orders.
* ViolentGlaswegian: Ulthane in spades. With a huge hammer, no less.
* WakeupCallBoss: It's not too difficult to figure out how to defeat Tiamat. Actually ''doing'' it, on the other hand, can prove ''extremely'' troublesome if you haven't stocked up on healing items beforehand.
** Using the Crossblade the entire time? DeathOfAThousandCuts actually works, and is somewhat practical if you charge it up first. Hardly took a scratch.
** You can defeat her conventional way without taking any damage. This requires good reaction with dodge and familiarity with her arsenal, but absolutely nothing different from any other bosses or even tough mooks.
* WeCanRuleTogether: [[spoiler: Abaddon makes this offer to War with the same deal that he accepted to become the Destroyer. War's response?]]
-->'''War:''' I choose what once... a coward did not.
* WhoDares: One of the reactions that [[AnIcePerson ice knights]] give when the player approaches them is a snarly "Who daresssss?"
* {{Wormsign}}: In the levels with the {{Sand Worm}}s this is how you see them coming for you.
* WorthyOpponent: War considers Uriel one of these. So much so that he [[spoiler: refrains from finishing her off after defeating her in a sacred duel to the death because he doesn't want the last of Heaven's honor to die with her.]]
* YouHaveOutlivedYourUsefulness:
** [[spoiler:Appears to be the Charred Council's plan for War when he's finished hunting those responsible for breaking the truce. Doesn't quite work out as planned though seeing as how he's still very much alive.]]
** [[spoiler:The Watcher's sister when she tells the Council that the End War is happening prematurely]] during the comic.
** Subverted when Azrael keeps finding ways of making himself useful.
* YourSoulIsMine: Those souls you pay Vulgrim with? He eats them, and the game makes this very clear the first time you meet him.
-->'''Vulgrim''': Mmmm, there were [[EatsBabies a few young ones]] in there. Haha, ''spectacular''!

to:

* SuperDrowningSkills: [[SuperNotDrowningSkills War can breathe underwater forever]], but there are several enemies that die instantly when they hit the water.
* SuperMode: Chaos Form for War (Heroic version), and the Destroyer for [[spoiler:Abaddon]] (Villainous version).
* SystematicVillainTakedown: The game starts with War having to defeat the Forces of Hell by taking down their generals, The Chosen. He strikes a deal with Samael to give him the hearts of four of them so he will open a portal to escape and to let War fight the last one, Straga. While their numbers is established early, War only learns about each of their natures when going to fight them. Wicked K, one of the Chosen, however, is a BonusBoss that doesn't need to be fought, and when fought, it won't be killed and just reward the played with more souls, being able to be fought again for more rewards.
* ATasteOfPower: War starts with eight [[HeartContainer Lifestones]], a maxed out [[{{BFS}} Chaoseater]] and the ability to use [[SuperMode Chaos Form]] indefinitely. Then he loses half of the Lifestones and Chaos Form. And the Charred Council takes the rest after the first BossFight.
* TeachHimAnger: Samael goads War into focusing his hate in order to break the weakening effect the Council has imposed on him. This unleashes his Chaos Form which he lost after the Armageddon.
* TeleportSpam: Silitha's combat style.
* UnwittingPawn: [[spoiler: The Council set up War so they could use him as an assassin. Samael later uses War to reclaim his stolen power from the Chosen.]]
* UpdatedRerelease: The Warmastered Edition and Deathinitive Editions gives the game games a visual overhaul with higher resolution textures, higher quality shadows, new post-processing effects, remastered cutscenes, and runs at 60 FPS (save for the Wii U version). This The Warmastered version also includes the Harvester scythe previously exclusive to pre-orders.
* ViolentGlaswegian: Ulthane in spades. With a huge hammer, no less.
* WakeupCallBoss: It's not too difficult to figure out how to defeat Tiamat. Actually ''doing'' it, on the other hand, can prove ''extremely'' troublesome if you haven't stocked up on healing items beforehand.
** Using the Crossblade the entire time? DeathOfAThousandCuts actually works, and is somewhat practical if you charge it up first. Hardly took a scratch.
** You can defeat her conventional way without taking any damage. This requires good reaction with dodge and familiarity with her arsenal, but absolutely nothing different from any other bosses or even tough mooks.
* WeCanRuleTogether: [[spoiler: Abaddon makes this offer to War with the same deal that he accepted to become the Destroyer. War's response?]]
-->'''War:''' I choose what once... a coward did not.
* WhoDares: One of the reactions that [[AnIcePerson ice knights]] give when the player approaches them is a snarly "Who daresssss?"
* {{Wormsign}}: In the levels with the {{Sand Worm}}s this is how you see them coming for you.
* WorthyOpponent: War considers Uriel one of these. So much so that he [[spoiler: refrains from finishing her off after defeating her in a sacred duel to the death because he doesn't want the last of Heaven's honor to die with her.]]
* YouHaveOutlivedYourUsefulness:
** [[spoiler:Appears to be the Charred Council's plan for War when he's finished hunting those responsible for breaking the truce. Doesn't quite work out as planned though seeing as how he's still very much alive.]]
** [[spoiler:The Watcher's sister when she tells the Council that the End War is happening prematurely]] during the comic.
** Subverted when Azrael keeps finding ways of making himself useful.
* YourSoulIsMine: Those souls you pay Vulgrim with? He eats them, and the game makes this very clear the first time you meet him.
-->'''Vulgrim''': Mmmm, there were [[EatsBabies a few young ones]] in there. Haha, ''spectacular''!
pre-orders.

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An ActionAdventure game from Vigil Games and published by THQ, ''Darksiders'' (originally ''Darksiders: Wrath of War''; the subtitle was dropped before the game was released) puts you in the role of War, one of the HorsemenOfTheApocalypse. When the Creator gave the land of Eden to Man, the outcast {{Nephilim}} were outraged and fought the archangels. Only four Nephilim survived: Fury, Strife, Death and War. The Charred Council made them its agents charged with maintaining the BalanceBetweenGoodAndEvil: the Four Horsemen. A truce was brokered between the Kingdoms of Heaven and Hell: the Seven Seals were created to be broken when the Kingdom of Man was ready, sparking the End War where the Four Horsemen would ride across Earth, restore the balance and forge the pact anew.

to:

An ActionAdventure game series from Vigil Games and published by THQ, ''Darksiders'' (originally ''Darksiders: Wrath of War''; the subtitle was dropped before the game was released) puts you in the role of War, one of the HorsemenOfTheApocalypse. HorsemenOfTheApocalypse.

When the Creator gave the land of Eden to Man, the outcast {{Nephilim}} were outraged and fought the archangels. Only four Nephilim survived: Fury, Strife, Death and War. The Charred Council made them its agents charged with maintaining the BalanceBetweenGoodAndEvil: the Four Horsemen. A truce was brokered between the Kingdoms of Heaven and Hell: the Seven Seals were created to be broken when the Kingdom of Man was ready, sparking the End War where the Four Horsemen would ride across Earth, restore the balance and forge the pact anew.



Other media includes:

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Other media The series includes:
* ''VideoGame/DarksidersI'' (2010) - The original game, starring War.



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-->-- '''''Website/BadassOfTheWeek'', describing [[http://www.badassoftheweek.com/horsemen.html War]] [[HilariousInHindsight years before the game came out]]'''.

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-->-- '''''Website/BadassOfTheWeek'', describing [[http://www.[[https://www.badassoftheweek.com/horsemen.html com/fourhorsemen?rq=horsemen War]] [[HilariousInHindsight years before the game came out]]'''.
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[[AC:Tabletop Games]]
* ''Darksiders: The Forbidden Land'' (2020)
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* SystematicVillainTakedown: The game starts with War having to defeat the Forces of Hell by taking down their generals, The Chosen. He strikes a deal with Samael to give him the hearts of four of them so he will open a portal to escape and to let War fight the last one, Straga. While their numbers is established early, War only learns about each of their natures when going to fight them. Wicked K, one of the Chosen, however, is a BonusBoss that doesn't need to be fought, and when fought, it won't be killed and just reward the played with more souls, being able to be fought again for more rewards.
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None

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* SystematicVillainTakedown: The game starts with War having to defeat the Forces of Hell by taking down their generals, The Chosen. He strikes a deal with Samael to give him the hearts of four of them so he will open a portal to escape and to let War fight the last one, Straga. While their numbers is established early, War only learns about each of their natures when going to fight them. Wicked K, one of the Chosen, however, is a BonusBoss that doesn't need to be fought, and when fought, it won't be killed and just reward the played with more souls, being able to be fought again for more rewards.

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A [[VideoGame/DarksidersII sequel]] was released, featuring Death as the new playable Horseman. A [[UpdatedRerelease Warmastered Edition]] was released on November 22, 2016 for UsefulNotes/PlayStation4 and UsefulNotes/XboxOne, with a UsefulNotes/WiiU version arriving on a later date. Its PC version was released later on November 29, 2016 through UsefulNotes/{{Steam}} and [[Website/GOGDotCom GOG.com]], and owners of the original version of ''Darksiders'' in their Steam or GOG library can upgrade to the remastered version free of charge. A UsefulNotes/NintendoSwitch version was released April 2nd, 2019.

A third game, ''VideoGame/DarksidersIII'', starring Fury as the new protagonist, was released on November 27, 2018.

The next game, ''VideoGame/DarksidersGenesis'' is a top down ActionRPG featuring the horseman Strife.

to:

A [[VideoGame/DarksidersII sequel]] was released, featuring Death as the new playable Horseman. A [[UpdatedRerelease Warmastered Edition]] was released on November 22, 2016 for UsefulNotes/PlayStation4 and UsefulNotes/XboxOne, with a UsefulNotes/WiiU version arriving on a later date. Its PC version was released later on November 29, 2016 through UsefulNotes/{{Steam}} and [[Website/GOGDotCom GOG.com]], and owners of the original version of ''Darksiders'' in their Steam or GOG library can upgrade to the remastered version free of charge. A UsefulNotes/NintendoSwitch version was released April 2nd, 2019.

Other media includes:

* ''VideoGame/DarksidersII'' (2012) -
A sequel featuring Death as the new playable Horseman.
* ''VideoGame/DarksidersIII'' (2018) - The
third game, ''VideoGame/DarksidersIII'', game starring Fury as the new protagonist, was released on November 27, 2018.

The next game,
protagonist.
*
''VideoGame/DarksidersGenesis'' is a (2020) - A top down ActionRPG featuring the horseman Strife.
Strife.

[[AC:Comic Books]]
* ''Darksiders: The Graphic Adventure'' (2009)
* ''Darksiders II: Death's Door'' (2012)

[[AC:Literature]]
* ''Darksiders: The Abomination Vault'' (2012)

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* AntiHero: War, full stop. Yeah, he pays lip service to the Balance, but Samael points out that he's really just in it for revenge against whoever is responsible for his disgrace.

to:

* AntiHero: War, full stop. Yeah, he pays lip service to the Balance, Balance and even shows a sense of honor and mercy underneath his stoic nature, but Samael points out that he's really just in it this fight for revenge against whoever is responsible for his disgrace.



* BalanceBetweenGoodAndEvil: The Charred Council and the Horsemen are charged with maintaining this.
* {{BFS}}: [[NamesToRunAwayFromReallyFast Chaoseater]], War's main weapon.
** [[SwordOfPlotAdvancement The]] [[NamesToRunAwayFromReallyFast Armageddon]] [[InfinityPlusOneSword Blade]] is just as big, if not a little bigger. [[spoiler: Abaddon's sword in the final boss fight is much longer than either of War's swords, though it's not as wide.]]

to:

* BalanceBetweenGoodAndEvil: The Charred Council and the Horsemen are charged with maintaining this.
this. [[spoiler:It's hinted at in this one and all but outright stated in latter entries that the former aren't so much about protecting the Balance as their own influence and power at this point, however.]]
* {{BFS}}: [[NamesToRunAwayFromReallyFast Chaoseater]], War's main weapon.
**
weapon. [[SwordOfPlotAdvancement The]] [[NamesToRunAwayFromReallyFast Armageddon]] [[InfinityPlusOneSword Blade]] is just as big, if not a little bigger. [[spoiler: Abaddon's sword in the final boss fight is much longer than either of War's swords, though it's not as wide.]]
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A [[VideoGame/DarksidersII sequel]] was released, featuring Death as the new playable Horseman. A [[UpdatedRerelease Warmastered Edition]] was released on November 22, 2016 for UsefulNotes/PlayStation4 and UsefulNotes/XboxOne, with a UsefulNotes/WiiU version arriving on a later date. Its PC version was released later on November 29, 2016 through UsefulNotes/{{Steam}} and Website/GOGDotCom, and owners of the original version of ''Darksiders'' in their Steam or GOG library can upgrade to the remastered version free of charge. A UsefulNotes/NintendoSwitch version was released April 2nd, 2019.

to:

A [[VideoGame/DarksidersII sequel]] was released, featuring Death as the new playable Horseman. A [[UpdatedRerelease Warmastered Edition]] was released on November 22, 2016 for UsefulNotes/PlayStation4 and UsefulNotes/XboxOne, with a UsefulNotes/WiiU version arriving on a later date. Its PC version was released later on November 29, 2016 through UsefulNotes/{{Steam}} and Website/GOGDotCom, [[Website/GOGDotCom GOG.com]], and owners of the original version of ''Darksiders'' in their Steam or GOG library can upgrade to the remastered version free of charge. A UsefulNotes/NintendoSwitch version was released April 2nd, 2019.
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* CoolGate: the Voidwalker item creates [[VideoGame/{{Portal}} red and blue portals]] as long as you're targeting a specific wall patterns.

to:

* CoolGate: the Voidwalker item creates [[VideoGame/{{Portal}} red and blue portals]] portals as long as you're targeting a specific wall patterns.
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THe next game, ''VideoGame/DarksidersGenesis'' is a top down ActionRPG featuring the horseman Strife.

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THe The next game, ''VideoGame/DarksidersGenesis'' is a top down ActionRPG featuring the horseman Strife.
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THe next game, ''VideoGame/DarksidersGenesis'' is a top down ActionRPG featuring the horseman Strife.
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A [[VideoGame/DarksidersII sequel]] was released, featuring Death as the new playable Horseman. A [[UpdatedRerelease Warmastered Edition]] was released on November 22, 2016 for UsefulNotes/PlayStation4 and UsefulNotes/XboxOne, with a UsefulNotes/WiiU version arriving on a later date. Its PC version was released later on November 29, 2016 through UsefulNotes/{{Steam}} and Website/GOGDotCom, and owners of the original version of ''Darksiders'' in their Steam or GOG library can upgrade to the remastered version free of charge.

to:

A [[VideoGame/DarksidersII sequel]] was released, featuring Death as the new playable Horseman. A [[UpdatedRerelease Warmastered Edition]] was released on November 22, 2016 for UsefulNotes/PlayStation4 and UsefulNotes/XboxOne, with a UsefulNotes/WiiU version arriving on a later date. Its PC version was released later on November 29, 2016 through UsefulNotes/{{Steam}} and Website/GOGDotCom, and owners of the original version of ''Darksiders'' in their Steam or GOG library can upgrade to the remastered version free of charge.
charge. A UsefulNotes/NintendoSwitch version was released April 2nd, 2019.
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* {{Homage}}: A respected member of a supernatural order is stripped of all power before being given a second chance by a shadowy mysterious entity that manipulates him into [[VideoGame/LegacyOfKain gliding with wings that barely work and pushing around a lot of block puzzles.]] The game also contains a [[Franchise/TheLegendOfZelda boomerang]], [[Franchise/DevilMayCry souls used to purchase moves]], a [[VideoGame/GodOfWar button to execute enemies]] and a [[VideoGame/{{Portal}} gun that shoots blue and orange portals.]]

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* {{Homage}}: A respected member of a supernatural order is stripped of all power before being given a second chance by a shadowy mysterious entity that manipulates him into [[VideoGame/LegacyOfKain gliding with wings that barely work and pushing around a lot of block puzzles.]] The game also contains a [[Franchise/TheLegendOfZelda boomerang]], [[Franchise/DevilMayCry [[VideoGame/DevilMayCry souls used to purchase moves]], a [[VideoGame/GodOfWar button to execute enemies]] and a [[VideoGame/{{Portal}} gun that shoots blue and orange portals.]]
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-->'''Vulgrim''': Mmmm, there were a few young ones in there. Haha, ''spectacular''!

to:

-->'''Vulgrim''': Mmmm, there were [[EatsBabies a few young ones ones]] in there. Haha, ''spectacular''!
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A third game, ''VideoGame/DarksidersIII'', starring Fury as the new protagonist, will be released on November 27, 2018.

to:

A third game, ''VideoGame/DarksidersIII'', starring Fury as the new protagonist, will be was released on November 27, 2018.
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* SequelHook: [[spoiler: The game ends with War killing The Watcher and destroying the Seventh Seal thus freeing him and the other Horsemen to give the Charred Council what's coming to them.]] However, the hook seems to be for the third game, not the second.

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* SequelHook: [[spoiler: The game ends with War killing The Watcher and destroying the Seventh Seal thus freeing him and the other Horsemen to give the Charred Council what's coming to them.]] However, the hook seems to be for the third game, not the second. [[spoiler: Given the ending of the second game, which ends with Death being called by the breaking of the Seventh Seal, this seems to be the case.]]
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A third game, ''VideoGame/DarksidersIII'' is currently in development and stars Fury as the new protagonist.

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A third game, ''VideoGame/DarksidersIII'' is currently in development and stars ''VideoGame/DarksidersIII'', starring Fury as the new protagonist.
protagonist, will be released on November 27, 2018.

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* BagOfSpilling: At the beginning of the game, War is already a powerful Horseman, but a horn is heard twice, first reducing his health to 4 extra bars, and then reducing it to 1.



* BagOfSpilling: At the beginning of the game, War is already a powerful Horseman, but a horn is heard twice, first reducing his health to 4 extra bars, and then reducing it to 1.
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Uh, wrong section.


A [[VideoGame/DarksidersII sequel]] was released, featuring Death as the new playable Horseman. A [[UpdatedRerelease Warmastered Edition]] was released on November 22, 2016 for UsefulNotes/PlayStation4 and UsefulNotes/XboxOne, with a UsefulNotes/WiiU version arriving on a later date. Its PC version was released later on November 29, 2016 through UsefulNotes/{{Steam}} and UsefulNotes/GOGDotCom, and owners of the original version of ''Darksiders'' in their Steam or GOG library can upgrade to the remastered version free of charge.

to:

A [[VideoGame/DarksidersII sequel]] was released, featuring Death as the new playable Horseman. A [[UpdatedRerelease Warmastered Edition]] was released on November 22, 2016 for UsefulNotes/PlayStation4 and UsefulNotes/XboxOne, with a UsefulNotes/WiiU version arriving on a later date. Its PC version was released later on November 29, 2016 through UsefulNotes/{{Steam}} and UsefulNotes/GOGDotCom, Website/GOGDotCom, and owners of the original version of ''Darksiders'' in their Steam or GOG library can upgrade to the remastered version free of charge.
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** For that matter, why on Earth Straga would [[spoiler: haul around a mace with a giant portal surface on it ''and'' continuously heft it up so that said surface is facing towards his only weakpoint]] is a mystery.
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* BatmanGambit: [[spoiler:The Charred Council framed War for starting the apocalypse, knowing he would find and kill the real culprits in order to clear his name.]]
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* DifficultButAwesome: It's possible to LagCancel aerial attacks with the Crossblade. It takes good timing, but [[https://youtu.be/yYwKESn2q6Y?t=28s it really increases your combo options]] for more stylish strings.


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* PunBasedTitle: The HD remaster is called the Warmastered Edition.
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Titles are italized rather tha bolded


An ActionAdventure game from Vigil Games and published by THQ, '''Darksiders''' (originally ''Darksiders: Wrath of War''; the subtitle was dropped before the game was released) puts you in the role of War, one of the HorsemenOfTheApocalypse. When the Creator gave the land of Eden to Man, the outcast {{Nephilim}} were outraged and fought the archangels. Only four Nephilim survived: Fury, Strife, Death and War. The Charred Council made them its agents charged with maintaining the BalanceBetweenGoodAndEvil: the Four Horsemen. A truce was brokered between the Kingdoms of Heaven and Hell: the Seven Seals were created to be broken when the Kingdom of Man was ready, sparking the End War where the Four Horsemen would ride across Earth, restore the balance and forge the pact anew.

to:

An ActionAdventure game from Vigil Games and published by THQ, '''Darksiders''' ''Darksiders'' (originally ''Darksiders: Wrath of War''; the subtitle was dropped before the game was released) puts you in the role of War, one of the HorsemenOfTheApocalypse. When the Creator gave the land of Eden to Man, the outcast {{Nephilim}} were outraged and fought the archangels. Only four Nephilim survived: Fury, Strife, Death and War. The Charred Council made them its agents charged with maintaining the BalanceBetweenGoodAndEvil: the Four Horsemen. A truce was brokered between the Kingdoms of Heaven and Hell: the Seven Seals were created to be broken when the Kingdom of Man was ready, sparking the End War where the Four Horsemen would ride across Earth, restore the balance and forge the pact anew.
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A third game, ''[[VideoGame/DarksidersIII]]'' is currently in development and stars Fury as the new protagonist.

to:

A third game, ''[[VideoGame/DarksidersIII]]'' ''VideoGame/DarksidersIII'' is currently in development and stars Fury as the new protagonist.
Is there an issue? Send a MessageReason:
None


An ActionAdventure game from Vigil Games and published by THQ, ''Darksiders'' (originally ''Darksiders: Wrath of War''; the subtitle was dropped before the game was released) puts you in the role of War, one of the HorsemenOfTheApocalypse. When the Creator gave the land of Eden to Man, the outcast {{Nephilim}} were outraged and fought the archangels. Only four Nephilim survived: Fury, Strife, Death and War. The Charred Council made them its agents charged with maintaining the BalanceBetweenGoodAndEvil: the Four Horsemen. A truce was brokered between the Kingdoms of Heaven and Hell: the Seven Seals were created to be broken when the Kingdom of Man was ready, sparking the End War where the Four Horsemen would ride across Earth, restore the balance and forge the pact anew.

to:

An ActionAdventure game from Vigil Games and published by THQ, ''Darksiders'' '''Darksiders''' (originally ''Darksiders: Wrath of War''; the subtitle was dropped before the game was released) puts you in the role of War, one of the HorsemenOfTheApocalypse. When the Creator gave the land of Eden to Man, the outcast {{Nephilim}} were outraged and fought the archangels. Only four Nephilim survived: Fury, Strife, Death and War. The Charred Council made them its agents charged with maintaining the BalanceBetweenGoodAndEvil: the Four Horsemen. A truce was brokered between the Kingdoms of Heaven and Hell: the Seven Seals were created to be broken when the Kingdom of Man was ready, sparking the End War where the Four Horsemen would ride across Earth, restore the balance and forge the pact anew.



A third game, ''Darksiders III'' is currently in development and stars Fury as the new protagonist.

to:

A third game, ''Darksiders III'' ''[[VideoGame/DarksidersIII]]'' is currently in development and stars Fury as the new protagonist.
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A third game, ''Darksiders III'' is currently in development and starring Fury as the new protagonist.

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A third game, ''Darksiders III'' is currently in development and starring stars Fury as the new protagonist.
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A third game, ''Darksiders III'' is currently in development and starring Fury as the new protagonist.

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