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This game does not have \"bosses\".


* SecretLevel: Some songs on the song select screen have splash screens that can be interacted with to unlock hidden songs. [[GuideDangIt Many of these will require a guide to figure out.]] "Entrance" and "L" are notable in that their splash screens hide ''two'' hidden songs each. However, the hidden songs don't have their own difficulty ratings, so be prepared for anything from a typical-level chart to ThatOneBoss.

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* SecretLevel: Some songs on the song select screen have splash screens that can be interacted with to unlock hidden songs. [[GuideDangIt Many of these will require a guide to figure out.]] "Entrance" and "L" are notable in that their splash screens hide ''two'' hidden songs each. However, the hidden songs don't have their own difficulty ratings, so be prepared for anything from a typical-level chart to ThatOneBoss.ThatOneLevel.
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None


* AllThereInTheManual: The game's official website reveals several pieces of information that aren't mentioned at all in game, including the game's storyline, and the name of the girl seen on the title screen, the app icon, and the chapter cover arts: Vanessa.
* ApocalypseHow: Class 5. [[AllThereInTheManual The website's storyline information]] states in Chapter 2 that a mysterious virus wipes out all sentient life on Earth, except for robots.

to:

* AllThereInTheManual: The game's official website reveals several pieces of information that aren't mentioned at all in game, including the game's storyline, and the name of the girl seen on the title screen, the app icon, and the chapter cover arts: splash screens: Vanessa.
* ApocalypseHow: Class 5. [[AllThereInTheManual The website's storyline information]] states in Chapter 2 that a [[ThePlague mysterious virus virus]] wipes out all sentient life on Earth, except for robots.
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None


* DoubleUnlock: A new chapter is revealed every 100,000 downloads, but it won't be available for play unless you purchase the chapter via {{Microtransactions}}. Alternatively, you can wait out the next few download milestones and it will become available without the need to purcahse it.

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* DoubleUnlock: A new chapter is revealed every 100,000 downloads, but it won't be available for play unless you purchase the chapter via {{Microtransactions}}. Alternatively, you can wait out the next few download milestones and it will become available without the need to purcahse purchase it.
Is there an issue? Send a MessageReason:
None


* DoubleUnlock: A new chapter is revealed every 100,000 downloads, but it won't be available for play unless you purchase the chapter via a {{Microtransaction}}. Alternatively, you can wait out the next few download milestones and it will become available without the need to purcahse it.

to:

* DoubleUnlock: A new chapter is revealed every 100,000 downloads, but it won't be available for play unless you purchase the chapter via a {{Microtransaction}}.{{Microtransactions}}. Alternatively, you can wait out the next few download milestones and it will become available without the need to purcahse it.

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''Cytus'' is free to download, but there is a "cooldown" when you begin a song; purchasing the paid version removes this. Currently, the game has seven chapters that are available immediately, each with 9-12 songs; you can purchase the other two locked chapters for 4.99 USD each. A new chapter is unlocked for all players at no extra cost for every 100,000 downloads, with the ultimate goal being to achieve 1 million downloads to make all 10 chapters and 100 songs available without in-app purchases.

to:

''Cytus'' is free to download, but there is a "cooldown" when you begin a song; purchasing the paid version removes this. Currently, the game has seven chapters that are available immediately, each with 9-12 songs; you can purchase the other two locked chapters 8-10 and the special "Symphony" chapter for 4.99 USD each. A new chapter is unlocked for all players at no extra cost for every 100,000 downloads, with the ultimate goal being to achieve 1 million downloads to make all 10 chapters and 100 new songs available without in-app purchases.


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* DoubleUnlock: A new chapter is revealed every 100,000 downloads, but it won't be available for play unless you purchase the chapter via a {{Microtransaction}}. Alternatively, you can wait out the next few download milestones and it will become available without the need to purcahse it.
Is there an issue? Send a MessageReason:
None


''Cytus'' is free to download, but there is a "cooldown" when you begin a song; purchasing the paid version removes this. Currently, the game has seven chapters that are available immediately, each with 9-12 songs; you can purchase four other locked chapters for 4.99 USD each. A new chapter is unlocked for all players at no extra cost for every 100,000 downloads, with the ultimate goal being to achieve 1 million downloads to make all 10 chapters and 100 songs available without in-app purchases.

to:

''Cytus'' is free to download, but there is a "cooldown" when you begin a song; purchasing the paid version removes this. Currently, the game has seven chapters that are available immediately, each with 9-12 songs; you can purchase four the other two locked chapters for 4.99 USD each. A new chapter is unlocked for all players at no extra cost for every 100,000 downloads, with the ultimate goal being to achieve 1 million downloads to make all 10 chapters and 100 songs available without in-app purchases.
Is there an issue? Send a MessageReason:
None


* [[SecretLevel Secret Song]]: Some songs on the song select screen have splash screens that can be interacted with to unlock hidden songs. [[GuideDangIt Many of these will require a guide to figure out.]] "Entrance" and "L" are notable in that their splash screens hide ''two'' hidden songs each.
** NoNameGiven: The hidden songs don't have their names listed; they're merely identified by the song entries that you unlock them on. Instead, they are often given {{Fan Nickname}}s; in the case of "L", the secret songs are known as "L Red" and "L Blue" due to the requirements to play them being to have the "L" logo glow red and blue, respectively.

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* [[SecretLevel Secret Song]]: SecretLevel: Some songs on the song select screen have splash screens that can be interacted with to unlock hidden songs. [[GuideDangIt Many of these will require a guide to figure out.]] "Entrance" and "L" are notable in that their splash screens hide ''two'' hidden songs each.
each. However, the hidden songs don't have their own difficulty ratings, so be prepared for anything from a typical-level chart to ThatOneBoss.
** NoNameGiven: The hidden songs also don't have their names listed; they're merely identified by the song entries that you unlock them on. Instead, they are often given {{Fan Nickname}}s; in the case of "L", the secret songs are known as "L Red" and "L Blue" due to the requirements to play them being to have the "L" logo glow red and blue, respectively.
Is there an issue? Send a MessageReason:
None


* AllThereInTheManual: The game's storyline, found only on the official website, is not mentioned at all in game.

to:

* AllThereInTheManual: The game's storyline, found only on the official website, is not website reveals several pieces of information that aren't mentioned at all in game.game, including the game's storyline, and the name of the girl seen on the title screen, the app icon, and the chapter cover arts: Vanessa.

Added: 289

Changed: 7

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It\'s \"The Blocks We Loved\", not \"The Blocks We Played\". More tropes regarding the storyline will be added.


* ApocalypseHow: Class 5. [[AllThereInTheManual The website's storyline information]] states in Chapter 2 that a mysterious virus wipes out all sentient life on Earth, except for robots.



** "The Blocks We Played" by [=KillerBlood=] is an arrangement of Russian folk song "Korobeiniki", otherwise known as "that ''VideoGame/{{Tetris}}'' song".
* {{Shareware}}: The free version has a "cooldown" period prior to each song. The cooldown becomes longer the longer you continously play songs. Buying the full version lifts the cooldown mechanic.

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** "The Blocks We Played" Loved" by [=KillerBlood=] is an arrangement of Russian folk song "Korobeiniki", otherwise known as "that ''VideoGame/{{Tetris}}'' song".
* {{Shareware}}: The free version has a "cooldown" period prior to each song. The cooldown becomes longer the longer you continously play songs. Buying the full version lifts the cooldown mechanic.mechanic.
*ShoutOut: "The Blocks We Loved" is none other than a remix of the original VideoGame/{{Tetris}} theme!

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* RockMeAmadeus: The "Symphony" chapter is comprised entirely of arranges of classical songs.

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* RockMeAmadeus: RockMeAmadeus:
**
The "Symphony" chapter is comprised entirely of arranges of classical songs.songs.
** "The Blocks We Played" by [=KillerBlood=] is an arrangement of Russian folk song "Korobeiniki", otherwise known as "that ''VideoGame/{{Tetris}}'' song".
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None

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* RockMeAmadeus: The "Symphony" chapter is comprised entirely of arranges of classical songs.
Is there an issue? Send a MessageReason:
None


''Cytus'' is free to download, but there is a "cooldown" when you begin a song; purchasing the paid version removes this. Currently, the game has seven chapters that are available immediately, each with 9-11 songs; you can purchase four other locked chapters for 4.99 USD each. A new chapter is unlocked for all players at no extra cost for every 100,000 downloads, with the ultimate goal being to achieve 1 million downloads to make all 10 chapters and 100 songs available without in-app purchases.

to:

''Cytus'' is free to download, but there is a "cooldown" when you begin a song; purchasing the paid version removes this. Currently, the game has seven chapters that are available immediately, each with 9-11 9-12 songs; you can purchase four other locked chapters for 4.99 USD each. A new chapter is unlocked for all players at no extra cost for every 100,000 downloads, with the ultimate goal being to achieve 1 million downloads to make all 10 chapters and 100 songs available without in-app purchases.



** NoNameGiven: The hidden songs don't have their names listed; they're merely identified by the song entries that you unlock them on. Instead, they are often given {{Fan Nickname}}s; in the case of "L", the secret songs are known as "L Red" and "L Blue" (after their respective background colors).

to:

** NoNameGiven: The hidden songs don't have their names listed; they're merely identified by the song entries that you unlock them on. Instead, they are often given {{Fan Nickname}}s; in the case of "L", the secret songs are known as "L Red" and "L Blue" (after their respective background colors).due to the requirements to play them being to have the "L" logo glow red and blue, respectively.
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5.0 is now out, and Chapter 7 is now available without in-app purchases.


''Cytus'' is free to download, but there is a "cooldown" when you begin a song; purchasing the paid version removes this. Currently, the game has six chapters that are available immediately, each with 9-11 songs; you can purchase locked chapters for 4.99 USD each. A new chapter is unlocked for all players at no extra cost for every 100,000 downloads, with the ultimate goal being to achieve 1 million downloads to make all 10 chapters and 100 songs available without in-app purchases.

to:

''Cytus'' is free to download, but there is a "cooldown" when you begin a song; purchasing the paid version removes this. Currently, the game has six seven chapters that are available immediately, each with 9-11 songs; you can purchase four other locked chapters for 4.99 USD each. A new chapter is unlocked for all players at no extra cost for every 100,000 downloads, with the ultimate goal being to achieve 1 million downloads to make all 10 chapters and 100 songs available without in-app purchases.
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None


'''[[http://www.rayark.com/g/cytus/ Cytus]]''' is a RhythmGame developed for [[IOSGames iOS]] and [[AndroidGames Android]] by Rayark.

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'''[[http://www.rayark.com/g/cytus/ Cytus]]''' is a RhythmGame developed for [[IOSGames iOS]] and iOS]], [[AndroidGames Android]] Android]], and [[PlaystationVita PS Vita]] by Rayark.
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* NintendoHard: All versions of "Entrance" and "L" qualify, even on Easy.
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* AllThereInTheManual: The game's storyline, found only on the official website, is not mentioned at all in game.


Added DiffLines:

* NintendoHard: All versions of "Entrance" and "L" qualify, even on Easy.
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''Cytus'' is free to download, but there is a "cooldown" when you begin a song; purchasing the paid version removes this. Currently, the game has five chapters that are available immediately, each with 10 or 11 songs; you can purchase locked chapters for 4.99 USD each. A new chapter is unlocked for all players at no extra cost for every 100,000 downloads, with the ultimate goal being to achieve 1 million downloads to make all 10 chapters and 100 songs available without in-app purchases.

to:

''Cytus'' is free to download, but there is a "cooldown" when you begin a song; purchasing the paid version removes this. Currently, the game has five six chapters that are available immediately, each with 10 or 11 9-11 songs; you can purchase locked chapters for 4.99 USD each. A new chapter is unlocked for all players at no extra cost for every 100,000 downloads, with the ultimate goal being to achieve 1 million downloads to make all 10 chapters and 100 songs available without in-app purchases.
Is there an issue? Send a MessageReason:
None


* [[SecretLevel Secret Song]]: Some songs on the song select screen have splash screens that can be interacted with to unlock hidden songs. [[GuideDangIt Many of these will require a guide to figure out.]] "Entrance" is notable in that its splash screen hides ''two'' hidden songs.
** NoNameGiven: The hidden songs don't have their names listed; they're merely identified by the song entries that you unlock them on.

to:

* [[SecretLevel Secret Song]]: Some songs on the song select screen have splash screens that can be interacted with to unlock hidden songs. [[GuideDangIt Many of these will require a guide to figure out.]] "Entrance" is and "L" are notable in that its their splash screen hides screens hide ''two'' hidden songs.
songs each.
** NoNameGiven: The hidden songs don't have their names listed; they're merely identified by the song entries that you unlock them on. Instead, they are often given {{Fan Nickname}}s; in the case of "L", the secret songs are known as "L Red" and "L Blue" (after their respective background colors).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** NoNameGiven: The hidden songs don't have their names listed; they're merely identified by the song entries that you unlock them on.
Is there an issue? Send a MessageReason:
None


* InterfaceSpoiler: If, after completing all listed songs in a chapter, the "cleared songs" counter do not show that you've played every song in the chapter, it means there's [[SecretLevel hidden songs]] in the chapter.

to:

* InterfaceSpoiler: If, after completing all listed songs in a chapter, the "cleared songs" counter do does not show that you've played every song in the chapter, it means there's [[SecretLevel hidden songs]] in the chapter.

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* InterfaceSpoiler: If, after completing all listed songs in a chapter, the "cleared songs" counter do not show that you've played every song in the chapter, it means there's [[SecretLevel hidden songs]] in the chapter.



* [[SecretLevel Secret Song]]: Some songs on the song select screen have backgrounds that can be interacted with to unlock hidden songs, which are usually remixes of the song whose background you use to unlock the hidden song.

to:

* [[SecretLevel Secret Song]]: Some songs on the song select screen have backgrounds splash screens that can be interacted with to unlock hidden songs, which are usually remixes songs. [[GuideDangIt Many of the song whose background you use these will require a guide to unlock the figure out.]] "Entrance" is notable in that its splash screen hides ''two'' hidden song.songs.
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None


'''Cytus''' is a RhythmGame developed for [[IOSGames iOS]] and [[AndroidGames Android]] by Rayark.

to:

'''Cytus''' '''[[http://www.rayark.com/g/cytus/ Cytus]]''' is a RhythmGame developed for [[IOSGames iOS]] and [[AndroidGames Android]] by Rayark.
Is there an issue? Send a MessageReason:
None


* [[SecretLevel Secret Song]]: Some songs on the song select screen have backgrounds that can be interacted with to unlock hidden songs, which are usually remixes of the song whose background you use to unlock the hidden song.

to:

* [[SecretLevel Secret Song]]: Some songs on the song select screen have backgrounds that can be interacted with to unlock hidden songs, which are usually remixes of the song whose background you use to unlock the hidden song.song.
* {{Shareware}}: The free version has a "cooldown" period prior to each song. The cooldown becomes longer the longer you continously play songs. Buying the full version lifts the cooldown mechanic.

Added: 130

Changed: 25

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None


* GameBreakingBug: The game has sync issues on certain devices. Fortunately, an update allows players to calibrate timing offsets.



** The "TP" system, which was implemented in repsonse to players complaining that the game's Perfect window is too wide. When you get a Perfect, you will get one of two different splashes; a a green-and-orange splash will add to your TP, while a blue splash, like the other note judgements, will not. It is theoretically possible to complete a song with a perfect score, but no TP.

to:

** The "TP" system, which was implemented in repsonse to players complaining that the game's Perfect window is too wide. When you get a Perfect, you will get one of two different splashes; a a green-and-orange splash will add to your TP, while a blue splash, like the other note judgements, will not. It is theoretically possible to [[DoWellButNotPerfect complete a song with a perfect score, score but no TP.TP]].
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None


* {{Microtransactions}}: The developers want to do away with this, completely but only if they can hit their goal of 1 million downloads. Until then, locked chapters may be purchased within the app.

to:

* {{Microtransactions}}: The developers want to do away with this, completely but only if they can hit their goal of 1 million downloads. Until then, locked chapters may be purchased within the app.app, and every 100,000 downloads, a new chapter is unlocked for free for all players who have purchased the game itself.
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** The standard point system, which is based on your note timing. As there is no LifeMeter, your score is used to determine whether you clear or fail a song; you need 700,000 points or better for a clear.

to:

** The standard point system, which is based on your note timing.timing and, to an extent, your combo. As there is no LifeMeter, your score is used to determine whether you clear or fail a song; you need 700,000 points or better for a clear.
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** The standard point system, which is based on your note timing.

to:

** The standard point system, which is based on your note timing. As there is no LifeMeter, your score is used to determine whether you clear or fail a song; you need 700,000 points or better for a clear.
Is there an issue? Send a MessageReason:
None


''Cytus'' is free to download, but there is a "cooldown" when you begin a song; purchasing the paid version removes this. Currently, the game has five chapters that are available immediately, each with 10 or 11 songs; you can purchase locked chapters for 4.99 USD each. A new chapter is made available at no extra cost for every 100,000 downloads, with the ultimate goal being to achieve 1 million downloads to make all 10 chapters and 100 songs available without in-app purchases.

to:

''Cytus'' is free to download, but there is a "cooldown" when you begin a song; purchasing the paid version removes this. Currently, the game has five chapters that are available immediately, each with 10 or 11 songs; you can purchase locked chapters for 4.99 USD each. A new chapter is made available unlocked for all players at no extra cost for every 100,000 downloads, with the ultimate goal being to achieve 1 million downloads to make all 10 chapters and 100 songs available without in-app purchases.
Is there an issue? Send a MessageReason:
None


'''Cytus''' is a RhythmGame developed for [[IOSGames iOS]] and [[AndroidGames Android]].

to:

'''Cytus''' is a RhythmGame developed for [[IOSGames iOS]] and [[AndroidGames Android]].
Android]] by Rayark.
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None

Added DiffLines:

'''Cytus''' is a RhythmGame developed for [[IOSGames iOS]] and [[AndroidGames Android]].

The game can be described as a horizontal, non-splitscreen version of ''VideoGame/DJMAXTechnika'': A black scan line scrolls up and down and you must hit notes as the line goes over them. Occasionally, there are "hold" notes that must be held down until the entire note passes, and "drag" notes where the note must be dragged as the line sweeps over it.

''Cytus'' is free to download, but there is a "cooldown" when you begin a song; purchasing the paid version removes this. Currently, the game has five chapters that are available immediately, each with 10 or 11 songs; you can purchase locked chapters for 4.99 USD each. A new chapter is made available at no extra cost for every 100,000 downloads, with the ultimate goal being to achieve 1 million downloads to make all 10 chapters and 100 songs available without in-app purchases.
----
!!''Cytus'' contains examples of:
* FlawlessVictory: Completing a song with all Perfects, and therefore the maximum score of 1 million, earns you the "[[AddedAlliterativeAppeal Million Master]]" rank.
* {{Microtransactions}}: The developers want to do away with this, completely but only if they can hit their goal of 1 million downloads. Until then, locked chapters may be purchased within the app.
* ScoringPoints:
** The standard point system, which is based on your note timing.
** The "TP" system, which was implemented in repsonse to players complaining that the game's Perfect window is too wide. When you get a Perfect, you will get one of two different splashes; a a green-and-orange splash will add to your TP, while a blue splash, like the other note judgements, will not. It is theoretically possible to complete a song with a perfect score, but no TP.
* [[SecretLevel Secret Song]]: Some songs on the song select screen have backgrounds that can be interacted with to unlock hidden songs, which are usually remixes of the song whose background you use to unlock the hidden song.

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