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** Disaster Squad productions has seen a few Let's Plays, and decided to increase the strength of the boards.
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* GameOfNim: One of the puzzles in the Lunar Tower in ''Cursed 2'' is this game against a strange cloaked figure. The goal is to take the last marble, you can take up to four at once, and if you lose you die. [[spoiler:The solution is to let them have the first turn, then when he makes his move, you subtract that number by five and take that amount.]]

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* GameOfNim: One In the second game, Randall plays a version of the puzzles in the Lunar Tower in ''Cursed 2'' is this game against with a strange cloaked figure. The goal There is to take a set of marbles on the last marble, you table, either player can take up to four at once, a time, you choose who goes first, and if you lose the figure takes the last marble you die. [[spoiler:The solution is to let them have the first turn, then when he makes his move, you subtract that number by five and take that amount.]]

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* DontFearTheReaper: Death, the robed, scythe-wielding reaper of souls, is encountered as an ally throughout the series due to the protagonists fighting against the demon-aligned undead that defy him.

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* DontFearTheReaper: Death, Charon the god of death, who takes the familiar form of a robed, scythe-wielding reaper of souls, is encountered as an ally throughout the series due to the protagonists fighting against the demon-aligned undead that defy him.



* TheMaze: A staple in all three games. Some have OneHitKill threats as well.



* PressXToDie: There are quite a few blatantly bad decisions you can make throughout the series, ranging from literally asking the Grim Reaper to kill you (or provoking him, otherwise you aren't in the way of his business) to murdering the person driving your truck while it's under attack.

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* PressXToDie: There are quite a few blatantly bad decisions you can make throughout the series, ranging from literally asking the Grim Reaper Charon to kill you (or provoking him, otherwise you aren't in the way of his business) to murdering the person driving your truck while it's under attack.



* RealismInducedHorror: The segment of the second game where your truck gets a flat and you have to replace the tyre. In the dark - with [[NothingIsScarier nothing but silence around you, except for the occasional rustling of bushes]]. It's considered to be one of the scariest parts of the game simply because of how ''relatable'' it is to a lot of people. Make too much noise and you'll get a game over.

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* RealismInducedHorror: The segment of the second game where your truck gets a flat and you have to replace the tyre.tire. In the dark - with [[NothingIsScarier nothing but silence around you, except for the occasional rustling of bushes]]. It's considered to be one of the scariest parts of the game simply because of how ''relatable'' it is to a lot of people. Make too much noise and you'll get a game over.


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* UndeadChild: [[spoiler:Justin Carrington]] in ''Cursed 3''. Granted, he won't be a menace until [[spoiler:Jennifer collects and reassembles his body parts]]. Afterwards, he'll be a OneHitKill-inflicting terror until he is finally dead.


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** In ''Cursed 3'', [[spoiler:Jennifer-as-Luna can travel to the different realms of the void via a transporter deep inside the temple ruins.]]
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** There is a spirit that Disaster Squad intended for beginning players that allow them to be mostly silent, reducing enemy encounters. In addition, upgrading that spirit with a void energy orb (which can be found near by) can render the player invisible in hiding places. Recommended for those who struggle with the midnight raid segments.

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** There is a spirit that Disaster Squad intended for beginning players that allow them constricts the player's noise generation so they don't have to be mostly silent, reducing enemy encounters. fight as often. In addition, upgrading that spirit with a void energy orb (which can be found near by) can render the player invisible in hiding places.places as long as enemies don't see them entering it. Recommended for those who struggle with the midnight raid segments.



* AwesomeButImpractical: The Chainsaw. Regardless of any players' skill, it's amazing. However, fuel is limited.

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* AwesomeButImpractical: The Chainsaw.Chainsaw in ''Cursed 2''. Regardless of any players' skill, it's amazing. However, fuel is limited. limited, so use it wisely!



* CreepyDoll: In ''Cursed 2'', you can find a doll and a set of batteries. If you put the batteries ''in'' the doll, [[PressXToDie it immediately kills you]].

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* CreepyDoll: In ''Cursed 2'', you can find a doll and a set of batteries. If you put the batteries ''in'' the doll, [[PressXToDie it immediately kills you]].you. The game doesn't tell you THAT]].



* TheDeterminator: In ''Cursed 2'', [[spoiler:The Knight defied his Goddess' wishes by making sure not another human gets through him, [[JerkassHasAPoint noting that the last time he let one passed, they caused a lot of problems for the town above.]] Even when defeated, he still makes sure that you cannot past him. Your only solution is to summon Death.]]

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* TheDeterminator: In ''Cursed 2'', [[spoiler:The Knight defied his Goddess' wishes by making sure not another human gets through him, [[JerkassHasAPoint noting that the last time he let one passed, they caused a lot of problems for the town above.]] Even when defeated, he still makes sure that you cannot past him. Your only solution is Unfortunately he also tells you he's undead, the very thing Death wants to summon Death.remove.]]



** There's an alternate bad ending where [[spoiler:you kill Jennifer after reviving her]].

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** There's an alternate bad ending where [[spoiler:you kill Jennifer after reviving her]]. This changes the first half of the transcript.



** Suppose you approach the knight in Cursed 2 with any weapon ''but'' the sword and shield. He won't challenge you because it is not honourable. This is to prevent the player from blowing him up with a shotgun or just spamming the hammer.

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** Suppose you approach the knight in Cursed 2 with any weapon ''but'' the sword and shield. He won't challenge you because it is not honourable.honorable. He destroys your inventory icon in the fight, too. This is to prevent the player from blowing him up with a shotgun or just spamming the hammer.



* ExactWords: In ''Cursed 2'', choosing to be Immortal will have Death clarify that he cannot prevent you from death. However, he can make it to where you cannot take damage during combat. [[PressXToDie Why not swing a hammer at him to call his bluff?]]

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* ExactWords: In ''Cursed 2'', choosing to be Immortal will have Death clarify that he cannot prevent you from death. However, he can make it to where you cannot take damage during combat. [[PressXToDie Why not swing a hammer at It's true, you can provoke him to call his bluff?]]check it for yourself. Many of the game's instant-kills also don't rely on doing damage.]]



* FriendlyFireproof: In ''Cursed 2'', when you are pursuing a boss with [[spoiler:a resurrected Jennifer driving for you in a car chase, the trope is [[AvertedTrope averted]] with your Staff of the Moon's projectiles able to hit and even kill her if you aim too poorly or deliberately try to do so.]]
* GameOfNim: One of the puzzles in the Lunar Tower in ''Cursed 2'' is this game against a strange cloaked figure. The goal is to take the last marble, you can take up to four at once, and if you lose you die. [[spoiler:The solution is to let the figure have the first turn, then take enough marbles on each of your turns that the total marbles removed between his turn and yours is 5.]]

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* FriendlyFireproof: In ''Cursed 2'', when you are pursuing a boss with [[spoiler:a resurrected Jennifer driving for you in a car chase, the trope is [[AvertedTrope averted]] with your Staff of the Moon's projectiles able to hit and even kill her if you aim too poorly or deliberately try to do so. If she dies, there's no one driving and the truck is destroyed when it crashes.]]
* GameOfNim: One of the puzzles in the Lunar Tower in ''Cursed 2'' is this game against a strange cloaked figure. The goal is to take the last marble, you can take up to four at once, and if you lose you die. [[spoiler:The solution is to let the figure them have the first turn, then when he makes his move, you subtract that number by five and take enough marbles on each of your turns that the total marbles removed between his turn and yours is 5.amount.]]



* GuysSmashGirlsShoot: The Hero of ''Cursed 1'', and Randal in ''Cursed 2'' primarily use melee weapons, with the latter having options for magic and firearms. Jennifer in ''Cursed 3'' has a far greater emphasis on guns and magic, notably lacking any melee options besides blocking. [[spoiler:Zig-zagged in the ending when she gains access to swords and shields]].

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* GuysSmashGirlsShoot: The Hero of Spencer in ''Cursed 1'', and Randal in ''Cursed 2'' primarily use melee weapons, with the latter having options for magic and firearms. Jennifer in ''Cursed 3'' has a far greater emphasis on guns and magic, notably lacking any melee options besides blocking. [[spoiler:Zig-zagged in the ending when she gains access to swords and shields]].



* InterfaceScrew: ''Cursed 2'' has one boss fight where [[spoiler:the Knight ''destroys'' your inventory icon just to make sure you cannot cheese this fight]].

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* InterfaceScrew: ''Cursed 2'' has one boss fight where [[spoiler:the Knight ''destroys'' your inventory icon just to make sure you cannot cheese this fight]].fight by healing or abusing the shotgun]].



* JumpScare: A good amount of deaths in the series involve this with plenty of the undead and monsters from time to time.

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* JumpScare: A good amount of instant deaths in the series involve this with plenty of the undead and monsters from time to time.



* MiniBoss: The Undead in ''Cursed 2'' serve this role, being considerably tougher to fight due to their large health pool, hard hitting attacks, and being able to block. Plus the only way to truly kill one is to summon Death upon defeating them.

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* MiniBoss: The Undead in ''Cursed 2'' serve this role, being considerably tougher to fight due to their large health pool, hard hitting attacks, and being able to block. Plus the only way to truly kill one is to summon Death upon defeating them.them, but that doesn't really count in the fight.



* NoGoodDeedGoesUnpunished: In ''Cursed 2'', [[spoiler:by showing him the truth about his daughter's DemonicPossession, Jennifer's father will trust Randall with the key to a tower dedicated to Luna, which leads to returning to the mine from the first game and obtaining the Staff of the Moon. Upon returning with the Staff to free Jessica, her dad gets killed by his wife for acting against the Cult of Malus]].

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* NoGoodDeedGoesUnpunished: In ''Cursed 2'', [[spoiler:by showing him the truth about his daughter's DemonicPossession, Jennifer's father father, Tim, will trust Randall with the key to a tower dedicated to Luna, which leads to returning to the mine from the first game and obtaining the Staff of the Moon. Upon returning freeing Jennifer with the Staff to free Jessica, her dad gets staff, Tim is killed by his wife for acting against betraying the Cult of Malus]].



* PressXToDie: There are quite a few blatantly bad decisions you can make throughout the series, ranging from literally asking the Grim Reaper to kill you to murdering the person driving your truck while it's under attack.

to:

* PressXToDie: There are quite a few blatantly bad decisions you can make throughout the series, ranging from literally asking the Grim Reaper to kill you (or provoking him, otherwise you aren't in the way of his business) to murdering the person driving your truck while it's under attack.



* RealismInducedHorror: The segment of the second game where your truck gets a flat and you have to replace the tyre. In the dark - with [[NothingIsScarier nothing but silence around you, except for the occasional rustling of bushes]]. It's considered to be one of the scariest parts of the game simply because of how ''relatable'' it is to a lot of people.

to:

* RealismInducedHorror: The segment of the second game where your truck gets a flat and you have to replace the tyre. In the dark - with [[NothingIsScarier nothing but silence around you, except for the occasional rustling of bushes]]. It's considered to be one of the scariest parts of the game simply because of how ''relatable'' it is to a lot of people. Make too much noise and you'll get a game over.



* RetGone: The third game [[spoiler:ends with Luna wiping herself and Malus from history in order to avoid humanity dying from their wars, believing that humanity should fight for their own causes. However, the final scene shows that her reincarnation was still born as a regular girl and still meets her boyfriend Randall]].

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* RetGone: The third game [[spoiler:ends with Luna wiping herself and Malus from history in order to avoid humanity dying from their wars, believing that humanity should fight for their own causes. However, the final scene shows that her reincarnation was still born as Tim encouraging a regular girl and still meets her boyfriend young Jennifer to befriend young Randall]].



** Try installing a fuse into a fusebox with the power on. [[SarcasmMode What could possibly go wrong?]]

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** Try installing a fuse into a fusebox with the power on. [[SarcasmMode What could possibly go wrong?]]wrong? Even Death makes it obvious if you do it!]]



** Nothing will stop you from trying to attack Death. [[BlatantLies Nothing will go wrong]].

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** Nothing will stop you from trying to attack Death. [[BlatantLies Nothing will go wrong]].wrong. For him]].



* SetRightWhatOnceWentWrong: The third game [[spoiler:ends with Luna going back in time in order to RetGone herself and Malus, with the credits showing the scenes of their warring being erased and replaced with more mundane scenes of humanity's progress over the millennia]].

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* SetRightWhatOnceWentWrong: The third game [[spoiler:ends with Luna going back in time in order to RetGone herself and Malus, with the credits showing the scenes of their warring wars being erased and replaced with more mundane scenes of humanity's progress over the millennia]].



** The [[ChainsawGood Chainsaw]] is hands down one of the most powerful weapons in the game - but it's ''highly'' limited in its utility because it runs off of fuel.

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** The [[ChainsawGood Chainsaw]] is hands down one of the most powerful weapons in the game - but it's ''highly'' limited in its utility because it runs off of fuel.takes fuel and there's little to begin with.



* UnintentionallyUnwinnable: In ''Cursed 2'', if you managed to save [[spoiler:Jennifer's soul]] but failed to request the proper wish from Death, you will be unable to properly end the game.

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* UnintentionallyUnwinnable: In ''Cursed 2'', if you managed to save [[spoiler:Jennifer's soul]] but failed to request the proper wish from Death, you will be unable to properly end the game.game softlocks.
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This trilogy has no connection to the SimilarlyNamedWorks ''Series/{{Cursed}}'', ''Film/Cursed2005'', or the ''Literature/ASongOfIceAndFire'' [[Fanfic/CursedTheLastMockingbird9 fanfiction]].

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This trilogy has no connection to the SimilarlyNamedWorks ''Series/{{Cursed}}'', ''Series/Cursed2020'', ''Film/Cursed2005'', or the ''Literature/ASongOfIceAndFire'' [[Fanfic/CursedTheLastMockingbird9 fanfiction]].
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This trilogy has no connection to the SimilarlyNamedWorks ''Series/{{Cursed}}'', ''Film/Cursed2005'', or the ''Literature/ASongOfIceAndFire'' [[Fanfic/{{Cursed}} fanfiction]].

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This trilogy has no connection to the SimilarlyNamedWorks ''Series/{{Cursed}}'', ''Film/Cursed2005'', or the ''Literature/ASongOfIceAndFire'' [[Fanfic/{{Cursed}} [[Fanfic/CursedTheLastMockingbird9 fanfiction]].
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* SchrodingersGun: If you go to Malus's throne room early; [spoiler: Randall is revealed to have been killed by him.]] Don't go and finish other plot first, and he turns out to be fine.

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* SchrodingersGun: If you go to Malus's throne room early; [spoiler: [[spoiler: Randall is revealed to have been killed by him.]] Don't go and finish other plot first, and he turns out to be fine.
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* SchrodingersGun: If you go to Malus's throne room early; [spoiler: Randall is revealed to have been killed by him.]] Don't go and finish other plot first, and he turns out to be fine.
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* HarderThanHard: The second game received an update that adds this mode. Not only are the enemies much stronger, you have less chances to heal yourself (and have the [[ArtifactOfDeath ruby ring]] forever in your inventory that will slowly lower your health to boot). Completing this mode will unlock [[spoiler:one of the biggest JokeEnding examples since [[Franchise/SilentHill the [=UFO=] Endings of the Silent Hill series]]]].

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Added information about grid overlap and corrected the 'trash can' to 'pot' as if you examine the item using the magnifying glass it calls it a pot lid.


**Zig-zagged in ''Cursed 3'', where items can actually share space on the grid, provided that they don't overlap. This mechanic is made unclear by the grid square still appearing red, but most easily observable using the lighter, which can be placed in many places that seem occupied.



* LuckilyMyShieldWillProtectMe: ''Cursed 1'' starts you off with one paired with a sword, allowing you to block any damage coming to you. This returns in ''Cursed 2'' with a few twists, such as a cool down from blocking an attack. ''Cursed 3'' has the trash can lid early on that serves the same purpose.

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* LuckilyMyShieldWillProtectMe: ''Cursed 1'' starts you off with one paired with a sword, allowing you to block any damage coming to you. This returns in ''Cursed 2'' with a few twists, such as a cool down from blocking an attack. ''Cursed 3'' has the trash can pot lid early on that serves the same purpose.

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* HeroicSacrifice: In the climax of the third game, [[spoiler:Spencer gives his life to fuel a spell that will allow the protagonists to defeat Malus once and for all, and Randall gives his life (and even his unlife, when Death allows him to keep fighting as a skeleton) to protect the crystal that gives Luna her power]].
** This also applies to the "Break the Curse" ending, where [[spoiler:Jennifer (as Luna) takes Randall's dead body and plunges into the Lake of the Gods, breaking Malus's covenant with humanity at the cost of her life.]]

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* HeroicSacrifice: In the climax of the third game, [[spoiler:Spencer gives his life to fuel a spell that will allow the protagonists to defeat Malus once and for all, and Randall gives his life (and even his unlife, when Death allows him to keep fighting as a skeleton) to protect the crystal that gives Luna her power]].
**
power]]. This also applies to the "Break the Curse" ending, where [[spoiler:Jennifer (as Luna) takes Randall's dead body and plunges into the Lake of the Gods, breaking Malus's covenant with humanity at the cost of her life.]]life]].



* YetAnotherStupidDeath: You can go in pitch black areas without any light, which will certainly kill you if you stray in there for too long. In ''Cursed 2'', when Death offers to give you a favor, one option is to ask to have your life ended. Death will gladly oblige to your wish.

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* YetAnotherStupidDeath: YetAnotherStupidDeath:
**
You can go in pitch black areas without any light, which will certainly kill you if you stray in there for too long. long.
**
In ''Cursed 2'', when Death offers to give you a favor, one option is to ask to have your life ended. Death will gladly oblige to your wish.
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* RealismInducedHorror: The segment of the second game where your truck gets a flat and you have to replace the tyre. In the dark - with [[NothingIsScarier nothing but silence around you, except for the occasional rustling of bushes]]. It's considered to be one of the scariest parts of the game simply because of how ''relatable'' it is to a lot of people.

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* TwoPartTrilogy: The first ''Cursed'' game makes much less reference(s) to the lore and the metaplot of the series. This is somewhat justified in that the second game did not release until ''ten years later''.

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* TwoPartTrilogy: The first ''Cursed'' game makes much less reference(s) to the lore and the metaplot of the series. This is somewhat justified in that the second game did not release until ''ten years later''. Presumably the announced remake of the first game will bring it into line with its sequels.


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* WhenTheClockStrikesTwelve: The third game has an in-game timer. Each time it hits midnight, an army of monsters will emerge and go on a rampage. If you're outside when this happens, you will die on the spot; if you're inside, you'll be endlessly attacked unless you secure yourself in a room, either by boarding it up or with a certain spell that seals doors until you open them again.
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* CreepyDoll: In ''Cursed 2'', you can find a doll and a set of batteries. If you put the batteries ''in'' the doll, [[PressXToDie it immediately kills you]].


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* {{Foreshadowing}}: In the third game, when Jennifer points out she's never used magic before, Death seems oddly sure she'd be able. [[spoiler:He knows she can use magic because she's a goddess incarnate.]]
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* GridInventory: Starting from ''Cursed 2'', your inventory is limited in this matter, and made a little more blatant in ''Cursed 3''. Thankfully, there are usually other places to put important stuff you want to save for later; in the second game, Randall has a metal box in the back of his truck for exactly this purpose..

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* GridInventory: Starting from ''Cursed 2'', your inventory is limited in this matter, and made a little more blatant in ''Cursed 3''. Thankfully, there are usually other places to put important stuff you want to save for later; in the second game, Randall has a metal box in the back of his truck for exactly this purpose..purpose. Jennifer can leave her items just anywhere, and the game will remember where they were.
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* WhamLine: In the first game, Jennifer talks about how she doesn't remember anything in the mine... until that is, she mentions that you "Cut my [[PrecisionFStrike f*****g]] head off."
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* ReforgedIntoAMinion: While some of the monsters in ''Cursed 2'' are just implied to be former townsfolk, ''Cursed 3'' explicitly has most of its bosses be members of a family, [[spoiler:the Carringtons]], that were transformed into monsters as a result of demonic influence.

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Created by Disaster Squad Productions, ''[[https://store.steampowered.com/app/1896750/Cursed/ Cursed]]'', ''[[https://store.steampowered.com/app/1960630/Cursed_2/ Cursed 2]]'', and ''[[https://store.steampowered.com/app/2110460/Cursed_3/ Cursed 3]]'' is a trilogy of PointAndClickAdventure / Action / Horror hybrid games inspired by works such as ''VideoGame/{{Uninvited}}''. The first game was originally released in 2009, the second released in 2019, and the third was released in 2022, with the first two games also being ported to UsefulNotes/{{Steam}} in 2022. The trilogy focuses on a cult of the demon god Malus, the warriors of the goddess Luna that fight against them, and the girl named Jennifer whose sacrifice is central to it all.

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Created by Disaster Squad Productions, ''[[https://store.steampowered.com/app/1896750/Cursed/ Cursed]]'', ''[[https://store.steampowered.com/app/1960630/Cursed_2/ Cursed 2]]'', and ''[[https://store.steampowered.com/app/2110460/Cursed_3/ Cursed 3]]'' is a trilogy of PointAndClickAdventure / Action / Horror hybrid games inspired by works such as ''VideoGame/{{Uninvited}}''. The first game was originally released in 2009, the second released in 2019, and the third was released in 2022, with the first two games series also being ported to UsefulNotes/{{Steam}} in 2022. The trilogy focuses on a cult of the demon god Malus, the warriors of the goddess Luna that fight against them, and the girl named Jennifer whose sacrifice is central to it all.
all.

In January 2023, a remake of the original ''Cursed'' was announced [[https://twitter.com/SquadDisaster/status/1620240877250838528 via the developer's Twitter]].
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* CellPhonesAreUseless: Zig-zagged in ''Cursed 3''. Jennifer's cell phone gets wrecked early game (resulting in a puzzle where she has to repair the landline. However, Randall mentions that he is able to find her general location because her cell phone was able to make one last ping to social media.

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* CellPhonesAreUseless: Zig-zagged in ''Cursed 3''. Jennifer's cell phone gets wrecked early game (resulting game, resulting in a puzzle where she has to repair the landline. However, Randall mentions that he is able to find her general location because her cell phone was able to make one last ping to social media.



** There's an alternate bad ending where [[spoiler: You kill Jennifer after reviving her]].

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** There's an alternate bad ending where [[spoiler: You [[spoiler:you kill Jennifer after reviving her]].



*** Using the phone to call the phone number from one of the emails lead to a call with the [[spoiler: [[https://youtu.be/kq97QAYDDoI Freak Phone]] ]].
*** The game over screen at the very final segment will sometimes misspell the ''Load'' button. ''[[spoiler: LOAF]]''

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*** Using the phone to call the phone number from one of the emails lead to a call with the [[spoiler: [[https://youtu.[[spoiler:[[https://youtu.be/kq97QAYDDoI Freak Phone]] ]].
Phone]]]].
*** The game over screen at the very final segment will sometimes misspell the ''Load'' button. ''[[spoiler: LOAF]]''''[[spoiler:LOAF]]''



* GuysSmashGirlsShoot: The Hero of ''Cursed 1'', and Randal in ''Cursed 2'' primarily use melee weapons, with the latter having options for magic and firearms. Jennifer in ''Cursed 3'' has a far greater emphasis on guns and magic, notably lacking any melee options besides blocking. [[spoiler: Zig-zagged in the ending when she gains access to swords and shields]].

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* GuysSmashGirlsShoot: The Hero of ''Cursed 1'', and Randal in ''Cursed 2'' primarily use melee weapons, with the latter having options for magic and firearms. Jennifer in ''Cursed 3'' has a far greater emphasis on guns and magic, notably lacking any melee options besides blocking. [[spoiler: Zig-zagged [[spoiler:Zig-zagged in the ending when she gains access to swords and shields]].
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* FetusTerrible: [[spoiler:Pippy]] in the third game

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* FetusTerrible: [[spoiler:Pippy]] in the third gamegame.
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* FetusTerrible: [[spoiler:Pippy]] in the third game
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* NothingIsScarier: This game ''thrives'' on it with large amounts of stillness and silence.

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* NothingIsScarier: This game ''thrives'' on it with large amounts of stillness this trope - many rooms are (seemingly) empty, silent, and silence.abandoned. This is what makes some monster(s) coming out of nowhere scary.
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* AnimeHair: Randall's hair is ''quite'' spiky.
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* AwesomeButImpractical: The Chainsaw. Regardless of any players' skill, it's amazing. However, fuel is limited.


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* CellPhonesAreUseless: Zig-zagged in ''Cursed 3''. Jennifer's cell phone gets wrecked early game (resulting in a puzzle where she has to repair the landline. However, Randall mentions that he is able to find her general location because her cell phone was able to make one last ping to social media.


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* GunsAreUseless: Zig-zagged. On one hand, guns are indeed useful since both ''Cursed 2'' and ''Cursed 3'' hand out ammunition like candy. On the other, if one does not increase their skill in guns (Especially reloading) then they can leave you a sitting duck in a fight.


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* SurprisinglyRealisticOutcome:
** Guns are indeed powerful weapons - but because these enemies take a lot of abuse before going down, reloading them can make the player a sitting duck since they don't have anything to duck behind to buy time to reload.
** The [[ChainsawGood Chainsaw]] is hands down one of the most powerful weapons in the game - but it's ''highly'' limited in its utility because it runs off of fuel.
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* TwoPartTrilogy: The first ''Cursed'' game makes much less reference(s) to the lore and the metaplot of the series. This is somewhat justified in that the second game did not release until ''ten years later''.
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* NothingIsScarier: This game ''thrives'' on it with large amounts of stillness and silence.

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* DevelopersForesight:
** There's an alternate bad ending where [[spoiler: You kill Jennifer after reviving her]].
** You can take off your diving suit in the lake in "Cursed 2". Doing so will cause you to slowly drown.
** Suppose you approach the knight in Cursed 2 with any weapon ''but'' the sword and shield. He won't challenge you because it is not honourable. This is to prevent the player from blowing him up with a shotgun or just spamming the hammer.



* EarlyBirdCameo: In the opening for the first game, there are three characters that the player talks to. Obviously those are Jennifer's parents, but there's a third person with red hair. In ''Cursed 2'', this is revealed to be Randall.

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* EarlyBirdCameo: In the opening for the first game, there are three four characters that the player talks to. to, two of which don't say anything to you. Obviously those two of these are Jennifer's parents, but another is a tavern employee who doesn't say anything. But there's a third another person with red hair. In ''Cursed 2'', this is revealed to be Randall.

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* EarlyBirdCameo: In the opening for the first game, there are three characters that the player talks to. Obviously those are Jennifer's parents, but there's a third person with red hair. In ''Cursed 2'', this is revealed to be Randall.



* GuysSmashGirlsShoot: The Hero of ''Cursed 1'', and Randal in ''Cursed 2'' primarily use melee weapons, with the latter having options for magic and firearms. Jennifer in ''Cursed 3'' has a far greater emphasis on guns and magic, notably lacking any melee options besides blocking.

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* GuysSmashGirlsShoot: The Hero of ''Cursed 1'', and Randal in ''Cursed 2'' primarily use melee weapons, with the latter having options for magic and firearms. Jennifer in ''Cursed 3'' has a far greater emphasis on guns and magic, notably lacking any melee options besides blocking. [[spoiler: Zig-zagged in the ending when she gains access to swords and shields]].



* SchmuckBait: In the second game, you find some AA batteries and then a doll in Jennifer's home that has a battery slot in the back. Giving the doll the batteries results in it [[YetAnotherStupidDeath killing you instantly]].

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* SchmuckBait: SchmuckBait:
**
In the second game, you find some AA batteries and then a doll in Jennifer's home that has a battery slot in the back. Giving the doll the batteries results in it [[YetAnotherStupidDeath killing you instantly]].instantly]].
** Try installing a fuse into a fusebox with the power on. [[SarcasmMode What could possibly go wrong?]]
** Walk into pitch-black areas with no light source.
** Nothing will stop you from trying to attack Death. [[BlatantLies Nothing will go wrong]].

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* CoinsForTheDead: You can help Death deal with the bodies of the undead by throwing a coin onto downed undead, which will summon Death to take them away for good.

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* CoinsForTheDead: You can help Death deal with the bodies of the undead by throwing a coin onto downed undead, which will summon Death to take them away for good. [[spoiler:To get the good ending in the second game, you must do this on every undead enemy, then use the boon he gives you for doing so to resurrect Jennifer.]]



* ExplainingYourPowersToTheEnemy: [[spoiler:The Knight]] in the second game [[spoiler:refuses to let you pass after you defeat him, stating that he's undead and thus cannot be defeated. Of course, you're carrying a coin that summons Death to claim the undead...]]



* GridInventory: Starting from ''Cursed 2'', your inventory is limited in this matter, and made a little more blatant in ''Cursed 3''. Thankfully, there are usually other places to put important stuff you want to save for later.

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* GridInventory: Starting from ''Cursed 2'', your inventory is limited in this matter, and made a little more blatant in ''Cursed 3''. Thankfully, there are usually other places to put important stuff you want to save for later.later; in the second game, Randall has a metal box in the back of his truck for exactly this purpose..


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* InventoryManagementPuzzle: Recurs throughout the series. In the second game, there's a hacksaw for the sole purpose of sawing off your shotgun ''just to free up space''. The third game uses a GridInventory just to make this simpler.


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* PressXToDie: There are quite a few blatantly bad decisions you can make throughout the series, ranging from literally asking the Grim Reaper to kill you to murdering the person driving your truck while it's under attack.


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* SequentialBoss: [[spoiler:The Knight]] in the second game. [[spoiler:First he fights with a sword and shield, destroying your inventory icon so you can only use the same. Once you defeat this form, he refuses to let you pass and breaks out twin spiked flails. Even then, he'll stay in your way until you use Death's coin to remove him.]]
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* GameOfNim: One of the puzzles in the Lunar Tower in ''Cursed 2'' is this game against a strange cloaked figure. The goal is to take the last marble, you can take up to four at once, and if you lose you die. [[spoiler:The solution is to let the figure have the first turn, then take enough marbles on each of your turns that the total marbles removed between his turn and yours is 5.]]

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