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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/cubic_ninja_box_art.jpg]]
[[caption-width-right:300:Action-Adventure TWISTED!]]
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The player plays a CC, a ninja cube that must travel through various levels while avoiding items such as enemies and traps within. The player moves him through each level by [[GravityMatser rotating the system]] to change the direction he falls in. Along the way he can collect power ups to aid him in levels.

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The player plays a CC, a ninja cube that must travel through various levels while avoiding items such as enemies and traps within. The player moves him through each level by [[GravityMatser [[GravityMaster rotating the system]] to change the direction he falls in. Along the way he can collect power ups to aid him in levels.
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''Cubic Ninja'' is a puzzle video game for the UsefulNotes/Nintendo3DS that was developed by AQ interactive and published by Creator/{{Ubisoft}} and released on April 7, 2011 as a system launch title.

The player plays a CC, a ninja cube that must travel through various levels while avoiding items such as enemies and traps within. The player moves him through each level by [[GravityMatser rotating the system]] to change the direction he falls in. Along the way he can collect power ups to aid him in levels.

Despite mixed reviews, the game wound up being a best seller after it was discovered that its level editor could be used to exploit code on the system that could be used to install a homebrew app onto ''any'' 3DS family system regardless of firmware updates sent out by Nintendo with no function other than patching system security holes.

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!The game features the following tropes:
* DeliberatelyMonochrome: Most of the game's graphics are grayscale, matching the game's minimalist theme.
* GravityMaster: The player controls the game by rotating the 3DS system in the direction they want to be "down" in the game which makes CC falls through stages.
* TechDemoGame: Released as a 3DS launch title and makes heavy use of the system's gyro controls.

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