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* RecruitTeenagersWithAttitude: Discussed. Godo, Mamoru, and the kids talk about getting police and the government involved, but since [[PoliceAreUseless police are not typically proactive, much less when eldritch beings are involved]], and the government is involved in a [[GovernmentConspiracy major cover-up]] and believe the miasma has already been dealt with, it's up to the six of them alone to handle the threat. Godo even regrets asking for their help and even recommends they leave, but if they insist, he relents.

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* RecruitTeenagersWithAttitude: Discussed. Godo, Mamoru, and the kids talk about getting police and the government involved, but since [[PoliceAreUseless police are not typically proactive, much less when eldritch beings are involved]], and the government is involved in a [[GovernmentConspiracy major cover-up]] and believe believes the miasma has already been dealt with, it's up to the six of them alone to handle the threat. Godo even regrets asking for their help and even recommends they leave, but if they insist, he relents. Mamoru offers to help the kids, particularly they're still underage and have yet decided to take on a great responsibility.
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* MagicIsEvil: Subverted. Much like Call of Cthulhu RPG, characters can eventually access magic spells through spellbook they find in the mansion and its grounds. However, it's implied that the magic you do access came at a great cost to...someone who used to work there. In fact, the book you find explaining magic in the game is found at the same site where a serial killer murdered several women, with a bloody magic circle located right in front of its bookshelf. Mechanically, spells cost MP to use, not sanity. But casting magic beyond one's MP capacity will drop that character into a coma they cannot recover from unless they use a magic stone to restore their points. And since those items are extremely [[PowerAtAPrice rare...]]

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* MagicIsEvil: Subverted. Much like Call of Cthulhu RPG, characters can eventually access magic spells through spellbook spellbooks they find in the mansion and its grounds. However, it's implied that the magic you do access came at a great cost to...someone who used to work there. In fact, the book you find explaining magic in the game is found at the same site where a serial killer murdered several women, with a bloody magic circle located right in front of its bookshelf. Mechanically, spells cost MP to use, not sanity. But casting magic beyond one's MP capacity will drop that character into a coma they cannot recover from unless they use a magic stone to restore their points. And since those items are extremely [[PowerAtAPrice rare...]]
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* MagicIsEvil: Subverted. Much like Call of Cthulhu RPG, characters can eventually access magic spells through spellbook they find in the mansion and its grounds. However, it's implied that the magic you do access came at a great cost to...someone who used to work there. In fact, the book you find explaining magic in the game is found at the same site where a serial killer murdered several women, with a bloody magic circle located right in front of its bookshelf. Mechanically, spells cost MP to use, not sanity. But casting magic beyond one's MP capacity will drop that character into a coma they cannot recover from unless they use a magic stone to restore their points. And since those items are extremely [[PowerAtAPrice]]rare...

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* MagicIsEvil: Subverted. Much like Call of Cthulhu RPG, characters can eventually access magic spells through spellbook they find in the mansion and its grounds. However, it's implied that the magic you do access came at a great cost to...someone who used to work there. In fact, the book you find explaining magic in the game is found at the same site where a serial killer murdered several women, with a bloody magic circle located right in front of its bookshelf. Mechanically, spells cost MP to use, not sanity. But casting magic beyond one's MP capacity will drop that character into a coma they cannot recover from unless they use a magic stone to restore their points. And since those items are extremely [[PowerAtAPrice]]rare...[[PowerAtAPrice rare...]]
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* HeartsAsHealth: The game features both normal HP in the form of numbers and additional HP via green hearts in a character's display. They act as [[OneUp One Ups]] where if a character takes enough damage where one is consumed, they won't be reduced to zero. These can't be recovered with conventional means, however, and specifically requires Medicine Sprays to bring them back.

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* HeartsAsHealth: HeartsAreHealth: The game features both normal HP in the form of numbers and additional HP via green hearts in a character's display. They act as [[OneUp One Ups]] where if a character takes enough damage where one is consumed, they won't be reduced to zero. These can't be recovered with conventional means, however, and specifically requires Medicine Sprays to bring them back.
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* HealingHerb: As per Franchise/ResidentEvil. You can even mix them if you have the right skills. Sachi can do this by default.
* HeartsAsHealth: The game features both normal HP in the form of numbers and additional HP via green hearts in a character's display. They act as [[OneUp One Ups]] where if a character takes enough damage where one is consumed, they won't be reduced to zero. These can't be recovered with conventional means, however, and specifically requires Medicine Sprays to bring them back.
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* EscapeSequence: The first time you access the Laboratorylevels, you will be confronted with the creepy girl who shifts into the Chaos Beast. Both your party members advise you to run, prompting a chase sequence that only ends if you successfully find a place to hide from the boss. You always get the first move to run away, but the longer you take to avoid her, the more damage you take to your sanity, as it takes a hit every single time you encounter her. The monster eventually makes its final appearance at the end of the game and is dealt with by the other team as the player team deals with [[spoiler: the Outer God]].

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* EscapeSequence: The first time you access the Laboratorylevels, Laboratory levels, you will be confronted with the creepy girl who shifts into the Chaos Beast. Both your party members advise you to run, prompting a chase sequence that only ends if you successfully find a place to hide from the boss. You always get the first move to run away, but the longer you take to avoid her, the more damage you take to your sanity, as it takes a hit every single time you encounter her. You will then encounter her at random as you're trying to explore the laboratory. The monster eventually makes its final appearance at the end of the game and is dealt with by the other team as the player team deals with [[spoiler: the Outer God]].
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* DemonicPossession: The Chaos Beast takes on the form of a girl when you first meet it and this could be the reason why. [[spoiler:It's implied that Sakura is possessed by the Chaos Beast as a result of her exposure to the events in the laboratory. This is why the monster resembles her and is even wearing clothes that look like hers.]]
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* GoMadFromTheRevelation: Both minor and extreme examples exist, though all are reversible.

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* GoMadFromTheRevelation: Both minor and extreme examples exist, though all are reversible. Unless everyone is insane, then it's a [[GameOver Game Over.]]
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* ThePowerOfFriendship: Plays a fairly significant role before the final battle.
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* Abnormal Ammo: You can occasionally find silver ammunition for guns and crossbows that will let you use those weapons against specters.

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* Abnormal Ammo: AbnormalAmmo: You can occasionally find silver ammunition for guns and crossbows that will let you use those weapons against specters.
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* EscapeSequence: The first time you access the Annex levels, you will be confronted with the creepy girl who shifts into the Chaos Beast. Both your party members advise you to run, prompting a chase sequence that only ends if you successfully find a place to hide from the boss. You always get the first move to run away, but the longer you take to avoid her, the more damage you take to your sanity, as it takes a hit every single time you encounter her. The monster eventually makes its final appearance at the end of the game and is dealt with by the other team as the player team deals with [[spoiler: the Outer God]].

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* EscapeSequence: The first time you access the Annex levels, Laboratorylevels, you will be confronted with the creepy girl who shifts into the Chaos Beast. Both your party members advise you to run, prompting a chase sequence that only ends if you successfully find a place to hide from the boss. You always get the first move to run away, but the longer you take to avoid her, the more damage you take to your sanity, as it takes a hit every single time you encounter her. The monster eventually makes its final appearance at the end of the game and is dealt with by the other team as the player team deals with [[spoiler: the Outer God]].
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* ApologisesALot: Godo. He apologizes to the protagonist if they choose to leave the mansion early, he apologizes to everyone for getting them involved with the mystery of the mansion [[spoiler:after he finally tells them the truth]], and he apologizes to Sakura if he manages to find her. [[spoiler: Considering how much at fault he is for her predicament, never mind his role the secret research the scientists there were involved with, he has a lot to be sorry about.]]

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* ApologisesALot: Godo. He apologizes to the protagonist if they choose to leave the mansion early, he apologizes to everyone for getting them involved with the mystery of the mansion [[spoiler:after he finally tells them the truth]], and he apologizes to Sakura if he manages to find her. [[spoiler: Considering how much at fault he is for her predicament, never mind his role in the secret research the scientists there were involved with, he has a lot to be sorry about.]]
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* ApologisesALot: Godo. He apologizes to the protagonist if they choose to leave the mansion early, he apologizes to everyone for getting them involved with the mystery of the mansion [[after he finally tells them the truth]], and he apologizes to Sakura if he manages to find her. [[spoiler: Considering how much at fault he is for her predicament, never mind his role the secret research the scientists there were involved with, he has a lot to be sorry about.]]

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* ApologisesALot: Godo. He apologizes to the protagonist if they choose to leave the mansion early, he apologizes to everyone for getting them involved with the mystery of the mansion [[after [[spoiler:after he finally tells them the truth]], and he apologizes to Sakura if he manages to find her. [[spoiler: Considering how much at fault he is for her predicament, never mind his role the secret research the scientists there were involved with, he has a lot to be sorry about.]]
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* ActionGirl: Yurie definitely qualifies, as she's skilled in karate. She can also find brass knuckles early on which help her deal lots of damage to most enemies. The protagonist, if female, can also be made into one with the right combination of attributes and skills. Sachi is more of a [[CombatMedic Combat Medic]]. And [[spoiler:Female!Mamoru]]is a [[SquishyWizard Squishy Wizard.]]

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* ActionGirl: Yurie definitely qualifies, as she's skilled in karate. She can also find brass knuckles early on which help her deal lots of damage to most enemies. The protagonist, if female, can also be made into one with the right combination of attributes and skills. Sachi is more of a [[CombatMedic Combat Medic]]. And [[spoiler:Female!Mamoru]]is [[spoiler:Female!Mamoru]] is a [[SquishyWizard Squishy Wizard.]]
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* ActionGirl: Yurie definitely qualifies, as she's skilled in karate. She can also find brass knuckles early on which help her deal lots of damage to most enemies. The protagonist, if female, can also be made into one with the right combination of attributes and skills. Sachi is more of a [[CombatMedic Combat Medic]]. And[[spoiler:Female!Mamoru]]is a [[SquishyWizard Squishy Wizard.]]

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* ActionGirl: Yurie definitely qualifies, as she's skilled in karate. She can also find brass knuckles early on which help her deal lots of damage to most enemies. The protagonist, if female, can also be made into one with the right combination of attributes and skills. Sachi is more of a [[CombatMedic Combat Medic]]. And[[spoiler:Female!Mamoru]]is And [[spoiler:Female!Mamoru]]is a [[SquishyWizard Squishy Wizard.]]
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* ActionGirl: Yurie definitely qualifies, as she's skilled in karate. She can also find brass knuckles early on which help her deal lots of damage to most enemies. The protagonist, if female, can also be made into one with the right combination of attributes and skills. Sachi is more of a [[CombatMedic Combat Medic]] and Female!Mamoru is a [[SquishyWizard Squishy Wizard.]]

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* ActionGirl: Yurie definitely qualifies, as she's skilled in karate. She can also find brass knuckles early on which help her deal lots of damage to most enemies. The protagonist, if female, can also be made into one with the right combination of attributes and skills. Sachi is more of a [[CombatMedic Combat Medic]] and Female!Mamoru is Medic]]. And[[spoiler:Female!Mamoru]]is a [[SquishyWizard Squishy Wizard.]]
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* FogOfDoom: What the titular miasma is. It exposes people to basically everything supernatural and allows monsters to make contact with Earth. The effects of long-term exposure to humans simply inhaling it are unknown, but the final goal of the game is to stop the source of the miasma or else what's happening in the mansion will affect the world.
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* Abnormal Ammo: You can occasionally find silver ammunition for guns and crossbows that will let you use those weapons against specters.


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* RecruitTeenagersWithAttitude: Discussed. Godo, Mamoru, and the kids talk about getting police and the government involved, but since [[PoliceAreUseless police are not typically proactive, much less when eldritch beings are involved]], and the government is involved in a [[GovernmentConspiracy major cover-up]] and believe the miasma has already been dealt with, it's up to the six of them alone to handle the threat. Godo even regrets asking for their help and even recommends they leave, but if they insist, he relents.


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* WhatTheHellHero: The protagonist can do this with Godo after the latter reveals [[the truth behind the laboratory and his role with it.]]
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* GenderEqualEnsemble: Enforced depending on the gender of the protagonist via [[spoiler: Mamoru.]] Whatever the protagonist is, [[spoiler: Mamoru]] will be the opposite gender, allowing for a gender-equal cast.

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* ChainsawGood: It's one of the strongest weapons in the game and in the hands of a Strength-based character, they can wreck anything, even [[spoiler: the Outer God]].

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* ChainsawGood: It's The Chainsaw is one of the strongest weapons in the game and in the hands of a Strength-based character, they can wreck anything, even [[spoiler: the Outer God]].


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* DoorToBefore


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* FragileSpeedster: Both Daiki and Yurie qualify. Daiki is the fastest character in the group and is the only one who gets Double Attack, giving him a chance to deal attacks to an enemy [[ExactlyWhatItSaysOnTheTin twice in a row]]. Yurie is almost as fast but is more focused in Strength. However, in a Mythos game, where the worse threats are to your sanity and not necessarily always your health, they are both fragile in that regard. Especially Yurie.


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* NewGamePlus


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* TheSixStats: Strength, Dexterity, Constitution, Intelligence, and Mind are there, with the addition of unique stats like Size (to affect turn order, item capacity, and what body armor you can wear), and Education (to determine skill points for character creation).

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''Cthulhu Mythos RPG - The Sleeping Girl Of The Miasma Sea'' is a Survival Horror RPG based on the Franchise/CthulhuMythos. You play with a custom character and their friends who enter an abandoned mansion for a "test of courage." They soon find they're not alone and have to confront everything from enlarged insects and ghosts, to Lovecraftian monsters like zombies and Yuggothians. To make matters worse, they have to deal with a creepy girl who chases them around the place after transforming into a horrible monster. With their companions, it's the player's job to overcome the terror of the mansion and unravel its secrets.

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''Cthulhu Mythos RPG - The Sleeping Girl Of The Miasma Sea'' is a Survival Horror RPG based on the Franchise/CthulhuMythos. You play with a custom character and their friends who enter an abandoned mansion for a "test of courage." They soon find they're not alone and have to confront everything from enlarged insects and ghosts, to Lovecraftian monsters like zombies and Yuggothians. To make matters worse, they have to deal with encounter a creepy girl who chases them around the place after transforming into a horrible monster. With their companions, it's the player's job to overcome the terror of the mansion and unravel its secrets.secrets, all while relying on what few resources they can find to maintain their health and sanity.


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* CasualDangerDialogue: Characters can talk during battle if you check the "Party" option, allowing them to either advise the player on how best to handle the creature(s) or otherwise having the characters react with fear if the monsters line up with their phobias.


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* GoMadFromTheRevelation: Both minor and extreme examples exist, though all are reversible.


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* InfinityPlusOneSword: This is still a JRPG-inspired game, so this exists in the form of "Annagi," or "One That Cuts the Darkness. It has ATK +11 and can be used to deal damage against ghosts, but can only be accessed late game and even then, only characters with high Mind can wield it. The Brass Knuckles are basically this for Yurie, and there's also the Chainsaw. A katana that players can get after acquiring the True Ending can also be this in the hands of a high Dexterity-based character like Daiki.


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* MagicIsEvil: Subverted. Much like Call of Cthulhu RPG, characters can eventually access magic spells through spellbook they find in the mansion and its grounds. However, it's implied that the magic you do access came at a great cost to...someone who used to work there. In fact, the book you find explaining magic in the game is found at the same site where a serial killer murdered several women, with a bloody magic circle located right in front of its bookshelf. Mechanically, spells cost MP to use, not sanity. But casting magic beyond one's MP capacity will drop that character into a coma they cannot recover from unless they use a magic stone to restore their points. And since those items are extremely [[PowerAtAPrice]]rare...


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* TomeOfEldritchLore: It's how characters can cast magic. They all have to be found first before you can use them, and they're not required to even complete the game, though they can be useful. You also have to have high mental stats (Intelligence and Mind) before you can even equip the items.


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* WhatTheHellPlayer: The player can choose to go around and open up toilet lids if they want to. In a survival horror game, set in the Mythos no less, that's basically asking for trouble. You may even be punished with sanity loss.
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!!''Cthulhu Mythos RPG -TheSleepingGirlOfTheMiasmaSea'' provides examples of the following tropes:

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!!''Cthulhu Mythos RPG -TheSleepingGirlOfTheMiasmaSea'' -The Sleeping Girl Of The Miasma Sea'' provides examples of the following tropes:
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''Cthulhu Mythos RPG - TheSleepingGirlOfTheMiasmaSea'' is a Survival Horror RPG based on the Franchise/CthulhuMythos. You play with a custom character and their friends who enter an abandoned mansion for a "test of courage." They soon find they're not alone and have to confront everything from enlarged insects and ghosts, to Lovecraftian monsters like zombies and Yuggothians. To make matters worse, they have to deal with a creepy girl who chases them around the place after transforming into a horrible monster. With their companions, it's the player's job to overcome the terror of the mansion and unravel its secrets.

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''Cthulhu Mythos RPG - TheSleepingGirlOfTheMiasmaSea'' The Sleeping Girl Of The Miasma Sea'' is a Survival Horror RPG based on the Franchise/CthulhuMythos. You play with a custom character and their friends who enter an abandoned mansion for a "test of courage." They soon find they're not alone and have to confront everything from enlarged insects and ghosts, to Lovecraftian monsters like zombies and Yuggothians. To make matters worse, they have to deal with a creepy girl who chases them around the place after transforming into a horrible monster. With their companions, it's the player's job to overcome the terror of the mansion and unravel its secrets.

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* ChainsawGood: It's one of the strongest weapons in the game and in the hands of a Strength-based character, they can wreck anything, even [[spoiler: the Outer God]].



* EldritchAbomination: It wouldn't be a Mythos game without them. In-game texts describe some of them as beings of incomprehensible knowledge, capable of encompassing infinite possibilities. Moreover, it's implied that classic Mythos beings like Cthulhu and Hastur were sealed away by an "Old God," yet Outer Gods in general are still a threat to the world if they're ever let out or given a means to access Earth. Guess what the scientists in the lab managed to do? [[FromBadToWorse Guess.]]



* OhCrap: Several times. Daiki with the giant roach, Yurie with ghosts, and the first time they all see the ghost girl's [[Implacable Man true form.]]

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* OhCrap: Several times. Daiki with the giant roach, Yurie with ghosts, and the first time they all see the ghost girl's [[Implacable Man [[ImplacableMan true form.]]

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* [[ImplacableMan Implacable Girl]]: The Chaos Beast, from the first time you meet it.



* [[ImplacableMan Implacable Girl]]: The Chaos Beast, from the first time you meet it.



* OhCrap: Several times. Daiki with the giant roach, Yurie with ghosts, and the first time they all see the ghost girl's [[Implacable Man true form.]]



* [[UniversalPoison UniversalAntidote]]: In the form of Blue Antidotes or Blue Herbs. Bonus points in that they're specifically described as being effective against otherworldy poisons as well.

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* [[UniversalPoison UniversalAntidote]]: Universal Antidote]]: In the form of Blue Antidotes or Blue Herbs. Bonus points in that they're specifically described as being effective against otherworldy poisons as well.
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* [[ImplacableMan Implacable Girl]]: The Chaos Beast, from the first time you meet it.
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* UniversalAntidote: In the form of Blue Antidotes or Blue Herbs. Bonus points in that they're specifically described as being effective against otherworldy poisons as well.

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* UniversalAntidote: [[UniversalPoison UniversalAntidote]]: In the form of Blue Antidotes or Blue Herbs. Bonus points in that they're specifically described as being effective against otherworldy poisons as well.

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