Follow TV Tropes

Following

History VideoGame / CthulhuMythosTheSleepingGirlOfTheMiasmaSea

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* StringyHairedGhostGirl: The Chaos Beast initially appears as this.
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None


* [[WhyDidItHaveToBeSnakes Why Did It Have To Be Ghosts]]: Yurie definitely has this. Like with Daiki and insects, her phobia has the upside of letting her do bonus damage to ghosts. However, she still takes extra sanity damage whenever she sees one.

to:

* [[WhyDidItHaveToBeSnakes Why Did It Have To Be Ghosts]]: Ghosts?]]: Yurie definitely has this. Like with Daiki and insects, her phobia has the upside of letting her do bonus damage to ghosts. However, she still takes extra sanity damage whenever she sees one.
Is there an issue? Send a MessageReason:
None


* [[WhyDidItHaveToBeSnakes WhyDidItHaveToBeGhosts]]:

to:

* [[WhyDidItHaveToBeSnakes WhyDidItHaveToBeGhosts]]:Why Did It Have To Be Ghosts]]: Yurie definitely has this. Like with Daiki and insects, her phobia has the upside of letting her do bonus damage to ghosts. However, she still takes extra sanity damage whenever she sees one.

Added: 2469

Changed: 11

Is there an issue? Send a MessageReason:
None


* Posthumous Character: [[spoiler: Godo's wife, Sumire, the owners of the [[ApocalypticLog Apocalyptic Logs]], and technically the undead monsters you encounter.
* PreexistingEncounters: Really only [[spoiler: the Outer God]] and the Mother Plant, the latter of which is optional.

to:

* Posthumous Character: [[spoiler: Godo's wife, Sumire, the owners of the [[ApocalypticLog Apocalyptic Logs]], and technically the undead monsters you encounter.
* PreexistingEncounters: Really only [[spoiler: the Outer God]] and the Mother Plant, the latter of which is optional.optional.
* PuzzleBoss: Subverted. To get to the Mother Plant, you need to create herbicide by solving a basic color-mixing puzzle. The fight against the boss itself is as straightforward as any other combat. You also get an Amulet halfway through the game that lets you do more damage to the enemies in the mansion while taking less damage in return, but it's a passive effect. It doesn't do anything special if you activate it against any of the bosses.
* SanityMeter: Being a Franchise/CthulhuMythos game, it's bound to have one. Characters have sanity meters of varying values, depending on stats such as Intelligence, Mind, and Education. Generally speaking, caster-type characters like Mamoru and Sachi have high sanity while fighter-type characters like Daiki and Yurie have either average or below-average sanity. Godo, [[spoiler: being a researcher]], is somewhere between the two and has decent sanity. Characters who take too much damage to their sanity will become insane but thankfully, this isn't permanent, as skills like Mental Recovery or even just giving a character a drink can help restore them to normal.
* StandardStatusEffects: Characters will have to worry about things like Bleeding and Poison, in addition to sanity loss.
* TheShrink: Mamoru is this. They start off with Mental Recovery from the beginning, allowing them to restore a character from insanity at a cost of five points of their own sanity. They can even do this during battles.
* TrueCompanions: Relying on your companions' unique skills and keeping them alive is vital to complete the game. If they all make it to the final battle, [[spoiler: their sanity will recover before facing the Outer God]] because they are putting their trust in each other. In the True Ending, one of the first things they decide to do is share contact info with Godo, Mamoru, and even Sakura, and in the final photo, [[spoiler: the entire cast is there to see Sakura's graduation]].
* UniversalAntidote: In the form of Blue Antidotes or Blue Herbs. Bonus points in that they're specifically described as being effective against otherworldy poisons as well.
* Unwinnable: A distinct possibility that even in-game help books anticipate. Making use of the NewGamePlus feature allows players who can't win the final boss due to lack of strength or healing items to go to the beginning with their accrued levels, make it to the end, and try again to have a better shot.
* [[WhyDidItHaveToBeSnakes WhyDidItHaveToBeGhosts]]:

Added: 135

Changed: 5

Is there an issue? Send a MessageReason:
None


* Master of Unlocking: Daiki starts off with a Sturdy Wire, an item unique to him that lets him unlock up to three doors. The protagonist can also be this if they choose the Lock Picking skill, although wires are rare finds in the game and even then, can only be used once.

to:

* Master of Unlocking: MasterOfUnlocking: Daiki starts off with a Sturdy Wire, an item unique to him that lets him unlock up to three doors. The protagonist can also be this if they choose the Lock Picking skill, although wires are rare finds in the game and even then, can only be used once.



* PapaWolf: Godo is this [[spoiler: along with [[TheAtoner The Atoner]] because Sakura is only in danger because of him and his work]].



* PreexistingEncounter: Really only [[spoiler: the Outer God]] and the Mother Plant, the latter of which is optional.

to:

* PreexistingEncounter: PreexistingEncounters: Really only [[spoiler: the Outer God]] and the Mother Plant, the latter of which is optional.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ApologisesALot: Godo. He apologizes to the protagonist if they choose to leave the mansion early, he apologizes to everyone for getting them involved with the mystery of the mansion [[after he finally tells them the truth]], and he apologizes to Sakura if he manages to find her. [[spoiler: Considering how much at fault he is for her predicament, never mind his role the secret research the scientists there were involved with, he has a lot to be sorry about.]]

Added: 1217

Changed: 16

Is there an issue? Send a MessageReason:
None


* AbusiveParents: Sure, volunteer your daughter for an experiment that wants to establish risky contact with other worlds. [[SarcasmMode Nothing could possibly go wrong with that, Godo]]. Never mind that even before that, he was rather neglectful of Sakura as well, choosing to absorb himself in research after his wife died. [[spoiler: The true ending has him make up for his misdeeds and from what the player can tell, he redeems himself as a father]].



* AdultFear: Godo's reason for being in the mansion. [[spoiler: After the experiments wreaked havoc in the laboratory, he was forced to leave his daughter, Sakura, for dead. He came back hoping to find any remaining traces of her and he still feels guilty about abandoning her.]]



* BoysLikeCreepyCritters: Averted. Daiki has Insect Phobia, meaning he takes sanity loss whenever he encounters bug-type enemies. On the upside, it means he also has a boosted chance to avoid their attacks.



** Sanguine: Daiki is this because it was his idea to enter the mansion and initially tries to make most of the decisions at the start of the game, but he is also compassionate as he is the first to agree to help Godo save his daughter and stop the miasma.

to:

** Sanguine: Daiki is this because it was his idea to enter the mansion and he initially tries to make most of the decisions at the start of the game, but he game He is also compassionate as he and is the first to agree to help Godo save his daughter and stop the miasma.



* NintendoHard: Even the normal difficulty can be difficult for first-time players due to the sparse amount of healing resources and random encounters they have to deal with. Eventually, it becomes manageable, especially if the player takes advantage of the NewGamePlus feature to leave the mansion early and carry over their levels for a better run. Of course, if you beat the game, there's hard mode and that...[[HarderThanHard well...]]

to:

* NintendoHard: Even the normal difficulty can be difficult for first-time players due to the sparse amount of healing resources and random encounters they have to deal with. Eventually, it becomes manageable, especially if the player takes advantage of the NewGamePlus feature to leave the mansion early and carry over their levels for a better run. Of course, if you beat the game, there's hard mode and that...[[HarderThanHard well...]]]]
* Posthumous Character: [[spoiler: Godo's wife, Sumire, the owners of the [[ApocalypticLog Apocalyptic Logs]], and technically the undead monsters you encounter.
* PreexistingEncounter: Really only [[spoiler: the Outer God]] and the Mother Plant, the latter of which is optional.

Added: 981

Changed: 297

Is there an issue? Send a MessageReason:
None


* AntiFrustrationFeatures: The NewGamePlus feature lets players carry over their levels so they can have an easier time in their next playthrough. Players even get a note in-game that encourages this (via [[HandWave the lore-friendly excuse of "past lives"]]) and even highlights the text explaining this in yellow. Insanity is also not a permanent status change and it can be recovered from through use of the Mental Recovery skill. Characters can even restore some sanity as they level up, with the justification being that they're steadily getting over their fears.

to:

* AntiFrustrationFeatures: The NewGamePlus feature lets players carry over their levels so they can have an easier time in their next playthrough. Players even get a note in-game that encourages this (via [[HandWave the lore-friendly excuse of "past lives"]]) and even highlights the text explaining this in yellow. Insanity is also not a permanent status change and it can be recovered from through use of the Mental Recovery skill. Characters can even restore some sanity as they level up, with the justification being that they're steadily getting over their fears. Most healing items can also be used multiple times before being fully consumed and characters who split off from the party can still use the Investigate skill even if they don't normally have it.



* IChooseToStay A rather dark example. The protagonist can choose to leave while other characters may choose to stay to help Godo. [[spoiler: This gives a bad ending, in that they all disappear, the mansion is designated to be torn down, but several construction workers go missing or die accidental deaths in the process.]]



* MrExposition: Godo.

to:

* MrExposition: Godo. Makes sense considering [[spoiler: he used to be a researcher who worked in the laboratory there.]]
* MultipleEndings: There are five multiple endings in the game and each one is dependent on your choices, such as leaving the mansion before solving the mystery, whether you save Sakura or not, and if people are alive.
* NintendoHard: Even the normal difficulty can be difficult for first-time players due to the sparse amount of healing resources and random encounters they have to deal with. Eventually, it becomes manageable, especially if the player takes advantage of the NewGamePlus feature to leave the mansion early and carry over their levels for a better run. Of course, if you beat the game, there's hard mode and that...[[HarderThanHard well...]]

Added: 529

Changed: 31

Is there an issue? Send a MessageReason:
None


* EarlyGameHell: Much like with VideoGame/SweetHome, the combination of limited supplies and random encounters can make the game rather difficult from the beginning. And unlike with the former, characters here are not guaranteed to attack first, as their speed skill determines that. Thankfully, NewGamePlus allows players to start the game over while carrying their levels over from previous playthroughs, making the early game much easier.

to:

* EarlyGameHell: Much like with VideoGame/SweetHome, the combination of limited supplies and random encounters can make the game rather difficult from the beginning. And unlike with the former, characters here are not guaranteed to attack first, as their speed skill determines Dexterity and Size attributes determine that. Thankfully, NewGamePlus allows players to start the game over while carrying their levels over from previous playthroughs, making the early game much easier.



* LazyBackup: Subverted: While you never get to play with the other half of the party, and they even sit out for most of the rest of the adventure after you all make it to the Laboratory, they do help advance the plot with their actions. They may hold the other keycard you need to access the final room and [[spoiler: they fight [[BackToBackBadasses against the Chaos Beast as you fight against the Outer God.]] And they will always survive their encounter, no matter who is in it.]]

to:

* LazyBackup: Subverted: While you never get to play with the other half of the party, and they even sit out for most of the rest of the adventure after you all make it to the Laboratory, they do help advance the plot with their actions. They may hold the other keycard you need to access the final room and [[spoiler: they fight [[BackToBackBadasses against the Chaos Beast as you fight against the Outer God.]] And they will always survive their encounter, no matter who is in it.]]]]
* LockAndKeyPuzzle: One of your first objectives are to find the keys to help you escape the Manor while the latter half of the game has you using the Annex keys the other team found and the Black Key Card to get around the laboratory.
* Master of Unlocking: Daiki starts off with a Sturdy Wire, an item unique to him that lets him unlock up to three doors. The protagonist can also be this if they choose the Lock Picking skill, although wires are rare finds in the game and even then, can only be used once.
* MrExposition: Godo.
Is there an issue? Send a MessageReason:
None


''Cthulhu Mythos TheSleepingGirlOfTheMiasmaSea'' is a Survival Horror RPG based on the Franchise/CthulhuMythos. You play with a custom character and their friends who enter an abandoned mansion for a "test of courage." They soon find they're not alone and have to confront everything from enlarged insects and ghosts, to Lovecraftian monsters like zombies and Yuggothians. To make matters worse, they have to deal with a creepy girl who chases them around the place after transforming into a horrible monster. With their companions, it's the player's job to overcome the terror of the mansion and unravel its secrets.

to:

''Cthulhu Mythos RPG - TheSleepingGirlOfTheMiasmaSea'' is a Survival Horror RPG based on the Franchise/CthulhuMythos. You play with a custom character and their friends who enter an abandoned mansion for a "test of courage." They soon find they're not alone and have to confront everything from enlarged insects and ghosts, to Lovecraftian monsters like zombies and Yuggothians. To make matters worse, they have to deal with a creepy girl who chases them around the place after transforming into a horrible monster. With their companions, it's the player's job to overcome the terror of the mansion and unravel its secrets.



!!''Cthulhu Mythos: TheSleepingGirlOfTheMiasmaSea'' provides examples of the following tropes:

to:

!!''Cthulhu Mythos: TheSleepingGirlOfTheMiasmaSea'' Mythos RPG -TheSleepingGirlOfTheMiasmaSea'' provides examples of the following tropes:
Is there an issue? Send a MessageReason:
None


* LazyBackup: Subverted: While you never get to play with the other half of the party, and they even sit out for most of the rest of the adventure after you all make it to the Laboratory, they do help advance the plot with their actions. They may hold the other keycard you need to access the final room and [[spoiler: they fight [[BackToBackBadasses against the Chaos Beast as you fight against the Outer God. And they will always survive their encounter, no matter who is in it.]]]]

to:

* LazyBackup: Subverted: While you never get to play with the other half of the party, and they even sit out for most of the rest of the adventure after you all make it to the Laboratory, they do help advance the plot with their actions. They may hold the other keycard you need to access the final room and [[spoiler: they fight [[BackToBackBadasses against the Chaos Beast as you fight against the Outer God. ]] And they will always survive their encounter, no matter who is in it.]]]]]]
Is there an issue? Send a MessageReason:
None


* LazyBackup: Subverted: While you never get to play with the other half of the party, and they even sit out for most of the rest of the adventure after you all make it to the Laboratory, they do help advance the plot with their actions. They may hold the other keycard you need to access the final room and [[spoiler: they fight [[BackToBackBadasses against the Chaos Beast as you fight against the Outer God. And they will always survive their encounter, no matter who is in it.]]

to:

* LazyBackup: Subverted: While you never get to play with the other half of the party, and they even sit out for most of the rest of the adventure after you all make it to the Laboratory, they do help advance the plot with their actions. They may hold the other keycard you need to access the final room and [[spoiler: they fight [[BackToBackBadasses against the Chaos Beast as you fight against the Outer God. And they will always survive their encounter, no matter who is in it.]]]]]]
Is there an issue? Send a MessageReason:
None


* JigsawPuzzlePlot: What starts off as a basic haunted mansion story eventually involves secret experiments in a lab, government cover-ups, serial killers, the sixth sense...[[ArsonMurderAndJaywalking and Feng Shui.]] You can learn more about some of these things from notes and items you find around the place.

to:

* JigsawPuzzlePlot: What starts off as a basic haunted mansion story eventually involves secret experiments in a lab, government cover-ups, serial killers, the sixth sense...[[ArsonMurderAndJaywalking and Feng Shui.]] You can learn more about some of these things from notes and items you find around the place.place.
* LazyBackup: Subverted: While you never get to play with the other half of the party, and they even sit out for most of the rest of the adventure after you all make it to the Laboratory, they do help advance the plot with their actions. They may hold the other keycard you need to access the final room and [[spoiler: they fight [[BackToBackBadasses against the Chaos Beast as you fight against the Outer God. And they will always survive their encounter, no matter who is in it.]]
Is there an issue? Send a MessageReason:
None


* InventoryManagementPuzzle: The number of items characters can hold depends on their Strength, Constitution, and Size. Mamoru carries a knapsack for additional space and Sachi likewise comes with a Fashion Bag to make up for their low stats in those areas. Dropped items remain where they are and [[AllThereInTheManual a maximum of 100 items can be left on the ground before the oldest dropped item will disappear]]. However, it is easy to forget where you place things, so even the game provides a friendly tip on using safe places you frequently visit to use as a drop-off point for items.

to:

* InventoryManagementPuzzle: The number of items characters can hold depends on their Strength, Constitution, and Size. Mamoru carries a knapsack for additional space and Sachi likewise comes with a Fashion Bag to make up for their low stats in those areas. Dropped items remain where they are and [[AllThereInTheManual a maximum of 100 items can be left on the ground before the oldest dropped item will disappear]]. However, it is easy to forget where you place things, so even the game provides a friendly tip on using safe places you frequently visit to use as a drop-off point for items.items.
* JigsawPuzzlePlot: What starts off as a basic haunted mansion story eventually involves secret experiments in a lab, government cover-ups, serial killers, the sixth sense...[[ArsonMurderAndJaywalking and Feng Shui.]] You can learn more about some of these things from notes and items you find around the place.

Added: 1616

Changed: 2

Is there an issue? Send a MessageReason:
None


* EscapeSequence: The first time you access the Annex levels, you will be confronted with the creepy girl who shifts into the Chaos Beast. Both your party members advise you to run, prompting a chase sequence that only ends if you successfully find a place to hide from the boss. You always get the first move to run away, but the longer you take to avoid her, the more damage you take to your sanity, as it takes a hit every single time you encounter her. The monster eventually makes its final appearance at the end of the game and is dealt with by the other team as the player team deals with [[spoiler: the Outer God]].



GuideDangIt: Because of limited inventory management and the lack of an overhead map, you will have to mentally keep track of where you're going and where you placed things, or otherwise take notes. Also, what items you may be able to get all depends on your party and their skills. Without a guide, simply playing the game blind may result in players missing out on a lot of items or even other endings.

to:

* GuideDangIt: Because of limited inventory management and the lack of an overhead map, you will have to mentally keep track of where you're going and where you placed things, or otherwise take notes. Also, what items you may be able to get all depends on your party and their skills. Without a guide, simply playing the game blind may result in players missing out on a lot of items or even other endings.endings.
* HauntedHouse
* InfantImmortality: [[spoiler: Averted in at least one case. The victim who had the Wristwatch you find was a middle school student who ran in the mansion after being bullied at school. He didn't last long.]]
* InsurmountableWaistHighFence: Broken glass or a table in your way? Good luck finding another way around while also having to worry about [[RandomEncounters random encounters]].
* InventoryManagementPuzzle: The number of items characters can hold depends on their Strength, Constitution, and Size. Mamoru carries a knapsack for additional space and Sachi likewise comes with a Fashion Bag to make up for their low stats in those areas. Dropped items remain where they are and [[AllThereInTheManual a maximum of 100 items can be left on the ground before the oldest dropped item will disappear]]. However, it is easy to forget where you place things, so even the game provides a friendly tip on using safe places you frequently visit to use as a drop-off point for items.

Added: 404

Changed: 1

Is there an issue? Send a MessageReason:
None


** Melancholic: Sachi, being the medic of the group and generally calm and relaxed even in the face of danger(she sees combat even before Daiki does), is this.

to:

** Melancholic: Sachi, being the medic of the group and generally calm and relaxed even in the face of danger(she danger (she sees combat even before Daiki does), is this.this.
GuideDangIt: Because of limited inventory management and the lack of an overhead map, you will have to mentally keep track of where you're going and where you placed things, or otherwise take notes. Also, what items you may be able to get all depends on your party and their skills. Without a guide, simply playing the game blind may result in players missing out on a lot of items or even other endings.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FiveManBand: When you encounter Godo (and Mamoru right after), your group becomes this:
** TheLeader: You
** TheLancer: Daiki
** TheBigGuy: Yurie
** TheSmartGuy: Godo (and Mamoru, who is more of a [[SixthRanger Sixth Ranger]])
** TheChick: Sachi
Is there an issue? Send a MessageReason:
None


** Choleric: Yurie, in that she's extroverted and fun like Daiki, but because she has the lowest sanity score of the group, is prone to bouts of insanity.
** Melancholic: Sachi, being the medic of the group and generally calm and relaxed even in the face of danger, is this.

to:

** Choleric: Yurie, in that she's extroverted and fun like Daiki, but because she has the lowest sanity score of the group, is prone to bouts of insanity. \n Conversely, she doesn't think twice about taking on [[EldritchAbomination Eldritch Abominations]] with karate.
** Melancholic: Sachi, being the medic of the group and generally calm and relaxed even in the face of danger, danger(she sees combat even before Daiki does), is this.

Added: 1457

Changed: 20

Is there an issue? Send a MessageReason:
None


* AnyoneCanDie: If any of your characters take damage again after their HP enters zero, they're dead, and there are no items in the game that can revive dead characters. Interestingly, the only characters who can possibly die are those the players control. The other three you don't select will always survive the events of the mansion [[spoiler: unless you fail to save Sakura, in which case Godo kills himself, or if the player's party falls to the Outer God, in which case it's implied everyone died and monsters then took their advantage to invade the world.]]

to:

* AnyoneCanDie: If any of your characters take damage again after their HP enters zero, they're dead, and there are no items in the game that can revive dead characters. Interestingly, the only characters who can possibly die are those the players control. The other three you don't select will always survive the events of the mansion [[spoiler: unless you fail to save Sakura, in which case Godo [[DrivenToSuicide kills himself, himself]], or if the player's party falls to the Outer God, in which case it's implied everyone died and monsters then took their advantage to invade the world.]]



* EverybodyLives: The best ending if you're able to survive the mansion with everyone alive, including Sakura.

to:

* EverybodyLives: The best ending if you're able to survive the mansion with everyone alive, including Sakura.Sakura.
* EverythingIsTryingToKillYou: You have poltergeists which are basically possessed inanimate objects like chairs, knives, and even guns, creepy dolls, plant monsters, and there are environmental hazards that can also damage characters, from acid on doorknobs, to suits of armor falling over.
* FinalDeath: This can happen to any character who takes too much HP damage.
* FourTemperamentEnsemble: You originally start off with four characters, including yourself:
** Phlegmatic: The protagonist gets to make decisions on who they to travel with, what objectives they will be focusing on, and this responsibility is actually acknowledged in game by the other characters because they realize you're trustworthy and dependable. This also helps in the final battle because [[spoiler: if your party members make it to the battle against the Outer God, their trust in you helps you all regain some sanity before you start the encounter.]]
** Sanguine: Daiki is this because it was his idea to enter the mansion and initially tries to make most of the decisions at the start of the game, but he is also compassionate as he is the first to agree to help Godo save his daughter and stop the miasma.
** Choleric: Yurie, in that she's extroverted and fun like Daiki, but because she has the lowest sanity score of the group, is prone to bouts of insanity.
** Melancholic: Sachi, being the medic of the group and generally calm and relaxed even in the face of danger, is this.

Added: 110

Changed: 396

Is there an issue? Send a MessageReason:
None


* AntiFrustrationFeatures: The NewGamePlus feature lets players carry over their levels so they can have an easier time in their next playthrough. Players even get a note in-game that encourages this (via [[HandWave the lore-friendly excuse of "past lives]]) and even highlights the text explaining this in yellow. Insanity is also not a permanent status change and it can be recovered from through use of the Mental Recovery skill. Characters can even restore some sanity as they level up, with the justification being that they're steadily getting over their fears.
* AnyoneCanDie: If any of your characters take damage again after their HP enters zero, they're dead, and there are no items in the game that can revive dead characters.

to:

* AntiFrustrationFeatures: The NewGamePlus feature lets players carry over their levels so they can have an easier time in their next playthrough. Players even get a note in-game that encourages this (via [[HandWave the lore-friendly excuse of "past lives]]) lives"]]) and even highlights the text explaining this in yellow. Insanity is also not a permanent status change and it can be recovered from through use of the Mental Recovery skill. Characters can even restore some sanity as they level up, with the justification being that they're steadily getting over their fears.
* AnyoneCanDie: If any of your characters take damage again after their HP enters zero, they're dead, and there are no items in the game that can revive dead characters. Interestingly, the only characters who can possibly die are those the players control. The other three you don't select will always survive the events of the mansion [[spoiler: unless you fail to save Sakura, in which case Godo kills himself, or if the player's party falls to the Outer God, in which case it's implied everyone died and monsters then took their advantage to invade the world.]]



* EarlyGameHell: Much like with VideoGame/SweetHome, the combination of limited supplies and random encounters can make the game rather difficult from the beginning. And unlike with the former, characters here are not guaranteed to attack first, as their speed skill determines that. Thankfully, NewGamePlus allows players to start the game over while carrying their levels over from previous playthroughs, making the early game much easier.

to:

* EarlyGameHell: Much like with VideoGame/SweetHome, the combination of limited supplies and random encounters can make the game rather difficult from the beginning. And unlike with the former, characters here are not guaranteed to attack first, as their speed skill determines that. Thankfully, NewGamePlus allows players to start the game over while carrying their levels over from previous playthroughs, making the early game much easier.easier.
* EverybodyLives: The best ending if you're able to survive the mansion with everyone alive, including Sakura.

Added: 567

Changed: 390

Is there an issue? Send a MessageReason:
None


* AntiFrustrationFeatures: The NewGamePlus feature lets players carry over their levels so they can have an easier time in their next playthrough. Players even get a note in-game that encourages this (via [[HandWave the lore-friendly excuse of "past lives]]) and even highlights the text explaining this in yellow. Insanity is also not a permanent status change and it can be recovered from through use of the Mental Recovery skill. Characters can even restore some sanity as they level up, with the justification being that they're steadily getting over their fears.



* EarlyGameHell: Much like with VideoGame/SweetHome

to:

* EarlyGameHell: Much like with VideoGame/SweetHomeVideoGame/SweetHome, the combination of limited supplies and random encounters can make the game rather difficult from the beginning. And unlike with the former, characters here are not guaranteed to attack first, as their speed skill determines that. Thankfully, NewGamePlus allows players to start the game over while carrying their levels over from previous playthroughs, making the early game much easier.
Is there an issue? Send a MessageReason:
None


* EarlyGameHell: Much like with ''Videogame/Sweet Home''

to:

* EarlyGameHell: Much like with ''Videogame/Sweet Home''VideoGame/SweetHome
Is there an issue? Send a MessageReason:
None


* EarlyGameHell: Much like with ''VideoGame/Sweet Home''

to:

* EarlyGameHell: Much like with ''VideoGame/Sweet ''Videogame/Sweet Home''
Is there an issue? Send a MessageReason:
None


* ClownCarGrave: It is implied that the zombies and lost souls you meet there are victims of the mansion.

to:

* ClownCarGrave: It is implied that the zombies and lost souls you meet there are victims of the mansion.mansion.
* DeathTrap: Subverted. There are a few environmental hazards in the game that can drain some sanity or HP, but none of them can instantly kill you.
* DifficultySpike: Losing a character means losing valuable item slots and access to their unique skills. Also, as you go into the Laboratory, enemies seem to have more defense, as you'll notice you do less damage to them than you could to enemies back in the mansion levels.
* DrivenToSuicide: [[spoiler: This can happen to Godo if you beat the game without rescuing Sakura.]]
* EarlyGameHell: Much like with ''VideoGame/Sweet Home''
Is there an issue? Send a MessageReason:
None


* ArbitraryHeadcountLimit: There are six playable characters but you only get access to three at the most, and you only get one chance to decide who will be on your team. The other characters handle other objectives on the opposite side of the mansion, which comes in handy towards the end of the plot. [[spoiler: They also fight against the Chaos Beast in their own final battle while you and your characters handle the Outer God.]]

to:

* ArbitraryHeadcountLimit: There are six playable characters but you only get access to three at the most, and you only get one chance to decide who will be on your team. The other characters handle other objectives on the opposite side of the mansion, which comes in handy towards the end of the plot. [[spoiler: They also fight against the Chaos Beast in their own final battle while you and your characters handle the Outer God.]]]]
*BittersweetEnding: The Normal Ending.
*BossBanter: The final boss speaks to the player characters before and during battle. It's also a part of its gameplay as it can speak directly into any of their minds, incurring possible sanity loss if they fail to resist it.
*ClownCarGrave: It is implied that the zombies and lost souls you meet there are victims of the mansion.
Is there an issue? Send a MessageReason:
None


* Achilles'Heel: Specter enemies take more damage from anti-ghost weapons. In fact, it's the only way you can even hit them. Certain other skills characters can possess can also help them do more damage to certain enemy types as well.

to:

* Achilles'Heel: AchillesHeel: Specter enemies take more damage from anti-ghost weapons. In fact, it's the only way you can even hit them. Certain other skills characters can possess can also help them do more damage to certain enemy types as well.

Added: 1467

Changed: 366

Is there an issue? Send a MessageReason:
None


''Cthulhu Mythos: TheSleepingGirlOfTheMiasmaSea'' is a Survival Horror RPG based on the Franchise/CthulhuMythos. You play with a custom character and their friends who enter an abandoned mansion for a "test of courage." They soon find they're not alone and have to confront everything from enlarged insects and ghosts, to Lovecraftian monsters like zombies and Yuggothians. To make matters worse, they have to deal with a creepy girl who chases them around the place after transforming into a horrible monster. With their companions, it's the player's job to overcome the terror of the mansion and unravel its secrets.

to:

''Cthulhu Mythos: Mythos TheSleepingGirlOfTheMiasmaSea'' is a Survival Horror RPG based on the Franchise/CthulhuMythos. You play with a custom character and their friends who enter an abandoned mansion for a "test of courage." They soon find they're not alone and have to confront everything from enlarged insects and ghosts, to Lovecraftian monsters like zombies and Yuggothians. To make matters worse, they have to deal with a creepy girl who chases them around the place after transforming into a horrible monster. With their companions, it's the player's job to overcome the terror of the mansion and unravel its secrets.



* Action Girl: Yurie definitely qualifies, as she's skilled in karate. She can also find brass knuckles early on which help her deal lots of damage to most enemies. The protagonist, if female, can also be made into one with the right combination of attributes and skills. Sachi is more of a [[CombatMedic Combat Medic]] and Female!Mamoru is a [[SquishyWizard Squishy Wizard.]]

to:

* Action Girl: AbandonedLaboratory: The second half of the game takes place here.
* Achilles'Heel: Specter enemies take more damage from anti-ghost weapons. In fact, it's the only way you can even hit them. Certain other skills characters can possess can also help them do more damage to certain enemy types as well.
* ActionGirl:
Yurie definitely qualifies, as she's skilled in karate. She can also find brass knuckles early on which help her deal lots of damage to most enemies. The protagonist, if female, can also be made into one with the right combination of attributes and skills. Sachi is more of a [[CombatMedic Combat Medic]] and Female!Mamoru is a [[SquishyWizard Squishy Wizard.]]
* AnyoneCanDie: If any of your characters take damage again after their HP enters zero, they're dead, and there are no items in the game that can revive dead characters.
* ApocalypticLog: You can find a variety of items like this, from notes to video recorders and wristwatches. You either learn more background information about the truth behind the mansion, or you simply learn about the final moments of their former owners.
*ArbitraryHeadcountLimit: There are six playable characters but you only get access to three at the most, and you only get one chance to decide who will be on your team. The other characters handle other objectives on the opposite side of the mansion, which comes in handy towards the end of the plot. [[spoiler: They also fight against the Chaos Beast in their own final battle while you and your characters handle the Outer God.
]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''Cthulhu Mythos: TheSleepingGirlOfTheMiasmaSea'' is a Survival Horror RPG based on the Franchise/CthulhuMythos. You play with a custom character and their friends who enter an abandoned mansion for a "test of courage." They soon find they're not alone and have to confront everything from enlarged insects and ghosts, to Lovecraftian monsters like zombies and Yuggothians. To make matters worse, they have to deal with a creepy girl who chases them around the place after transforming into a horrible monster. With their companions, it's the player's job to overcome the terror of the mansion and unravel its secrets.

----
!!''Cthulhu Mythos: TheSleepingGirlOfTheMiasmaSea'' provides examples of the following tropes:

* Action Girl: Yurie definitely qualifies, as she's skilled in karate. She can also find brass knuckles early on which help her deal lots of damage to most enemies. The protagonist, if female, can also be made into one with the right combination of attributes and skills. Sachi is more of a [[CombatMedic Combat Medic]] and Female!Mamoru is a [[SquishyWizard Squishy Wizard.]]

Top