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* RealSongThemeTune: The game features the Crüe songs "Dr. Feelgood", "Live Wire", and "Home Sweet Home", but only from the "Music Demo" on the title screen. The in-game music consists of cycled [=PCMs=] by Brian Schmidt.
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* SkillShot: Plunge the ball so that it hits any of the scoring rollovers (worth between 5,000 and 50,000 points). You get zero points if you overshoot the 50K rollover.
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How To Create A Works Page explicitly says "No bolding is used for work titles."


'''Crüe Ball''' is a [[DigitalPinballTables digital pinball game]] endorsed by the HeavyMetal band Music/MotleyCrue for the UsefulNotes/SegaGenesis. Developed by [=NuFX=] and published by Creator/ElectronicArts in 1992, it was originally designed by veteran {{Pinball}} artist Mark Sprenger with music by pinball composer Brian Schmidt.

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'''Crüe Ball''' ''Crüe Ball'' is a [[DigitalPinballTables digital pinball game]] endorsed by the HeavyMetal band Music/MotleyCrue for the UsefulNotes/SegaGenesis. Developed by [=NuFX=] and published by Creator/ElectronicArts in 1992, it was originally designed by veteran {{Pinball}} artist Mark Sprenger with music by pinball composer Brian Schmidt.
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'''Crüe Ball''' is a [[DigitalPinballTables digital pinball game]] endorsed by the HeavyMetal band Music/MotleyCrue for the SegaGenesis. Developed by [=NuFX=] and published by Creator/ElectronicArts in 1992, it was originally designed by veteran {{Pinball}} artist Mark Sprenger with music by pinball composer Brian Schmidt.

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'''Crüe Ball''' is a [[DigitalPinballTables digital pinball game]] endorsed by the HeavyMetal band Music/MotleyCrue for the SegaGenesis.UsefulNotes/SegaGenesis. Developed by [=NuFX=] and published by Creator/ElectronicArts in 1992, it was originally designed by veteran {{Pinball}} artist Mark Sprenger with music by pinball composer Brian Schmidt.

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* WaddlingHead: The Dread Heads, skulls with sandaled feet that wander the playfields.

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* WaddlingHead: The Dread Heads, skulls with sandaled feet that wander the playfields.play-fields.
* YourHeadASplode: [[spoiler:This is how Craig is defeated.]]

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'''Crüe Ball''' is a [[DigitalPinballTables digital pinball game]] endorsed by the Music/HeavyMetal band Music/MotleyCrue for the SegaGenesis. Developed by [=NuFX=] and published by Creator/ElectronicArts in 1992, it was originally designed by veteran {{Pinball}} artist Mark Sprenger with music by pinball composer Brian Schmidt.

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'''Crüe Ball''' is a [[DigitalPinballTables digital pinball game]] endorsed by the Music/HeavyMetal HeavyMetal band Music/MotleyCrue for the SegaGenesis. Developed by [=NuFX=] and published by Creator/ElectronicArts in 1992, it was originally designed by veteran {{Pinball}} artist Mark Sprenger with music by pinball composer Brian Schmidt.



* ExcusePlot: If you can figure out how playing pinball relates to playing Music/HeavyMetal, let us know.

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* ExcusePlot: If you can figure out how playing pinball relates to playing Music/HeavyMetal, HeavyMetal, let us know.
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* TopDownView
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* TakeThat: [[spoiler: Mr. Gore, the ManBehindTheMan, is based on Al and Tipper Gore's founding of the [[MoralGuardians Parent's Music Resource Center]], which infamously crusaded against metal bands and other "scandalous" acts in the 80's.]]

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* TakeThat: [[spoiler: Mr. Gore, the ManBehindTheMan, is based on [[UsefulNotes/AlGore Al and Tipper Gore's Gore's]] founding of the [[MoralGuardians Parent's Music Resource Center]], which infamously crusaded against metal bands and other "scandalous" acts in the 80's.]]



* WaddlingHead: The Dread Heads, skulls with sandaled feet that wander the playfields.

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* WaddlingHead: The Dread Heads, skulls with sandaled feet that wander the playfields.
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None

Added DiffLines:

* TakeThat: [[spoiler: Mr. Gore, the ManBehindTheMan, is based on Al and Tipper Gore's founding of the [[MoralGuardians Parent's Music Resource Center]], which infamously crusaded against metal bands and other "scandalous" acts in the 80's.]]

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* FlyingFace: The Dread Heads, skulls with sandaled feet that wander the playfields.



* TornadoMove: The Sister Twisters.

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* TornadoMove: The Sister Twisters.Twisters.
* WaddlingHead: The Dread Heads, skulls with sandaled feet that wander the playfields.
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* AnthropomorphicPersonification: [[spoiler:Mr. Gore, the Spirit of Anti-Metal.]]

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* BonusStage: A hidden game has you play a ''Breakout''-style game against exploding skeletons.

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* BonusStage: BizarreAlienBiology: Many of the enemies qualify as this. One example would be the Cerebral Cyclops, which look like a brain with [[{{Cyclops}} one eye]] and a short tail.
* BonusStage[=/=]BreakingOut:
A hidden game has you play a ''Breakout''-style ''VideoGame/{{Breakout}}''-style game using a flying Flipper Sled against exploding skeletons.skeletons.
* DemBones: The Bad Bones are legless Skeletons.



* FlyingFace: The Dread Heads, skulls with sandaled feet that wander the playfields.
* DamageSpongeBoss[=/=]GiantEnemyCrab: Crabula, who releases numerous maggots and requires numerous hits to destroy.



* LivingStatue: The Beethoven Dudes are moving marble busts.



* RealSongThemeTune: The game features the Crüe songs "Dr. Feelgood", "Live Wire", and "Home Sweet Home", but only from the "Music Demo" on the title screen. The in-game music consists of cycled [=PCMs=] by Brian Schmidt.

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* NoFairCheating: Averted with the nudging feature -- no matter how much you shake the (virtual) table, it won't tilt.
* RealSongThemeTune: The game features the Crüe songs "Dr. Feelgood", "Live Wire", and "Home Sweet Home", but only from the "Music Demo" on the title screen. The in-game music consists of cycled [=PCMs=] by Brian Schmidt.Schmidt.
* TornadoMove: The Sister Twisters.

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* BonusStage: A hidden game has you play a ''Breakout''-style game against exploding skeletons.



* RealSongThemeTune: The game features the Crüe songs "Dr. Feelgood", "Live Wire", and "Home Sweet Home", but only from the "Music Demo" on the title screen. The in-game music consists of cycled [=PCMs=] by Brian Schmidt.

to:

* RealSongThemeTune: The game features the Crüe songs "Dr. Feelgood", "Live Wire", and "Home Sweet Home", but only from the "Music Demo" on the title screen. The in-game music consists of cycled [=PCMs=] by Brian Schmidt.
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The game is nominally based on the exploits of Crüe mascot Alister Fiend, whose attempts to [[LoudOfWar play loud music all night]] is abruptly disrupted by Craig, the "Keeper of the Wall." Alister must play through nine scrolling pinball playfields filled with bumpers, gates, ramps, maggots, monsters, skeletons, and other obstacles, each of which represents a volume level. Alister's goal in each level is to smash down the Wall that separates him from the Volume Knob, then "Crank it Up" to advance to the next level. Conquer all nine levels, defeat Craig, then discover the truth behind his anti-Metal crusade.

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The game is nominally based on the exploits of Crüe mascot Alister Fiend, whose attempts to [[LoudOfWar play loud music all night]] is abruptly disrupted by Craig, the "Keeper of the Wall." Alister must play through nine scrolling pinball playfields filled with bumpers, gates, ramps, maggots, monsters, skeletons, and other obstacles, each of which represents a volume level. obstacles. Alister's goal in each level stage is to smash down the Wall that separates him from the Volume Knob, then "Crank it Up" to advance to the next level. Conquer all nine levels, defeat Craig, then discover the truth behind his anti-Metal crusade.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/crue-ball_7957.gif]]

'''Crüe Ball''' is a [[DigitalPinballTables digital pinball game]] endorsed by the Music/HeavyMetal band Music/MotleyCrue for the SegaGenesis. Developed by [=NuFX=] and published by Creator/ElectronicArts in 1992, it was originally designed by veteran {{Pinball}} artist Mark Sprenger with music by pinball composer Brian Schmidt.

The game is nominally based on the exploits of Crüe mascot Alister Fiend, whose attempts to [[LoudOfWar play loud music all night]] is abruptly disrupted by Craig, the "Keeper of the Wall." Alister must play through nine scrolling pinball playfields filled with bumpers, gates, ramps, maggots, monsters, skeletons, and other obstacles, each of which represents a volume level. Alister's goal in each level is to smash down the Wall that separates him from the Volume Knob, then "Crank it Up" to advance to the next level. Conquer all nine levels, defeat Craig, then discover the truth behind his anti-Metal crusade.

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!!''Crüe Ball'' demonstrates the following tropes:

* DolledUpInstallment: The game was originally developed under the names "Twisted Flipper" and "Headbanger Ball", but Creator/{{MTV}} balked at a license. Music/MotleyCrue was added late in development.
* ExcusePlot: If you can figure out how playing pinball relates to playing Music/HeavyMetal, let us know.
* LicensedPinballTable: Duh.
* LoudOfWar: Alister Fiend does this in the opening cinematic, waking up his sleeping neighborhood with his music.
* TheManBehindTheMan: Craig ultimately answers to [[spoiler: Mr. Gore, the Spirit of Anti-Metal.]]
* MonsterClown: These are one of the playfield monsters you must battle.
* NewMediaAreEvil: This is the motivation given by Craig.
* RealSongThemeTune: The game features the Crüe songs "Dr. Feelgood", "Live Wire", and "Home Sweet Home", but only from the "Music Demo" on the title screen. The in-game music consists of cycled [=PCMs=] by Brian Schmidt.

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