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Difficulty Spike and Sequel Difficulty Spike are YMMV and the examples lack context.


** Additionally, using continues before reaching [[spoiler:Crimson Heart]], the actual final boss, [[NonstandardGameOver causes the game to end right after Gorgoneion]] [[ThatOneBoss (that]] [[FinalBoss giant]] [[PrecisionFStrike fucking]] [[DifficultySpike ball)]] [[NonstandardGameOver without any staff roll]]. Additionaly, [[spoiler:if you continued before downing the first life bar of Crimson Heart, you still won't see the staff roll.]] The condition for unlocking the Type-Z ship can be best summarized as "reach the staff roll."

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** Additionally, using continues before reaching [[spoiler:Crimson Heart]], the actual final boss, [[NonstandardGameOver causes the game to end right after Gorgoneion]] [[ThatOneBoss (that]] [[FinalBoss giant]] [[PrecisionFStrike fucking]] [[DifficultySpike ball)]] ball) [[NonstandardGameOver without any staff roll]]. Additionaly, [[spoiler:if you continued before downing the first life bar of Crimson Heart, you still won't see the staff roll.]] The condition for unlocking the Type-Z ship can be best summarized as "reach the staff roll."



* DifficultySpike: Two of them. The first is at [[WakeUpCallBoss Maelstrom]], and the second is at [[FinalBoss Gorgoneion]].
** World Ignition is this compared to the original game, particularly stage 3.



* SequelDifficultySpike: For a [[UpdatedRerelease certain definition of "sequel"]]; ''World Ignition'' is considered much harder than the original doujin version.
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Chain Reaction Destruction has been renamed to Post Defeat Explosion Chain. Cutting non-examples, ZCEs and no-context sinkholes.


** ChainReactionDestruction: Bosses are quite prone to this upon defeat.
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An arcade version was released in 2013, titled ''Crimzon Clover for [=NESiCAxLive=]'' and available for Creator/{{Taito}}'s [=NESiCAxLIVE=] content delivery service in Japan and North America[[note]]in Round 1 locations only for the latter region[[/note]]. It is an UpdatedRerelease, featuring difficulty rebalanced (mainly difficulty increases) for an arcade environment, a new Type-III ship, Boost Mode in place of Simple Mode, and a Time Attack mode.

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An arcade version was released in 2013, titled ''Crimzon Clover for [=NESiCAxLive=]'' and available for Creator/{{Taito}}'s [=NESiCAxLIVE=] content delivery service in Japan and North America[[note]]in the United States[[note]]in Round 1 locations only for the latter region[[/note]]. It is an UpdatedRerelease, featuring difficulty rebalanced (mainly difficulty increases) for an arcade environment, a new Type-III ship, Boost Mode in place of Simple Mode, and a Time Attack mode.
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''Crimzon Clover'' is a doujin VerticalScrollingShooter developed by the Japanese developer Yotsubane[[note]]also known as Clover-TAC, a well-known [[ChallengeGamer "superplayer"]] in the ShootEmUp community[[/note]]. It was initially released at Comiket 79 on January 3, 2011. The game was a big hit with the shmup community, and it is often positively compared to Creator/{{CAVE}} games in terms of production values. A three-stage trial[[note]]one-stage for Unlimited difficulty[[/note]] based on an earlier build is available [[http://www.vector.co.jp/soft/dl/winnt/game/se481428.html here]]. [[labelnote:Can't read Japanese?]]Look for the green button that says "Download Now" in English alongside some Japanese text.[[/labelnote]].

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''Crimzon Clover'' is a doujin VerticalScrollingShooter developed by the Japanese developer Yotsubane[[note]]also known as Clover-TAC, a well-known [[ChallengeGamer "superplayer"]] in the ShootEmUp community[[/note]]. It was initially released at Comiket 79 on January 3, 2011. The game was quickly became a big hit with the shmup community, and it is often positively compared to Creator/{{CAVE}} games in terms of production values. A three-stage trial[[note]]one-stage for Unlimited difficulty[[/note]] based on an earlier build is available [[http://www.vector.co.jp/soft/dl/winnt/game/se481428.html here]]. [[labelnote:Can't read Japanese?]]Look for the green button that says "Download Now" in English alongside some Japanese text.[[/labelnote]].
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* VersionExclusiveContent: The Arrange modes are exclusive to ''World [=EXplosion=]'', currently only available on the Switch and on Steam.

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* VersionExclusiveContent: The Arrange modes are exclusive to Only ''World [=EXplosion=]'', currently only available on Ignition'' and the PC version of ''World [=EXplosion=]'' have the Superplay Replay feature; the Switch and on Steam.version of ''WEX'' does not.

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''Crimzon Clover'' is a doujin VerticalScrollingShooter developed by Yotsubane. It was initially released at Comiket 79 and has gone gold, with a retail release date of January 3, 2011.

to:

''Crimzon Clover'' is a doujin VerticalScrollingShooter developed by Yotsubane. the Japanese developer Yotsubane[[note]]also known as Clover-TAC, a well-known [[ChallengeGamer "superplayer"]] in the ShootEmUp community[[/note]]. It was initially released at Comiket 79 and has gone gold, with a retail release date of on January 3, 2011.
2011. The game was a big hit with the shmup community, and it is often positively compared to Creator/{{CAVE}} games in terms of production values. A three-stage trial[[note]]one-stage for Unlimited difficulty[[/note]] based on an earlier build is available [[http://www.vector.co.jp/soft/dl/winnt/game/se481428.html here]]. [[labelnote:Can't read Japanese?]]Look for the green button that says "Download Now" in English alongside some Japanese text.[[/labelnote]].



You can download a three-stage trial [[http://www.vector.co.jp/soft/dl/winnt/game/se481428.html here]]. [[labelnote:Can't read Japanese?]]Look for the green button that says "Download Now" in English alongside some Japanese text.[[/labelnote]].



An arcade version for Taito's Japan- and US-exclusive [=NESiCAxLive=] arcade content delivery platform was released in 2013. It is an UpdatedRerelease, featuring a new "Boost Mode" in place of Simple Mode, support for two players, the new Type-III ship, among other new features. The arcade version was ported to the PC for a worldwide release as ''Crimzon Clover: WORLD IGNITION'', and boasts even more modes such as a training mode and support for seven languages, including English and Japanese. It was released on [[http://store.steampowered.com/app/285440 Steam]] on June 6, 2014 and [[http://www.gog.com/game/crimzon_clover_world_ignition GOG.com]] on December 2, 2014. Another updated version, titled ''World [=EXplosion=]'', was released on the UsefulNotes/NintendoSwitch on October 29th, 2020, with a Steam release on December 6th, 2021 (notably as a separate release rather than an add-on for ''World Ignition'', although those who already own ''World Ignition'' on Steam can get a discount until June 7, 2022, and ''World Ignition'' was eventually delisted on December 21st).

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An arcade version was released in 2013, titled ''Crimzon Clover for Taito's Japan- [=NESiCAxLive=]'' and US-exclusive [=NESiCAxLive=] arcade available for Creator/{{Taito}}'s [=NESiCAxLIVE=] content delivery platform was released service in 2013. Japan and North America[[note]]in Round 1 locations only for the latter region[[/note]]. It is an UpdatedRerelease, featuring difficulty rebalanced (mainly difficulty increases) for an arcade environment, a new "Boost Mode" Type-III ship, Boost Mode in place of Simple Mode, support for two players, the new Type-III ship, among other new features. and a Time Attack mode.

The arcade version was ported to the PC for a worldwide release as ''Crimzon Clover: WORLD IGNITION'', and boasts even more modes such as a training mode and support for seven languages, including English and Japanese.IGNITION''. It was released on [[http://store.steampowered.com/app/285440 Steam]] on June 6, 2014 and [[http://www.gog.com/game/crimzon_clover_world_ignition GOG.com]] on December 2, 2014. This version of the game features all the content of the [=NESiCAxLive=] version, as well as Novice variants of Boost and Original mode, and is available in seven different languages, including English and the original Japanese. Two pieces of DLC were released for this version: a Superplay Replay mode that features full-game replays of the arcade version from top-level players (one for every combination of ship and mode) and detailed commentary for each replay that also serves as a strategy guide, and an "Arranged Soundtrack" ([[NonIndicativeName actually an all-new soundtrack]]) by Spanish video game musician [=Gryzor87=].

Another updated version, titled ''World [=EXplosion=]'', was released on the UsefulNotes/NintendoSwitch on October 29th, 2020, with a Steam release on December 6th, 2021 (notably as a separate release rather than an add-on for ''World Ignition'', although those who already own ''World Ignition'' on Steam can get a discount until June 7, 2022, and ''World Ignition'' was eventually delisted on December 21st).21st). This version of the game features everything from ''World Ignition'', including the DLC (except in the Switch version, which lacks Superplay Replay), and features a new Arrange variant of the game with remixed mechanics.
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* LastDitchMove: In the arcade and PC versions' Boost difficulty, enemies will fire revenge bullets if you are in Break Mode and the Boost Count is high enough. In Arrange Boost in particular, destroyed enemies will fire ''clusters'' of bullets unless you're close enough to them when destroyed.

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* LastDitchMove: In the arcade arcade, Switch, and PC versions' Boost difficulty, enemies will fire revenge bullets if you are in Break Mode and the Boost Count is high enough. In Arrange Boost in particular, destroyed enemies will fire ''clusters'' of bullets unless you're close enough to them when destroyed.
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Added DiffLines:

* LastDitchMove: In the arcade and PC versions' Boost difficulty, enemies will fire revenge bullets if you are in Break Mode and the Boost Count is high enough. In Arrange Boost in particular, destroyed enemies will fire ''clusters'' of bullets unless you're close enough to them when destroyed.
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* GoldenSnitch: Players who can reach the FinalBoss on Original and Unlimited difficulties tend to notice that a vast majority of their points come from the fifth stage; you can earn as much as 600,000,000,000[[note]]six hundred ''billion''[[/note]] points on Original Stage 5 before reaching Gorgoneion. Mind you, the current world record on for Original as of this writing stands at about ''[[https://www.youtube.com/watch?v=MCvcpSi7IrE 1,223,000,000,000]]''[[note]]one ''trillion'' two hundred and twenty-three billion[[/note]]. This is due to Stage 5 being the longest and most target-rich stage in the game. Subsequent versions of the game make efforts to address this: Arcade and Novice modes featurea a "Rate Up Speed" mechanic that increases Break Rate gain on earlier stages and reduces it on later ones, while ''World [=EXplosion=]''[='=]s ArrangeMode resets Break Rate back to x1 in Stage 5 after defeating the large tank midboss.

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* GoldenSnitch: Players who can reach the FinalBoss on Original and Unlimited difficulties tend to notice that a vast majority of their points come from the fifth stage; you can earn as much as 600,000,000,000[[note]]six hundred ''billion''[[/note]] points on Original Stage 5 before reaching Gorgoneion. Mind you, the current world record on for Original as of this writing stands at about ''[[https://www.youtube.com/watch?v=MCvcpSi7IrE 1,223,000,000,000]]''[[note]]one ''trillion'' two hundred and twenty-three billion[[/note]]. This is due to Stage 5 being the longest and most target-rich stage in the game.game, and Break Rate is increased by destroying enemies. Subsequent versions of the game make efforts to address this: Arcade and Novice modes featurea a "Rate Up Speed" mechanic that increases Break Rate gain on earlier stages and reduces it on later ones, while ''World [=EXplosion=]''[='=]s ArrangeMode resets Break Rate back to x1 in Stage 5 after defeating the large tank midboss.
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* GoldenSnitch: Players who can reach the FinalBoss on Original and Unlimited modes tend to notice that a vast majority of their points come from the fifth stage; you can earn as much as 600,000,000,000[[note]]six hundred ''billion''[[/note]] points on Original Stage 5 before reaching Gorgoneion. Mind you, the current world record on for Original as of this writing stands at about ''[[https://www.youtube.com/watch?v=MCvcpSi7IrE 1,223,000,000,000]]''[[note]]one ''trillion'' two hundred and twenty-three billion[[/note]].

to:

* GoldenSnitch: Players who can reach the FinalBoss on Original and Unlimited modes difficulties tend to notice that a vast majority of their points come from the fifth stage; you can earn as much as 600,000,000,000[[note]]six hundred ''billion''[[/note]] points on Original Stage 5 before reaching Gorgoneion. Mind you, the current world record on for Original as of this writing stands at about ''[[https://www.youtube.com/watch?v=MCvcpSi7IrE 1,223,000,000,000]]''[[note]]one ''trillion'' two hundred and twenty-three billion[[/note]]. This is due to Stage 5 being the longest and most target-rich stage in the game. Subsequent versions of the game make efforts to address this: Arcade and Novice modes featurea a "Rate Up Speed" mechanic that increases Break Rate gain on earlier stages and reduces it on later ones, while ''World [=EXplosion=]''[='=]s ArrangeMode resets Break Rate back to x1 in Stage 5 after defeating the large tank midboss.
Is there an issue? Send a MessageReason:
None


An arcade version for Taito's Japan- and US-exclusive [=NESiCAxLive=] arcade content delivery platform was released in 2013. It is an UpdatedRerelease, featuring a new "Boost Mode" in place of Simple Mode, support for two players, the new Type-III ship, among other new features. The arcade version was ported to the PC for a worldwide release as ''Crimzon Clover: WORLD IGNITION'', and boasts even more modes such as a training mode and support for seven languages, including English and Japanese. It was released on [[http://store.steampowered.com/app/285440 Steam]] on June 6, 2014 and [[http://www.gog.com/game/crimzon_clover_world_ignition GOG.com]] on December 2, 2014. Another updated version, titled ''World [=EXplosion=]'', was released on the UsefulNotes/NintendoSwitch on October 29th, 2020, with a Steam release on December 6th, 2021 (notably as a separate release rather than an add-on for ''World Ignition'', although those who already own ''World Ignition'' on Steam can get a discount until June 7, 2022).

to:

An arcade version for Taito's Japan- and US-exclusive [=NESiCAxLive=] arcade content delivery platform was released in 2013. It is an UpdatedRerelease, featuring a new "Boost Mode" in place of Simple Mode, support for two players, the new Type-III ship, among other new features. The arcade version was ported to the PC for a worldwide release as ''Crimzon Clover: WORLD IGNITION'', and boasts even more modes such as a training mode and support for seven languages, including English and Japanese. It was released on [[http://store.steampowered.com/app/285440 Steam]] on June 6, 2014 and [[http://www.gog.com/game/crimzon_clover_world_ignition GOG.com]] on December 2, 2014. Another updated version, titled ''World [=EXplosion=]'', was released on the UsefulNotes/NintendoSwitch on October 29th, 2020, with a Steam release on December 6th, 2021 (notably as a separate release rather than an add-on for ''World Ignition'', although those who already own ''World Ignition'' on Steam can get a discount until June 7, 2022).2022, and ''World Ignition'' was eventually delisted on December 21st).
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* VersionExclusiveContent: The Arrange modes are exclusive to ''World [=EXplosion=]'', currently only available on the Switch and on Steam

to:

* VersionExclusiveContent: The Arrange modes are exclusive to ''World [=EXplosion=]'', currently only available on the Switch and on SteamSteam.
Is there an issue? Send a MessageReason:
It's a separate release rather than an add-on, though that said that does mean GOG users will have to buy WEX at full price since the discount only applies if they own it on Steam.


* VersionExclusiveContent: The Arrange modes are exclusive to ''World [=EXplosion=]'', currently only available on the Switch. A Steam version was eventually released in late 2021, but GOG users are left hanging with no confirmation whether or not they will receive the same update at all as Steam users.

to:

* VersionExclusiveContent: The Arrange modes are exclusive to ''World [=EXplosion=]'', currently only available on the Switch. A Steam version was eventually released in late 2021, but GOG users are left hanging with no confirmation whether or not they will receive the same update at all as Steam users.Switch and on Steam
Is there an issue? Send a MessageReason:
None


An arcade version for Taito's Japan- and US-exclusive [=NESiCAxLive=] arcade content delivery platform was released in 2013. It is an UpdatedRerelease, featuring a new "Boost Mode" in place of Simple Mode, support for two players, the new Type-III ship, among other new features. The arcade version was ported to the PC for a worldwide release as ''Crimzon Clover: WORLD IGNITION'', and boasts even more modes such as a training mode and support for seven languages, including English and Japanese. It was released on [[http://store.steampowered.com/app/285440 Steam]] on June 6, 2014 and [[http://www.gog.com/game/crimzon_clover_world_ignition GOG.com]] on December 2, 2014. Another updated version, titled ''World [=EXplosion=]'', was released on the UsefulNotes/NintendoSwitch on October 29th, 2020, with a Steam release on December 6th, 2021 (notably as a separate release rather than an add-on for ''World Ignition'', although those who already own ''World Ignition'' on Steam get a discount).

to:

An arcade version for Taito's Japan- and US-exclusive [=NESiCAxLive=] arcade content delivery platform was released in 2013. It is an UpdatedRerelease, featuring a new "Boost Mode" in place of Simple Mode, support for two players, the new Type-III ship, among other new features. The arcade version was ported to the PC for a worldwide release as ''Crimzon Clover: WORLD IGNITION'', and boasts even more modes such as a training mode and support for seven languages, including English and Japanese. It was released on [[http://store.steampowered.com/app/285440 Steam]] on June 6, 2014 and [[http://www.gog.com/game/crimzon_clover_world_ignition GOG.com]] on December 2, 2014. Another updated version, titled ''World [=EXplosion=]'', was released on the UsefulNotes/NintendoSwitch on October 29th, 2020, with a Steam release on December 6th, 2021 (notably as a separate release rather than an add-on for ''World Ignition'', although those who already own ''World Ignition'' on Steam can get a discount).discount until June 7, 2022).
Is there an issue? Send a MessageReason:
None


An arcade version for Taito's Japan- and US-exclusive [=NESiCAxLive=] arcade content delivery platform was released in 2013. It is an UpdatedRerelease, featuring a new "Boost Mode" in place of Simple Mode, support for two players, the new Type-III ship, among other new features. The arcade version was ported to the PC for a worldwide release as ''Crimzon Clover: WORLD IGNITION'', and boasts even more modes such as a training mode and support for seven languages, including English and Japanese. It was released on [[http://store.steampowered.com/app/285440 Steam]] on June 6, 2014 and [[http://www.gog.com/game/crimzon_clover_world_ignition GOG.com]] on December 2, 2014. Another updated version, titled ''World [=EXplosion=]'', was released on the UsefulNotes/NintendoSwitch on October 29th, 2020, with a Steam release on December 6th, 2021.

to:

An arcade version for Taito's Japan- and US-exclusive [=NESiCAxLive=] arcade content delivery platform was released in 2013. It is an UpdatedRerelease, featuring a new "Boost Mode" in place of Simple Mode, support for two players, the new Type-III ship, among other new features. The arcade version was ported to the PC for a worldwide release as ''Crimzon Clover: WORLD IGNITION'', and boasts even more modes such as a training mode and support for seven languages, including English and Japanese. It was released on [[http://store.steampowered.com/app/285440 Steam]] on June 6, 2014 and [[http://www.gog.com/game/crimzon_clover_world_ignition GOG.com]] on December 2, 2014. Another updated version, titled ''World [=EXplosion=]'', was released on the UsefulNotes/NintendoSwitch on October 29th, 2020, with a Steam release on December 6th, 2021.
2021 (notably as a separate release rather than an add-on for ''World Ignition'', although those who already own ''World Ignition'' on Steam get a discount).
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None

Added DiffLines:

* DestructibleProjectiles: In the Arrange Unlimited mode in ''World [=EXplosion=]'', you can shoot down enemy bullets, although depending on the type of bullet it may take more shots than others.
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* GameBreakingBug: ''World [=EXplosion=]'' is plagued by a ''noticable'' amount of input latency, which can be very crippling in a game where [[BulletHell you have to carefully navigate tight bullet patterns]].

to:

* GameBreakingBug: The Nintendo Switch version of ''World [=EXplosion=]'' is plagued by a ''noticable'' amount of input latency, which can be very crippling in a game where [[BulletHell you have to carefully navigate tight bullet patterns]].
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* UpdatedRerelease: The arcade version adds several features not present in the original PC version, including the new Type-III ship, new alternate music for all stages rather than just stages 1 through 3, Boost mode, and 2-player support. It got ported to the PC as ''Crimzon Clover: WORLD IGNITION'', which introduces a Novice difficulty for Boost and Original modes. ''World [=EXplosion=]'' for Nintendo Switch has all of the content of ''WORLD IGNITION'', including the DLC alternate soundtrack, available in one purchase, and adds an Arrange version that changes the power-up mechanics to be more like ''VideoGame/{{Gradius}}''.
* VersionExclusiveContent: The Arrange modes are exclusive to ''World [=EXplosion=]'', currently only available on the Switch. An update to the Steam version has been confirmed, but no date has been given for it.

to:

* UpdatedRerelease: The arcade version adds several features not present in the original PC version, including the new Type-III ship, new alternate music for all stages rather than just stages 1 through 3, Boost mode, and 2-player support. It got ported to the PC as ''Crimzon Clover: WORLD IGNITION'', which introduces a Novice difficulty for Boost and Original modes. ''World [=EXplosion=]'' for Nintendo Switch and PC has all of the content of ''WORLD IGNITION'', including the DLC alternate soundtrack, available in one purchase, and adds an Arrange version that changes the power-up mechanics to be more like ''VideoGame/{{Gradius}}''.
* VersionExclusiveContent: The Arrange modes are exclusive to ''World [=EXplosion=]'', currently only available on the Switch. An update to the A Steam version has been confirmed, was eventually released in late 2021, but GOG users are left hanging with no date has been given for it.confirmation whether or not they will receive the same update at all as Steam users.
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None


* ArrangeMode: ''World [=EXplosion=]'' has an Arrange mode that feature the usual four modes, but with a ''VideoGame/{{Gradius}}''-style power gauge. Collecting point items will advance the gauge, and pressing the bomb button will give you the currently-highlighted powerup. You can increase your speed, add lock-ons (Or change between the standard radial lock-on area and a ''[[VideoGame/RAYSeries RayForce]]''-style forwards lock-on area when you have the maximum number of lock-ons), add [[AttackDrone options]], apply a SingleUseShield that auto-bombs when you get hit, and activate [[SuperMode Break Mode]], Double Break Mode if you are already in Break Mode, or extend Double Break Mode if you are already in it. In addition to getting extra lives by collecting stars, there is a separate counter for big gems that is used an additional way to get extra lives. Unlimited difficulty changes things up further by allowing the player to [[DestructibleProjectiles shoot away bullets with their own]], although some enemy bullets are more durable than others. Also, the Stage 1 scroll-stop area is skipped and Stage 2's midboss is moved to Stage 4, where it replaces that stage's original midboss.

to:

* ArrangeMode: ''World [=EXplosion=]'' has an Arrange mode that feature the usual four modes, but with a ''VideoGame/{{Gradius}}''-style power gauge. Collecting point items will advance the gauge, and pressing the bomb button will give you the currently-highlighted powerup. You can increase your speed, add lock-ons (Or change between the standard radial lock-on area and a ''[[VideoGame/RAYSeries RayForce]]''-style forwards lock-on area when you have the maximum number of lock-ons), add [[AttackDrone options]], options]] (or change the behavior of said options by switching between an auto-targeting and formation mode when at the maximum number of options), apply a SingleUseShield that auto-bombs when you get hit, and activate [[SuperMode Break Mode]], Double Break Mode if you are already in Break Mode, or extend Double Break Mode if you are already in it. In addition to getting extra lives by collecting stars, there is a separate counter for big gems that is used an additional way to get extra lives. Unlimited difficulty changes things up further by allowing the player to [[DestructibleProjectiles shoot away bullets with their own]], although some enemy bullets are more durable than others. Also, the Stage 1 scroll-stop area is skipped and Stage 2's midboss is moved to Stage 4, where it replaces that stage's original midboss.
Is there an issue? Send a MessageReason:
None


An arcade version for Taito's Japan- and US-exclusive [=NESiCAxLive=] arcade content delivery platform was released in 2013. It is an UpdatedRerelease, featuring a new "Boost Mode" in place of Simple Mode, support for two players, the new Type-III ship, among other new features. The arcade version was ported to the PC for a worldwide release as ''Crimzon Clover: WORLD IGNITION'', and boasts even more modes such as a training mode and support for seven languages, including English and Japanese. It was released on [[http://store.steampowered.com/app/285440 Steam]] on June 6, 2014 and [[http://www.gog.com/game/crimzon_clover_world_ignition GOG.com]] on December 2, 2014. Another updated version, titled ''World [=EXplosion=]'', was released on the UsefulNotes/NintendoSwitch on October 29th, 2020, with an update to bring it to the Steam and GOG versions to be released at a later date.

to:

An arcade version for Taito's Japan- and US-exclusive [=NESiCAxLive=] arcade content delivery platform was released in 2013. It is an UpdatedRerelease, featuring a new "Boost Mode" in place of Simple Mode, support for two players, the new Type-III ship, among other new features. The arcade version was ported to the PC for a worldwide release as ''Crimzon Clover: WORLD IGNITION'', and boasts even more modes such as a training mode and support for seven languages, including English and Japanese. It was released on [[http://store.steampowered.com/app/285440 Steam]] on June 6, 2014 and [[http://www.gog.com/game/crimzon_clover_world_ignition GOG.com]] on December 2, 2014. Another updated version, titled ''World [=EXplosion=]'', was released on the UsefulNotes/NintendoSwitch on October 29th, 2020, with an update to bring it to the a Steam and GOG versions to be released at a later date.
release on December 6th, 2021.
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An arcade version for Taito's Japan- and US-exclusive [=NESiCAxLive=] arcade content delivery platform was released in 2013. It is an UpdatedRerelease, featuring a new "Boost Mode" in place of Simple Mode, support for two players, the new Type-III ship, among other new features. The arcade version was ported to the PC for a worldwide release as ''Crimzon Clover: WORLD IGNITION'', and boasts even more modes such as a training mode and support for seven languages, including English and Japanese. It was released on [[http://store.steampowered.com/app/285440 Steam]] on June 6, 2014 and [[http://www.gog.com/game/crimzon_clover_world_ignition GOG.com]] on December 2, 2014. Another updated version, titled ''World [=EXplosion=]'', was released on the UsefulNotes/NintendoSwitch on October 29th, with an update to bring it to the Steam and GOG versions to be released at a later date.

to:

An arcade version for Taito's Japan- and US-exclusive [=NESiCAxLive=] arcade content delivery platform was released in 2013. It is an UpdatedRerelease, featuring a new "Boost Mode" in place of Simple Mode, support for two players, the new Type-III ship, among other new features. The arcade version was ported to the PC for a worldwide release as ''Crimzon Clover: WORLD IGNITION'', and boasts even more modes such as a training mode and support for seven languages, including English and Japanese. It was released on [[http://store.steampowered.com/app/285440 Steam]] on June 6, 2014 and [[http://www.gog.com/game/crimzon_clover_world_ignition GOG.com]] on December 2, 2014. Another updated version, titled ''World [=EXplosion=]'', was released on the UsefulNotes/NintendoSwitch on October 29th, 2020, with an update to bring it to the Steam and GOG versions to be released at a later date.
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An arcade version for Taito's Japan- and US-exclusive [=NESiCAxLive=] arcade content delivery platform was released in 2013. It is an UpdatedRerelease, featuring a new "Boost Mode" in place of Simple Mode, support for two players, the new Type-III ship, among other new features. The arcade version was ported to the PC for a worldwide release as ''Crimzon Clover: WORLD IGNITION'', and boasts even more modes such as a training mode and support for seven languages, including English and Japanese. It was released on [[http://store.steampowered.com/app/285440 Steam]] on June 6, 2014 and [[http://www.gog.com/game/crimzon_clover_world_ignition GOG.com]] on December 2, 2014. Another updated version, titled ''World [=EXplosion=]'', was released on the UsefulNotes/NintendoSwitch on October 29th, with an update to bring it to the Steam version to be released at a later date.

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An arcade version for Taito's Japan- and US-exclusive [=NESiCAxLive=] arcade content delivery platform was released in 2013. It is an UpdatedRerelease, featuring a new "Boost Mode" in place of Simple Mode, support for two players, the new Type-III ship, among other new features. The arcade version was ported to the PC for a worldwide release as ''Crimzon Clover: WORLD IGNITION'', and boasts even more modes such as a training mode and support for seven languages, including English and Japanese. It was released on [[http://store.steampowered.com/app/285440 Steam]] on June 6, 2014 and [[http://www.gog.com/game/crimzon_clover_world_ignition GOG.com]] on December 2, 2014. Another updated version, titled ''World [=EXplosion=]'', was released on the UsefulNotes/NintendoSwitch on October 29th, with an update to bring it to the Steam version and GOG versions to be released at a later date.
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** Arrange allows this to get even more rediculous: Arrange Boost allows you to decide when to go into Break Mode, rather than automatically going into it when a gauge is filled up, with the drawback that you can't leave it until you get hit. The remaining Arrange modes allows you to trigger Break, then quickly build up your gauge and trigger Double Break, then build up the gauge again and ''Extend Your Double Break'' provided you have enough enemies to get stars off of to do it.

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** Arrange allows this to get even more rediculous: ridiculous: Arrange Boost allows you to decide when to go into Break Mode, rather than automatically going into it when a gauge is filled up, with the drawback that you can't leave it until you get hit. The remaining Arrange modes allows you to trigger Break, then quickly build up your gauge and trigger Double Break, then build up the gauge again and ''Extend Your Double Break'' provided you have enough enemies to get stars off of to do it.
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* ArrangeMode: ''World [=EXplosion=]'' has an Arrange mode that feature the usual four modes, but with a ''VideoGame/{{Gradius}}''-style power gauge. Collecting point items will advance the gauge, and pressing the bomb button will give you the currently-highlighted powerup. You can increase your speed, add lock-ons, add [[AttackDrone options]], apply a SingleUseShield that auto-bombs when you get hit, and activate [[SuperMode Break Mode]], Double Break Mode if you are already in Break Mode, or extend Double Break Mode if you are already in it. In addition to getting extra lives by collecting stars, there is a separate counter for big gems that is used an additional way to get extra lives. Unlimited difficulty changes things up further by allowing the player to [[DestructibleProjectiles shoot away bullets with their own]], although some enemy bullets are more durable than others. Also, the Stage 1 scroll-stop area is skipped and Stage 2's midboss is moved to Stage 4, where it replaces that stage's original midboss.

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* ArrangeMode: ''World [=EXplosion=]'' has an Arrange mode that feature the usual four modes, but with a ''VideoGame/{{Gradius}}''-style power gauge. Collecting point items will advance the gauge, and pressing the bomb button will give you the currently-highlighted powerup. You can increase your speed, add lock-ons, lock-ons (Or change between the standard radial lock-on area and a ''[[VideoGame/RAYSeries RayForce]]''-style forwards lock-on area when you have the maximum number of lock-ons), add [[AttackDrone options]], apply a SingleUseShield that auto-bombs when you get hit, and activate [[SuperMode Break Mode]], Double Break Mode if you are already in Break Mode, or extend Double Break Mode if you are already in it. In addition to getting extra lives by collecting stars, there is a separate counter for big gems that is used an additional way to get extra lives. Unlimited difficulty changes things up further by allowing the player to [[DestructibleProjectiles shoot away bullets with their own]], although some enemy bullets are more durable than others. Also, the Stage 1 scroll-stop area is skipped and Stage 2's midboss is moved to Stage 4, where it replaces that stage's original midboss.

Added: 242

Removed: 247

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Frickin' Laser Beams entry amended in accordance with this Trope Repair Shop Thread.


* EnergyWeapon: Every boss in Unlimited Mode has at least one attack that involves laser beams. Also, the sub-weapon of both Type-I and Type-Z ships is a volley of homing lasers.
** Type-III's lock-on attack are AttackDrones that shoot lasers.



* FrickinLaserBeams: Every boss in Unlimited Mode has at least one attack that involves laser beams. Also, the sub-weapon of both Type-I and Type-Z ships is a volley of homing lasers.
** Type-III's lock-on attack are AttackDrones that shoot lasers.

Added: 911

Changed: 241

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World Ignition is going to be updated to World E Xplosion at a later date, as per Degica.


An arcade version for Taito's Japan- and US-exclusive [=NESiCAxLive=] arcade content delivery platform was released in 2013. It is an UpdatedRerelease, featuring a new "Boost Mode" in place of Simple Mode, support for two players, the new Type-III ship, among other new features. The arcade version was ported to the PC for a worldwide release as ''Crimzon Clover: WORLD IGNITION'', and boasts even more modes such as a training mode and support for seven languages, including English and Japanese. It was released on [[http://store.steampowered.com/app/285440 Steam]] on June 6, 2014 and [[http://www.gog.com/game/crimzon_clover_world_ignition GOG.com]] on December 2, 2014. Another updated version, titled ''World [=EXplosion=]'', was released on the UsefulNotes/NintendoSwitch on October 29th.

to:

An arcade version for Taito's Japan- and US-exclusive [=NESiCAxLive=] arcade content delivery platform was released in 2013. It is an UpdatedRerelease, featuring a new "Boost Mode" in place of Simple Mode, support for two players, the new Type-III ship, among other new features. The arcade version was ported to the PC for a worldwide release as ''Crimzon Clover: WORLD IGNITION'', and boasts even more modes such as a training mode and support for seven languages, including English and Japanese. It was released on [[http://store.steampowered.com/app/285440 Steam]] on June 6, 2014 and [[http://www.gog.com/game/crimzon_clover_world_ignition GOG.com]] on December 2, 2014. Another updated version, titled ''World [=EXplosion=]'', was released on the UsefulNotes/NintendoSwitch on October 29th.
29th, with an update to bring it to the Steam version to be released at a later date.



* ArrangeMode: ''World [=EXplosion=]'' has an Arrange mode that feature the usual four modes, but with a ''VideoGame/{{Gradius}}''-style power gauge. Collecting point items will advance the gauge, and pressing the bomb button will give you the currently-highlighted powerup. You can increase your speed, add lock-ons, add [[AttackDrone options]], apply a SingleUseShield that auto-bombs when you get hit, and activate [[SuperMode Break Mode]], Double Break Mode if you are already in Break Mode, or extend Double Break Mode if you are already in it. In additon to getting extra lives by collecting stars, there is a separate counter for big gems that is used an additional way to get extra lives. Unlimited difficulty changes things up further by allowing the player to [[DestructibleProjectiles shoot away bullets with their own]], although some enemy bullets are more durable than others. Also, the Stage 1 scroll-stop area is skipped and Stage 2's midboss is moved to Stage 4, where it replaces that stage's original midboss.

to:

* ArrangeMode: ''World [=EXplosion=]'' has an Arrange mode that feature the usual four modes, but with a ''VideoGame/{{Gradius}}''-style power gauge. Collecting point items will advance the gauge, and pressing the bomb button will give you the currently-highlighted powerup. You can increase your speed, add lock-ons, add [[AttackDrone options]], apply a SingleUseShield that auto-bombs when you get hit, and activate [[SuperMode Break Mode]], Double Break Mode if you are already in Break Mode, or extend Double Break Mode if you are already in it. In additon addition to getting extra lives by collecting stars, there is a separate counter for big gems that is used an additional way to get extra lives. Unlimited difficulty changes things up further by allowing the player to [[DestructibleProjectiles shoot away bullets with their own]], although some enemy bullets are more durable than others. Also, the Stage 1 scroll-stop area is skipped and Stage 2's midboss is moved to Stage 4, where it replaces that stage's original midboss.



** Arrange Mode has a clearly-visible rank gauge, which starts off "LOW" and fills up, becoming "HIGH" when full. In practice, it will almost always be full unless you're really having trouble.



** Arrange Mode, added in ''World [=EXplosion=]'', removes the ability to manually bomb and instead allows you to get a Shield which makes you auto-bomb if hit. in Arrange Boost, this is the only way to leave Break Mode without dying.



** Arrange allows this to get even more rediculous: Arrange Boost allows you to decide when to go into Break Mode, rather than automatically going into it when a gauge is filled up, with the drawback that you can't leave it until you get hit. The remaining Arrange modes allows you to trigger Break, then quickly build up your gauge and trigger Double Break, then build up the gauge again and ''Extend Your Double Break'' provided you have enough enemies to get stars off of to do it.



* VersionExclusiveContent: The Arrange modes are exclusive to ''World [=EXplosion=]'' on the Switch, with no known plans for them to be DLC or otherwise add-on content for the PC or arcade versions.

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* VersionExclusiveContent: The Arrange modes are exclusive to ''World [=EXplosion=]'' [=EXplosion=]'', currently only available on the Switch, with Switch. An update to the Steam version has been confirmed, but no known plans date has been given for them to be DLC or otherwise add-on content for the PC or arcade versions.it.
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An arcade version for Taito's Japan-exclusive [=NESiCAxLive=] arcade content delivery platform was released in 2013. It is an UpdatedRerelease, featuring a new "Boost Mode" in place of Simple Mode, support for two players, the new Type-III ship, among other new features. The arcade version was ported to the PC for a worldwide release as ''Crimzon Clover: WORLD IGNITION'', and boasts even more modes such as a training mode and support for seven languages, including English and Japanese. It was released on [[http://store.steampowered.com/app/285440 Steam]] on June 6, 2014 and [[http://www.gog.com/game/crimzon_clover_world_ignition GOG.com]] on December 2, 2014. Another updated version, titled ''World [=EXplosion=]'', was released on the UsefulNotes/NintendoSwitch on October 29th.

to:

An arcade version for Taito's Japan-exclusive Japan- and US-exclusive [=NESiCAxLive=] arcade content delivery platform was released in 2013. It is an UpdatedRerelease, featuring a new "Boost Mode" in place of Simple Mode, support for two players, the new Type-III ship, among other new features. The arcade version was ported to the PC for a worldwide release as ''Crimzon Clover: WORLD IGNITION'', and boasts even more modes such as a training mode and support for seven languages, including English and Japanese. It was released on [[http://store.steampowered.com/app/285440 Steam]] on June 6, 2014 and [[http://www.gog.com/game/crimzon_clover_world_ignition GOG.com]] on December 2, 2014. Another updated version, titled ''World [=EXplosion=]'', was released on the UsefulNotes/NintendoSwitch on October 29th.
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Added DiffLines:

* VictoryFakeout: [[spoiler:Assuming you meet the conditions for it, after depleting [[FinalBoss Crimson Heart]]'s lifebar, it seems to go out in a chain reaction of explosions...before revealing that it has another entire lifebar.]]
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* ArrangeMode: ''World [=EXplosion=]'' has an Arrange mode that feature the usual four modes, but with a ''VideoGame/{{Gradius}}''-style power gauge. Collecting point items will advance the gauge, and pressing the bomb button will give you the currently-highlighted powerup. You can increase your speed, add lock-ons, add [[AttackDrone options]], apply a SingleUseShield that auto-bombs when you get hit, and activate [[SuperMode Break Mode]], Double Break Mode if you are already in Break Mode, or extend Double Break Mode if you are already in it. In additon to getting extra lives by collecting stars, there is a separate counter for big gems that is used an additional way to get extra lives. Unlimited difficulty changes things up further by allowing the player to [[DestructibleProjectiles shoot away bullets with their own]], although some enemy bullets are more durable than others. Also, the Stages 1, 2, and 4 midbosses are skipped.

to:

* ArrangeMode: ''World [=EXplosion=]'' has an Arrange mode that feature the usual four modes, but with a ''VideoGame/{{Gradius}}''-style power gauge. Collecting point items will advance the gauge, and pressing the bomb button will give you the currently-highlighted powerup. You can increase your speed, add lock-ons, add [[AttackDrone options]], apply a SingleUseShield that auto-bombs when you get hit, and activate [[SuperMode Break Mode]], Double Break Mode if you are already in Break Mode, or extend Double Break Mode if you are already in it. In additon to getting extra lives by collecting stars, there is a separate counter for big gems that is used an additional way to get extra lives. Unlimited difficulty changes things up further by allowing the player to [[DestructibleProjectiles shoot away bullets with their own]], although some enemy bullets are more durable than others. Also, the Stages 1, 2, Stage 1 scroll-stop area is skipped and 4 midbosses are skipped.Stage 2's midboss is moved to Stage 4, where it replaces that stage's original midboss.
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* HardModePerks: Unlimited mode allows you to cancel all bullets on-screen by killing at least one enemy with a full lock-on or full lock-on minus 1. ''World Ignition'' introduces "lock-on flash", where in addition to that, lesser lock-ons will still cause bullets around enemies they destroy up to a number-of-lock-ons-dependent radius to be cancelled.

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* HardModePerks: Unlimited mode allows you to cancel all bullets on-screen by killing at least one enemy with a full lock-on or full lock-on minus 1. ''World Ignition'' introduces "lock-on flash", where in addition to that, lesser lock-ons will still cause bullets around enemies they destroy up to a number-of-lock-ons-dependent radius to be cancelled. ''World [=EXplosion=]'' provides an additional buff in Arrange Unlimited by allowing your shots to cancel enemy bullets with enough hits.

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