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** In the Gamecube version, connecting the aforementioned [=GBA=] version via Link Cable allows you to instantly unlock Hyper Spaceway, Terra Dome, Polar, Dingodile, Zem, Zam, Pura, and Fake Crash instantly (you still have to complete the Ghost challenges and Adventure modes to unlock N. Tropy and Velo.

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** In the Gamecube version, connecting the aforementioned [=GBA=] version via Link Cable allows you to instantly unlock Hyper Spaceway, Terra Dome, Polar, Dingodile, Zem, Zam, Pura, and Fake Crash instantly (you still have to complete the Ghost challenges and Adventure modes to unlock N. Tropy and Velo.
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* VersionExclusiveContent:
** The Game Boy Advance version contains playable boss characters as well as the ability to unlock and play as Spyro.
** In the Gamecube version, connecting the aforementioned [=GBA=] version via Link Cable allows you to instantly unlock Hyper Spaceway, Terra Dome, Polar, Dingodile, Zem, Zam, Pura, and Fake Crash instantly (you still have to complete the Ghost challenges and Adventure modes to unlock N. Tropy and Velo.
** The Xbox version has support for 16:9 widescreen and up to 720p resolution, but at the cost of impacting game performance.
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** When Norm is first summoned, both teams will laugh at Norm's size. Velo stifles his laughter for a moment then follows suit, then assures the teams that despite his size, Norm is a demon on the race track. This is two-fold foreshadowing of [[spoiler:Velo's true nature as a short alien with a NapoleonComplex - he laughs at short people despite his own height and is a demon on the race track even in his small form.]]

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** When Norm is first summoned, both teams will laugh at Norm's size. Velo stifles his laughter for a moment then follows suit, then assures the teams that despite his size, Norm is a demon on the race track. This is two-fold foreshadowing of [[spoiler:Velo's true nature as a short alien with a NapoleonComplex who's TheNapoleon - he laughs at short people despite his own height and is a demon on the race track even in his small form.]]
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N. Tropy and Fake Crash play roughly the same role (optional unlockables) in both games and don't fall under Demoted To Extra.


** Dingodile and Polar also count, since while they're still playable (albeit unlockable) characters in all other modes, neither play any role in the story aside from being non-playable racers on N. Trance's team. Pura gets it even worse, as he doesn't appear in the story at all and won't appear in races unless someone's playing as him. He's also completely absent from the GBA version, being replaced by Spyro. N. Tropy and Fake Crash are also absent from the story mode, but both at least serve some sort of role in the game's narrative (with N. Tropy serving his usual role as a Time Trial Ghost and Fake Crash being unlockable through the Adventure Mode in the console version or finding him out of bounds in Out of Time in the GBA version).

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** Dingodile and Polar also count, since while they're still playable (albeit unlockable) characters in all other modes, neither play any role in the story aside from being non-playable racers on N. Trance's team. Pura gets it even worse, as he doesn't appear in the story at all and won't appear in races unless someone's playing as him. He's also completely absent from the GBA version, being replaced by Spyro. N. Tropy and Fake Crash are also absent from the story mode, but both at least serve some sort of role in the game's narrative (with N. Tropy serving his usual role as a Time Trial Ghost and Fake Crash being unlockable through the Adventure Mode in the console version or finding him out of bounds in Out of Time in the GBA version).

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Per TRS, examples of All The Worlds Are A Stage associated with flavors or type labels that duplicate other tropes are being repurposed for those tropes


* AllTheWorldsAreAStage: Invoked in the GBA version's final race with Velo, which sees you warping between all four hub worlds during the course of each lap.


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* MultiStageBattle: Invoked in the GBA version's final race with Velo, which sees you warping between all four hub worlds during the course of each lap.
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** Even Velo's "added rules" fall under this: you can do a rematch after collecting all the relics...one of which is in Hyper Spaceway, which is only unlockable with all 4 gems collected, to collect which you need to win all Gem Cups, [[OverlyLongGag to unlock which you need to collect all CNK tokens...]]
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Dummied Out is now trivia. Moving examples accordingly.


** Several of the [[https://www.reddit.com/r/crashbandicoot/comments/crw43q/cnks_character_icon_oddities/ NTSC-U PS2 character icons]] look off in one way or another, though the Xbox, [=GameCube=], and PAL [=PS2=] releases [[https://www.crashmania.net/en/games/crash-nitro-kart/console-differences/ would correct]] some of these errors. N. Gin's mechanical eye is white instead of black, Polar, Pura and Dingodile's [[MindControlDevice mind-control helmets]] are grey instead of purple, Nitros Oxide's eyes look oddly small to the point where the game's image compression basically hides them altogether, and Zem had an oddly yellow (instead of green) portrait in the GBA version before he was [[DummiedOut scrapped altogether]].

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** Several of the [[https://www.reddit.com/r/crashbandicoot/comments/crw43q/cnks_character_icon_oddities/ NTSC-U PS2 character icons]] look off in one way or another, though the Xbox, [=GameCube=], and PAL [=PS2=] releases [[https://www.crashmania.net/en/games/crash-nitro-kart/console-differences/ would correct]] some of these errors. N. Gin's mechanical eye is white instead of black, Polar, Pura and Dingodile's [[MindControlDevice mind-control helmets]] are grey instead of purple, Nitros Oxide's eyes look oddly small to the point where the game's image compression basically hides them altogether, and Zem had an oddly yellow (instead of green) portrait in the GBA version before he was [[DummiedOut scrapped altogether]].altogether.
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** Dingodile and Polar also count, since while they're still playable (albeit unlockable) characters in all other modes, neither play any role in the story aside from being non-playable racers on N. Trance's team. Pura gets it even worse, as he doesn't appear in the story at all and won't appear in races unless someone's playing as him. He's also completely absent from the GBA version, being replaced by Spyro.

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** Dingodile and Polar also count, since while they're still playable (albeit unlockable) characters in all other modes, neither play any role in the story aside from being non-playable racers on N. Trance's team. Pura gets it even worse, as he doesn't appear in the story at all and won't appear in races unless someone's playing as him. He's also completely absent from the GBA version, being replaced by Spyro. N. Tropy and Fake Crash are also absent from the story mode, but both at least serve some sort of role in the game's narrative (with N. Tropy serving his usual role as a Time Trial Ghost and Fake Crash being unlockable through the Adventure Mode in the console version or finding him out of bounds in Out of Time in the GBA version).
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** Promotional materials consistently depict Coco as driving a [[PinkMeansFeminine pink version of Team Bandicoot's kart]] even though her kart is identical to the other Team Bandicoot karts in-game. The Team Bandicoot kart would later come back as part of the kart customization system in ''Nitro-Fueled'' [[CallBack with Coco's default paint job basically being 1-1 with the old promo art.]]
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* DrivingUpAWall: The game's main distinguishing feature was the ability to drive on vertical and even upside-down sections of track. Those sections of the tracks were all removed when the tracks were remade for ''VideoGame/CrashTeamRacingNitroFueled'', however.
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* GracefulLoser: Krunk and Big Norm in both campaigns take their loss with dignity and congratulate the player. Team Bandicoot offer their friendship in return. Team Cortex however throw it back in both their faces.
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-->'''Big Norm:''' Who are ''you'' calling a clown? With ya big head and ya stupid springy hair!
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* ScreenCrunch: The N-Gage port would have been a PolishedPort of the GBA version...if it wasn't for the screen size. Its nearly impossible to see anything to the side of you, including the race track. In a misguided attempt to fix this, the camera is much more jumpy which only makes things worse.

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* OffModel: Several of the [[https://www.reddit.com/r/crashbandicoot/comments/crw43q/cnks_character_icon_oddities/ NTSC-U PS2 character icons]] look off in one way or another, though the Xbox, [=GameCube=], and PAL [=PS2=] releases [[https://www.crashmania.net/en/games/crash-nitro-kart/console-differences/ would correct]] some of these errors. N. Gin's mechanical eye is white instead of black, Polar, Pura and Dingodile's [[MindControlDevice mind-control helmets]] are grey instead of purple, Nitros Oxide's eyes look oddly small, to the point where the game's image compression basically hides them altogether, and Zem had an oddly yellow (instead of green) portrait in the GBA version before he was [[DummiedOut scrapped altogether]].

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* OffModel: OffModel:
**
Several of the [[https://www.reddit.com/r/crashbandicoot/comments/crw43q/cnks_character_icon_oddities/ NTSC-U PS2 character icons]] look off in one way or another, though the Xbox, [=GameCube=], and PAL [=PS2=] releases [[https://www.crashmania.net/en/games/crash-nitro-kart/console-differences/ would correct]] some of these errors. N. Gin's mechanical eye is white instead of black, Polar, Pura and Dingodile's [[MindControlDevice mind-control helmets]] are grey instead of purple, Nitros Oxide's eyes look oddly small, small to the point where the game's image compression basically hides them altogether, and Zem had an oddly yellow (instead of green) portrait in the GBA version before he was [[DummiedOut scrapped altogether]].altogether]].
** Tiny's model lacks his shoulder pads.

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* TheCameo: Statues of Komodo Joe and the Lab Assistants appear in Jungle Boogie and Tiny Temple respectively.

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* TheCameo: Statues of Komodo Joe and the Lab Assistants appear in Jungle Boogie and Tiny Temple Temple, respectively.
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* TheBadGuyWins: If you win the adventure mode as Team Cortex.

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* TheBadGuyWins: If you win the adventure mode as Team Cortex.Cortex, [[spoiler:though things don't quite go according to plan for them]].
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* TheCameo: Statues of Komodo Joe and the Lab Assistants appear in Jungle Boogie and Tiny Temple respectively.
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* CrateExpectations: As a ''Crash'' game, it's nothing the least bit surprising. New to this game from ''CTR'', however, are two additional crates -- the multiplier crate which always gives you three of a single weapon (in ''CTR'', this would happen randomly out of an item crate), and the action crate which causes something in the level to change.

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* CrateExpectations: As a ''Crash'' game, it's nothing the least bit surprising. New to this game from ''CTR'', however, are two additional crates -- the multiplier crate which always gives you three of a single weapon (in ''CTR'', this would happen randomly out of an item crate), and the action crate which causes something in the level to change.change (for example, there’s one in Clockwork Wumpa that opens a trap door ahead).
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''VideoGame/CrashTeamRacingNitroFueled'', which was released in 2019, features remade elements from this game, including all thirteen tracks and karts as well as making the entire roster playable from the start (Velo was added in during the final Grand Prix event). Anti-gravity physics present in certain stages have been removed to better sync the content with that of ''Crash Team Racing''.

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''VideoGame/CrashTeamRacingNitroFueled'', which was released in 2019, features remade elements from this game, including all thirteen tracks and karts as well as making the entire roster playable from the start (Velo was (Spyro and Velo were added in during the final Grand Prix event).events). Anti-gravity physics present in certain stages have been removed to better sync the content with that of ''Crash Team Racing''.
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''VideoGame/CrashTeamRacingNitroFueled'', which was released in 2019, features remade elements from this game, including all thirteen tracks and karts. Anti-gravity physics present in certain stages have been removed to better sync the content with that of ''Crash Team Racing''.

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''VideoGame/CrashTeamRacingNitroFueled'', which was released in 2019, features remade elements from this game, including all thirteen tracks and karts.karts as well as making the entire roster playable from the start (Velo was added in during the final Grand Prix event). Anti-gravity physics present in certain stages have been removed to better sync the content with that of ''Crash Team Racing''.
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* ContinuitySnarl: A mild case with N.Trance, who was decisively defeated in his [[VideoGame/CrashBandicoot2NTranced debut game]] yet is back none the worse for wear. The SequelHook in that game isn't adressed either.

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* ContinuitySnarl: A mild case with N. Trance, who was decisively defeated in his [[VideoGame/CrashBandicoot2NTranced debut game]] game]], yet is back none the worse for wear. The SequelHook in that game isn't adressed addressed either.
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* ContinuitySnarl: A mild case with N.Trance, who was decisively defeated in his [[VideoGame/CrashBandicoot2NTranced debut game]] yet is back none the worse for wear. The SequelHook in that game isn't adressed either.
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* EvilSoundsDeep: Emperor Velo XXVII is voiced by Creator/SteveBlum. [[spoiler:Subverted when it turns out that it was just a regular alien in a large suit, and he has a high-pitched voice]].
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* OffModel: Several of the [[https://www.reddit.com/r/crashbandicoot/comments/crw43q/cnks_character_icon_oddities/ NTSC-U PS2 character icons]] look off in one way or another, though the Xbox, Gamecube, and PAL [=PS2=] releases [[https://www.crashmania.net/en/games/crash-nitro-kart/console-differences/ would correct]] some of these errors. N. Gin's mechanical eye is white instead of black, Polar, Pura and Dingodile's [[MindControlDevice mind-control helmets]] are grey instead of purple, Nitros Oxide's eyes look oddly small, to the point where the game's image compression basically hides them altogether, and Zem had an oddly yellow (instead of green) portrait in the GBA version before he was [[DummiedOut scrapped altogether]].

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* OffModel: Several of the [[https://www.reddit.com/r/crashbandicoot/comments/crw43q/cnks_character_icon_oddities/ NTSC-U PS2 character icons]] look off in one way or another, though the Xbox, Gamecube, [=GameCube=], and PAL [=PS2=] releases [[https://www.crashmania.net/en/games/crash-nitro-kart/console-differences/ would correct]] some of these errors. N. Gin's mechanical eye is white instead of black, Polar, Pura and Dingodile's [[MindControlDevice mind-control helmets]] are grey instead of purple, Nitros Oxide's eyes look oddly small, to the point where the game's image compression basically hides them altogether, and Zem had an oddly yellow (instead of green) portrait in the GBA version before he was [[DummiedOut scrapped altogether]].
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None


* OffModel: Several of the [[https://www.reddit.com/r/crashbandicoot/comments/crw43q/cnks_character_icon_oddities/ NTSC-U PS2 character icons]] look off in one way or another, though the Xbox, Gamecube, and PAL PS2 releases [[https://www.crashmania.net/en/games/crash-nitro-kart/console-differences/ would correct]] some of these errors. N. Gin's mechanical eye is white instead of black, Polar, Pura and Dingodile's [[MindControlDevice mind-control helmets]] are grey instead of purple, Nitros Oxide's eyes look oddly small, to the point where the game's image compression basically hides them altogether, and Zem had an oddly yellow (instead of green) portrait in the GBA version before he was [[DummiedOut scrapped altogether]].

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* OffModel: Several of the [[https://www.reddit.com/r/crashbandicoot/comments/crw43q/cnks_character_icon_oddities/ NTSC-U PS2 character icons]] look off in one way or another, though the Xbox, Gamecube, and PAL PS2 [=PS2=] releases [[https://www.crashmania.net/en/games/crash-nitro-kart/console-differences/ would correct]] some of these errors. N. Gin's mechanical eye is white instead of black, Polar, Pura and Dingodile's [[MindControlDevice mind-control helmets]] are grey instead of purple, Nitros Oxide's eyes look oddly small, to the point where the game's image compression basically hides them altogether, and Zem had an oddly yellow (instead of green) portrait in the GBA version before he was [[DummiedOut scrapped altogether]].
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Correction: I have the Gamecube NTSC-U release of Nitro Kart, and the icons are up to date.


* OffModel: Several of the [[https://www.reddit.com/r/crashbandicoot/comments/crw43q/cnks_character_icon_oddities/ NTSC character icons]] look off in one way or another, though the later [=PAL=] release would correct some of these errors. N. Gin's mechanical eye is white instead of black, Polar, Pura and Dingodile's [[MindControlDevice mind-control helmets]] are grey instead of purple, Nitros Oxide's eyes look oddly small, to the point where the game's image compression basically hides them altogether, and Zem had an oddly yellow (instead of green) portrait in the GBA version before he was [[DummiedOut scrapped altogether]].

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* OffModel: Several of the [[https://www.reddit.com/r/crashbandicoot/comments/crw43q/cnks_character_icon_oddities/ NTSC NTSC-U PS2 character icons]] look off in one way or another, though the later [=PAL=] release Xbox, Gamecube, and PAL PS2 releases [[https://www.crashmania.net/en/games/crash-nitro-kart/console-differences/ would correct correct]] some of these errors. N. Gin's mechanical eye is white instead of black, Polar, Pura and Dingodile's [[MindControlDevice mind-control helmets]] are grey instead of purple, Nitros Oxide's eyes look oddly small, to the point where the game's image compression basically hides them altogether, and Zem had an oddly yellow (instead of green) portrait in the GBA version before he was [[DummiedOut scrapped altogether]].
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* EgocentricTeamNaming: Teams Cortex, Trance and Oxide are all named after their respective leaders. Team Bandicoot is the only exception, as their team name fits all four members equally.
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* TerribleTrio: Both Team Cortex and Team Oxide, although the former are clearly anti-heroes.
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* CanonForeigner: Zam and Zem on Oxide's team make their only appearance to date in this game. [[TheBusCameBack At least until ''Nitro-Fueled''.]]

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* CanonForeigner: Zam and Zem on Oxide's team make their only appearance to date in this game. [[TheBusCameBack At least until ''Nitro-Fueled''.]]''Nitro-Fueled'']].
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* CanonForeigner: Zam and Zem on Velo's team make their only appearance to date in this game.

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* CanonForeigner: Zam and Zem on Velo's Oxide's team make their only appearance to date in this game.game. [[TheBusCameBack At least until ''Nitro-Fueled''.]]

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