Follow TV Tropes

Following

History VideoGame / CrashBandicoot4ItsAboutTime

Go To

OR

Is there an issue? Send a MessageReason:
Precising/expanding some examples


* BagOfSpilling: Crash only retains the DoubleJump from ''Warped''. And if the Flashback Tapes are of any indication, Crash and Coco could DoubleJump prior to the first game, where Crash couldn't.
* BeautyEqualsGoodness: Inverted with Dingodile. He's a lot more scruffy-looking and quite a bit more hideous, but at the same time, is on the side of the good guys for the first time.

to:

* BagOfSpilling: Crash only retains the DoubleJump from ''Warped''. And if the Flashback Tapes are of any indication, Crash and Coco could DoubleJump DoubleJump, slide and bodyslam prior to the first game, where Crash couldn't.
* BeautyEqualsGoodness: Inverted with Dingodile. He's a lot more scruffy-looking and quite a bit more hideous, but at the same time, is on the side of the good guys for the first time.time outside ''VideoGame/CrashBash''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CoolKidAndLoserFriendship: Crash and Coco's relationship is basically Flanderized into this. Coco being able to talk, strategise and show more general competence with Crash leads her to have smoother dynamics with the other characters and pretty much become TheLeader, while Crash is TheKlutz, TooDumbToLive, and generally gets on the others' nerves when not ignored altogether.
Is there an issue? Send a MessageReason:
None


%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** To get the blue gem, you need to clear Draggin' On without breaking a single box. Even if there are 139 boxes (including Bonus Round), they are mostly put up so that you are able to avoid them, very easily compared to boxes in other levels.


Added DiffLines:

* MinimalistRun: Similarly to ''Cortex Strikes Back'', to get the Blue Gem, you need to beat a certain level (Draggin' On) without breaking a single box.
Is there an issue? Send a MessageReason:
None


* TerrifyingTyranosaur: "Dino Dash" has a level with a giant T-Rex, and he ain’t friendly, more really, he’s hungry and sees Crash and/or Coco as it’s appetizer.

to:

* TerrifyingTyranosaur: TerrifyingTyrannosaur: "Dino Dash" has a level with a giant T-Rex, and he ain’t friendly, more really, he’s hungry and sees Crash and/or Coco as it’s appetizer.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TerrifyingTyranosaur: "Dino Dash" has a level with a giant T-Rex, and he ain’t friendly, more really, he’s hungry and sees Crash and/or Coco as it’s appetizer.
Is there an issue? Send a MessageReason:
the trope (now Birthday Beginning) is for works that start on the protagonist's birthday


* TheHerosBirthday: [[spoiler:One of Crash's Flashback Tapes was recorded on his birthday. Cortex marked the occasion with an announcement during a test and [[PottyEmergency revoking N. Brio's bathroom rights]] for the sake of a cake.]]
Is there an issue? Send a MessageReason:
None


'''Coco:''' Three.\\

to:

'''Coco:''' [[DiscontinuityNod Three.\\]]\\
Is there an issue? Send a MessageReason:
None


** Likewise, past games have had 5 boss battles. [[spoiler:Beating N. Tropy after he had hijacked the plot as the fourth boss in the game is a telling sign that Cortex's HeelFaceTurn isn't gonna last for much longer.]]

to:

** Likewise, past games have had 5 boss battles. [[spoiler:Beating N. Tropy after he had hijacked the plot as the fourth boss in the game is a telling sign that Cortex's HeelFaceTurn isn't gonna last for much longer.]]]][[labelnote:Amusingly...]]The Tropy duo actually ''is'' the game's 5th boss if you consider the BigLippedAlligatorMoment that is Louise in the pirate dimension. But, considering there's no introduction and little foreshadowing outside a hint about two minutes before in the same level, no one counts it as a major boss, and as a result, no one was fooled.[[/labelnote]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SlippySlideyIceWorld: World 6, The 11 Dimension, is a laboratory located in an glacier.
Is there an issue? Send a MessageReason:
None


The game was released on October 2, 2020 for the UsefulNotes/PlayStation4 and UsefulNotes/XboxOne (with cross-gen support for the [[UsefulNotes/XboxSeriesXAndS fourth generation Xbox consoles]]). As part of [[MilestoneCelebration the series's 25th anniversary]], the game will see release on other platforms in 2021. Versions for the UsefulNotes/PlayStation5, UsefulNotes/XboxSeriesXAndS (a true native version) and UsefulNotes/NintendoSwitch released on March 12, 2021. Following that, a PC version released on March 26, 2021 via Blizzard's Battle.net service, with a UsefulNotes/{{Steam}} release arriving on October 18, 2022.

to:

The game was released on October 2, 2020 for the UsefulNotes/PlayStation4 and UsefulNotes/XboxOne (with cross-gen support for the [[UsefulNotes/XboxSeriesXAndS fourth generation Xbox consoles]]). As part of [[MilestoneCelebration the series's 25th anniversary]], the game will see release consoles]]), and on other platforms in 2021. Versions March 12, 2021 for the UsefulNotes/PlayStation5, UsefulNotes/XboxSeriesXAndS (a true native version) and UsefulNotes/NintendoSwitch released on March 12, 2021.version). Following that, a PC version released on March 26, 2021 via Blizzard's Battle.net service, with a UsefulNotes/{{Steam}} release arriving on October 18, 2022.
Is there an issue? Send a MessageReason:
None


** At the end, of ''the game's own premise''. As stated in InternalDeconstruction, Coco is the serious counterpart of Crash who is a total goofball even by comparison, and Coco gets more headway and knowledge about the plot simply because she's the smarter of the two who listens, reasons, and deduces while Crash has to get everything second-hand by gauging how she reacts. He's also less competent at things like simple navigation without Coco. [[spoiler:And then comes the final battle against Cortex. Crash and Coco think history is going to play out as normal and Crash is going to escape the Cortex Vortex instead of being brainwashed, but that seems increasingly unlikely... until Crash, being his own goofy self, messes with the Cortex Vortex such that it rejects past Crash and can't complete the brainwash. Crash may be a goof, but if this were toned down ''at all'', we wouldn't get the heroic and empathetic Crash but a Cortex Commando and no one to stop Cortex at all.]]

to:

** At the end, of ''the game's own premise''. As stated in InternalDeconstruction, Coco is the serious counterpart of Crash who is a total goofball even by comparison, and Coco gets more headway and knowledge about the plot simply because she's the smarter of the two who listens, reasons, and deduces while Crash has to get everything second-hand by gauging how she reacts. He's also less competent at things like simple navigation without Coco. [[spoiler:And then comes the final battle against Cortex. Crash and Coco think history is going to play out as normal and Crash is going to escape the Cortex Vortex instead of being brainwashed, but that seems increasingly unlikely... until Crash, being his own goofy self, messes with the Cortex Vortex such that it rejects past Crash and can't complete the brainwash. Crash may be a goof, but if this were toned down ''at all'', we wouldn't get the heroic and empathetic Crash but a Cortex Commando and no one to stop Cortex at all. Even Coco, who spent the game being annoyed by Crash's buffoonery, goes from being irritated to smiling at him upon realizing his bumbling unwittingly saved himself from becoming evil.]]
Is there an issue? Send a MessageReason:
None


* {Antepiece}: Each of the Quantum Masks get featured prominently at the very beginning of the next level after they're found and officially join, demonstrating the new mechanic as well as pairing it with any crates it might be effective with. Lani-Loli has TNT and Nitro, Akano has the reinforced crates, and Kapuna-Wa has Nitro and the new timed activation crates.

to:

* {Antepiece}: {{Antepiece}}: Each of the Quantum Masks get featured prominently at the very beginning of the next level after they're found and officially join, demonstrating the new mechanic as well as pairing it with any crates it might be effective with. Lani-Loli has TNT and Nitro, Akano has the reinforced crates, and Kapuna-Wa has Nitro and the new timed activation crates.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {Antepiece}: Each of the Quantum Masks get featured prominently at the very beginning of the next level after they're found and officially join, demonstrating the new mechanic as well as pairing it with any crates it might be effective with. Lani-Loli has TNT and Nitro, Akano has the reinforced crates, and Kapuna-Wa has Nitro and the new timed activation crates.
Is there an issue? Send a MessageReason:
None


** Quite similarly Cortex for the same reasons. Cortex in this game is an even bigger goofball than usual, with N Tropy his own counterpart that is treated as [[EvillerThanThou far more sinister, ruthless and ambitious than him]], and swiftly taking control of things in Uka Uka's absense. [[spoiler: This comes to a head when N Tropy decides he doesn't need Cortex anymore and replaces him, with an ''even more'' effective version of himself who, unlike either of them, actually defeated her Crash and Coco. However, while both N Tropys are far more lucid and menacing, they are ''even more'' narcissistic and overconfident than Cortex due to lacking his hindsight and bad luck, leading them to be defeated and usurped as BigBad rather easily, and Cortex to scheme his own time travelling power play that ironically neither Tropy ever thought of. Too bad he has to deal with his even more bumbling past self, who similarly has yet to fall from grace and lacks his hindsight. Even with only himself to contend with, Cortex just can't win.]]

to:

** Quite similarly Cortex for the same reasons. Cortex in this game is an even bigger goofball than usual, with N Tropy his own counterpart that is treated as [[EvillerThanThou [[EvilerThanThou far more sinister, ruthless and ambitious than him]], and swiftly taking control of things in Uka Uka's absense. [[spoiler: This comes to a head when N Tropy decides he doesn't need Cortex anymore and replaces him, with an ''even more'' effective version of himself who, unlike either of them, actually defeated her Crash and Coco. However, while both N Tropys are far more lucid and menacing, they are ''even more'' narcissistic and overconfident than Cortex due to lacking his hindsight and bad luck, leading them to be defeated and usurped as BigBad rather easily, and Cortex to scheme his own time travelling power play that ironically neither Tropy ever thought of. Too bad he has to deal with his even more bumbling past self, who similarly has yet to fall from grace and lacks his hindsight. Even with only himself to contend with, Cortex just can't win.]]

Added: 2023

Changed: 980

Is there an issue? Send a MessageReason:
None


* {{Reconstruction}}: At the end, of ''the game's own premise''. As stated in InternalDeconstruction, Coco is the serious counterpart of Crash who is a total goofball even by comparison, and Coco gets more headway and knowledge about the plot simply because she's the smarter of the two who listens, reasons, and deduces while Crash has to get everything second-hand by gauging how she reacts. He's also less competent at things like simple navigation without Coco. [[spoiler:And then comes the final battle against Cortex. Crash and Coco think history is going to play out as normal and Crash is going to escape the Cortex Vortex instead of being brainwashed, but that seems increasingly unlikely... until Crash, being his own goofy self, messes with the Cortex Vortex such that it rejects past Crash and can't complete the brainwash. Crash may be a goof, but if this were toned down ''at all'', we wouldn't get the heroic and empathetic Crash but a Cortex Commando and no one to stop Cortex at all.]]

to:

* {{Reconstruction}}: {{Reconstruction}}:
**
At the end, of ''the game's own premise''. As stated in InternalDeconstruction, Coco is the serious counterpart of Crash who is a total goofball even by comparison, and Coco gets more headway and knowledge about the plot simply because she's the smarter of the two who listens, reasons, and deduces while Crash has to get everything second-hand by gauging how she reacts. He's also less competent at things like simple navigation without Coco. [[spoiler:And then comes the final battle against Cortex. Crash and Coco think history is going to play out as normal and Crash is going to escape the Cortex Vortex instead of being brainwashed, but that seems increasingly unlikely... until Crash, being his own goofy self, messes with the Cortex Vortex such that it rejects past Crash and can't complete the brainwash. Crash may be a goof, but if this were toned down ''at all'', we wouldn't get the heroic and empathetic Crash but a Cortex Commando and no one to stop Cortex at all.]]
** Quite similarly Cortex for the same reasons. Cortex in this game is an even bigger goofball than usual, with N Tropy his own counterpart that is treated as [[EvillerThanThou far more sinister, ruthless and ambitious than him]], and swiftly taking control of things in Uka Uka's absense. [[spoiler: This comes to a head when N Tropy decides he doesn't need Cortex anymore and replaces him, with an ''even more'' effective version of himself who, unlike either of them, actually defeated her Crash and Coco. However, while both N Tropys are far more lucid and menacing, they are ''even more'' narcissistic and overconfident than Cortex due to lacking his hindsight and bad luck, leading them to be defeated and usurped as BigBad rather easily, and Cortex to scheme his own time travelling power play that ironically neither Tropy ever thought of. Too bad he has to deal with his even more bumbling past self, who similarly has yet to fall from grace and lacks his hindsight. Even with only himself to contend with, Cortex just can't win.
]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Reconstruction}}: At the end, of ''the game's own premise''. As stated in InternalDeconstruction, Coco is the serious counterpart of Crash who is a total goofball even by comparison, and Coco gets more headway and knowledge about the plot simply because she's the smarter of the two who listens, reasons, and deduces while Crash has to get everything second-hand by gauging how she reacts. He's also less competent at things like simple navigation without Coco. [[spoiler:And then comes the final battle against Cortex. Crash and Coco think history is going to play out as normal and Crash is going to escape the Cortex Vortex instead of being brainwashed, but that seems increasingly unlikely... until Crash, being his own goofy self, messes with the Cortex Vortex such that it rejects past Crash and can't complete the brainwash. Crash may be a goof, but if this were toned down ''at all'', we wouldn't get the heroic and empathetic Crash but a Cortex Commando and no one to stop Cortex at all.]]
Is there an issue? Send a MessageReason:
None


* ButForMeItWasTuesday: Heroic example; neither Coco nor Tawna treats the high-stakes of their current situation (the instability of the entire multiverse) any differently than the adventures they usually have.

to:

* ButForMeItWasTuesday: Heroic example; neither Coco nor Tawna treats the high-stakes of their current situation (the instability of the entire multiverse) any differently than the adventures they usually have. [[spoiler:At least, Coco is; Tawna is trying to rectify a mistake where her Crash and Coco got killed by helping them out in this one.]]

Changed: 630

Removed: 413

Is there an issue? Send a MessageReason:
None


* NintendoHard: Crash Bandicoot 4 is without a shadow of a doubt the hardest game in the series by a country mile. Levels [[MarathonLevel go on for ages]] with enemies and obstacles everywhere that will make short work of you if you aren't on point with your timing and reflexes. Aku Aku crates are also much rarer to come by making mistakes far more costly. Reviewers and even seasoned veterans of the series have all made a point of how nightmarishly hard the game can get.
** If you decide to go for [[OneHundredPercentCompletion 106%]], then not only do you need to complete each level without dying once, but you need to break every box, some of which are hidden in downright devious spots. The stages' [[MarathonLevel sheer length]] also make dying far more punishing. And if that wasn't enough, going for the [[BraggingRightsReward Platinum Relics]] is now mandatory for completion.

to:

* NintendoHard: Crash Bandicoot 4 is without a shadow of a doubt the hardest game in the series by a country mile. Levels [[MarathonLevel go on for ages]] with ages]], enemies are placed in devious spots, while obtacles and obstacles everywhere that will hazards provide much less wiggle room to make short work of you if you aren't on point with your timing and reflexes. mistakes. Aku Aku crates are also much rarer to come by making mistakes far more costly.costly, and the number of instant kill hazards make Aku Aku less useful. Reviewers and even seasoned veterans of the series have all made a point of how nightmarishly hard the game can get. \n** If you decide to go for [[OneHundredPercentCompletion 106%]], then not only do you need to complete each level without dying once, but you need to break every box, some of which are hidden in downright devious spots. The stages' [[MarathonLevel sheer length]] also make dying far more punishing. And if that wasn't enough, going for the [[BraggingRightsReward Platinum Relics]] is now mandatory for completion.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MeaninglessLives: Retro mode gives you limited lives but Wumpa Fruit is much more plentiful, respawns on death, still give an extra life when getting 100, and are even attracted to you when broken from crates. It is nearly impossible to play Retro and not have a perpetually full stock of lives unless you’re really careless or going for a MinimalistRun. [[NintendoHard It’ll quickly become obvious why this is in effect.]]
Is there an issue? Send a MessageReason:
None


* BrainBleach: Everyone reacts with disgust upon seeing [[spoiler:N. Tropy flirting with [[ScrewYourself his female counterpart]] from Tawna's universe. Except [[TheBogan Dingodile]], who instead cracks up laughing at it while giving Crash a "nudge-nudge" gesture]].

to:

* BrainBleach: Everyone reacts with disgust upon seeing [[spoiler:N. Tropy flirting with [[ScrewYourself his female counterpart]] from Tawna's universe. Except [[TheBogan Dingodile]], Dingodile]]; who instead cracks up laughing at it while giving Crash a "nudge-nudge" gesture]].gesture, which gets him a DisapprovingLook from Tawna]].

Changed: 158

Is there an issue? Send a MessageReason:
None


** Crash's mouth is covered in light-orange fur like the front of his body, rather than pinkish skin. His mohawk is more exaggerated, being large tufts of fur rather than a shorter split line. His ears are also slightly bigger and his teeth smaller, complete with other tweaked facial features that make him look more handsome and less goofy than in previous games.

to:

** Crash's mouth is covered in light-orange fur like the front of his body, rather than pinkish skin. His mohawk is more exaggerated, being large tufts of fur rather than a shorter split line. His ears are also slightly bigger and his teeth smaller, complete with other tweaked facial features that make him look more handsome and less goofy than in previous games. He also wears striped sweatpants as opposed to his previous jeans.



** Dingodile now has green crocodile scales going all the way up his spine as opposed to just on his tail. He also has a black vest, blue jeans with a patch on the knee, and is overall more bottom heavy.

to:

** Dingodile now has green crocodile scales going all the way up his spine as opposed to just on his tail.tail, and lighter ones going along the undersides of his arms as opposed to just on his stomach. He also has a black vest, blue jeans with a patch on the knee, and is overall more bottom heavy.

Added: 516

Changed: 122

Is there an issue? Send a MessageReason:
None


* DramaticIrony: The Flashback levels are chock-full of it, both in regards to the prior trilogy games ''and'' the main plot of this game.

to:

* DramaticIrony: DramaticIrony:
**
The Flashback levels are chock-full of it, both in regards to the prior trilogy games ''and'' the main plot of this game. game.
** [[spoiler:When betraying Cortex, N Tropy mocks the doctor for his "meager imagination" towards the potential of having control over space and time. Later on, not only does Cortex hijack the BigBad role [[HijackedByGanon back from N Tropy]], but he does what the self proclaimed Master Of Time never thought of doing himself; travelling back in time to stop Crash Bandicoot being created.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[foldercontrol]]

[[folder:# - L]]


Added DiffLines:

[[/folder]]

[[folder:M - Y]]


Added DiffLines:

[[/folder]]
Is there an issue? Send a MessageReason:
None


* GracefulLandingClumsyLanding: Every rift teleport has Crash pratfalling through while [[AdaptationalBadass Coco]] lands perfectly. In the final one, Crash also lands on his feet at last, though, being [[CloudCuckooLander Crash]], still kills his mystique by pulling off a excited goofy celebration in response.

to:

* GracefulLandingClumsyLanding: Every rift teleport has Crash pratfalling through while [[AdaptationalBadass Coco]] lands perfectly. In perfectly, besides two occasions; the Bermugula's Orbit intro has ''both'' of them (plus Cortex) botch the landing, while for the final one, one on Cortex Island, Crash also lands on his feet at last, though, being [[CloudCuckooLander Crash]], still kills his mystique any gracefulness by pulling off a an excited goofy celebration in response.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BluntYes: Towards the end of the game, when [[spoiler:Crash, Coco and Aku Aku confront present Cortex after after he knocked down his past self.]]
-->'''Cortex:''' [[spoiler:Do you have any idea how ''stubborn'' I used to be?]]
-->'''Coco and Aku Aku:''' Yes.
-->'''Crash:''' [[HeroicMime (nods)]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NiceJobFixingItVillain: [[spoiler: After another defeat by the bandicoots, Cortex finally has enough and decides to retire. A smug N Tropy can't resist mocking him, while also revealing his intent to erase him from the timeline along with the bandicoots (who also see this transmission). This motivates a vengeful Cortex to team up with the bandicoots to stop him and his alternate-dimension counterpart, as well as later get his drive back into villainy again.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** In another flashback tape, when N. Gin is asked about the rocket lodged in his head, he responds, [[Film/YoungFrankenstein "What rocket?"]]

Changed: 49

Removed: 327

Is there an issue? Send a MessageReason:


* BeautyIsNeverTarnished: Coco and Tawna are usually ImmuneToSlapstick that the boys suffer in-story, with Coco always an elegant and unharmed contrast to Crash's prat-falling and painful luck. Emphasis on ''only'' in-story however, in-gameplay SlapstickKnowsNoGender.

to:

* BeautyIsNeverTarnished: Coco and Tawna are usually ImmuneToSlapstick that the boys suffer in-story, with Coco always an elegant and unharmed contrast to Crash's prat-falling and painful luck. Emphasis on ''only'' in-story however, in-gameplay SlapstickKnowsNoGender.slapstick is for all.



* ComedicUnderwearExposure: For once, Crash isn't the only one to suffer from this; every playable character gets this treatment due to death by electrocution. Yes, including [[SlapstickKnowsNoGender Coco and Tawna.]]

to:

* ComedicUnderwearExposure: For once, Crash isn't the only one to suffer from this; every playable character gets this treatment due to death by electrocution. Yes, including [[SlapstickKnowsNoGender Coco and Tawna.]]



* SlapstickKnowsNoGender: Zigzagged. In gameplay, Tawna and Coco are just as susceptible as the male playable characters to being [[SquashedFlat flattened]], [[ReducedToDust incinerated]], or [[SwallowedWhole eaten alive]]. Subverted in cutscenes, however, where they are near always straight men to Crash's slapstick bungling.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* InternalDeconstruction: A downplayed one, but the game's story is a closer rendition of what Crash and Cortex, the main hero and villain, would be like if they were treated for the genuine goofballs they are. While they were ''always'' comedic throughout the series, the world around them was always ''just'' NotSoAboveItAll enough that they could manipulate the cartooniness to stay on top, while in this game everyone else is playing things ''much'' [[CerebusSyndrome more seriously and successfully]]. Crash becomes essentially the PluckyComicRelief with his allies surpassing him and [[TheFriendNoOneLikes often irritated by him screwing up]], while Cortex's ineffectual rivalry with Crash leads to N Tropy quickly and easily betraying him when he decides he is no longer useful enough, leading to an unironic DarkerAndEdgier ClimaxBoss.

Top