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''Crackdown 3'' is a WideOpenSandbox game developed by Sumo Digital and published by Creator/XboxGameStudios for UsefulNotes/XboxOne and PC.

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''Crackdown 3'' is a WideOpenSandbox game developed by Sumo Digital and published by Creator/XboxGameStudios for UsefulNotes/XboxOne Platform/XboxOne and PC.
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Disambiguating; deleting and renaming wicks as appropriate


** Alois Quist: Quist stands in his lab surrounded by machinery, watching ZeroesAndOnes scroll past on his screen. The camera pans around and zooms in on his face, where the 0's and 1's are reflected in his glasses as skulls and bones, establishing him as a man who pretends to be a genius obsessed with his work but who is actually a murderous psychopath with dreams of starting a RobotWar.

to:

** Alois Quist: Quist stands in his lab surrounded by machinery, watching ZeroesAndOnes 0's and 1's scroll past on his screen. The camera pans around and zooms in on his face, where the 0's and 1's are reflected in his glasses as skulls and bones, establishing him as a man who pretends to be a genius obsessed with his work but who is actually a murderous psychopath with dreams of starting a RobotWar.
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** ROXY: The camera zooms in on ROXY's smiling emoji face as it goes past a string of monolith rails... it then cuts to ROXY's face turned into an angry emoji as a nightmare sprawl of twisting, chaotic rail lines spreads out around her. Then shutters close on the trams, saying "Property of [=TerraNova=]".

to:

** ROXY: The camera zooms in on ROXY's smiling emoji face as it goes past a string of monolith rails...monorail lines... it then cuts to ROXY's face turned into an angry emoji as a nightmare sprawl of twisting, chaotic rail lines spreads out around her. Then shutters close on the trams, saying "Property of [=TerraNova=]".

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* BittersweetEnding: [[spoiler: Of course [[BigDamnHeroes The Agency (eventually) saves the day!]] ]]... But [[spoiler: given what we know about [[EvilEmpire The Agency]] from the first 2 games that may not mean much.]]
* {{Catchphrase}}: "Skills for kills!"
* DestructiveSavior: Very, very much so. The sheer amount of chaos and destruction the Agent will cause in their crusade against [=TerraNova=], much of it ''by accident'', is unreal and is in fact a major selling point of the game.
* DownerBeginning: The entire team sent to investigate the terrorist activity is killed off (including Terry Crews' character; Jaxon) when a strange pulse is activated inside the city, turning the entire team into ashes. A few years later, the remains of one of the agents (the player's chosen character) is recovered by a rebel movement fighting the Terra-Nova government.
* EstablishingCharacterMoment: All the bosses in the game have one, to show what kind of monster you are going up against. They are in no particular order:

to:

* BittersweetEnding: [[spoiler: Of course [[BigDamnHeroes The Agency (eventually) saves the day!]] ]]... But [[spoiler: given what we know about [[EvilEmpire The Agency]] from the first 2 games that may not mean much.]]
* {{Catchphrase}}: "Skills for kills!"
* DestructiveSavior: Very, very much so. The sheer amount of chaos and destruction the Agent will cause in their crusade against [=TerraNova=], much of it ''by accident'', is unreal and is in fact a major selling point of the game.
* DownerBeginning: The entire team sent to investigate the terrorist activity is killed off (including Terry Crews' character; Jaxon) when a strange pulse is activated inside the city, turning the entire team into ashes. A few years later, the remains of one of the agents (the player's chosen character) is recovered by a rebel movement fighting the Terra-Nova government.
* EstablishingCharacterMoment:
BaitAndSwitchCharacterIntro: All the bosses in the game have one, to show what kind of monster you are going up against. They are in no particular order:


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* BittersweetEnding: [[spoiler: Of course [[BigDamnHeroes The Agency (eventually) saves the day!]] ]]... But [[spoiler: given what we know about [[EvilEmpire The Agency]] from the first 2 games that may not mean much.]]
* {{Catchphrase}}: "Skills for kills!"
* DestructiveSavior: Very, very much so. The sheer amount of chaos and destruction the Agent will cause in their crusade against [=TerraNova=], much of it ''by accident'', is unreal and is in fact a major selling point of the game.
* DownerBeginning: The entire team sent to investigate the terrorist activity is killed off (including Terry Crews' character; Jaxon) when a strange pulse is activated inside the city, turning the entire team into ashes. A few years later, the remains of one of the agents (the player's chosen character) is recovered by a rebel movement fighting the Terra-Nova government.

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** Katala Vargas: The camera zooms in on a newspaper talking about Vargas winning the Nobel prize, with a picture of her standing near a machine, proudly. The camera zooms past as the glowing sphere on the machine turns into a globe, with Vargas holding it in a death grip as she sneers menacingly.

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** Katala Vargas: The camera zooms in on a newspaper talking about Vargas winning the Nobel prize, with a picture of her standing near a machine, proudly. The camera zooms past as the glowing sphere on the machine turns into a globe, with Vargas face now horribly scarred, and her holding it the globe in a death grip as she sneers menacingly.


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* GoodScarsEvilScars: Katala Vargas apparently really used to be the cheerful WideEyedIdealist that everyone thinks she is, back when she won her Nobel prize. Then an accident occurred that horribly scarred her face. Now she just wants the whole world to suffer. Audio logs reveal that she joined [=TerraNova=] just for the chance to cause chaos.
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* DestructiveSavior: Very, very much so. The sheer amount of chaos and destruction the Agent will cause in their crusade against [=TerraNova=], much of it ''by accident'', is unreal and is in fact a major selling point of the game.


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* PowerIncontinence: It is very, very easy for the Agent to cause wanton destruction completely by accident thanks to their powers, even when not actively using weapons or attacks. Benches and other small objects explode at your touch, physics objects can be sent flying just by running near them, and gently bumping a civilian with your shoulder while you walk can cause them to die instantly.
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* TookALevelInKindness: The Director is substantially less of a {{jerkass}} to the Agent than in previous games.

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* TookALevelInKindness: The Director is substantially less of a {{jerkass}} to the Agent than in previous games. He also ends up agreeing with revolutionary Echo that people deserve to live free from oppression, though that could be a lie.
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* TakingYouWithMe: When Vargas dies, she detonates the chimera stockpile in her factory to destroy it, both in hopes of taking the Agent down with her, and [[YouHaveFailedMe to punish her own troops for failing her]].
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* Catchphrase: "Skills for kills!"

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* Catchphrase: {{Catchphrase}}: "Skills for kills!"
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* Catchphrase: "Skills for kills!"
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How did I make that error?


* KeystoneArmy: {{ZigZagged|Trope}}. On the one hand, taking out an objective will always result in any wanted level being removed and the forces against you being called off. On the other hand, removing all the bosses of a faction will not fully remove that caption from play. For example, even after the Agent kills Berg, ROXY, and Quint, any leftover Logistics sites will still be open for assault, Logistics convoys can still spawn which will still result in a Logistics wanted level if they're attacked, and Logistics forces will still join in the fight on city lockdown events.
* KingMook: A handful of the bosses are these. Unlike the first game, where many of the crime bosses were just regular infantry with a bunch of health, most of them favor vehicles or PoweredArmor instead:

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* KeystoneArmy: {{ZigZagged|Trope}}. On the one hand, taking out an objective will always result in any wanted level being removed and the forces against you being called off. On the other hand, removing all the bosses of a faction will not fully remove that caption faction from play. For example, even after the Agent kills Berg, ROXY, and Quint, any leftover Logistics sites will still be open for assault, Logistics convoys can still spawn which will still result in a Logistics wanted level if they're attacked, and Logistics forces will still join in the fight on city lockdown events.
* KingMook: A handful of the bosses are these. Unlike the first game, where many of the crime bosses were just regular infantry with a bunch of health, most of them here favor vehicles or PoweredArmor instead:
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Added DiffLines:

* KeystoneArmy: {{ZigZagged|Trope}}. On the one hand, taking out an objective will always result in any wanted level being removed and the forces against you being called off. On the other hand, removing all the bosses of a faction will not fully remove that caption from play. For example, even after the Agent kills Berg, ROXY, and Quint, any leftover Logistics sites will still be open for assault, Logistics convoys can still spawn which will still result in a Logistics wanted level if they're attacked, and Logistics forces will still join in the fight on city lockdown events.
Is there an issue? Send a MessageReason:
None


* StoryBranchFavoritism: Sort of. The game offers your choice of lots of different operatives to play, with each one getting a bonus to experience gain for certain skills. The obvious "main character" however is Jaxon, who was voice-acted by and modeled after Creator/TerryCrews. In addition to having some of the most useful skills (Strength and Explosives) he's also got the most detailed character model (being modeled after a real person), is stated to be TheAce of the group, has a lot of speaking lines in the opening cutscene, and appears in giant hologram form to give rousing speeches whenever you take over a propaganda tower.

to:

* StoryBranchFavoritism: Sort of. The game offers your choice of lots of different operatives to play, with each one getting a bonus to experience gain for certain skills. The obvious "main character" however is Jaxon, who was voice-acted by and modeled after Creator/TerryCrews. In addition to having some of the most useful skills (Strength and Explosives) he's also got the most detailed character model (being modeled after a real person), is stated to be TheAce of the group, has a lot of speaking lines in the opening cutscene, and appears in giant hologram form to give rousing speeches whenever you take over a propaganda tower.
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* TheStarscream: Alois Quist, the head of Logistics for [=TerraNova=]. His real goal is to take charge of [=TerraNova=] for himself (or rather, to let ROXY take over) and start a RobotWar to KillAllHumans.
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** Alois Quist: Quist stands in his lab surrounded by machinery, watching ZeroesAndOnes scroll past on his screen. The camera pans around and zooms in on his face, where the 0's and 1's are reflected in his glasses as skulls and bones.

to:

** Alois Quist: Quist stands in his lab surrounded by machinery, watching ZeroesAndOnes scroll past on his screen. The camera pans around and zooms in on his face, where the 0's and 1's are reflected in his glasses as skulls and bones.bones, establishing him as a man who pretends to be a genius obsessed with his work but who is actually a murderous psychopath with dreams of starting a RobotWar.

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* BittersweetEnding: [[spoiler: Of course [[BigDamnHeroes The Agency (eventually) saves the day!]] ]]... But [[spoiler: given what we know about [[EvilEmpire The Agency]] from the first 2 games that may not mean much]]

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* BadSamaritan: [=TerraNova=], who launched a full scale operation to save the refugees after The Blackout that knocked out power in cities across the globe. Of course, the only reason they went to so much trouble to save those refugees was so they could enslave and exploit them, and also they're the ones who caused The Blackout to begin with.
* BittersweetEnding: [[spoiler: Of course [[BigDamnHeroes The Agency (eventually) saves the day!]] ]]... But [[spoiler: given what we know about [[EvilEmpire The Agency]] from the first 2 games that may not mean much]] much.]]

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Finished!


%%* EstablishingCharacterMoment: All the bosses in the game have one, to show what kind of monster you are going up against. They are in no particular order:
%%** Wilhelm Berg: First appears as a benevolent gatekeeper, welcoming refugees to New Providence, but soon the gate closes and he revels to be a cruel man who forces newcomers to stay in the outskirts.
%%** ROXY: The camera zooms in on ROXY's smiling emoji face as it goes past a string of monolith rails... it then cuts to ROXY's face turned into an angry emoji as a nightmare sprawl of twisting, chaotic rail lines spreads out around her. Then shutters close on the trams, saying "Property of [=TerraNova=]".
%%** Alois Quist:
%%** Reza Khan: Workers walk in orderly lines past mining equipment with signs talking about how safe the operation is, and the health benefits they offer. The camera then zooms through the ground, down into the mines, where Khan stands, sneering over obviously ill workers choking on noxious fumes as equipment literally falls apart around them.
%%** Djimon Keita: Keita stands looming over the chemical plant, sending glowing green down the pipes. The camera pans down to an impoverished slum as that same glowing green pours from open pipes all over the people, and acid rain falls from the sky.
%%** Katala Vargas:
%%** Liv Sorensen: Sorenson stands over the city with angelic wings as planes and boats move toward the city. The camera pans over to show that the city is on fire, and the vehicles aren't going to help, they're going to attack.
%%** Kuli Ngata: Ngata stands among citizens as a security robot hands a balloon to a child. The camera zooms in on the balloon... and then it cuts to Ngata standing surrounded by soldiers, with that same robot firing its lasers into a crowd of unarmed protestors and incinerating them.
%% Needs filling out before uncommenting.

to:

%%* * EstablishingCharacterMoment: All the bosses in the game have one, to show what kind of monster you are going up against. They are in no particular order:
%%** ** Wilhelm Berg: First appears as a benevolent gatekeeper, welcoming refugees to New Providence, but soon the gate closes and he revels to be a cruel man who forces newcomers to stay in the outskirts.
%%** ** ROXY: The camera zooms in on ROXY's smiling emoji face as it goes past a string of monolith rails... it then cuts to ROXY's face turned into an angry emoji as a nightmare sprawl of twisting, chaotic rail lines spreads out around her. Then shutters close on the trams, saying "Property of [=TerraNova=]".
%%** ** Alois Quist:
%%**
Quist: Quist stands in his lab surrounded by machinery, watching ZeroesAndOnes scroll past on his screen. The camera pans around and zooms in on his face, where the 0's and 1's are reflected in his glasses as skulls and bones.
**
Reza Khan: Workers walk in orderly lines past mining equipment with signs talking about how safe the operation is, and the health benefits they offer. The camera then zooms through the ground, down into the mines, where Khan stands, sneering over obviously ill workers choking on noxious fumes as equipment literally falls apart around them.
%%** ** Djimon Keita: Keita stands looming over the chemical plant, sending glowing green down the pipes. The camera pans down to an impoverished slum as that same glowing green pours from open pipes all over the people, and acid rain falls from the sky.
%%** ** Katala Vargas:
%%**
Vargas: The camera zooms in on a newspaper talking about Vargas winning the Nobel prize, with a picture of her standing near a machine, proudly. The camera zooms past as the glowing sphere on the machine turns into a globe, with Vargas holding it in a death grip as she sneers menacingly.
**
Liv Sorensen: Sorenson stands over the city with angelic wings as transport planes and boats move head toward the a city. The camera pans over to show that and we hear screaming, as it's revealed the city is on fire, and the vehicles transport planes aren't going to help, they're going to attack.
%%**
save people, but instead are rounding up prisoners at gunpoint.
**
Kuli Ngata: Ngata stands among citizens under a banner reading "your security is our priority" as a security robot hands a balloon to a child. The camera zooms in on the balloon... and then it cuts to Ngata standing surrounded by soldiers, with that same robot firing its lasers into a crowd of unarmed protestors and incinerating them.
%% Needs filling out before uncommenting.
them.
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%%** Liv Sorensen:

to:

%%** Liv Sorensen:Sorensen: Sorenson stands over the city with angelic wings as planes and boats move toward the city. The camera pans over to show that the city is on fire, and the vehicles aren't going to help, they're going to attack.
Is there an issue? Send a MessageReason:
None


%%** Reza Khan:
%%** Djimon Keita:

to:

%%** Reza Khan:
Khan: Workers walk in orderly lines past mining equipment with signs talking about how safe the operation is, and the health benefits they offer. The camera then zooms through the ground, down into the mines, where Khan stands, sneering over obviously ill workers choking on noxious fumes as equipment literally falls apart around them.
%%** Djimon Keita:Keita: Keita stands looming over the chemical plant, sending glowing green down the pipes. The camera pans down to an impoverished slum as that same glowing green pours from open pipes all over the people, and acid rain falls from the sky.
Is there an issue? Send a MessageReason:
None


%%** ROXY: The camera zooms in on ROXY's smiling emoji face as it goes past a string of monolith rails... it then cuts to ROXY's face turned into an angry emoji as a nightmare sprawl of twisting, chaotic rail lines spreads out around her.

to:

%%** ROXY: The camera zooms in on ROXY's smiling emoji face as it goes past a string of monolith rails... it then cuts to ROXY's face turned into an angry emoji as a nightmare sprawl of twisting, chaotic rail lines spreads out around her. Then shutters close on the trams, saying "Property of [=TerraNova=]".
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None

Added DiffLines:

* StarterVillain: Wilhelm Berg, the gatekeeper of New Providence, has to be fought first in order to enter the city.
* StoryBranchFavoritism: Sort of. The game offers your choice of lots of different operatives to play, with each one getting a bonus to experience gain for certain skills. The obvious "main character" however is Jaxon, who was voice-acted by and modeled after Creator/TerryCrews. In addition to having some of the most useful skills (Strength and Explosives) he's also got the most detailed character model (being modeled after a real person), is stated to be TheAce of the group, has a lot of speaking lines in the opening cutscene, and appears in giant hologram form to give rousing speeches whenever you take over a propaganda tower.

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%%** Ojmon Keita:

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%%** Ojmon Djimon Keita:


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* TheUnfought: Djimon Keita hides out in one of his chemical plants, and dies in the explosion when the Agent destroys the plant, without actually engaging in direct combat himself.
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%%** ROXY:

to:

%%** ROXY: The camera zooms in on ROXY's smiling emoji face as it goes past a string of monolith rails... it then cuts to ROXY's face turned into an angry emoji as a nightmare sprawl of twisting, chaotic rail lines spreads out around her.



%%** Kuli Ngata:

to:

%%** Kuli Ngata: Ngata stands among citizens as a security robot hands a balloon to a child. The camera zooms in on the balloon... and then it cuts to Ngata standing surrounded by soldiers, with that same robot firing its lasers into a crowd of unarmed protestors and incinerating them.
Is there an issue? Send a MessageReason:
None


* EvilerThanThou: [=TerraNova=], for people who know about The Agency's agenda. [=TerraNova=] is also a fascist police state trying to take over the world just like The Agency. However, while The Agency seems to still allow some degree of personal freedom and mostly uses their power to stop crime and to silence dissension, [=TerraNova=] controls every facet of their peoples' lives and even drugs its people in order to keep them under the corporation's boot heel. The Agency's plan to foster crime then come in to stop it was pretty sinister, but nothing compared to [=TerraNova=] blacking out entire cities, doubtlessly killing millions of people in the process, so they could swoop in and "save" the survivors. Also, The Agency's director seems to think he's doing this ForTheGreaterGood, while [=TerraNova=] is pretty explicit in the fact that they're OnlyInItForTheMoney.

to:

* EvilerThanThou: [=TerraNova=], for people who know about The Agency's agenda. [=TerraNova=] is also a fascist police state trying to take over the world just like The Agency. However, while The Agency seems to still allow some degree of personal freedom and mostly uses their power to stop crime and to silence dissension, [=TerraNova=] controls every facet of their peoples' lives and even using drugs its people and murder in order to keep them the people under the corporation's their boot heel. The Agency's plan to foster crime then come in to stop it was pretty sinister, but nothing compared to [=TerraNova=] blacking out entire cities, doubtlessly killing millions of people in the process, so they could swoop in and "save" the survivors. Also, The Agency's director seems to think he's doing this ForTheGreaterGood, while [=TerraNova=] is pretty explicit in the fact that they're OnlyInItForTheMoney.

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The game takes place [[TimeSkip ten years after]] ''VideoGame/{{Crackdown 2}}'', with an Agency team led by Jaxon (Terry Crews) being sent to investigate strange terrorist activity inside a city controlled by criminals, upon entering the city's airspace via CoolAirship, a strange green pulse is activated and turns the entire team into ashes while killing the world's electric grid. Years later, one of the agents is revived by a rebel movement fighting against the abusive Terra Nova government of New Providence, who are suspected to have caused the blackout years prior.

to:

The game takes place [[TimeSkip ten years after]] ''VideoGame/{{Crackdown 2}}'', with an Agency team led by Jaxon (Terry Crews) being sent to investigate strange terrorist activity inside a city controlled by criminals, upon entering the city's airspace via CoolAirship, a strange green pulse is activated and turns the entire team into ashes while killing the world's electric grid. Years later, one of the agents is revived by a rebel movement fighting against the abusive Terra Nova [=TerraNova=] government of New Providence, who are suspected to have caused the blackout years prior.



* EvilerThanThou: [=TerraNova=], for people who know about The Agency's agenda. [=TerraNova=] is also a fascist police state trying to take over the world just like The Agency. However, while The Agency seems to still allow some degree of personal freedom and mostly uses their power to stop crime and to silence dissension, [=TerraNova=] controls every facet of their peoples' lives and even drugs its people in order to keep them under the corporation's boot heel. The Agency's plan to foster crime then come in to stop it was pretty sinister, but nothing compared to [=TerraNova=] blacking out entire cities, doubtlessly killing millions of people in the process, so they could swoop in and "save" the survivors. Also, The Agency's director seems to think he's doing this ForTheGreaterGood, while [=TerraNova=] is pretty explicit in the fact that they're OnlyInItForTheMoney.



* LighterAndSofter: One thing famous to people familiar with the series is The Agency and its Director both being revealed as EvilAllAlong in the first game's TwistEnding, and then playing as a VillainProtagonist putting down the rightful rebellion (and zombies) in ''Crackdown 2''. This game doesn't really talk about The Agency's OneWorldOrder agenda, and has them fight against another group that's [[EvilerThanThou doing the same thing, only being way more evil about it]]. The hints are there for people who know what to look for, but someone who's new to the series would likely never guess The Agency are anything other than heroes.
* MegaCorp: Terra Nova Industries; owners of New Providence.

to:

* LighterAndSofter: One thing famous to people familiar with the series is The Agency and its Director both being revealed as EvilAllAlong in the first game's TwistEnding, and then playing as a VillainProtagonist putting down the rightful rebellion (and zombies) in ''Crackdown 2''. This game doesn't really talk about The Agency's OneWorldOrder agenda, and has them fight against another group that's [[EvilerThanThou doing the same thing, only being way more evil about it]]. The hints are there for people who know what to look for, but someone who's new to the series would likely never guess The Agency are anything other than heroes.
* MegaCorp: Terra Nova [=TerraNova=] Industries; owners of New Providence.



* VoiceWithAnInternetConnection: The Player has two this time, as is standard for the series you're taking orders from the Director of The Agency. Additionally, a Terra Nova revolutionary named Echo provides detail on the local situation.

to:

* VoiceWithAnInternetConnection: The Player has two this time, as is standard for the series you're taking orders from the Director of The Agency. Additionally, a Terra Nova [=TerraNova=] revolutionary named Echo provides detail on the local situation.



** Terra Nova is this to refugees/victims of [[NoodleIncident The Blackout]]; promising a haven with a bright future. The reality is a life of abuse, poverty, and slavery. They also don't tell said refugees that they ''caused'' The Blackout.

to:

** Terra Nova [=TerraNova=] is this to refugees/victims of [[NoodleIncident The Blackout]]; promising a haven with a bright future. The reality is a life of abuse, poverty, and slavery. They also don't tell said refugees that they ''caused'' The Blackout.

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Site policy is that stuff from earlier games doesn't get spoiler-tagged for the sequels.


* AppliedPhlebotinum: Chimera. It's GreenRocks mined everywhere in New Providence, that can do basically whatever the plot wants it to do.



* LighterAndSofter: The game is much more bright and vibrant than the gritty, apocalyptic Pacific City of ''2''.
** [[spoiler: The Agency's (and the Director's) sinister agenda is downplayed, with possible references only being noticeable to people who go into the game knowing they are not as they seem.]]

to:

* LighterAndSofter: One thing famous to people familiar with the series is The Agency and its Director both being revealed as EvilAllAlong in the first game's TwistEnding, and then playing as a VillainProtagonist putting down the rightful rebellion (and zombies) in ''Crackdown 2''. This game is much more bright and vibrant than the gritty, apocalyptic Pacific City of ''2''.
** [[spoiler:
doesn't really talk about The Agency's (and OneWorldOrder agenda, and has them fight against another group that's [[EvilerThanThou doing the Director's) sinister agenda is downplayed, with possible references same thing, only being noticeable to way more evil about it]]. The hints are there for people who go into know what to look for, but someone who's new to the game knowing they series would likely never guess The Agency are not as they seem.]]anything other than heroes.



* WolfInSheepsClothing: Terra Nova is this to refugees/victims of [[NoodleIncident The Blackout]]; promising a haven with a bright future. The reality is a life of abuse, poverty, and slavery.
** Also; [[LateArrivalSpoiler for series veterans]]:[[spoiler: The Agency. Coming to "liberate" New Providence]]

to:

* WolfInSheepsClothing: WolfInSheepsClothing:
**
Terra Nova is this to refugees/victims of [[NoodleIncident The Blackout]]; promising a haven with a bright future. The reality is a life of abuse, poverty, and slavery.
slavery. They also don't tell said refugees that they ''caused'' The Blackout.
** Also; [[LateArrivalSpoiler for series veterans]]:[[spoiler: veterans]]: The Agency. Coming to "liberate" New Providence]]Providence.

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* EstablishingCharacterMoment: All the bosses in the game have one, to show what kind of monster you are going up against. They are in no particular order:
** Wilhelm Berg: First appears as a benevolent gatekeeper, welcoming refugees to New Providence, but soon the gate closes and he revels to be a cruel man who forces newcomers to stay in the outskirts.
** ROXY:
** Alois Quist:
** Reza Khan:
** Ojmon Keita:
** Katala Vargas:
** Liv Sorensen:
** Kuli Ngata:

to:

* %%* EstablishingCharacterMoment: All the bosses in the game have one, to show what kind of monster you are going up against. They are in no particular order:
** %%** Wilhelm Berg: First appears as a benevolent gatekeeper, welcoming refugees to New Providence, but soon the gate closes and he revels to be a cruel man who forces newcomers to stay in the outskirts.
** %%** ROXY:
** %%** Alois Quist:
** %%** Reza Khan:
** %%** Ojmon Keita:
** %%** Katala Vargas:
** %%** Liv Sorensen:
** %%** Kuli Ngata: Ngata:
%% Needs filling out before uncommenting.
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Role Reprisal was renamed to Role Reprise, and it's also Trivia. Moved to the Trivia page.


* RoleReprisal: Creator/MichaelMcConnohie reprises his role as the Agency Director's voice, having played him in 2007's ''Crackdown'' and 2010's ''Crackdown 2''.

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