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Page was movedfrom VideoGame.Fantastic Night Dreams Cotton to Video Game.Cotton. Null edit to update page.
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Per TRS, Feelies is now Trivia.


* {{Feelies}}: The Sega Saturn of "Magical Night Dreams Cotton 2" came with a full-color 1998 Cotton calendar.
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* VersionExclusiveContent: The exA-Arcadia port of ''Cotton Fantasy'' exclusively has 2-player CoOpMultiplayer and an ArrangeMode.


* ''Rainbow Cotton'' (2000, Dreamcast) - The demon Tweed has invaded the towns surrounding Lasha Castle in order to get the power of the Legendary Willow within. The fairies reluctantly ask Cotton for help, but before she can deal with Tweed, Cotton must get the four invitations to Lasha Castle...

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* ''Rainbow Cotton'' (2000, Dreamcast) (2000 Dreamcast, Spring 2024 [=PS4=], UsefulNotes/Playstation5, Switch, UsefulNotes/XboxOne, PC) - The demon Tweed has invaded the towns surrounding Lasha Castle in order to get the power of the Legendary Willow within. The fairies reluctantly ask Cotton for help, but before she can deal with Tweed, Cotton must get the four invitations to Lasha Castle...
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** There are two arcade versions of the game. The original version is available on Creator/{{Sega}}'s ALL.net service, and the console ports are based on this version. The exA-Arcadia version additionally adds 2-player play and an exclusive ArrangeMode.
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* SurprisinglyGoodEnglish: The Japanese version of the original ''Cotton'' ported to the PC-engine features the option to keep the Japanese voice acting with a translated script in perfectly clear English. In contrast, the American version just removes the voice acting.
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Absolute Cleavage was renamed Navel Deep Neckline. Removing examples that don't fit the trope.


* FairySexy: In contrast to Cotton's innocent witch getup, Silk more often than not is clad in a bikini, especially noticeable on the box art. In ''Magical Night Dreams: Cotton 2'' & ''Magical Night Dreams: Cotton Boomerang'', Silk sports AbsoluteCleavage as well.

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* FairySexy: In contrast to Cotton's innocent witch getup, Silk more often than not is clad in a bikini, especially noticeable on the box art. In ''Magical Night Dreams: Cotton 2'' & ''Magical Night Dreams: Cotton Boomerang'', Silk sports AbsoluteCleavage cleavage as well.
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** Returning to side-scroller gameplay, ''Cotton 2'' features many changes and new additions, such as replacing OneHitpointWonder rules with a lifebar, spell attacks activated through fighting game-style motion inputs, and the ability to "seal" enemies in an elemental bubble to shoot them for additional points or start off chain reactions by throwing them at other enemies.

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** Returning to side-scroller gameplay, ''Cotton 2'' features many changes and new additions, mechanics, such as replacing OneHitpointWonder rules with a lifebar, spell attacks activated through fighting game-style motion inputs, and the ability to "seal" enemies in an elemental bubble to shoot them for additional points or start off chain reactions by throwing them at other enemies.



* ''Fantastic Night Dreams: Cotton Reboot'' (2021, [=PS4=], Switch, PC) - A revival series commisioned by game store Beep, the game includes a port of the Sharp [=XK68000=] version of the original game with added voice acting, and a remade "Reboot" mode developed by Rocket Engine (the developers of the ''VideoGame/TroubleWitches'' series).

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* ''Fantastic Night Dreams: Cotton Reboot'' (2021, [=PS4=], Switch, PC) - A revival of the series commisioned by game store Beep, the game includes a port of the Sharp [=XK68000=] version of the original game with added voice acting, and a remade remake "Reboot" mode developed by Rocket Engine (the developers of the ''VideoGame/TroubleWitches'' series).
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* ''Fantastic Night Dreams: Cotton'' (1991, Arcade[[labelnote:Click here for subsequent releases]]C-Engine[=/=]UsefulNotes/TurboGrafx16, UsefulNotes/SharpX68000, UsefulNotes/PlayStation (as ''Cotton Original'') and UsefulNotes/NeoGeoPocket, Sega Astro City Mini microconsole[[/labelnote]]) - After an evil mist envelopes the world of Filament keeping it nighttime forever, a fairy named Silk seeks for help. She happens upon Cotton, who, in the witch's habit of doing nothing but searching for Willow treats, initially ignores her plea. That is, of course, until the fairy makes mention of said candy... This game is also mildly notable for having the first ever FanTranslation of a Playstation game.

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* ''Fantastic Night Dreams: Cotton'' (1991, Arcade[[labelnote:Click here for subsequent releases]]C-Engine[=/=]UsefulNotes/TurboGrafx16, releases]]PC-Engine[=/=]UsefulNotes/TurboGrafx16, UsefulNotes/SharpX68000, UsefulNotes/PlayStation (as ''Cotton Original'') and Original''), UsefulNotes/NeoGeoPocket, Mobile, Sega Astro City Mini microconsole[[/labelnote]]) - After an evil mist envelopes the world of Filament keeping it nighttime forever, a fairy named Silk seeks for help. She happens upon Cotton, who, in the witch's habit of doing nothing but searching for Willow treats, initially ignores her plea. That is, of course, until the fairy makes mention of said candy... This game is also mildly notable for having the first ever FanTranslation of a Playstation game.

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Beside being an early cute'em up, the series stood out in a genre then dominated by non-character spaceships and military vehicles as player avatars, starring a strongly defined protagonist and featuring a greater focus on plot, the games having many cutscenes meant to charm and entertain the players as much as the gameplay. One of the designer of ''VideoGame/TwinkleStarSprites'' would credit ''Cotton'' as a major influence on the genre for that reason.



* ''Fantastic Night Dreams: Cotton'' (1991) - Released originally for the Arcade, Cotton made its way to the PC-Engine[=/=]UsefulNotes/TurboGrafx16, UsefulNotes/SharpX68000, UsefulNotes/PlayStation (as ''Cotton Original'') and UsefulNotes/NeoGeoPocket and introduces us to our protagonist. After an evil mist envelopes the world of Filament keeping it nighttime forever, a fairy named Silk seeks for help. She happens upon Cotton, who, in the witch's habit of doing nothing but searching for Willow treats, initially ignores her plea. That is, of course, until the fairy makes mention of said candy... This game is also mildly notable for having the first ever FanTranslation of a Playstation game. The arcade version was ported to Sega's Astro City Mini in 2020, and the UsefulNotes/SharpX68000 was included in the Reboot.
* ''Märchen Adventure Cotton 100%'' (1994) - Cotton's debut on the UsefulNotes/SuperFamicom; rereleased for the [=PlayStation=] in 2003 as part of the "[=SuperLite=] 1500" budget series. Unlike the first game, it never made it outside Japan until it was ported to [=PS4=] and Switch in 2021.
* ''Panorama Cotton'' (1994) - Released for the UsefulNotes/MegaDrive, and later for Switch and [=PS4=] in 2021, Panorama Cotton did not play like a traditional side-scrolling shooter. Instead, it pretty much played like a clone of ''VideoGame/SpaceHarrier''... The ruler of Filament, Queen Velvet, runs off to "protect her kingdom" after divining an incoming catastrophe (via means of plant petals). Meanwhile, word spreads out of monsters burning any Willow they see, the fumes of which cause sickness among the fairies. As Silk cleans up some of the burnt remains, Cotton appears after eating a charred piece and demands an explanation for the atrocity...
* ''Magical Night Dreams Cotton 2'' (1997) - Like its much older predecessor, this game started out in the arcades, this time on Sega's ST-V hardware; like most ST-V games, it made its way to the UsefulNotes/SegaSaturn. This game introduces the player to Appli, a [[RebelliousPrincess princess]] who runs off with a treasure from her Kingdom of Pumpkin to use its power to grant a wish... except she just got swept by a tornado and now lost it. Upon searching, Cotton and Silk stumbles into Appli and overhears the princess' assistant Needle speak of a "Bluewater Willow". Appli and Needle scout out more while Cotton and Silk give chase...
* ''Magical Night Dreams Cotton Boomerang'' (1998) - A re-release of ''Cotton 2'' for the same systems. Graphics and level design are mostly the same, but the character selection and abilities are very different.
* ''Rainbow Cotton'' (2000) - Released exclusively for the UsefulNotes/SegaDreamcast, this is another into-the-screen shooter.
* ''Magical Pachinko Cotton'' (2003) - A pachinko game featuring characters from the series.
* ''Fantastic Night Dreams: Cotton Reboot'' (2021): A reboot of the Cotton series developed by game store Beep in collaboration with the original developer Success released for UsefulNotes/NintendoSwitch and UsefulNotes/PlayStation4. Also includes a port of the Sharp [=XK68000=] version of the original game.
* ''Cotton Guardian Force Saturn Tribute'' (2021): A CompilationRerelease for the Nintendo Switch and [=PS4=] featuring ''Cotton 2'', ''Cotton Boomerang'' and the unrelated Success-developed shooter ''Guardian Force''.
* ''Superlative Night Dreams: Cotton Rock 'n' Roll'' (known as ''Superlative Night Dreams: Cotton Fantasy'' outside of Japan) (2021 Japan, 2022 overseas): A brand new installment for the [=PS4=] and Nintendo Switch, promising both sidescrolling and behind-the-back gameplay, as well as gameplay mechanics inspired by Success's other titles such as ''Starfighter Sanvein'' and ''VideoGame/{{Psyvariar}}''.

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* ''Fantastic Night Dreams: Cotton'' (1991) - Released originally (1991, Arcade[[labelnote:Click here for the Arcade, Cotton made its way to the PC-Engine[=/=]UsefulNotes/TurboGrafx16, subsequent releases]]C-Engine[=/=]UsefulNotes/TurboGrafx16, UsefulNotes/SharpX68000, UsefulNotes/PlayStation (as ''Cotton Original'') and UsefulNotes/NeoGeoPocket and introduces us to our protagonist. UsefulNotes/NeoGeoPocket, Sega Astro City Mini microconsole[[/labelnote]]) - After an evil mist envelopes the world of Filament keeping it nighttime forever, a fairy named Silk seeks for help. She happens upon Cotton, who, in the witch's habit of doing nothing but searching for Willow treats, initially ignores her plea. That is, of course, until the fairy makes mention of said candy... This game is also mildly notable for having the first ever FanTranslation of a Playstation game. The arcade version was ported to Sega's Astro City Mini in 2020, and the UsefulNotes/SharpX68000 was included in the Reboot.
* ''Märchen Adventure Cotton 100%'' (1994) (1994, UsefulNotes/SuperFamicom, 2003, [=PlayStation=], 2021 UsefulNotes/PlayStation4 and UsefulNotes/NintendoSwitch) - Cotton's debut on When a rumor spread that the UsefulNotes/SuperFamicom; rereleased for famed Willows-producing fairies of Märchen Land have been abducted by an evil witch, Silk goes to find Cotton, who has no idea about the [=PlayStation=] in 2003 events. The pair head to Marchen Land to find out the truth behind the mystery.
** Originally developed
as part a SFC port of the "[=SuperLite=] 1500" budget series. Unlike original game ''Cotton 100%'' plays like a vague retread of it, featuring similar but distinct levels. A new feature is the first game, it never made it outside Japan until it was ported ability to [=PS4=] choose between four sets of spells and Switch in 2021.
fairy formation before starting a playthrough.
* ''Panorama Cotton'' (1994) - Released for the (1994, UsefulNotes/MegaDrive, and later for Switch and 2021 [=PS4=] in 2021, Panorama Cotton did not play like a traditional side-scrolling shooter. Instead, it pretty much played like a clone of ''VideoGame/SpaceHarrier''... The and Switch) - After inhaling questionable fumes, the ruler of Filament, Queen Velvet, runs off to "protect her kingdom" after divining an incoming catastrophe (via means of plant petals). Meanwhile, word spreads out of monsters burning any Willow they see, the fumes of which cause sickness among the fairies.see. As Silk cleans up some of the burnt remains, Cotton appears after eating a charred piece and demands an explanation for the atrocity...
** ''Panorama Cotton'' does not play like a traditional side-scrolling shooter, instead being a RailShooter taking inspiration from ''VideoGame/SpaceHarrier''. The game is a major technical showcase for the Mega Drive's capabilities, featuring extensive use of paralax scrolling and highly detailled artwork while maintaining smoother framerate than other rail shooters on the system.
* ''Magical Night Dreams Cotton 2'' (1997) - Like its much older predecessor, this game started out in the arcades, this time on Sega's ST-V hardware; like most ST-V games, it made its way to the UsefulNotes/SegaSaturn. This game introduces the player to (1997, Arcade and UsefulNotes/SegaSaturn) - Appli, a [[RebelliousPrincess spunky princess]] who runs off with a treasure from her Kingdom of Pumpkin to use its power to grant a wish... except she just got swept by a tornado and now lost it. Upon searching, Cotton and Silk stumbles into Appli and overhears the princess' assistant Needle speak of a "Bluewater Willow". Appli and Needle scout out more while Cotton and Silk give chase...
* ''Magical Night Dreams Cotton Boomerang'' (1998) - A re-release of ** Returning to side-scroller gameplay, ''Cotton 2'' for the same systems. Graphics features many changes and level design are mostly the same, but the character selection and abilities are very different.
* ''Rainbow Cotton'' (2000) - Released exclusively for the UsefulNotes/SegaDreamcast, this is another into-the-screen shooter.
* ''Magical Pachinko Cotton'' (2003) - A pachinko game featuring characters from the series.
* ''Fantastic Night Dreams: Cotton Reboot'' (2021): A reboot of the Cotton series developed by game store Beep in collaboration
new additions, such as replacing OneHitpointWonder rules with the original developer Success released for UsefulNotes/NintendoSwitch and UsefulNotes/PlayStation4. Also includes a port of the Sharp [=XK68000=] version of the original game.
* ''Cotton Guardian Force Saturn Tribute'' (2021): A CompilationRerelease for the Nintendo Switch and [=PS4=] featuring ''Cotton 2'', ''Cotton Boomerang''
lifebar, spell attacks activated through fighting game-style motion inputs, and the unrelated Success-developed shooter ''Guardian Force''.ability to "seal" enemies in an elemental bubble to shoot them for additional points or start off chain reactions by throwing them at other enemies.
* ''Magical Night Dreams Cotton Boomerang'' (1998, Arcade and Saturn) - A plotless remix of ''Cotton 2''.
** The game returns to OneHitpointWonder rules and features a team system (similar to ''VideoGame/ArmedPoliceBatrider''), where players choose three characters before starting a playthrough and rotate player after dying or using their SmartBomb attack.
* ''Rainbow Cotton'' (2000, Dreamcast) - The demon Tweed has invaded the towns surrounding Lasha Castle in order to get the power of the Legendary Willow within. The fairies reluctantly ask Cotton for help, but before she can deal with Tweed, Cotton must get the four invitations to Lasha Castle...
** Another rail shooter and so far the only [[VideoGame3DLeap fully 3D game in the series]].
* ''Magical Pachinko Cotton'' (2003, UsefulNotes/Playstation2) - A pachinko game featuring characters from the series, adapting a real pachinko table.
* ''Fantastic Night Dreams: Cotton Reboot'' (2021, [=PS4=], Switch, PC) - A revival series commisioned by game store Beep, the game includes a port of the Sharp [=XK68000=] version of the original game with added voice acting, and a remade "Reboot" mode developed by Rocket Engine (the developers of the ''VideoGame/TroubleWitches'' series).
* ''Cotton Guardian Force Saturn Tribute'' (2021, [=PS4=], Switch, PC) - A CompilationRerelease featuring ''Cotton 2'', ''Cotton Boomerang'' and the unrelated Success-developed shooter ''Guardian Force''. The games can also be purchased individually.
* ''Superlative Night Dreams: Cotton Rock 'n' Roll'' (known as ''Superlative Night Dreams: Cotton Fantasy'' outside of Japan) (2021 Japan, 2022 overseas): A brand new installment for the overseas, [=PS4=] and Nintendo Switch, promising both sidescrolling Switch,): Willows are dissapearing from the land, and behind-the-back gameplay, once again it's up to Cotton to resolve the crisis. A collaboration between Success and Studio Saizensen of ''VideoGame/UmiharaKawase''-fame
** The first brand-new ''Cotton'' game in 20 years, ''Cotton Fantasy'' pays tribute not just to the series but to Success' history
as well as a whole, featuring an eccletic cast of [[GuestFighter crossover characters]] with different gameplay mechanics inspired by Success's other titles such as ''Starfighter Sanvein'' mechanics. For instances, while Cotton and ''VideoGame/{{Psyvariar}}''.
Appli play much like their original game-selves, Saiva Ria (based off fellow Success shmup ''VideoGame/{{Psyvariar}}'') levels up by destroying enemies and "buzzing" enemy bullets, while Fine (inspired by ''VideoGame/StarfighterSanvein'') foregoes traditional video game lives for a timer that must be replenished through various means. The game also feature two bonus stages based off the gameplay of ''Panorama Cotton''.
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* EasterEgg: In ''Cotton 100%'', if you never collect a single item during all Tea Times, then at the end of the game's final Tea Time a giant cup will fall down. It's worth over 300,000 points!
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SND: Cotton Fantasy is out tonight on PS 4 in the US


* ''Superlative Night Dreams: Cotton Rock 'n' Roll'' (known as ''Superlative Night Dreams: Cotton Fantasy'' outside of Japan) (2021 Japan, overseas TBA): A brand new installment for the [=PS4=] and Nintendo Switch, promising both sidescrolling and behind-the-back gameplay, as well as gameplay mechanics inspired by Success's other titles such as ''Starfighter Sanvein'' and ''VideoGame/{{Psyvariar}}''.

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* ''Superlative Night Dreams: Cotton Rock 'n' Roll'' (known as ''Superlative Night Dreams: Cotton Fantasy'' outside of Japan) (2021 Japan, overseas TBA): 2022 overseas): A brand new installment for the [=PS4=] and Nintendo Switch, promising both sidescrolling and behind-the-back gameplay, as well as gameplay mechanics inspired by Success's other titles such as ''Starfighter Sanvein'' and ''VideoGame/{{Psyvariar}}''.

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* WeirdMoon: The skull-shaped moon right at the beginning of the first Cotton game.

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* ViolationOfCommonSense: During the Tea Time bonus rounds, it's possible to get more points than you would by collecting teacups by ''avoiding all of them''.
* WeirdMoon: The skull-shaped moon right at the beginning of the first Cotton game. Said moon would show up in later stages across different games, such as in ''Cotton 2'' and ''Fantasy''.
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* CuteWitch: Cotton herself, complete with pointy hat casting colorful spells as she flies on her broom.

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* CuteWitch: Cotton herself, herself. Also Appli, complete with a talking pointy hat casting colorful spells as she flies on her broom.



* PunnyName: In ''Rock 'n Roll'', Ria's full name, Saiva Ria[[note]]written here in Japanese surname - given name order[[/note]], is a play on ''VideoGame/{{Psyvariar}}'', the game she represents.

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* PunnyName: In ''Rock 'n Roll'', Ria's full name, Saiva Ria[[note]]written here in Japanese surname - given name order[[/note]], is a play on ''VideoGame/{{Psyvariar}}'', the game she represents. Same with Fine, whose full name, San Fine, is a play on ''Sanvein''.
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created a character page


* ''Fantastic Night Dreams: Cotton'' (1989) - Released originally for the Arcade, Cotton made its way to the PC-Engine[=/=]UsefulNotes/TurboGrafx16, UsefulNotes/SharpX68000, UsefulNotes/PlayStation (as ''Cotton Original'') and UsefulNotes/NeoGeoPocket and introduces us to our protagonist. After an evil mist envelopes the world of Filament keeping it nighttime forever, a fairy named Silk seeks for help. She happens upon Cotton, who, in the witch's habit of doing nothing but searching for Willow treats, initially ignores her plea. That is, of course, until the fairy makes mention of said candy... This game is also mildly notable for having the first ever FanTranslation of a Playstation game. The arcade version was ported to Sega's Astro City Mini in 2020, and the UsefulNotes/SharpX68000 was included in the Reboot.

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* ''Fantastic Night Dreams: Cotton'' (1989) (1991) - Released originally for the Arcade, Cotton made its way to the PC-Engine[=/=]UsefulNotes/TurboGrafx16, UsefulNotes/SharpX68000, UsefulNotes/PlayStation (as ''Cotton Original'') and UsefulNotes/NeoGeoPocket and introduces us to our protagonist. After an evil mist envelopes the world of Filament keeping it nighttime forever, a fairy named Silk seeks for help. She happens upon Cotton, who, in the witch's habit of doing nothing but searching for Willow treats, initially ignores her plea. That is, of course, until the fairy makes mention of said candy... This game is also mildly notable for having the first ever FanTranslation of a Playstation game. The arcade version was ported to Sega's Astro City Mini in 2020, and the UsefulNotes/SharpX68000 was included in the Reboot.
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Fixing and Adding


* EvilIsPetty: every villain in the series has some silly motivation.

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* EvilIsPetty: every Every villain in the series has some silly motivation.motivation:
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* EstablishingCharacterMoment: The first game's intro does a nice job of establishing the protagonist's personality as a NominalHero: as Filament comes down with TheNightThatNeverEnds, an oblivious Cotton walks by thinking about Willows up until she runs into Silk, who tearfully begs her to save her land from the monsters that have overrun the place... only for Cotton to promptly [[BystanderSyndrome ignore her and walk away]]. It takes Silk bringing up a Giant Willow made out of seven smaller ones to get Cotton properly motivated.
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* EstablishingCharacterMoment: The first game's intro does a nice job of establishing the protagonist's personality as a NominalHero: as Filament comes down with TheNightThatNeverEnds, an oblivious Cotton walks by thinking about Willows up until she runs into Silk, who tearfully begs her to save her land from the monsters that have overrun the place... only for Cotton to promptly [[SomeoneElsesProblem ignore her and walk away]]. It takes Silk bringing up a Giant Willow made out of seven smaller ones to get Cotton properly motivated.

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* EstablishingCharacterMoment: The first game's intro does a nice job of establishing the protagonist's personality as a NominalHero: as Filament comes down with TheNightThatNeverEnds, an oblivious Cotton walks by thinking about Willows up until she runs into Silk, who tearfully begs her to save her land from the monsters that have overrun the place... only for Cotton to promptly [[SomeoneElsesProblem [[BystanderSyndrome ignore her and walk away]]. It takes Silk bringing up a Giant Willow made out of seven smaller ones to get Cotton properly motivated.
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* EstablishingCharacterMoment: The first game's intro does a nice job of establishing the protagonist's personality as a NominalHero: as Filament comes down with TheNightThatNeverEnds, an oblivious Cotton walks by thinking about Willows up until she runs into Silk, who tearfully begs her to save her land from the monsters that have overrun the place... only for Cotton to promptly [[SomeoneElsesProblem ignore her and walk away]]. It takes Silk bringing up a Giant Willow made out of seven smaller ones to get Cotton properly motivated.
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* FairySexy: In contrast to Cotton's innocent witch getup, Silk more often than not is clad in a a bikini, especially noticeable on the box art. In ''Magical Night Dreams: Cotton 2'' & ''Magical Night Dreams: Cotton Boomerang'', Silk sports AbsoluteCleavage as well.

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* FairySexy: In contrast to Cotton's innocent witch getup, Silk more often than not is clad in a a bikini, especially noticeable on the box art. In ''Magical Night Dreams: Cotton 2'' & ''Magical Night Dreams: Cotton Boomerang'', Silk sports AbsoluteCleavage as well.
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* GrievousHarmWithABody: In ''Cotton 2'' and ''Cotton Boomerang'', you can grab enemies and throw them at other enemies for massive score bonuses. Appli can do such in ''Rock 'n Roll'', due to her mechanics being based on ''Cotton 2''. Same with GuestFighter Kawase in ''Rock 'n' Roll'', due to her mechanics being taken from her own [[VideoGame/UmiharaKawase game series]].

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* GrievousHarmWithABody: In ''Cotton 2'' and ''Cotton Boomerang'', you can grab enemies and throw them at other enemies for massive score bonuses. Appli can do such in ''Rock 'n Roll'', due to her mechanics being based on ''Cotton 2''. Same with GuestFighter Kawase in ''Rock 'n' Roll'', Kawase, due to her mechanics being taken from her own [[VideoGame/UmiharaKawase game series]].
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In addition to her own series, Cotton has made various {{Crossover}} appearances in other video games, such as ''VideoGame/RondoOfSwords'' for the UsefulNotes/NintendoDS, Studio [=SeistA=]'s ''[[VideoGame/TroubleWitches Trouble Witches Origin]]'' (as [[DownloadableContent DLC]] alongside Silk) and Success' sweets-themed puzzle game ''KASIORI'' (again, alongside Silk). Cotton is also a playable character in ''[[VideoGame/UmiharaKawase Umihara Kawase Fresh!]]'', as well as ''[=Umihara Kawase BaZooKa!!=]''[[note]]in both her normal outfit and her appearance in ''Fresh!''[[/note]] alongside Appli.

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In addition to her own series, Cotton has made various {{Crossover}} appearances in other video games, such as ''VideoGame/RondoOfSwords'' for the UsefulNotes/NintendoDS, Studio [=SeistA=]'s ''[[VideoGame/TroubleWitches Trouble Witches Origin]]'' (as [[DownloadableContent DLC]] alongside Silk) and Success' sweets-themed puzzle game ''KASIORI'' (again, alongside Silk). Cotton is also a playable character in ''[[VideoGame/UmiharaKawase Umihara Kawase Fresh!]]'', as well as ''[=Umihara Kawase BaZooKa!!=]''[[note]]in both her normal outfit and her appearance in from ''Fresh!''[[/note]] alongside Appli.
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* AntiFrustrationFeatures: In the remake, you get unlimited continues. Also, Cotton's and Silk's hitbox is clearly visible which makes dodging bullets ''much'' more bareable.

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* AntiFrustrationFeatures: In the remake, you get unlimited continues. Also, Cotton's and Silk's hitbox is clearly visible which makes dodging bullets ''much'' more bareable.bearable.
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* {{Crossover}}: As already mentioned above, Cotton has made various appearances in other video games, such as ''VideoGame/RondoOfSwords'', ''[[VideoGame/TroubleWitches Trouble Witches Origin]]'' (as DLC alongside Silk), ''[[VideoGame/UmiharaKawase Umihara Kawase Fresh!]]'', and ''Umihara Kawase [=BaZooKa!!=]'' alongside Appli.

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* {{Crossover}}: As already mentioned above, Cotton has made various appearances in other video games, such as ''VideoGame/RondoOfSwords'', ''[[VideoGame/TroubleWitches Trouble Witches Origin]]'' (as DLC alongside Silk), ''KASIORI'' (again alongside Silk), ''[[VideoGame/UmiharaKawase Umihara Kawase Fresh!]]'', and ''Umihara Kawase [=BaZooKa!!=]'' alongside Appli.
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** In ''Cotton 2'', [[spoiler:it turns out that the Water Willow that Cotton and Appli had spent the entire game searching for had already been eaten by Cotton earlier, who promptly comes down with a bad case of [[ToiletHumour diarrhea]] for her troubles, and indirectly [[NiceJobBreakingItHero leads to the Pumpkin Kingdom falling into ruin]].]]

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** In ''Cotton 2'', [[spoiler:it turns out that the Water Bluewater Willow that Cotton and Appli had spent the entire game searching for had already been eaten by Cotton earlier, who promptly comes down with a bad case of [[ToiletHumour diarrhea]] for her troubles, and indirectly [[NiceJobBreakingItHero leads to the Pumpkin Kingdom falling into ruin]].]]
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** In ''Rainbow Cotton'', [[spoiler:it turns out that the "Legendary Willow" that Cotton had been fighting for was in fact a stone slab containing recipes for making other Willows. This, combined with Cotton being unable to eat any of the Specialty Willows in the towns she had visited for various reasons, finally [[RageBreakingPoint causes her to snap and go on a rampage]].]]

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** In ''Rainbow Cotton'', [[spoiler:it turns out that the "Legendary Willow" that Cotton had been fighting for was in fact a stone slab containing recipes for making other Willows. This, combined with Cotton being unable to eat any of the Specialty Willows in the towns she had visited for various reasons, finally causes her to [[RageBreakingPoint causes her to finally snap and go on a rampage]].]]
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* LostInTranslation: In ''Rock 'n Roll'', Saiva Ria's name is a [[PunnyName pun]] on ''VideoGame/{{Psyvariar}}''. However in the English translation, only her given name, Ria, is displayed, removing one of the connections to the game she represents.
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** In ''Cotton 2'', [[spoiler:it turns out that the Water Willow that Cotton and Appli had spent the entire game searching for had already been eaten by Cotton earlier, who promptly comes down with a bad case of [[ToiletHumor diarrhea]] for her troubles, and indirectly [[NiceJobBreakingItHero leads to the Pumpkin Kingdom falling into ruin]].]]

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** In ''Cotton 2'', [[spoiler:it turns out that the Water Willow that Cotton and Appli had spent the entire game searching for had already been eaten by Cotton earlier, who promptly comes down with a bad case of [[ToiletHumor [[ToiletHumour diarrhea]] for her troubles, and indirectly [[NiceJobBreakingItHero leads to the Pumpkin Kingdom falling into ruin]].]]
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** In the original game, [[spoiler:all the Willows she had gathered are used by the Queen to restore light to Filament, as opposed to producing a giant Willow like Silk said (which was actually a [[TheCakeIsALie lie]] to get Cotton to actually help her in saving the world).]]

to:

** In the original game, [[spoiler:all the Willows she had gathered are used by the Queen to restore light to Filament, as opposed to producing a giant Willow like Silk said (which was actually a [[TheCakeIsALie lie]] to get Cotton to actually help her in saving the world).]]
Is there an issue? Send a MessageReason:
None


** In the original game, [[spoiler:all the Willows she had gathered are used by the Queen to restore light to Filament, as opposed to producing a giant Willow like Silk said.]]

to:

** In the original game, [[spoiler:all the Willows she had gathered are used by the Queen to restore light to Filament, as opposed to producing a giant Willow like Silk said.said (which was actually a [[TheCakeIsALie lie]] to get Cotton to actually help her in saving the world).]]

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