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The original game, ''[=OvenBreak=]'', released on iOS in June 12, 2009. This game had two Cookies, no Pets, and no Treasures, but seven game modes. It was followed by ''[=OvenBreak=] 2'' in 2012, which had only one game mode but added more Cookies and introduced Pets [[note]]called Charms at the time[[/note]]. It also introduced a leaderboard where players could compare their scores with friends; this PvP play would become a staple of future games. The next games, released in 2014, were and are powered by various mobile chat services: Kakao in the game's native South Korea in 2013, and the international [[note]]save for China, which used QQ[[/note]] LINE in 2014. These games were all referred to as ''Cookie Run'', but outside of Korea, both are often called ''LINE Cookie Run'' for simplicity's sake (sometimes abbreviated as LCR). This installment introduced a great many new characters, expansive lore, and the implementation of Treasures. In October 2016, they were succeeded by the game's current version, ''Cookie Run: [=OvenBreak=]'' (often abbreviated as CROB), which continues to introduce more new Cookies and invests even more into [=PvP=] race gameplay.[[note]]LINE version stopped updating around the time CROB was released, and the game officially shut down on June 5th, 2018. However, the Kakao version of the game can still be played, although it no longer updates either.[[/note]]

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The original game, ''[=OvenBreak=]'', released on iOS in June 12, 2009. This game had two Cookies, no Pets, and no Treasures, but seven game modes. It was followed by ''[=OvenBreak=] 2'' in 2012, which had only one game mode but added more Cookies and introduced Pets [[note]]called Charms at the time[[/note]]. It also introduced a leaderboard where players could compare their scores with friends; this PvP [=PvP=] play would become a staple of future games. The next games, released in 2014, were and are powered by various mobile chat services: Kakao in the game's native South Korea in 2013, and the international [[note]]save for China, which used QQ[[/note]] LINE in 2014. These games were all referred to as ''Cookie Run'', but outside of Korea, both are often called ''LINE Cookie Run'' for simplicity's sake (sometimes abbreviated as LCR). This installment introduced a great many new characters, expansive lore, and the implementation of Treasures. In October 2016, they were succeeded by the game's current version, ''Cookie Run: [=OvenBreak=]'' (often abbreviated as CROB), which continues to introduce more new Cookies and invests even more into [=PvP=] [[PlayerVersusPlayer PvP]] race gameplay.[[note]]LINE version stopped updating around the time CROB was released, and the game officially shut down on June 5th, 2018. However, the Kakao version of the game can still be played, although it no longer updates either.[[/note]]
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Changed in accordance to Mint Choco Cookie's rework


* {{Cooldown}}: Each Cookie can run a certain number of times before they become tired. The number of runs has dramatically changed since the first release; the current number of runs for each Cookie is 10, with the exception of [=GingerBrave=], [=GingerBright=], Cheesecake, and Mint Choco; the former two get 15 runs, Cheesecake gets 2 runs (with a 16-hour cooldown time), and Mint Choco gets 4 (with the same cooldown time as Cheesecake). This is due to the fact that [=GingerBrave=] and [=GingerBright=] are starting cookies that the player gets automatically, and Cheesecake and Mint Choco are coin-collecting Cookies.

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* {{Cooldown}}: Each Cookie can run a certain number of times before they become tired. The number of runs has dramatically changed since the first release; the current number of runs for each Cookie is 10, with the exception of [=GingerBrave=], [=GingerBright=], Cheesecake, and Mint Choco; Cheesecake; the former two get 15 runs, and Cheesecake gets 2 runs (with a 16-hour cooldown time), and Mint Choco gets 4 (with the same cooldown time as Cheesecake). time). This is due to the fact that [=GingerBrave=] and [=GingerBright=] are starting cookies that the player gets automatically, and Cheesecake and Mint Choco are is a coin-collecting Cookies.Cookie. While Mint Choco Cookie has 10 runs, he is not affected by the Endless Stamina Burning Day (perhaps for the same reason as Cheesecake having limited runs).
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Per TRS, moving to The Merch on the Trivia page


* EverythingsBetterWithPlushies: Several Cookies, mostly the earlier Cookies, have plushies available for purchase. Unfortunately, after the Cookie Run Mall ended service in 2017, only a few of those plushies are for sale in selected Korean online stores, such as [[http://www.1300k.com/special/brand/index.html?f_sp=sb547 this one.]]
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''Cookie Run'' is a series of [[{{Freemium}} semi-freemium]] [[EndlessRunningGame endless running sidescroller games]] for mobile platforms, created by the South Korean company Devsisters. In these games, players assume the role of various [[AnthropomorphicFood cute, sapient gingerbread-man-style Cookies]] who traverse various environments while collecting candies, coins, and power-ups- all of which are broadly referred to as Jellies- in order to achieve the highest possible scores. These Cookies are often accompanied by [[CoolPet unique Pet companions]], who assist their Cookie friends in various ways. Cookies may also equip items called Treasures, which provide their own unique bonus effects to aid in running and scoring.

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''Cookie Run'' is a series of [[{{Freemium}} semi-freemium]] [[EndlessRunningGame endless running sidescroller games]] for mobile platforms, created by the South Korean company Devsisters. In these games, players assume the role of various [[AnthropomorphicFood cute, sapient gingerbread-man-style Cookies]] who traverse various environments while collecting candies, coins, and power-ups- all of which are broadly referred to as Jellies- in order to achieve the highest possible scores. These Cookies are often accompanied by [[CoolPet unique Pet companions]], companions, who assist their Cookie friends in various ways. Cookies may also equip items called Treasures, which provide their own unique bonus effects to aid in running and scoring.
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* AnthropomorphicFood: Almost all of the playable characters are living, humanoid cookies. The few exceptions include a [[UnscaledMerfolk half-squid Cookie]], an alien doughnut from outer space and three animal cookies (lion cub, red panda and fox).

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* AnthropomorphicFood: Almost all of the playable characters are living, humanoid cookies. The few exceptions include a [[UnscaledMerfolk half-squid Cookie]], an alien doughnut from outer space space,a robot and three animal cookies (lion cub, red panda and fox).
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* RecycledTitle: "[=OvenBreak=]", the title of the first game in the series, was reused as this game's subtitle.
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* AnthropomorphicFood: Almost all of the playable characters are living, humanoid cookies. The few exceptions include a [[UnscaledMerfolk half-squid Cookie]] and an alien doughnut from outer space.

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* AnthropomorphicFood: Almost all of the playable characters are living, humanoid cookies. The few exceptions include a [[UnscaledMerfolk half-squid Cookie]] and Cookie]], an alien doughnut from outer space.space and three animal cookies (lion cub, red panda and fox).
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The original game, ''[=OvenBreak=]'', released on iOS in 2009. This game had two Cookies, no Pets, and no Treasures, but seven game modes. It was followed by ''[=OvenBreak=] 2'' in 2012, which had only one game mode but added more Cookies and introduced Pets [[note]]called Charms at the time[[/note]]. It also introduced a leaderboard where players could compare their scores with friends; this PvP play would become a staple of future games. The next games, released in 2014, were and are powered by various mobile chat services: Kakao in the game's native South Korea in 2013, and the international [[note]]save for China, which used QQ[[/note]] LINE in 2014. These games were all referred to as ''Cookie Run'', but outside of Korea, both are often called ''LINE Cookie Run'' for simplicity's sake (sometimes abbreviated as LCR). This installment introduced a great many new characters, expansive lore, and the implementation of Treasures. In October 2016, they were succeeded by the game's current version, ''Cookie Run: [=OvenBreak=]'' (often abbreviated as CROB), which continues to introduce more new Cookies and invests even more into [=PvP=] race gameplay.[[note]]LINE version stopped updating around the time CROB was released, and the game officially shut down on June 5th, 2018. However, the Kakao version of the game can still be played, although it no longer updates either.[[/note]]

to:

The original game, ''[=OvenBreak=]'', released on iOS in June 12, 2009. This game had two Cookies, no Pets, and no Treasures, but seven game modes. It was followed by ''[=OvenBreak=] 2'' in 2012, which had only one game mode but added more Cookies and introduced Pets [[note]]called Charms at the time[[/note]]. It also introduced a leaderboard where players could compare their scores with friends; this PvP play would become a staple of future games. The next games, released in 2014, were and are powered by various mobile chat services: Kakao in the game's native South Korea in 2013, and the international [[note]]save for China, which used QQ[[/note]] LINE in 2014. These games were all referred to as ''Cookie Run'', but outside of Korea, both are often called ''LINE Cookie Run'' for simplicity's sake (sometimes abbreviated as LCR). This installment introduced a great many new characters, expansive lore, and the implementation of Treasures. In October 2016, they were succeeded by the game's current version, ''Cookie Run: [=OvenBreak=]'' (often abbreviated as CROB), which continues to introduce more new Cookies and invests even more into [=PvP=] race gameplay.[[note]]LINE version stopped updating around the time CROB was released, and the game officially shut down on June 5th, 2018. However, the Kakao version of the game can still be played, although it no longer updates either.[[/note]]
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* ScunthorpeProblem: Swears are censored in Guild chats, including "butt". Which becomes a problem if you tell someone to press the button, because "button" is censored as "***on"

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* ScunthorpeProblem: Swears are censored in Guild chats, including "butt". Which becomes a problem if you tell someone to press the a button, because "button" is censored as "***on""****on".

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Dewicked trope


[[LoadsAndLoadsOfCharacters Its cast is continually growing]], so remember to put [[Characters/CookieRun individual characterization tropes on this game's characters page]] instead of this page!

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[[LoadsAndLoadsOfCharacters Its cast is continually growing]], growing, so remember to put [[Characters/CookieRun individual characterization tropes on this game's characters page]] instead of this page!



* LoadsAndLoadsOfCharacters: There are 100 playable cookies currently available in ''[=OvenBreak=]'', and more are released every month. Some of these characters are new to that game, while others are brought over from the previous Kakao/LINE versions. There are also a handful of [=NPCs=] who appear throughout the games.
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* MagikarpPower: The Legendary Cookies are actually ''quite'' weak when you first obtain them, and scoring high with them generally requires that you increase the levels of them and their pets (and for the non-Dragon cookies, you also need their Magic Candy, which can take quite a long time to actually create), which can be a fairly long grind.
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Vendor Trash is being disambiguated


* VendorTrash: Buttercream Choco's White Day coins, explicitly mentioned to be investments which could be sold for a lot of money. Also, the Magic Stone Ornaments, which could not be used as components for any Treasure evolution.

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* VendorTrash: ShopFodder: Buttercream Choco's White Day coins, explicitly mentioned to be investments which could be sold for a lot of money. Also, the Magic Stone Ornaments, which could not be used as components for any Treasure evolution.
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* ScunthorpeProblem: Swears are censored in Guild chats, including "butt". Which becomes a problem if you tell someone to press the button, because "button" is censored as "****on"
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* CollisionDamage: A Cookie's energy bar drops sharply whenever they get hit by or run into an obstacle.

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* CollisionDamage: A Cookie's energy bar drops sharply by around 30 Energy without Escape Level bonuses whenever they get hit by or run into an obstacle.



** Cream Puff Cookie's big magic tricks now happen at random, rather than after a certain number of small magic tricks.

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** Cream Puff Cookie's big magic tricks now happen at random, rather than after a certain number of small magic tricks. In later versions, it was reverted back to how it functioned in LINE.



* RankInflation: Cookie Trials award ranks Bronze 3 through 1, then Silver 3-1, Gold 3-1, Emerald 3-1, Ruby 3-1 and finally Diamond. However, in other modes, there's more ranks: not initially present, the Rainbow rank in Guild Run, Breakout and Champion League that is above Diamond (which now has its own subranks). Breakout and Champion League have also put Crystal between Gold and Emerald, and expanded the other way, by adding Chocolate below Bronze.

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* RankInflation: Cookie Trials award ranks Bronze 3 through 1, then Silver 3-1, Gold 3-1, Emerald 3-1, Ruby 3-1 and finally Diamond. However, in other modes, there's more ranks: not initially present, the Rainbow rank in Guild Run, Breakout and Champion League that is above Diamond (which now has its own subranks). Breakout and Champion old Champions League have also put Crystal between Gold and Emerald, and expanded the other way, by adding Chocolate below Bronze.Bronze, while the new Champions League adds Master, Challenger and Legend above Diamond.



* RunningGag: Meta: Starting from the Licorice Cookie video update, an emoticon will appear if the editor misses an ingredient pouch (Or any floating item seen during gameplay.).

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* RunningGag: Meta: Starting from the Licorice Cookie video update, an emoticon will appear if the editor developer misses an ingredient pouch (Or any floating item seen during gameplay.).
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Now I haven't played Cookie Run so I don't know if this example goes on this folder. Feel free to move if I got it wrong.

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* SwapFighter: The Cookiemals are a three-cookie team who switch between each other after using their skill, which activates on a timer. All other runners are a single character.

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Cutscene Viewer has been unlaunched. This example will be repurposed as Replay Mode


* CutsceneViewer: The game has a specific "Story" section, formatted like inserting tapes into a TV, that replays the cutscenes of Story Mode and whatever story events the player took part in.


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* ReplayMode: The game has a specific "Story" section, formatted like inserting tapes into a TV, that replays the cutscenes of Story Mode and whatever story events the player took part in.

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* DovesMeanPeace: One of the obtainable Treasures in OvenBreak is the Peaceful Dove Bun, which will award the player with Peaceful Jellies after they go without colliding with obstacles for a certain amount of time.


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* DovesMeanPeace: One of the obtainable Treasures in is the Peaceful Dove Bun, which will award the player with Peaceful Jellies after they go without colliding with obstacles for a certain amount of time.
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* DovesMeanPeace: One of the obtainable Treasures in OvenBreak is the Peaceful Dove Bun, which will award the player with Peaceful Jellies after they go without colliding with obstacles for a certain amount of time.

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** DeadlyWalls: Mostly averted, actually--usually, if a wall is dangerous, it's because it's an obstacle. That being said, entering a "wall" that's just a bunch of platforms stacked atop one another isn't beneficial whatsoever, so you may as well just leap over them

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** * CutsceneViewer: The game has a specific "Story" section, formatted like inserting tapes into a TV, that replays the cutscenes of Story Mode and whatever story events the player took part in.
*
DeadlyWalls: Mostly averted, actually--usually, if a wall is dangerous, it's because it's an obstacle. That being said, entering a "wall" that's just a bunch of platforms stacked atop one another isn't beneficial whatsoever, so you may as well just leap over themthem.
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There are also two non-runner spinoff games: ''{{VideoGame/Cookie Wars}}'' (a TowerDefense game)[[note]]which was unfortunately discontinued because of getting stuck in Update Hell[[/note]] and ''Cookie Run: Puzzle World''[[note]]known in its beta as Jelly Pop! and also previously known as Hello! Brave Cookies![[/note]] (a MatchThreeGame). Another game, ''{{VideoGame/Cookie Run Kingdom}}'', was announced around the same time as ''Puzzle World'', to be released on January 21, 2021. Additional footage revealed that said game was part village simulator and part tactical RPG.

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There are also two three non-runner spinoff games: ''{{VideoGame/Cookie Wars}}'' (a TowerDefense game)[[note]]which was unfortunately discontinued because of getting stuck in Update Hell[[/note]] and ''Cookie Run: Puzzle World''[[note]]known in its beta as Jelly Pop! and also previously known as Hello! Brave Cookies![[/note]] (a MatchThreeGame). Another game, ''{{VideoGame/Cookie Run Kingdom}}'', was announced around the same time as ''Puzzle World'', to be and released on January 21, 2021. Additional footage revealed that said game was 2021 as a part village simulator and part tactical RPG.
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None


There are also two non-runner spinoff games: ''{{VideoGame/Cookie Wars}}'' (a TowerDefense game)[[/note]]which was unfortunately discontinued because of getting stuck in Update Hell[[/note]] and ''Cookie Run: Puzzle World''[[note]]known in its beta as Jelly Pop! and also previously known as Hello! Brave Cookies![[/note]] (a MatchThreeGame). Another game, ''{{VideoGame/Cookie Run Kingdom}}'', was announced around the same time as ''Puzzle World'', to be released on January 21, 2021. Additional footage revealed that said game was part village simulator and part tactical RPG.

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There are also two non-runner spinoff games: ''{{VideoGame/Cookie Wars}}'' (a TowerDefense game)[[/note]]which game)[[note]]which was unfortunately discontinued because of getting stuck in Update Hell[[/note]] and ''Cookie Run: Puzzle World''[[note]]known in its beta as Jelly Pop! and also previously known as Hello! Brave Cookies![[/note]] (a MatchThreeGame). Another game, ''{{VideoGame/Cookie Run Kingdom}}'', was announced around the same time as ''Puzzle World'', to be released on January 21, 2021. Additional footage revealed that said game was part village simulator and part tactical RPG.
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None


There are also two non-runner spinoff games: ''{{VideoGame/Cookie Wars}}'' (a TowerDefense game)[[/note]]which was unfortunately discontinued because of getting stuck in [[ProductionHell Update Hell]][[/note]] and ''Cookie Run: Puzzle World''[[note]]known in its beta as Jelly Pop! and also previously known as Hello! Brave Cookies![[/note]] (a MatchThreeGame). Another game, ''{{VideoGame/Cookie Run Kingdom}}'', was announced around the same time as ''Puzzle World'', to be released on January 21, 2021. Additional footage revealed that said game was part village simulator and part tactical RPG.

to:

There are also two non-runner spinoff games: ''{{VideoGame/Cookie Wars}}'' (a TowerDefense game)[[/note]]which was unfortunately discontinued because of getting stuck in [[ProductionHell Update Hell]][[/note]] Hell[[/note]] and ''Cookie Run: Puzzle World''[[note]]known in its beta as Jelly Pop! and also previously known as Hello! Brave Cookies![[/note]] (a MatchThreeGame). Another game, ''{{VideoGame/Cookie Run Kingdom}}'', was announced around the same time as ''Puzzle World'', to be released on January 21, 2021. Additional footage revealed that said game was part village simulator and part tactical RPG.
Is there an issue? Send a MessageReason:
None


There are also two non-runner spinoff games: ''{{VideoGame/Cookie Wars}}'' (a TowerDefense game)[[/note]]which was unfortunately discontinued[[/note]] and ''Cookie Run: Puzzle World''[[note]]known in its beta as Jelly Pop! and also previously known as Hello! Brave Cookies![[/note]] (a MatchThreeGame). Another game, ''{{VideoGame/Cookie Run Kingdom}}'', was announced around the same time as ''Puzzle World'', to be released on January 21, 2021. Additional footage revealed that said game was part village simulator and part tactical RPG.

to:

There are also two non-runner spinoff games: ''{{VideoGame/Cookie Wars}}'' (a TowerDefense game)[[/note]]which was unfortunately discontinued[[/note]] discontinued because of getting stuck in [[ProductionHell Update Hell]][[/note]] and ''Cookie Run: Puzzle World''[[note]]known in its beta as Jelly Pop! and also previously known as Hello! Brave Cookies![[/note]] (a MatchThreeGame). Another game, ''{{VideoGame/Cookie Run Kingdom}}'', was announced around the same time as ''Puzzle World'', to be released on January 21, 2021. Additional footage revealed that said game was part village simulator and part tactical RPG.
Is there an issue? Send a MessageReason:
None


There are also two non-runner spinoff games: ''{{VideoGame/Cookie Wars}}'' (a TowerDefense game) and ''Cookie Run: Puzzle World''[[note]]known in its beta as Jelly Pop! and also previously known as Hello! Brave Cookies![[/note]] (a MatchThreeGame). Another game, ''{{VideoGame/Cookie Run Kingdom}}'', was announced around the same time as ''Puzzle World'', to be released on January 21, 2021. Additional footage revealed that said game was part village simulator and part tactical RPG.

to:

There are also two non-runner spinoff games: ''{{VideoGame/Cookie Wars}}'' (a TowerDefense game) game)[[/note]]which was unfortunately discontinued[[/note]] and ''Cookie Run: Puzzle World''[[note]]known in its beta as Jelly Pop! and also previously known as Hello! Brave Cookies![[/note]] (a MatchThreeGame). Another game, ''{{VideoGame/Cookie Run Kingdom}}'', was announced around the same time as ''Puzzle World'', to be released on January 21, 2021. Additional footage revealed that said game was part village simulator and part tactical RPG.
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None


** [[ZigZaggingTrope Zigzagged]]: in ''LINE'', Angel Cookie, Cinnamon Cookie, Peppermint Cookie, and Snow Sugar Cookie are referred to with it/its pronouns. In ''[=OvenBreak=]'', Angel Cookie is still nonbinary but had their pronouns changed to they/them, Cinnamon and Peppermint Cookie are male, and Snow Sugar Cookie's gender [[AmbiguousGender is left unspecified]].

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** In ''LINE'', Zombie Cookie was male. In ''[=OvenBreak=]'', it is instead nonbinary, being referred to with it/its pronouns.
** [[ZigZaggingTrope Zigzagged]]: in ''LINE'', Angel Cookie, Cinnamon Cookie, Peppermint Cookie, and Snow Sugar Cookie are referred to with it/its pronouns. In ''[=OvenBreak=]'', Angel and Peppermint Cookie is are still nonbinary but had their pronouns changed to they/them, Cinnamon and Peppermint Cookie are is male, and Snow Sugar Cookie's gender [[AmbiguousGender is left unspecified]].
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* AdaptationalGenderIdentity:
** In the ''LINE'' version of Cookie Run, Devil Cookie was male. In ''LINE'''s successor, ''[=OvenBreak=]'', Devil Cookie is instead nonbinary.
** [[ZigZaggingTrope Zigzagged]]: in ''LINE'', Angel Cookie, Cinnamon Cookie, Peppermint Cookie, and Snow Sugar Cookie are referred to with it/its pronouns. In ''[=OvenBreak=]'', Angel Cookie is still nonbinary but had their pronouns changed to they/them, Cinnamon and Peppermint Cookie are male, and Snow Sugar Cookie's gender [[AmbiguousGender is left unspecified]].

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