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* AllThereInTheManual: Whereas most promotional materials never give a name to the player character, the packaging of the UsefulNotes/ColecoVision port would give him the name of Safari Sam.

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* AllThereInTheManual: Whereas most promotional materials never give a name to the player character, the packaging of the UsefulNotes/ColecoVision Platform/ColecoVision port would give him the name of Safari Sam.
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''Congo Bongo'' is a 1983 {{action|Game}} {{platform|Game}}er released for UsefulNotes/{{arcade|Game}}s, and is very obviously inspired by Nintendo's hit ''VideoGame/DonkeyKong'', down to having four levels in total. The biggest difference from it is that the stages in ''Congo Bongo'' is projected under {{isometric p|rojection}}erspective, taking the idea from Sega's own ''VideoGame/{{Zaxxon}}''.

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''Congo Bongo'' is a 1983 {{action|Game}} {{platform|Game}}er released for UsefulNotes/{{arcade|Game}}s, and is very obviously inspired by Nintendo's hit ''VideoGame/DonkeyKong'', down to having four levels in total. The biggest difference from it is that the stages in ''Congo Bongo'' is are projected under {{isometric p|rojection}}erspective, taking the idea from Sega's own ''VideoGame/{{Zaxxon}}''.
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* RhymingTitle: ''Congo Bongo''.

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''Congo Bongo'' is a 1983 [[ActionGame action]] [[PlatformGame platformer]] released for [[UsefulNotes/ArcadeGame arcades]], and is very obviously inspired by Nintendo's hit ''VideoGame/DonkeyKong'', down to having four levels in total. The biggest difference from it is that the stages in ''Congo Bongo'' is projected under [[IsometricProjection isometric perspective]], taking the idea from Sega's own ''VideoGame/{{Zaxxon}}''.

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''Congo Bongo'' is a 1983 [[ActionGame action]] [[PlatformGame platformer]] {{action|Game}} {{platform|Game}}er released for [[UsefulNotes/ArcadeGame arcades]], UsefulNotes/{{arcade|Game}}s, and is very obviously inspired by Nintendo's hit ''VideoGame/DonkeyKong'', down to having four levels in total. The biggest difference from it is that the stages in ''Congo Bongo'' is projected under [[IsometricProjection isometric perspective]], {{isometric p|rojection}}erspective, taking the idea from Sega's own ''VideoGame/{{Zaxxon}}''.


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* AllThereInTheManual: Whereas most promotional materials never give a name to the player character, the packaging of the UsefulNotes/ColecoVision port would give him the name of Safari Sam.

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* IsometricProjection

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* IsometricProjectionEndlessGame: Like ''Donkey Kong'', the game loops after fourth stage with harder difficulty.
* IsometricProjection: Like ''VideoGame/{{Zaxxon}}'', the game's graphical environment is projected via an isometric perspective, creating a 3D effect. This turns out to be an obstacle for home ports, as most ports of its time simplified it to oblique projection or, like the SG-1000 version, turned it to a straight side-scrolling platform game.
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* MischiefMakingMonkey: The main antagonist is a combination of this and KillerGorilla. The game start with the ape setting a safari camp on fire as a prank.

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* MischiefMakingMonkey: The main antagonist is a combination of this and KillerGorilla. The game start starts with the ape setting a safari camp on fire as a prank.
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The game may not be quite as well-known as Nintendo's counterpart nowadays, it was still very popular back then, ported to almost every system available at the time. An emulated version of arcade game was included in ''Sega Genesis Collection'' and ''Sonic's Ultimate Genesis Collection'', while an enhanced remake was created for [=PlayStation=] 2 under ''Sega Ages'' label in 2005.

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The While the game may not be quite as well-known as Nintendo's counterpart nowadays, it was still very popular back then, ported to almost every system available at the time. An emulated version of arcade game was included in ''Sega Genesis Collection'' and ''Sonic's Ultimate Genesis Collection'', while an enhanced remake was created for [=PlayStation=] 2 under ''Sega Ages'' label in 2005.
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[[quoteright:224:http://static.tvtropes.org/pmwiki/pub/images/congo_bongo.png]]
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* AlternateCompanyEquivalent: Of Sega to Nintendo's ''VideoGame/DonkeyKong''.

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* AlternateCompanyEquivalent: Of Sega to Nintendo's ''VideoGame/DonkeyKong''.''VideoGame/DonkeyKong'', with elements of ''VideoGame/{{Frogger}}'' thrown in.
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* ArcadePerfectPort: As of version 0.193, UsefulNotes/{{MAME}} still has an issue with emulating the sound, which causes certain sound effect and music not to play at all. If you want to play it at intact form, you'll have to snag official Sega compliations like ''Sega Genesis Collection'', ''Sonic's Ultimate Genesis Collection'' or ''Sega Memorial Selection''.


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* ReformulatedGame: SG-1000 version ditches the isometric perspective and turns it into 2D side-scroller.
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* MischiefMakingMonkey: The main antagonist is a combination of this and KillerGorilla. The game start with the ape setting a safari camp on fire as a prank.
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In Creator/{{Sega}}'s ''Congo Bongo'' (known as ''Tip Top'' in Japan), you're a safari adventurer who, one day, got you and your tent burnt in fire, no thanks to the mischief of the ape Congo. Seeking for revenge, your goal is to catch this ape and return the favor.

''Congo Bongo'' is a 1983 [[ActionGame action]] [[PlatformGame platformer]] released for [[UsefulNotes/ArcadeGame arcades]], and is very obviously inspired by Nintendo's hit ''VideoGame/DonkeyKong'', down to having four levels in total. The biggest difference from it is that the stages in ''Congo Bongo'' is projected under [[IsometricProjection isometric perspective]], taking the idea from Sega's own ''VideoGame/{{Zaxxon}}''.

The game may not be quite as well-known as Nintendo's counterpart nowadays, it was still very popular back then, ported to almost every system available at the time. An emulated version of arcade game was included in ''Sega Genesis Collection'' and ''Sonic's Ultimate Genesis Collection'', while an enhanced remake was created for [=PlayStation=] 2 under ''Sega Ages'' label in 2005.
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!!''Congo Bongo'' contains examples of:
* AlternateCompanyEquivalent: Of Sega to Nintendo's ''VideoGame/DonkeyKong''.
* IsometricProjection
* LilyPadPlatform: The fourth stage has this, along with some hippopotamus and fish.
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