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''Computer Space'' is the first commercially sold UsefulNotes/ArcadeGame, created by [[Creator/{{Atari}} Nolan Bushnell]] and released in November 1971. It's a one or two player version of ''VideoGame/SpaceWar''. ''Space War'' had previously been software running on [[UsefulNotes/MainframesAndMinicomputers $20,000 general-purpose hardware]]; Bushnell's innovation was to use cheap logic chips to create a machine specifically for playing this one game.

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''Computer Space'' is the first commercially sold UsefulNotes/ArcadeGame, MediaNotes/ArcadeGame, created by [[Creator/{{Atari}} Nolan Bushnell]] and released in November 1971. It's a one or two player version of ''VideoGame/SpaceWar''. ''Space War'' had previously been software running on [[UsefulNotes/MainframesAndMinicomputers [[Platform/MainframesAndMinicomputers $20,000 general-purpose hardware]]; Bushnell's innovation was to use cheap logic chips to create a machine specifically for playing this one game.
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The link is broken but fortunately the archive.org version works, so I'm replacing it for that one


* LadyNotAppearingInThisGame: Probably the UrExample for an actual game. The [[http://flyers.arcade-museum.com/?page=flyer&db=videodb&id=1530&image=1 game's flyer]] features a woman in a low-cut white gown (which is translucent enough her panties are visible) leaning on the cabinet. [[https://xtremeretro.com/wp-content/uploads/2021/01/Computer-Space-Nutting-Associates-1971-Arcade-Flyer-Xtreme-Retro-2.png An alternate flyer]] goes a step further, featuring the same woman in another pose that has her [[LegFocus showing some leg]].

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* LadyNotAppearingInThisGame: Probably the UrExample for an actual game. The [[http://flyers.arcade-museum.com/?page=flyer&db=videodb&id=1530&image=1 game's flyer]] features a woman in a low-cut white gown (which is translucent enough her panties are visible) leaning on the cabinet. [[https://xtremeretro.[[https://web.archive.org/web/20210712123327/https://xtremeretro.com/wp-content/uploads/2021/01/Computer-Space-Nutting-Associates-1971-Arcade-Flyer-Xtreme-Retro-2.png An alternate flyer]] goes a step further, featuring the same woman in another pose that has her [[LegFocus showing some leg]].
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* ArbitraryMaximumRange: Missiles disappear at a certain distance.

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* ArbitraryMaximumRange: ArbitraryWeaponRange: Missiles disappear at a certain distance.
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Shes Got Legs is not longer a trope


* LadyNotAppearingInThisGame: Probably the UrExample for an actual game. The [[http://flyers.arcade-museum.com/?page=flyer&db=videodb&id=1530&image=1 game's flyer]] features a woman in a low-cut white gown (which is translucent enough her panties are visible) leaning on the cabinet. [[https://xtremeretro.com/wp-content/uploads/2021/01/Computer-Space-Nutting-Associates-1971-Arcade-Flyer-Xtreme-Retro-2.png An alternate flyer]] goes a step further, featuring the same woman in another pose that has her [[ShesGotLegs show some leg]].

to:

* LadyNotAppearingInThisGame: Probably the UrExample for an actual game. The [[http://flyers.arcade-museum.com/?page=flyer&db=videodb&id=1530&image=1 game's flyer]] features a woman in a low-cut white gown (which is translucent enough her panties are visible) leaning on the cabinet. [[https://xtremeretro.com/wp-content/uploads/2021/01/Computer-Space-Nutting-Associates-1971-Arcade-Flyer-Xtreme-Retro-2.png An alternate flyer]] goes a step further, featuring the same woman in another pose that has her [[ShesGotLegs show [[LegFocus showing some leg]].

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Removed: 24

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%%* TwoDSpace
%%* ArbitraryMaximumRange

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%%* TwoDSpace
%%* ArbitraryMaximumRange
* TwoDSpace: Your spaceships can only move up, down, left and right around the screen.
* ArbitraryMaximumRange: Missiles disappear at a certain distance.



%%* EndlessGame
%%* EveryBulletIsATracer

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%%* EndlessGame
%%* EveryBulletIsATracer
* EveryBulletIsATracer: Your missiles and the enemy's are always visible.



%%* NoPlotNoProblem
%%* OneBulletAtATime
%%* OneHitPointWonder
* PlayerVersusPlayer: Some versions.
%%* ScoringPoints
* TimedMission: 90 seconds to score more points than the saucers in one-player versions.
%%* WrapAround

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%%* NoPlotNoProblem
%%* OneBulletAtATime
%%* OneHitPointWonder
* NoPlotNoProblem: No mention is given as to who you are, who the enemies are, why you're fighting, or where in space you are.
* OneBulletAtATime: Everyone has to wait until their missile reaches maximum range and disappears to fire again. Even if you hit an enemy, because that ''doesn't'' destroy your missile!
* OneHitPointWonder: All the spaceships explode with a single hit.
* PlayerVersusPlayer: Some versions.
%%* ScoringPoints
versions pit two player-controlled spaceships against each other.
* ScoringPoints: Players and computer-controlled saucers all score a point each time they destroy an enemy.
* TimedMission: 90 99 seconds to score more points than the saucers in one-player versions.
%%* WrapAround* WrapAround: In both versions, every ship that goes off the screen reappears on the other side.
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[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/computer_space_flyer.jpg]]
[[caption-width-right:220:Not Included: LadyNotAppearingInThisGame]]

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[[quoteright:220:https://static.[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/computer_space_flyer.org/pmwiki/pub/images/computer_space_flyer_5.jpg]]
[[caption-width-right:220:Not [[caption-width-right:300:Not Included: LadyNotAppearingInThisGame]]



* LadyNotAppearingInThisGame: Probably the UrExample for an actual game. The [[http://flyers.arcade-museum.com/?page=flyer&db=videodb&id=1530&image=1 game's flyer]] features a woman in a low-cut white gown (which is translucent so her panties are visible) leaning on the cabinet.

to:

* LadyNotAppearingInThisGame: Probably the UrExample for an actual game. The [[http://flyers.arcade-museum.com/?page=flyer&db=videodb&id=1530&image=1 game's flyer]] features a woman in a low-cut white gown (which is translucent so enough her panties are visible) leaning on the cabinet.cabinet. [[https://xtremeretro.com/wp-content/uploads/2021/01/Computer-Space-Nutting-Associates-1971-Arcade-Flyer-Xtreme-Retro-2.png An alternate flyer]] goes a step further, featuring the same woman in another pose that has her [[ShesGotLegs show some leg]].
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None


* TwoDSpace
* ArbitraryMaximumRange

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* %%* TwoDSpace
* %%* ArbitraryMaximumRange



* EndlessGame
* EveryBulletIsATracer

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* %%* EndlessGame
* %%* EveryBulletIsATracer



* NoPlotNoProblem
* OneBulletAtATime
* OneHitPointWonder

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* %%* NoPlotNoProblem
* %%* OneBulletAtATime
* %%* OneHitPointWonder



* ScoringPoints

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* %%* ScoringPoints



* WrapAround

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* %%* WrapAround
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Added DiffLines:

* ColorCodedForYourConvenience: The two player versions of Computer Space had their cabinets painted green. The one player ones were painted red, yellow, and blue.
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[[caption-width-right:220:Not Include: LadyNotAppearingInThisGame]]

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[[caption-width-right:220:Not Include: Included: LadyNotAppearingInThisGame]]
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Added DiffLines:

[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/computer_space_flyer.jpg]]
[[caption-width-right:220:Not Include: LadyNotAppearingInThisGame]]
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''Computer Space'' is the first commercially sold UsefulNotes/ArcadeGame, created by [[{{Atari}} Nolan Bushnell]] and released in November 1971. It's a one or two player version of ''VideoGame/SpaceWar''. ''Space War'' had previously been software running on [[UsefulNotes/MainframesAndMinicomputers $20,000 general-purpose hardware]]; Bushnell's innovation was to use cheap logic chips to create a machine specifically for playing this one game.

to:

''Computer Space'' is the first commercially sold UsefulNotes/ArcadeGame, created by [[{{Atari}} [[Creator/{{Atari}} Nolan Bushnell]] and released in November 1971. It's a one or two player version of ''VideoGame/SpaceWar''. ''Space War'' had previously been software running on [[UsefulNotes/MainframesAndMinicomputers $20,000 general-purpose hardware]]; Bushnell's innovation was to use cheap logic chips to create a machine specifically for playing this one game.



Bushnell created ''Computer Space'' at home, and sold the game to Nutting and Associates, a maker of mechanical coin-op games. It was not a success, because drunks in a bar couldn't understand how to play a game designed for college students. Bushnell left Nutting and founded his own company, Syzygy Corp., later {{Atari}}.

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Bushnell created ''Computer Space'' at home, and sold the game to Nutting and Associates, a maker of mechanical coin-op games. It was not a success, because drunks in a bar couldn't understand how to play a game designed for college students. Bushnell left Nutting and founded his own company, Syzygy Corp., later {{Atari}}.
Creator/{{Atari}}.
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* LadyNotAppearingInThisGame: Probably the URExample for an actual game. The [[http://flyers.arcade-museum.com/?page=flyer&db=videodb&id=1530&image=1 game's flyer]] features a woman in a low-cut white gown (which is translucent so her panties are visible) leaning on the cabinet.

to:

* LadyNotAppearingInThisGame: Probably the URExample UrExample for an actual game. The [[http://flyers.arcade-museum.com/?page=flyer&db=videodb&id=1530&image=1 game's flyer]] features a woman in a low-cut white gown (which is translucent so her panties are visible) leaning on the cabinet.

Added: 15

Removed: 11

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* {{Two-D Space}}

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* {{Two-D Space}}TwoDSpace
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''Computer Space'' is the first commercially sold ArcadeGame, created by [[{{Atari}} Nolan Bushnell]] and released in November 1971. It's a one or two player version of ''VideoGame/SpaceWar''. ''Space War'' had previously been software running on [[UsefulNotes/MainframesAndMinicomputers $20,000 general-purpose hardware]]; Bushnell's innovation was to use cheap logic chips to create a machine specifically for playing this one game.

to:

''Computer Space'' is the first commercially sold ArcadeGame, UsefulNotes/ArcadeGame, created by [[{{Atari}} Nolan Bushnell]] and released in November 1971. It's a one or two player version of ''VideoGame/SpaceWar''. ''Space War'' had previously been software running on [[UsefulNotes/MainframesAndMinicomputers $20,000 general-purpose hardware]]; Bushnell's innovation was to use cheap logic chips to create a machine specifically for playing this one game.
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None


''Computer Space'' is the first commercially sold ArcadeGame, created by [[{{Atari}} Nolan Bushnell]] and released in November 1971. It's a one or two player version of ''VideoGame/SpaceWar''. ''Space War'' had previously been software running on [[MainframesAndMinicomputers $20,000 general-purpose hardware]]; Bushnell's innovation was to use cheap logic chips to create a machine specifically for playing this one game.

to:

''Computer Space'' is the first commercially sold ArcadeGame, created by [[{{Atari}} Nolan Bushnell]] and released in November 1971. It's a one or two player version of ''VideoGame/SpaceWar''. ''Space War'' had previously been software running on [[MainframesAndMinicomputers [[UsefulNotes/MainframesAndMinicomputers $20,000 general-purpose hardware]]; Bushnell's innovation was to use cheap logic chips to create a machine specifically for playing this one game.
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None

Added DiffLines:

* LadyNotAppearingInThisGame: Probably the URExample for an actual game. The [[http://flyers.arcade-museum.com/?page=flyer&db=videodb&id=1530&image=1 game's flyer]] features a woman in a low-cut white gown (which is translucent so her panties are visible) leaning on the cabinet.
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appearance in Soylent Green

Added DiffLines:

Notably, it has a brief cameo in ''Film/SoylentGreen'' as one of the expensive toys left behind in William Simonson's lavishly equipped apartment after his murder.
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* CollisionDamage

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* CollisionDamageCollisionDamage: Destroys both you and the saucers, scoring a point for each of you.

Added: 17

Changed: 1

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* ArbitraryMaximumRange

to:

* ArbitraryMaximumRange* ArbitraryMaximumRange
* CollisionDamage
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''Computer Space'' is the first commercially sold ArcadeGame, created by [[{{Atari}} Nolan Bushnell]] and released in November 1971. It's a one or two player version of ''SpaceWar''. ''Space War'' had previously been software running on [[MainframesAndMinicomputers $20,000 general-purpose hardware]]; Bushnell's innovation was to use cheap logic chips to create a machine specifically for playing this one game.

to:

''Computer Space'' is the first commercially sold ArcadeGame, created by [[{{Atari}} Nolan Bushnell]] and released in November 1971. It's a one or two player version of ''SpaceWar''.''VideoGame/SpaceWar''. ''Space War'' had previously been software running on [[MainframesAndMinicomputers $20,000 general-purpose hardware]]; Bushnell's innovation was to use cheap logic chips to create a machine specifically for playing this one game.
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Added DiffLines:

* NoPlotNoProblem

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