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- [[https://drive.google.com/drive/folders/1ecqPM6mrMQbaDQJHzhfBo085Kcc1S2En God Complex]], a fork of Clusterfuck that, among other things, drastically retools the mod's progression, adding new items, weapons, enemies, and tiers of the Legendary enemies, as well as having separate builds for both Zandronum and [=GZDoom=].

Changed: 195

Removed: 157



* AsskickingEqualsAuthority: Averted; Legendary Zombies are still zombies, even if they are so much stronger than your usual Cyberdemon. However...
** AuthorityEqualsAsskicking: Legendary versions of stronger enemies are stronger than Legendary versions of weaker enemies; this is the same for most tiers.

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* AsskickingEqualsAuthority: Averted; Legendary Zombies are still zombies, even if they are so much stronger than your usual Cyberdemon. However...
**
AuthorityEqualsAsskicking: Legendary versions of stronger enemies are stronger than Legendary versions of weaker enemies; this is the same for most tiers.
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Removed DSP reference.


* EasterEgg: There are so many in each addon or derivative that it is pretty much a suicide mission to try and list all of them; as an example Complex Doom changes Commander Keen with [[LetsPlay/TheKingOfHate DarksydePhil]].

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* EasterEgg: There are so many in each addon or derivative that it is pretty much a suicide mission to try and list all of them; as an example Complex Doom changes Commander Keen with [[LetsPlay/TheKingOfHate DarksydePhil]].them.


- Various add-ons for LCA, [[SturgeonsLaw widely yet somewhat homogenously varying in quality]].

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- Various add-ons for LCA, [[SturgeonsLaw widely yet somewhat homogenously varying in quality]].
LCA
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Grammatical tweak and removing ROCEJ sinkhole as per discussion.


- [[https://www.moddb.com/mods/liters-simple-doom LSD]] (short for Li$ter's Simple Doom), a fork of Complex Doom with LCA included, which changes radically the gameplay to be NintendoHard and more similar to VideoGame/MonsterHunter, but presents little aesthetic changes and is [[Administrivia/RuleOfCautiousEditingJudgment infamous for various cross-community reasons that will not be elaborated upon]].

to:

- [[https://www.moddb.com/mods/liters-simple-doom LSD]] (short for Li$ter's Simple Doom), a fork of Complex Doom with LCA included, which changes radically alters the gameplay to be NintendoHard and more similar to VideoGame/MonsterHunter, but presents little few aesthetic changes and is [[Administrivia/RuleOfCautiousEditingJudgment infamous for various cross-community reasons that will not be elaborated upon]].
reasons.
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Merged per TRS


- [[https://www.moddb.com/mods/complex-doom/downloads/complex-doom-lca-legendary-complex-addon-lca-159 LCA]] (short for Legendary Complex Addon), an addon that adds the Legendary monsters, meant for co-op mode but sometimes flat-out [[UnwinnableByMistake unbeatable]].

to:

- [[https://www.moddb.com/mods/complex-doom/downloads/complex-doom-lca-legendary-complex-addon-lca-159 LCA]] (short for Legendary Complex Addon), an addon that adds the Legendary monsters, meant for co-op mode but sometimes flat-out [[UnwinnableByMistake [[UnintentionallyUnwinnable unbeatable]].

Added: 70

Removed: 87

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Corrected: there is no mecha in CDI, just cool power suits


* HumongousMecha: Complex Doom Invasion features some vehicles, including one of these.


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* PoweredArmor: Complex Doom Invasion features a few examples of this.
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Finished Impossibly Cool Weapon

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** The Nuke Launcher in LSD. ExactlyWhatItSaysOnTheTin. An unwary player can be HoistByHisOwnPetard.
** The Nemesis in CF. An Unmaker-like weapon the attacks of which are CastFromHitPoints and is very, very powerful.
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Added a few tropes — finishing Impossibly Cool Weapon soon

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* CoolSword: The Legendary and the Sublimation swords in CF.


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* FinalBoss:
** The True Legendary Cardinal in Complex Doom Invasion, who is promoted to this role from LCA where he is simply the strongest monster with no specific encounter.
** The Nemesis Patriarch in CF, who you can fight in his own level after gathering ten of the Nemesis Crystal that RandomlyDrops from Vexed Nemesis bosses.
** Whichever boss you fight last in LSD's Nightmarerus Extra.


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* ImpossiblyCoolWeapon: A staple of this mod and its addons. The most egregious examples from each major derivative:
** The original mod has the Demon Tech Devastator. Thought the Demon Tech BFG 10k, that ridiculosuly huge gun, was cool? This one is even bigger, even stronger, [[ArsonMurderAndJaywalking and shoots red plasma balls]].
** The Legendary BFG in LCA: a gigantic, extremely powerful gun with an overdetailed sprite. By killing certain True Legendary enemies, you can unlock its InfinityPlusOneSword form, that is able to ignore the LikeCannotCutLike rule and harm Legendaries.


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* LikeCannotCutLike: Legendary weapons cannot harm Legendary monsters, Nemesis weapons cannot harm Nemesis monsters... there are a few exceptions to this, such as the True Legendary upgrades for the former and the Nemesis BFG for the latter.


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* PlayAsABoss: Varies between versions.
** Complex Doom Invasion has several demon transformation runes, similarly to VideoGame/Doom2016, as well as the Legendary Revenant Rune.
** CF has that same Legendary Revenant Rune, as well as the Hellfire Scroll that turns you into the mighty Hellfire Cyberdemon.
** LSD has a "monsters VS marines" mode in the works, naturaly including this trope.
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Added a trope

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* ManaPotion: A variation; there is an ammo satchel item that replenishes some of most of your ammo types.
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* DiscOneNuke: With CF randomizing map pickups as well as enemies, this happens very often in it.
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* ImpossibleItemDrop: Happens often, including egregious cases such as the True Legendary Cyberdemon dropping multiple weapons for no reason, or the Legendary Flying Imp in LSD dropping a Legendary BFG 10k.
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* ExclusiveEnemyEquipment: Present in most versions, with the notable exceptions of CF and PC.

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* ExclusiveEnemyEquipment: Present in most versions, with the notable exceptions of CF and PC.PC, the former due to map-placed pickups being randomized as well, the latter due to having a condensed arsenal.
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Added a trope

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* ExclusiveEnemyEquipment: Present in most versions, with the notable exceptions of CF and PC.
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None


- Various addons for LCA, [[SturgeonsLaw widly yet somewhat homogenously varying in quality]].

- [[https://www.moddb.com/mods/complex-doom-clusterfuck CF]] (short for Complex Clusterfuck), essentially a mod pack consisting of all the better of said myriad addons, notably of high quality for a common multiplayer mod.

to:

- Various addons add-ons for LCA, [[SturgeonsLaw widly widely yet somewhat homogenously varying in quality]].

- [[https://www.moddb.com/mods/complex-doom-clusterfuck CF]] (short for Complex Clusterfuck), essentially a mod pack consisting of all the better of said myriad addons, add-ons, notably of high quality for a common multiplayer mod.



* ArtificialBrilliance: Many enemies have varied and intelligent movesets; especially from LCA and derived addons/derivatives. Some of LSD's monster AI is enriched by usage of ACS scripting, which gives them special behavior on reaction to certain player habits.

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* ArtificialBrilliance: Many enemies have varied and intelligent movesets; especially from LCA and derived addons/derivatives. Some of LSD's monster AI is enriched by the usage of ACS scripting, which gives them special behavior behaviour on reaction to certain player habits.



* Main/{{BFG}}: There are so many of them it would be an impossible endeavor to list them across all addons and derivatives, but as a rule of thumb most weapons in slot number 7 and higher are this, as well as the Legendary slot 5 ones.

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* Main/{{BFG}}: There are so many of them it would be an impossible endeavor endeavour to list them across all addons and derivatives, but as a rule of thumb most weapons in slot number 7 and higher are this, as well as the Legendary slot 5 ones.



* DefeatEqualsExplosion: There are so many enemies that do this that it would be insane to actually go and try listing them. As a rule of thumb, most Legendary and above enemies explode.

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* DefeatEqualsExplosion: There are Some so many enemies that do this that it would be insane to actually go and try listing them. As a rule of thumb, most Legendary and above enemies explode.



* EldritchLocation: The Nemesis Macrocosm, a special, exclusive level avaiable in CF by gathering ten Nemesis Fragments.
* EnemySummoner: Listing all of the occurences throughout the addons and derivatives would cost a crazy amount of time and effort, but notable cases include the True Legendary monsters, who ''summon most of the Legendary enemies at once.''

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* EldritchLocation: The Nemesis Macrocosm, a special, exclusive level avaiable available in CF by gathering ten Nemesis Fragments.
* EnemySummoner: Listing all of the occurences occurrences throughout the addons and derivatives would cost a crazy amount of time and effort, but notable cases include the True Legendary monsters, who ''summon most of the Legendary enemies at once.''



* IdiosyncraticDifficultyLevels: While addons rarely change them from Complex Doom, which are this trope, LSD and PC have their own (respectively a scale from the author's [[TakeThat most hated mods]] to his own and two of what are seemingly russian memes and slight parodies or variations of Complex Doom's own).

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* IdiosyncraticDifficultyLevels: While addons add-ons rarely change them from Complex Doom, which are is this trope, LSD and PC have their own (respectively a scale from the author's [[TakeThat most hated mods]] to his own and two of what are seemingly russian Russian memes and slight parodies or variations of Complex Doom's own).



* MarathonBoss: Many a LSD bosses, particularly the special non-Legendary ones such as Terminator. The final bosses of Complex Doom Invasion and CF, respectively the True Legendary Cardinal and the Nemesis Patriarch, are also this.

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* MarathonBoss: Many a an LSD bosses, particularly the special non-Legendary ones such as Terminator. The final bosses of Complex Doom Invasion and CF, respectively the True Legendary Cardinal and the Nemesis Patriarch, are also this.



* OneHitKill: Many of the strongest enemies have a sort of this, and some of them ''pierce through invicibility and cheats,'' such as the Legendary Cardinal in LCA.

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* OneHitKill: Many of the strongest enemies have a sort of this, and some of them ''pierce through invicibility invincibility and cheats,'' such as the Legendary Cardinal in LCA.



* ShoutOut: It would be fairly impossible to list all of them throughout the various versions, derivatives and addons.

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* ShoutOut: It would be fairly impossible to list all of them throughout the various versions, derivatives and addons.add-ons.



* UseItem: There are many items that function similarly to those in VideoGame/{{Heretic}}, which can be used to heal, as powerups, and much more.

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* UseItem: There are many Many items that function similarly to those in VideoGame/{{Heretic}}, which can be used to heal, as powerups, and much more.
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- [[https://www.moddb.com/mods/complex-doom/downloads/complex-doom-lca-legendary-complex-addon-lca-159 LCA]] (short for Legendary Complex Addon), an addon that adds the [[BrokenBase now-infamous]] Legendary monsters, meant for co-op mode but sometimes flat-out [[UnwinnableByMistake unbeatable]].

to:

- [[https://www.moddb.com/mods/complex-doom/downloads/complex-doom-lca-legendary-complex-addon-lca-159 LCA]] (short for Legendary Complex Addon), an addon that adds the [[BrokenBase now-infamous]] Legendary monsters, meant for co-op mode but sometimes flat-out [[UnwinnableByMistake unbeatable]].



- [[https://www.moddb.com/mods/complex-doom-clusterfuck CF]] (short for Complex Clusterfuck), essentially a mod pack consisting of all the better of said myriad addons, [[BrokenBase often ridiculed for being rather cheesy and strange to outsiders]], but still of high quality for a multiplayer mod.

to:

- [[https://www.moddb.com/mods/complex-doom-clusterfuck CF]] (short for Complex Clusterfuck), essentially a mod pack consisting of all the better of said myriad addons, [[BrokenBase often ridiculed for being rather cheesy and strange to outsiders]], but still notably of high quality for a common multiplayer mod.
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removed ymmv tropes from tropelist


* {{Hitscan}}: Unlike most modern Doom mods, this one plays it straight whenever the case, [[BrokenBase which is a major point of contention for those who find Legendary enemies]] FakeDifficulty because of this.

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* {{Hitscan}}: Unlike most modern Doom mods, this one plays it straight whenever the case, [[BrokenBase which is a major point of contention for those who find Legendary enemies]] FakeDifficulty because of this.case.



* InvulnerableAttack: [[BrokenBase The most hated feature of all LCA and its addons]], Legendary and on par bosses have invulnerability frames, sometimes at seemingly random. PC is getting rid of it, while LSD is known for putting clever spins on this mechanic.

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* InvulnerableAttack: [[BrokenBase The most hated feature of all LCA and its addons]], Legendary and on par bosses have invulnerability frames, sometimes at seemingly random. PC is getting rid of it, while LSD is known for putting clever spins on this mechanic.
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Added two tropes

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* ArtificialBrilliance: Many enemies have varied and intelligent movesets; especially from LCA and derived addons/derivatives. Some of LSD's monster AI is enriched by usage of ACS scripting, which gives them special behavior on reaction to certain player habits.


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* OneHitKill: Many of the strongest enemies have a sort of this, and some of them ''pierce through invicibility and cheats,'' such as the Legendary Cardinal in LCA.
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Added obligatory Serial Escalation trope

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* SerialEscalation: Legendaries have become easy prey? Meet the True Legendaries. What, you want more? There, Enraged Legendaries. Not enough? Say hello to the Nemesis gang. Really, even that is too easy for you? Here's the Vexed Nemesis. [[FlatWhat WHAT]], it's not enough yet again? There, have a final boss.
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fixed wolfenstein link


* CrisisCrossover: LSD's Nightmarerus Extra map, where Franchise/Wolfenstien meets Doom.

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* CrisisCrossover: LSD's Nightmarerus Extra map, where Franchise/Wolfenstien VideoGame/Wolfenstein3D meets Doom.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sajnyfy_6.png]]
[[caption-width-right:350:[[SerialEscalation Doesn't seem as Complex now.]]]]
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Initial, immature version. Not ready to be added to any fanworks list.

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->"''KNEEL BEFORE ME!''"
-->-- '''[[ThatOneBoss The Legendary Cardinal]]'''

Complex Doom is a VideoGame/{{Doom}} [[GameMod mod]] focused on randomization and player progression, which has spawned many addons that may count as entirely different, if derived, mods.

Its main addons and derivatives are:


- [[https://www.moddb.com/mods/complex-doom/downloads/complex-doom-lca-legendary-complex-addon-lca-159 LCA]] (short for Legendary Complex Addon), an addon that adds the [[BrokenBase now-infamous]] Legendary monsters, meant for co-op mode but sometimes flat-out [[UnwinnableByMistake unbeatable]].

- [[https://zandronum.com/forum/viewtopic.php?t=6365 Complex Doom Invasion]], a map pack of sorts for LCA entirely designed around cooperative play.

- Various addons for LCA, [[SturgeonsLaw widly yet somewhat homogenously varying in quality]].

- [[https://www.moddb.com/mods/complex-doom-clusterfuck CF]] (short for Complex Clusterfuck), essentially a mod pack consisting of all the better of said myriad addons, [[BrokenBase often ridiculed for being rather cheesy and strange to outsiders]], but still of high quality for a multiplayer mod.

- [[https://www.moddb.com/mods/liters-simple-doom LSD]] (short for Li$ter's Simple Doom), a fork of Complex Doom with LCA included, which changes radically the gameplay to be NintendoHard and more similar to VideoGame/MonsterHunter, but presents little aesthetic changes and is [[Administrivia/RuleOfCautiousEditingJudgment infamous for various cross-community reasons that will not be elaborated upon]].

- [[https://drive.google.com/file/d/1Vh4qE25KwyPdhn8wZ8IO3_QleUsChH4S/view?usp=sharing Project Complexity]], an attempt to polish and give an UpdatedRerelease of most Complex Doom addons' content while parodying both Complex Doom and VideoGame/ProjectBrutality; made for singleplayer rather than coop and incompatible with Zandronum.


The mod has been noted for being one of the most played ever on Doom multiplayer, on par with if not more popular than VideoGame/QuakeChampionsDoomEdition.

The main mod can be downloaded [[https://forum.zdoom.org/viewtopic.php?t=58535 here.]]

----
!!''Complex Doom'' provides examples of the following tropes:
* OneUp: The Salvation Sphere present in some addons and derivatives, as well as its Legendary version. You may only carry one at a time.
* ActionBomb: The Suicide Bomber zombies, which are pretty much WhatItSaysOnTheTin: they run towards you and try to explode in your face. And they have Legendary versions, as well as Enraged, Nemesis and Vexed Nemesis versions in Clusterfuck.
* ArtEvolution: The base mod adds and improves effects from the original Doom, making it look far more modern.
* ArtificialStupidity: All enemies retain issues proper of how Doom's monster AI works, and at times [[FakeDifficulty this must be exploited to kill the stronger ones]].
* AsskickingEqualsAuthority: Averted; Legendary Zombies are still zombies, even if they are so much stronger than your usual Cyberdemon. However...
** AuthorityEqualsAsskicking: Legendary versions of stronger enemies are stronger than Legendary versions of weaker enemies; this is the same for most tiers.
* BadassBoast: Some of the enemies talk and taunt you with this.
* Main/{{BFG}}: There are so many of them it would be an impossible endeavor to list them across all addons and derivatives, but as a rule of thumb most weapons in slot number 7 and higher are this, as well as the Legendary slot 5 ones.
* BlackSpeech: Some of the demons, particularly in LCA and further derivatives, speak in this.
* BloodierAndGorier: Complex Doom has new and more splatterrific blood and gore effects, and Project Complexity has the Nashgore mod included for fancier gore.
* BlownAcrossTheRoom: The strongest attacks may do this to you as well as kill you. Weapons like the Hexa-Shotgun also possess this effect.
* BottomlessMagazines: In LCA you can get a Legendary Ammo Sphere that makes your ammo infinite.
* ChainsawGood: The Chainsaw in base Complex Doom is similar to the one in VideoGame/Doom64. LCA introduced a Legendary Chainsaw, and CF has an Enraged Legendary Chainsaw.
* CrisisCrossover: LSD's Nightmarerus Extra map, where Franchise/Wolfenstien meets Doom.
* DefeatEqualsExplosion: There are so many enemies that do this that it would be insane to actually go and try listing them. As a rule of thumb, most Legendary and above enemies explode.
* DidYouJustPunchOutCthulhu: Pretty much every time you kill a Legendary monster or an otherwise powerful boss.
* DifficultButAwesome: LSD pretty much runs on this, as you'll have to employ very specific tactics, study your enemy and risk death often to win.
* EasterEgg: There are so many in each addon or derivative that it is pretty much a suicide mission to try and list all of them; as an example Complex Doom changes Commander Keen with [[LetsPlay/TheKingOfHate DarksydePhil]].
* EldritchAbomination: Many of the more powerful monsters give off this vibe. LSD's Forgotten Warrior has sprites resembling [[Franchise/CthulhuMythos Cthulhu]].
* EldritchLocation: The Nemesis Macrocosm, a special, exclusive level avaiable in CF by gathering ten Nemesis Fragments.
* EnemySummoner: Listing all of the occurences throughout the addons and derivatives would cost a crazy amount of time and effort, but notable cases include the True Legendary monsters, who ''summon most of the Legendary enemies at once.''
* ExplodingBarrels: There are now randomized along with the monsters. ''There are also Legendary barrels.''
* FlunkyBoss: Pretty much every boss whenever they are not encountered alone, as well as the EnemySummoner ones.
* GatlingGood: There are quite a lot of chainguns and miniguns, especially in Clusterfuck and LSD.
* HarderThanHard: Each version has its own.
** Senseless Masochism in normal Complex Doom.
** "Blia. Oktooda ve lezete!?" in LSD, peculiar in that it also replaces the enemy spawn settings.
** Spooky's House of Fun-Death in PC.
* {{Hitscan}}: Unlike most modern Doom mods, this one plays it straight whenever the case, [[BrokenBase which is a major point of contention for those who find Legendary enemies]] FakeDifficulty because of this.
* HumongousMecha: Complex Doom Invasion features some vehicles, including one of these.
* IdiosyncraticDifficultyLevels: While addons rarely change them from Complex Doom, which are this trope, LSD and PC have their own (respectively a scale from the author's [[TakeThat most hated mods]] to his own and two of what are seemingly russian memes and slight parodies or variations of Complex Doom's own).
* InvulnerableAttack: [[BrokenBase The most hated feature of all LCA and its addons]], Legendary and on par bosses have invulnerability frames, sometimes at seemingly random. PC is getting rid of it, while LSD is known for putting clever spins on this mechanic.
* LudicrousGibs: Complex Doom's arsenal is destructive enough that this happens quite often.
* MarathonBoss: Many a LSD bosses, particularly the special non-Legendary ones such as Terminator. The final bosses of Complex Doom Invasion and CF, respectively the True Legendary Cardinal and the Nemesis Patriarch, are also this.
* MultiplayerDifficultySpike: Can be completely averted or played entirely straight depending on what mapset is being played, but Complex Doom Invasion inverts this -- the more players, the easier to conquer the level.
* NoOshaCompliance: Seen very clearly in LSD's Nightmarerus Extra. [[FunetikAksent ''Vy ja, ve have giant crusher in ze middle ov our base!'']]
* PowerUp: There is such a mole of them across the various versions, addons and derivatives that attempting an exhaustive list of them would be futile work.
* QuickMelee: LSD has a kick key that works on lighter weapons. PC's is for all weapons.
* RareRandomDrop: The entire appeal of LCA and derivatives, with the powerful, permanent Runes being the most sought-after.
* RedEyesTakeWarning: There are more enemies with this trope than would be sane to list, but notably the standard Arch-Vile (now Exile) gains these.
* SecondaryFire: Almost every weapon that doesn't need to reload possesses one. Some of LSD's upgrades give an alternate fire mode to weapons that reload.
* ShortRangeShotgun: Most of the shotguns play this trope straight, some downplay it.
* ShoutOut: It would be fairly impossible to list all of them throughout the various versions, derivatives and addons.
* TakenForGranite: Inverted for the Stone Imp, who in LSD can break out of his stone skin as if it was a shell.
* TankGoodness: One of the vehicles in Invasion is a tank.
* TheTurretMaster: In LSD, being able to place various types of turrets is one of the keys to the player's survival.
* UseItem: There are many items that function similarly to those in VideoGame/{{Heretic}}, which can be used to heal, as powerups, and much more.
* VillainTeleportation: ''Most'' of the stronger monsters, especially in LSD, are capable of this, even if it makes little sense such as in the case of Terminator.

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