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* DownerEnding: The bad ending, if you take too long to defeat the boss. Alissa [[DrowningPit drowns inside the nuclear bomb's coolant chamber]], and the comic is destroyed when Sketch is ejected from it. Obviously very unhappy at how everything turned out, [[SetRightWhatOnceWasWrong Sketch decides to recreate the comic word-for-word so he can try again]].

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* DownerEnding: The bad ending, if you take too long to defeat the boss. Alissa [[DrowningPit drowns inside the nuclear bomb's coolant chamber]], and the comic is destroyed when Sketch is ejected from it. Obviously very unhappy at how everything turned out, [[SetRightWhatOnceWasWrong [[SetRightWhatOnceWentWrong Sketch decides to recreate the comic word-for-word so he can try again]].

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now ymmv per thread


A NintendoHard Platformer/Brawler created for the UsefulNotes/SegaGenesis[=/=]Mega Drive in 1995.

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A NintendoHard Platformer/Brawler created for the UsefulNotes/SegaGenesis[=/=]Mega Drive in 1995.



* NintendoHard: 6 stages, 2 lives (only accessible after finishing the first two stages), ridiculously hard 4th stage boss, time-based ending for the final battle, very few healing items, no save system, and the amazing idea that someone had to make you '''take damage''' every time your character punched a non-enemy object, and you were more or less forced to destroy several of them over the course of the game to proceed, sacrificing a good chunk of your health in process. Oh, and the first stage ends with a jump that must be spot on.
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Adding context


* ArtAttacker: Mortus.

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* ArtAttacker: Mortus.Mortus, who pencils in new hazards and enemies for Sketch to fight.



* AuthorAvatar: Sketch In-Universe.

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* AuthorAvatar: Sketch In-Universe.ends up becoming the author self-insert in his own comic.



* BadassLongcoat: Mortus wears one.
* BadassUnintentional: Sketch, definitely.

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* BadassLongcoat: Mortus wears one.
Mortus' outfit includes a long coat.
* BadassUnintentional: Sketch, definitely.Sketch is just a regular comic book writer, and yet he can take on supervillains.
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* CompanyCrossReferences: Sketch's character profile in the manual has him mention ''VideoGame/SonicTheHedgehogSpinball'' as one of his favorite games. While both are already published under Sega's greater umbrella, ''Comix Zone'' and ''Sonic Spinball'' were both developed by Creator/SegaTechnicalInstitute.
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* CoolAirship: The comic reveals that the first scene of the game apparently takes place on the N.W.E's mobile sky headquarters, so basically like one of the Helicarriers from Marvel Comics.

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* CoolAirship: The comic reveals that the first scene of the game where you meet Alissa apparently takes place on the N.W.E's mobile sky headquarters, so which is basically like one of the Helicarriers from Marvel Comics.

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Added details from the comic included in the game manual


* AfterTheEnd: In the comic, the "White Comet" is mentioned as having devastated Earth's civilization.

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* AfterTheEnd: In the comic, comic included in the game manual, the "White Comet" is mentioned as having devastated Earth's civilization.civilization in the year 1998. Those folks who weren't mutated were forced to unite into the New World Empire under the leadership of an Emperor in order to survive. Enemy dialogue later in the game reveals that the invading rogue aliens were the ones who sent the comet in a failed attempt to wipe out humanity so the aliens could claim the world for their own.



* BottomlessPits: Providing instant death, just in case the game wasn't hard enough already. There's exactly one pit that requires pixel-perfect timing to cross, and naturally it's in the last level. What doesn't help is that continues are only available after you beat the boss of the even paneled stages. This gives you at most three tries before having to start over ''from the first level''.

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* BottomlessPits: Providing instant death, just in case the game wasn't hard enough already. There's exactly one pit that requires pixel-perfect timing to cross, and naturally naturally, it's in the last level. What doesn't help is that continues are only available after you beat the boss of the even paneled stages. This gives you at most three tries before having to start over ''from the first level''.



** Be careful in last panel on the third page. Sketch hangs from a rope and has to break through a paper barrier, and Creeps will take the first opportunity to attack. The Power Blast you get right around this time doesn't break the paper barrier.

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** Be careful in on the last panel on the third page. Sketch hangs from a rope and has to break through a paper barrier, and Creeps will take the first opportunity to attack. The Power Blast you get right around this time doesn't break the paper barrier.



** Punching inanimate objects takes a sliver of Sketch's health with every blow. It's noticeable in the first stage where you can encounter a stack of drumcans and need to punch them all out to proceed, it's even worse on the third page, where you have to punch out a ton of rocks covered in ice.

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** Punching inanimate objects takes a sliver of Sketch's health with every blow. It's noticeable in the first stage where you can encounter a stack of drumcans drum cans and need to punch them all out to proceed, it's even worse on the third page, where you have to punch out a ton of rocks covered in ice.



* CoolAirship: The comic reveals that the first scene of the game apparently takes place on the N.W.E's mobile sky headquarters, so basically like one of the Helicarriers from Marvel Comics.



* DiabolusExNihilo: In spite of the tie-in comic, which covers the origin of the N.W.E. in great detail, it's not made clear who Mortus is supposed to be.

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* DiabolusExNihilo: In spite of the tie-in comic, which covers the origin of the N.W.E. in great detail, it's not made clear who Mortus is supposed to be. He's either an alien or a mutant who arose after the comet fell and allied himself with the invading aliens.



* GoodOldFisticuffs: While you do get a few limited items and weapons, including throwing knives, grenades and dynamite, most of the fighting is done with your fists and feet.

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* GoodOldFisticuffs: While you do get a few limited items and weapons, including throwing knives, grenades grenades, and dynamite, most of the fighting is done with your fists and feet.
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* MarkedBullet: Mortus' weapon factory has bombs with red depictions of his face on them.
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* CriticalAnnoyance: When your health bar drops below a certain value, it begins to flash red and an alarm sound plays every minute or so until you get it back up.

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'''Kung Fung:''' (''proceeds to attack rapidly'') Fire and water, unite!

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'''Kung Fung:''' (''proceeds to attack rapidly'') Fire and water, unite!Let me give you a lesson!


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* PreMortemOneLiner: Sketch drops one of these after defeating each boss, saying "You're fired!" after defeeating the Spawn Mutant Queen (even if you don't defeat her with fire), and saying "Thanks for the lesson, pal! Sorry to see you drop out!" after defeating Kung Fung.

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* BecomeARealBoy: Mortus wants to be real so he can [[CardCarryingVillain take over the world]].



* PinocchioSyndrome: Mortus wants to be real so he can [[CardCarryingVillain take over the world]].

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IUEO only


* ArtShift: The final panel [[spoiler:is partly unfinished. Half of it is just pencil sketches]].

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* ArtShift: The final panel [[spoiler:is partly unfinished. Half of it is just pencil sketches]].sketches.]]



* AwesomeMcCoolName: Sketch Turner and General Alissa Cyan.
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In August 2022, it was announced that CZ will have a live-action movie version.


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See also ''VideoGame/UnboundSaga'', a 2010 game with a similar premise.
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* TrialAndErrorGameplay: Even with intuitive thinking and good reflexes, you are not going to figure out how to get through the game with minimal damage.

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* TrialAndErrorGameplay: Even with intuitive thinking and good reflexes, you are not going to figure out how to get through the game with minimal damage. Best you can do is dedicating what traps will be lying ahead to memory along with just when you should use the items you obtain.
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* TrialAndErrorGameplay: Even with intuitive thinking and good reflexes, you are not going to figure out how to get through the game with minimal damage.
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* MissionControl: Alissa fills this role, often popping up with orders, information, and advice for Sketch.
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* ContinueYourMissionDammit: If you linger on the first panel of the game, Alissa gets annoyed and yells, “Just move it, Turner!”
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Badass Mustache and Badass Beard are being merged into Manly Facial Hair. Examples that don't fit or are zero-context are removed. To qualify for Manly Facial Hair, the facial hair must be associated with masculinity in some way. Please read the trope description before readding to make sure the example qualifies.


* BadassMustache: Again, Mortus.
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* ThrowDownTheBomblet: Grenades to actually ''throw'', and dynamite to set down.
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* AwesomeMcCoolname: Sketch Turner and General Alissa Cyan.

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* AwesomeMcCoolname: AwesomeMcCoolName: Sketch Turner and General Alissa Cyan.
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* {{Main/Antepiece}}: On the final section of Episode #2, you encounter two panels, one with three punching bags and projectile-throwing Styx, and the other with spiked bag that damages you if you go straight into it. The former panel requires methodical jumping over projectiles, while the latter forces you to roll under the bag at the right time. Both well-timed jumping and rolling are necessary to beat the boss that comes next.

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* {{Main/Antepiece}}: {{Antepiece}}: On the final section of Episode #2, you encounter two panels, one with three punching bags and projectile-throwing Styx, and the other with spiked bag that damages you if you go straight into it. The former panel requires methodical jumping over projectiles, while the latter forces you to roll under the bag at the right time. Both well-timed jumping and rolling are necessary to beat the boss that comes next.



* ArtShift: The final panel [[spoiler:is partly unfinished. Half of it is just pencil sketches.]]

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* ArtShift: The final panel [[spoiler:is partly unfinished. Half of it is just pencil sketches.]]sketches]].



** Be careful in last panel on the third page. Sketch hangs from a rope and has to break through a paper barrier, and and Creeps will take the first opportunity to attack. the Power Blast you get right around this time doesn't break the paper barrier.

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** Be careful in last panel on the third page. Sketch hangs from a rope and has to break through a paper barrier, and and Creeps will take the first opportunity to attack. the The Power Blast you get right around this time doesn't break the paper barrier.



* ItsAWonderfulFailure: Crossed with NonStandardGameOver and HaveANiceDeath. Rather than any old game over screen, dying with no continues gives you the worst ending. Likewise, if you fail to save Alissa from drowning in the nuclear bomb's coolant chamber when Mortus traps her inside, the comic is destroyed when Sketch is ejected from it, he's very visibly devastated by how it all turned out, and sets about trying to recreate the world so [[SetRightWhatOnceWasWrong he can put things right.]]

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* ItsAWonderfulFailure: Crossed with NonStandardGameOver and HaveANiceDeath. Rather than any old game over screen, dying with no continues gives you the worst ending. Likewise, if you fail to save Alissa from drowning in the nuclear bomb's coolant chamber when Mortus traps her inside, the comic is destroyed when Sketch is ejected from it, he's very visibly devastated by how it all turned out, and sets about trying to recreate the world so [[SetRightWhatOnceWasWrong he can put things right.]]right]].



* NerdsAreSexy: Sketch can hardly be considered bad looking, He has [[BarbarianLongHair long hair]], a [[HeroicBuild nice physique]], and it's a creative guy (he writes, draws a comic book and is a rock musician!) [[ShownTheirWork who does it all fairly well]].

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* NerdsAreSexy: Sketch can hardly be considered bad looking, looking. He has [[BarbarianLongHair long hair]], a [[HeroicBuild nice physique]], and it's a creative guy (he writes, draws a comic book and is a rock musician!) [[ShownTheirWork who does it all fairly well]].
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* SpecsOfAwesome: Sketch has some nice LennonSpecs.

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* SpecsOfAwesome: Sketch has some nice LennonSpecs.RoundHippieShades.
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* DownerEnding: The bad ending, if you take too long to defeat the boss. Alissa drowns inside the nuclear bomb's coolant chamber, and the comic is destroyed when Sketch is ejected from it. Obviously very unhappy at how everything turned out, [[SetRightWhatOnceWasWrong Sketch decides to recreate the comic word-for-word so he can try again]]

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* DownerEnding: The bad ending, if you take too long to defeat the boss. Alissa [[DrowningPit drowns inside the nuclear bomb's coolant chamber, chamber]], and the comic is destroyed when Sketch is ejected from it. Obviously very unhappy at how everything turned out, [[SetRightWhatOnceWasWrong Sketch decides to recreate the comic word-for-word so he can try again]] again]].
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* KillItWithFire: [[spoiler:How you're supposed to kill the first stage's boss. [[SelfImposedChallenge You can try it the hard way, if you feel daring.]]]]

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* KillItWithFire: [[spoiler:How How you're supposed to kill the first stage's boss. [[SelfImposedChallenge You can try it the hard way, if you feel daring.]]]]boss.



* NintendoHard: 6 stages, 2 lives (only accessible after finishing the first two stages), [[ThatOneBoss ridiculously hard 4th stage boss]], time-based ending for the final battle, very few healing items, no save system, and the amazing idea that someone had to make you '''take damage''' every time your character punched a non-enemy object, and you were more or less forced to destroy several of them over the course of the game to proceed, sacrificing a good chunk of your health in process. Oh, and the first stage ends with a jump that must be spot on.

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* NintendoHard: 6 stages, 2 lives (only accessible after finishing the first two stages), [[ThatOneBoss ridiculously hard 4th stage boss]], boss, time-based ending for the final battle, very few healing items, no save system, and the amazing idea that someone had to make you '''take damage''' every time your character punched a non-enemy object, and you were more or less forced to destroy several of them over the course of the game to proceed, sacrificing a good chunk of your health in process. Oh, and the first stage ends with a jump that must be spot on.
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* NerdsAreSexy: Sketch can hardly be considered bad looking, He has [[BarbarianLongHair long hair]], a [[HeroicBuild nice physique]], and it's a creative guy (he writes, draws a comic book and is a rock musician!) [[ShownTheirWork who does it all fairly well]]. Oh, and he's pretty darn {{Adorkable}}.

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* NerdsAreSexy: Sketch can hardly be considered bad looking, He has [[BarbarianLongHair long hair]], a [[HeroicBuild nice physique]], and it's a creative guy (he writes, draws a comic book and is a rock musician!) [[ShownTheirWork who does it all fairly well]]. Oh, and he's pretty darn {{Adorkable}}.
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Forgot to spoiler-tag


* PyrrhicVictory: The bad ending. Mortus is dead, but so is Allisa, and Sketch's comic book is burnt to ashes. The game lampshades that this is "hardly a victory worth celebrating".

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* PyrrhicVictory: The bad ending. [[spoiler: Mortus is dead, but so is Allisa, and Sketch's comic book is burnt to ashes. ashes.]] The game lampshades that this is "hardly a victory worth celebrating".
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* PyrrhicVictory: The bad ending. Mortus is dead, but so is Allisa, and Sketch's comic book is burnt to ashes. The game lampshades that this is "hardly a victory worth celebrating".
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Why the hell wasn't this just on the page to begin with?


* NintendoHard: Just see the [[NintendoHard/VideoGamePublishers entry.]]

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* NintendoHard: Just see 6 stages, 2 lives (only accessible after finishing the [[NintendoHard/VideoGamePublishers entry.]]first two stages), [[ThatOneBoss ridiculously hard 4th stage boss]], time-based ending for the final battle, very few healing items, no save system, and the amazing idea that someone had to make you '''take damage''' every time your character punched a non-enemy object, and you were more or less forced to destroy several of them over the course of the game to proceed, sacrificing a good chunk of your health in process. Oh, and the first stage ends with a jump that must be spot on.
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'''Kung Fung:''' (''proceeds to attack rapidly'')

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'''Kung Fung:''' (''proceeds to attack rapidly'')rapidly'') Fire and water, unite!
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* AmplifiedAnimalAptitude: Roadkill the rat. He has the ability to zap enemies, since the lightning affected him also, and can also flip switches in places where Sketch himself cannot reach.

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* AmplifiedAnimalAptitude: Roadkill the rat. He has the ability to zap enemies, since the lightning affected him also, and can also flip switches in places where Sketch himself cannot reach.

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