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''Code Name: Viper'' (Ningen Heiki: Dead Fox/人間兵器デッドフォックス, ''The Human Weapon: Dead Fox'' in Japan) is an action game published by Creator/{{Capcom}} for the UsefulNotes/NintendoEntertainmentSystem in 1990. The game was developed by an uncredited Creator/ArcSystemWorks (who were still a contractual developer at the time), who previously worked on the Famicom[=/=]NES port of [[Creator/BandaiNamcoEntertainment Namco]]'s ''VideoGame/RollingThunder''. As a result, ''Viper'' serves as a sort-of {{spiritual sequel}} to ''Rolling Thunder'' (despite the different publisher).
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''Code Name: Viper'' (Ningen Heiki: Dead Fox/人間兵器デッドフォックス, ''The Human Weapon: Dead Fox'' in Japan) is an action game published by Creator/{{Capcom}} for the UsefulNotes/NintendoEntertainmentSystem Platform/NintendoEntertainmentSystem in 1990. The game was developed by an uncredited Creator/ArcSystemWorks (who were still a contractual developer at the time), who previously worked on the Famicom[=/=]NES port of [[Creator/BandaiNamcoEntertainment Namco]]'s ''VideoGame/RollingThunder''. As a result, ''Viper'' serves as a sort-of {{spiritual sequel}} to ''Rolling Thunder'' (despite the different publisher).
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* RushBoss: [[spoiler: The final duel with Commander Jones. He dies after only about 8 shots, but he can kill you in just 2 shots and has a comparable moveset and rate of fire to you, so the fight will be over in seconds one way or the other.]]
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* CollisionDamage: Colliding with enemies costs a hit point.
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* DeadlyDroplets: Area 5 includes green droplets dripping from the ceiling.
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* FlameSpewerObstacle: Statues in level 4 shoot out flames.
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* DirectionallySolidPlatforms: Many platforms are solid only from above although the player can drop down through them.
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* SpikesOfDoom: Stage 7 has them, sometimes right next to an InconvenientlyPlacedConveyorBelt.
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* PaletteSwap: Enemies with different color palette act differently. For an example blue enemies take two hits while pink enemies only take one.
* SmashingHallwayTrapsOfDoom: Area 7 features crushers with spikes. Although crushers never close completely, it's still enough to kill the player.
* SpikesOfDoom:Stage Area 7 has them, deadly spikes, sometimes right next to an InconvenientlyPlacedConveyorBelt.InconvenientlyPlacedConveyorBelt.
* SpringsSpringsEverywhere: Area 3 has springboards on the ground, ready to launch the player upward.
* SmashingHallwayTrapsOfDoom: Area 7 features crushers with spikes. Although crushers never close completely, it's still enough to kill the player.
* SpikesOfDoom:
* SpringsSpringsEverywhere: Area 3 has springboards on the ground, ready to launch the player upward.
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* MarketBasedTitle: The game's known as ''he Human Weapon: Dead Fox'' in Japanese.
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* MarketBasedTitle: The game's known as ''he ''The Human Weapon: Dead Fox'' in Japanese.
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* CodenameTitle: Referencing the codename of Special Agent Kenny Smith.