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Trope was cut/disambiguated due to cleanup, Fixing a sinkhole
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* GalacticConqueror: The robots are led by a [[TheEmperor totalitarian dictator]]. He happens to be absolutely ''[[LargeAndInCharge massive]],'' and speaks with a ''very'' [[BassoProfundo deep]] [[EvilSoundsDeep voice]].
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* GalacticConqueror: The robots are led by a [[TheEmperor totalitarian dictator]]. He happens to be absolutely ''[[LargeAndInCharge massive]],'' and speaks with a ''very'' [[BassoProfundo deep]] [[EvilSoundsDeep deep voice]].
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Trope was cut/disambiguated due to cleanup
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* RobotSoldier: Most robots in the game are some kind of soldier unit, each specialized for a specific weapon. [[LaserBlade Sword-bots]], [[ArcherArchetype Archer-bots]], Spear-bots, Hammer-bots, [[JumpJetPack Jetpack-bots]]... so on.
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* RobotSoldier: Most robots in the game are some kind of soldier unit, each specialized for a specific weapon. [[LaserBlade Sword-bots]], [[ArcherArchetype Archer-bots]], Archer-bots, Spear-bots, Hammer-bots, [[JumpJetPack Jetpack-bots]]... so on.
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** The Hammer has a longer reach than the sword, [[UnskilledButStrong requires less precise aim to use]], and [[NoSell completely bypasses the Sword's block]], but [[GlassCannon cannot parry any attacks]]. Its upgrades enhance its size, eventually to gargantuan proportions, allowing it to [[FoeTossingCharge effectively clear crowds with wild swinging]].
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** The Hammer has a longer reach than the sword, [[UnskilledButStrong requires less precise aim to use]], and [[NoSell completely bypasses the Sword's block]], but [[GlassCannon cannot parry any attacks]]. Its upgrades enhance its size, eventually to [[HumongousHeadedHammer gargantuan proportions, proportions]], allowing it to [[FoeTossingCharge effectively clear crowds with wild swinging]].
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* AwesomeButImpractical: [[AvertedTrope Averted]] by [[KillItWithFire fire swords and fire bows]], as they can turn a glancing hit that would normally do only superficial damage into a kill. Played straight by fire hammers, as most of the time a single strike kills ''immediately'' regardless of added fire. Also [[AvertedTrope averted]] by [[HumungousHeadedHammer Hammers]] themselves, as a hammer swings a bit slower than a sword, but it can't be blocked like a sword and tends to instantly reduce enemy bots [[LudicrousGibs to lots of little pieces]].
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* AwesomeButImpractical: [[AvertedTrope Averted]] by [[KillItWithFire fire swords and fire bows]], as they can turn a glancing hit that would normally do only superficial damage into a kill. Played straight by fire hammers, as most of the time a single strike kills ''immediately'' regardless of added fire. Also [[AvertedTrope averted]] by [[HumungousHeadedHammer [[HumongousHeadedHammer Hammers]] themselves, as a hammer swings a bit slower than a sword, but it can't be blocked like a sword and tends to instantly reduce enemy bots [[LudicrousGibs to lots of little pieces]].
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* HumungousHeadedHammer: The hammer upgrade gives the human a hammer, and each upgrade makes the hammer radically increase in size, and by the third upgrade, the hammer is as big as their own body.
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* HumungousHeadedHammer: HumongousHeadedHammer: The hammer upgrade gives the human a hammer, and each upgrade makes the hammer radically increase in size, and by the third upgrade, the hammer is as big as their own body.
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* AwesomeButImpractical: [[AvertedTrope Averted]] by [[KillItWithFire fire swords and fire bows]], as they can turn a glancing hit that would normally do only superficial damage into a kill. Played straight by fire hammers, as most of the time a single strike kills ''immediately'' regardless of added fire. Also [[AvertedTrope averted]] by Hammers themselves, a hammer swings a bit slower than a sword, but it can't be blocked like a sword and tends to instantly reduce enemy bots [[LudicrousGibs to lots of little pieces]].
to:
* AwesomeButImpractical: [[AvertedTrope Averted]] by [[KillItWithFire fire swords and fire bows]], as they can turn a glancing hit that would normally do only superficial damage into a kill. Played straight by fire hammers, as most of the time a single strike kills ''immediately'' regardless of added fire. Also [[AvertedTrope averted]] by Hammers [[HumungousHeadedHammer Hammers]] themselves, as a hammer swings a bit slower than a sword, but it can't be blocked like a sword and tends to instantly reduce enemy bots [[LudicrousGibs to lots of little pieces]].
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* HumungousHeadedHammer: The hammer upgrade gives the human a hammer, and each upgrade makes the hammer radically increase in size, and by the third upgrade, the hammer is as big as their own body.
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Trope was cut/disambiguated due to cleanup
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* AwesomeButImpractical: [[AvertedTrope Averted]] by [[KillItWithFire fire swords and fire bows]], as they can turn a glancing hit that would normally do only superficial damage into a kill. Played straight by fire hammers, as most of the time a single strike kills ''immediately'' regardless of added fire. Also [[AvertedTrope averted]] by [[DropTheHammer Hammers]] themselves, a hammer swings a bit slower than a sword, but it can't be blocked like a sword and tends to instantly reduce enemy bots [[LudicrousGibs to lots of little pieces]].
to:
* AwesomeButImpractical: [[AvertedTrope Averted]] by [[KillItWithFire fire swords and fire bows]], as they can turn a glancing hit that would normally do only superficial damage into a kill. Played straight by fire hammers, as most of the time a single strike kills ''immediately'' regardless of added fire. Also [[AvertedTrope averted]] by [[DropTheHammer Hammers]] Hammers themselves, a hammer swings a bit slower than a sword, but it can't be blocked like a sword and tends to instantly reduce enemy bots [[LudicrousGibs to lots of little pieces]].
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* DropTheHammer: One of the three melee weapons bots can equip. Also comes in [[KillItWithFire flamin' hot]] variety.
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* LudicrousGibs: Due to the nature of how [[SubsystemDamage damage]] is applied, you can chop off arms, legs, heads, or just smaller parts of those, and litter the arena with them. However, that pales compared to [[DropTheHammer the hammer]], which does nothing but reduce robots to thinly strewn piles of scrap metal. Winning in the multiplayer mode "last bot standing" also showers your bot with rival players' pieces once you've come out on top too.
to:
* LudicrousGibs: Due to the nature of how [[SubsystemDamage damage]] is applied, you can chop off arms, legs, heads, or just smaller parts of those, and litter the arena with them. However, that pales compared to [[DropTheHammer the hammer]], hammer, which does nothing but reduce robots to thinly strewn piles of scrap metal. Winning in the multiplayer mode "last bot standing" also showers your bot with rival players' pieces once you've come out on top too.
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* RobotSoldier: Most robots in the game are some kind of soldier unit, each specialized for a specific weapon. [[LaserBlade Sword-bots]], [[ArcherArchetype Archer-bots]], Spear-bots, [[DropTheHammer Hammer-bots]], [[JumpJetPack Jetpack-bots]]... so on.
* RuleOfCool: The danger zone seems to run on this. [[BreathWeapon Flame breath]], [[RaptorAttack flame raptors]], [[DropTheHammer giant flaming hammers]], [[JetPack jetpacks]],[[KillItWithFire the ability to use fire on every single one of your weapons]].
* RuleOfCool: The danger zone seems to run on this. [[BreathWeapon Flame breath]], [[RaptorAttack flame raptors]], [[DropTheHammer giant flaming hammers]], [[JetPack jetpacks]],[[KillItWithFire the ability to use fire on every single one of your weapons]].
to:
* RobotSoldier: Most robots in the game are some kind of soldier unit, each specialized for a specific weapon. [[LaserBlade Sword-bots]], [[ArcherArchetype Archer-bots]], Spear-bots, [[DropTheHammer Hammer-bots]], Hammer-bots, [[JumpJetPack Jetpack-bots]]... so on.
* RuleOfCool: The danger zone seems to run on this. [[BreathWeapon Flame breath]], [[RaptorAttack flame raptors]],[[DropTheHammer giant flaming hammers]], hammers, [[JetPack jetpacks]],[[KillItWithFire the ability to use fire on every single one of your weapons]].
* RuleOfCool: The danger zone seems to run on this. [[BreathWeapon Flame breath]], [[RaptorAttack flame raptors]],
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** The [[DropTheHammer Hammer]] has a longer reach than the sword, [[UnskilledButStrong requires less precise aim to use]], and [[NoSell completely bypasses the Sword's block]], but [[GlassCannon cannot parry any attacks]]. Its upgrades enhance its size, eventually to gargantuan proportions, allowing it to [[FoeTossingCharge effectively clear crowds with wild swinging]].
to:
** The [[DropTheHammer Hammer]] Hammer has a longer reach than the sword, [[UnskilledButStrong requires less precise aim to use]], and [[NoSell completely bypasses the Sword's block]], but [[GlassCannon cannot parry any attacks]]. Its upgrades enhance its size, eventually to gargantuan proportions, allowing it to [[FoeTossingCharge effectively clear crowds with wild swinging]].
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Blade On A Stick has been disambiguated
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* BoringButPractical: [[BladeOnAStick Spears]] rarely sever limbs, and don't require the audience to wear [[LudicrousGibs metallic debris ponchos]], but like the hammer they can't be blocked by swords, and can be upgraded with a [[LuckilyMyShieldWillProtectMe shield]] that can let you block arrows ''and'' hammers. They're also pretty useful for taking out armored robots, as while their arms and legs are armored, their heads and torso aren't.
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* BoringButPractical: [[BladeOnAStick Spears]] Spears rarely sever limbs, and don't require the audience to wear [[LudicrousGibs metallic debris ponchos]], but like the hammer they can't be blocked by swords, and can be upgraded with a [[LuckilyMyShieldWillProtectMe shield]] that can let you block arrows ''and'' hammers. They're also pretty useful for taking out armored robots, as while their arms and legs are armored, their heads and torso aren't.
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* RobotSoldier: Most robots in the game are some kind of soldier unit, each specialized for a specific weapon. [[LaserBlade Sword-bots]], [[ArcherArchetype Archer-bots]], [[BladeOnAStick Spear-bots]], [[DropTheHammer Hammer-bots]], [[JumpJetPack Jetpack-bots]]... so on.
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* RobotSoldier: Most robots in the game are some kind of soldier unit, each specialized for a specific weapon. [[LaserBlade Sword-bots]], [[ArcherArchetype Archer-bots]], [[BladeOnAStick Spear-bots]], Spear-bots, [[DropTheHammer Hammer-bots]], [[JumpJetPack Jetpack-bots]]... so on.
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** The [[BladeOnAStick laser spear]] rewards [[WeakButSkilled skill and precision]] over everything: it bypasses a sword's defense, but it cannot parry attacks. Also, thanks to the voxel-based damage system, it is much harder to land a lethal blow with it by attacking wildly, and it is nearly impossible for a spear to control a crowd. However, the same damage system makes it possible for a [[DifficultButAwesome well-controlled spear thrust]] to [[ArmorPiercingAttack strike between armor plates]] and land a deadly blow ''[[OneHitKill instantaneously]].'' It's upgrades include an [[LuckilyMyShieldWillProtectMe unbreakable shield]] that can deflect arrows '''''and''''' hammer strikes, [[NecessaryDrawback but only from one side]].
to:
** The [[BladeOnAStick laser spear]] spear rewards [[WeakButSkilled skill and precision]] over everything: it bypasses a sword's defense, but it cannot parry attacks. Also, thanks to the voxel-based damage system, it is much harder to land a lethal blow with it by attacking wildly, and it is nearly impossible for a spear to control a crowd. However, the same damage system makes it possible for a [[DifficultButAwesome well-controlled spear thrust]] to [[ArmorPiercingAttack strike between armor plates]] and land a deadly blow ''[[OneHitKill instantaneously]].'' It's upgrades include an [[LuckilyMyShieldWillProtectMe unbreakable shield]] that can deflect arrows '''''and''''' hammer strikes, [[NecessaryDrawback but only from one side]].
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* ItAmusedMe: The Robots' reason for subjugating and systematically killing entire human colonies? ''It's fun.''
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* ItAmusedMe: The Robots' Robots don't have a grand reason for subjugating and systematically killing entire human colonies? ''It's why they force captured humans into gladiator matches beyond:''It's fun.''
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* ItAmusedMe: The Robots' reason for systematically killing the entire human species? ''It's fun.''
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* ItAmusedMe: The Robots' reason for subjugating and systematically killing the entire human species? colonies? ''It's fun.''
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[[caption-width-right:350:Are you not entertained?]]
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Dewicked trope
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* RuleOfCool: The danger zone seems to run on this. [[BreathWeapon Flame breath]], [[EverythingsBetterWithDinosaurs flame raptors]], [[DropTheHammer giant flaming hammers]], [[JetPack jetpacks]],[[KillItWithFire the ability to use fire on every single one of your weapons]].
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* RuleOfCool: The danger zone seems to run on this. [[BreathWeapon Flame breath]], [[EverythingsBetterWithDinosaurs [[RaptorAttack flame raptors]], [[DropTheHammer giant flaming hammers]], [[JetPack jetpacks]],[[KillItWithFire the ability to use fire on every single one of your weapons]].
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* BigBad: TheEmperor of robots is the main driving force behind the invasion, seeking to exterminate the humanity by forcing every single human to die in gladiatorial combat. [[spoiler:Even when the humans destroy the main core program that forced the robots to follow the algorithm of roboticizing the species they come across and forcing them to die in gladiatorial combat, he still chose to destroy the humanity via the OrbitalBombardment. When he dies, the rest of robotkind choose to leave humanity in peace.]]
to:
* BigBad: TheEmperor of robots is the main driving force behind the invasion, seeking to exterminate the humanity by forcing every single human to die in gladiatorial combat. [[spoiler:Even when the humans destroy the main core program that forced the robots to follow the algorithm of roboticizing the species they come across and forcing them to die in gladiatorial combat, he still chose to destroy the humanity via the OrbitalBombardment. When he dies, the rest of robotkind choose to leave humanity in peace.]]
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Up To Eleven is a defunct trope
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* KillItWithFire: Each weapon has an upgrade that lets your attacks do [[DamageOverTime flame damage]], and a further upgrade to increase the flame damage that weapon does, [[UpToEleven and an upgrade that lets you straight up]] [[BreathWeapon breathe fire.]] It is very useful, as it can make what ''would have'' been a glancing blow into a kill shot.
to:
* KillItWithFire: Each weapon has an upgrade that lets your attacks do [[DamageOverTime flame damage]], and a further upgrade to increase the flame damage that weapon does, [[UpToEleven and an upgrade that lets you straight up]] up [[BreathWeapon breathe fire.]] It is very useful, as it can make what ''would have'' been a glancing blow into a kill shot.
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* ChekhovsGun: The mind virus that keeps the first Human going while tearing through the invasion fleet. Halfway through chapter 5, we learn that it allowed [[spoiler:the second Human to survive being burned up in the beacon control room. They managed to beam themselves over to the fleet as well, [[OffScreenMomentOfAwesome slicing their own way through robots before they caught up with the first.]]]]
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* ThatOneLevel: Chapter 2, Level 5, at least on Insane mode. While the first four levels could be managed through careful strategy and exploitation of environmental hazards, this level throws you into a melee against a quartet of armored Mk2 Jetpack bots. They're much faster than your underleveled human character, can take a good handful of hits to take down, and are liable to slice you clean in half should you turn your back to one.
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* ThatOneLevel: Chapter 2, Level 5, at least on Insane mode. While the first four levels could be managed through careful strategy and exploitation of environmental hazards, this level throws you into a melee against a quartet of armored Mk2 Jetpack bots. They're much faster than your underleveled human character, can take a good handful of hits to take down, and are liable to slice you clean in half should you turn your back to one.
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* BodySurf: Chapters 4 and 5 give the humans the ability to transfer their minds to the nearest robot body upon death.
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* WolfpackBoss: [[spoiler: The Command Bots attack the player [[https://youtu.be/xE-5BUJaB18?t=26 all at once]].]]
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* WhamLine: After the human successfully disables [[spoiler: the robots' harvesting directive]].
--> Emperor: [[spoiler: Annihilate them from orbit.]]
* WolfpackBoss:[[spoiler: The [[spoiler:The Command Bots attack the player [[https://youtu.be/xE-5BUJaB18?t=26 all at once]].]]
--> Emperor: [[spoiler: Annihilate them from orbit.]]
* WolfpackBoss:
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* ExactWords:
** It turns out the Emperor was telling the truth about [[spoiler:the Core Command forcing the robots to harvest organic life]], [[spoiler:but he made no promise about what he would do after the player shut it down. His first order once the command is silenced is to recall their infantry and bombard Earth from orbit.]]
** On a meta level: One of the more requested features while the game was in pre-alpha was duel-wield weapons. Come the game's full release, and [[spoiler:the Emperor himself uses a hammer and a sword at the same time.]]
** It turns out the Emperor was telling the truth about [[spoiler:the Core Command forcing the robots to harvest organic life]], [[spoiler:but he made no promise about what he would do after the player shut it down. His first order once the command is silenced is to recall their infantry and bombard Earth from orbit.]]
** On a meta level: One of the more requested features while the game was in pre-alpha was duel-wield weapons. Come the game's full release, and [[spoiler:the Emperor himself uses a hammer and a sword at the same time.]]
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* AlienInvasion: The robots are this.
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* AlienInvasion: The robots are this.invading from space to abduct humans to turn them into robots and then force them to die in gladiatorial combat.
* BigBad: TheEmperor of robots is the main driving force behind the invasion, seeking to exterminate the humanity by forcing every single human to die in gladiatorial combat. [[spoiler:Even when the humans destroy the main core program that forced the robots to follow the algorithm of roboticizing the species they come across and forcing them to die in gladiatorial combat, he still chose to destroy the humanity via the OrbitalBombardment. When he dies, the rest of robotkind choose to leave humanity in peace.]]
* ComputerVirus: [[spoiler: The player becomes this to the Robots in Chapter 4.]]
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* DeathIsNotPermanent: Robots can [[BodyBackupDrive have a clone of themselves made as a way of avoiding death]]: said clone is [[EmptyShell Merely a vessel]] into which the consciousness of the dying robot is instantly transmitted via the mind network - a robot that dies without an available clone [[KilledOffForReal is truly dead]]. Humans who have been [[BrainUploading uploaded into robot bodies]] (such as the player) are allowed to 'purchase' up to five clones as a part of the games: these function as the player's [[VideoGameLives extra lives]]. [[spoiler: In Chapter 4, the player has no clones. Instead, thanks to Emilia's MindVirus, the player will [[BodySurf automatically swap their robotic body with whichever robot just killed them, or any other available robot]]. This can be done up to five times between checkpoints before a "[[GameOver reset]]" is needed. On reset, the player will be rebuilt at their current checkpoint as a [[ContinuingIsPainful Mark 1 Spear Bot]].]]
* DegradedBoss: In endless mode, commanders and captains show up as regular enemies. This doesn't make fighting them any easier.
* DegradedBoss: In endless mode, commanders and captains show up as regular enemies. This doesn't make fighting them any easier.
to:
* DeathIsNotPermanent: Robots can [[BodyBackupDrive have a clone of themselves made as a way of avoiding death]]: said clone is [[EmptyShell Merely merely a vessel]] into which the consciousness of the dying robot is instantly transmitted via the mind network - a robot that dies without an available clone [[KilledOffForReal is truly dead]]. Humans who have been [[BrainUploading uploaded into robot bodies]] (such as the player) are allowed to 'purchase' up to five clones as a part of the games: these function as the player's [[VideoGameLives extra lives]]. [[spoiler: In Chapter 4, the player has no clones. Instead, thanks to Emilia's MindVirus, [[ComputerVirus Mind Virus]], the player will [[BodySurf automatically swap their robotic body with whichever robot just killed them, or any other available robot]]. This can be done up to five times between checkpoints before a "[[GameOver reset]]" is needed. On reset, the player will be rebuilt at their current checkpoint as a [[ContinuingIsPainful Mark 1 Spear Bot]].]]
* DegradedBoss: In Chapter 5, command-bots appear as regular enemies. In endless mode,commanders and captains show up as regular enemies.they are joined by captains. This doesn't make fighting them any easier.
* DegradedBoss: In Chapter 5, command-bots appear as regular enemies. In endless mode,
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* GreenandMean: Analysis-bot has green eyes and a green tie. He is considerably meaner than Comment-a-Tron.
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* GreenandMean: GreenAndMean: Analysis-bot has green eyes and a green tie. He is considerably meaner than Comment-a-Tron.
* HeelRaceTurn: [[spoiler:DoubleSubverted and {{Downplayed|Trope}}. At the end of the Chapter 5, the humans destroy the core program that forces robots to systematically roboticize the entire species and force them to fight in gladiatorial combat. After being freed, TheEmperor decides that there is no purpose behind forcing the humans to fight in gladiatorial combat for fun...so he decides to destroy the humanity via the OrbitalBombardment. But ''then'', when he dies, the robots decide to not follow his orders, and with their newfound freedom they decide to find better ways to spend their time. While they don't seem to be ''that'' repentful for their transgressions against humanity, they do apologize and choose to depart in peace, not seeking further conflict against the humans.]]
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* {{Jerkass}}: All of the robots are this. They get their entertainment from watching humans die in various horrific ways, and their games ''always'' continue until the contestant dies. Presumably, they have done this to other species before.
to:
* {{Jerkass}}: All of the robots are this. They get their entertainment from watching humans die in various horrific ways, and their games ''always'' continue until the contestant dies. Presumably, they have done this to other species before. [[spoiler:Though, as it's revealed at the climax of the Chapter 5, there is a program that forces them to follow such pattern, and when it's destroyed and their emperor dies, they choose to leave humanity in peace and even apologize for their actions.]]
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* MindHive: [[spoiler: The robots are revealed to operate like this in Chapter 3. Each robot has a unique mind, and that unique mind exists in a hierarchal network going from [[https://clone-drone-in-the-danger-zone.fandom.com/wiki/Sword_Robot simple combat robots]] up to powerful [[https://clone-drone-in-the-danger-zone.fandom.com/wiki/Logistics-bot command units]] and [[https://clone-drone-in-the-danger-zone.fandom.com/wiki/Fleet_Overseer Overseer]] [[https://clone-drone-in-the-danger-zone.fandom.com/wiki/Captain units]]. Each robot can [[BodyBackupDrive have a clone of themselves made as a way of avoiding death]]: said clone is [[EmptyShell Merely a vessel]] into which the consciousness of the dying robot is instantly transmitted via the mind network - a robot that dies without an available clone is [[KilledOffForReal is truly dead]]. Thanks to Emilia's MindVirus, the player can use the network to [[BodySurf take the bodies of his robot enemies]].]]
to:
* MindHive: [[spoiler: The robots are revealed to operate like this in Chapter 3. Each robot has a unique mind, and that unique mind exists in a hierarchal network going from [[https://clone-drone-in-the-danger-zone.fandom.com/wiki/Sword_Robot simple combat robots]] up to powerful [[https://clone-drone-in-the-danger-zone.fandom.com/wiki/Logistics-bot command units]] and [[https://clone-drone-in-the-danger-zone.fandom.com/wiki/Fleet_Overseer Overseer]] [[https://clone-drone-in-the-danger-zone.fandom.com/wiki/Captain units]]. Each robot can [[BodyBackupDrive have a clone of themselves made as a way of avoiding death]]: said clone is [[EmptyShell Merely merely a vessel]] into which the consciousness of the dying robot is instantly transmitted via the mind network - a robot that dies without an available clone is [[KilledOffForReal is truly dead]]. Thanks to Emilia's MindVirus, the player can use the network to [[BodySurf take the bodies of his robot enemies]].]]
* SpiderTank: Captains are robots whose lower bodies are replaced with quadruple spider-like legs, while Spider-Trons are robots specifically modelled after quadrupedal spiders.
* UnexpectedShmupLevel: [[spoiler:At the beginning of the Chapter 5, the player takes control of one of the robots' spaceships, turning the game into a 3D spaceship shooter.]]
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* TheVirus: [[spoiler: The player becomes this to the Robots in Chapter 4.]]
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* BlackHumor: Most of the,e game's humor comes from this trope.
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* BlackHumor: Most of the,e the game's humor comes from this trope.
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Good.
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[[https://www.youtube.com/watch?v=y8ZFvM9S8JU Clone Drone in the Danger Zone]] is a [[https://en.wikipedia.org/wiki/Voxel voxel based]] HackAndSlash game where any part of your body can be sliced off, made by [[http://www.doborog.com/ Doborog]]. The story follows the human race's struggle against to avoid extinction at the hands of [[KillerRobot malevolent extraterrestrial robots]], who are systematically slaughtering the entire Human population. They do this by destroying their bodies in fire, [[BrainUploading uploading their minds]] into robotic drones, and then forcing the [[UnwillingRoboticization roboticized people]] to endlessly participate in GladiatorGames until they ''[[CondemnedContestant inevitably die AGAIN]]'' for the [[ItAmusedMe amusement]] of their captors. They will not stop [[KillAllHumans until there are no humans left]].
[[DownerBeginning The player character is one of very many humans who have already been taken by the robots]]. You must now continually fight in the arena to survive.
Thanks to it's unique controls and [[https://web.archive.org/web/20190507180844/https://i.kinja-img.com/gawker-media/image/upload/t_original/wjdmtcdtrhpuyys9czqo.gif voxel based damage model]], the game has very interesting and intuitive combat mechanics.
[[DownerBeginning The player character is one of very many humans who have already been taken by the robots]]. You must now continually fight in the arena to survive.
Thanks to it's unique controls and [[https://web.archive.org/web/20190507180844/https://i.kinja-img.com/gawker-media/image/upload/t_original/wjdmtcdtrhpuyys9czqo.gif voxel based damage model]], the game has very interesting and intuitive combat mechanics.
to:
[[https://www.youtube.com/watch?v=y8ZFvM9S8JU Clone Drone in the Danger Zone]] is a [[https://en.wikipedia.org/wiki/Voxel voxel based]] HackAndSlash game where any part of your body can be sliced off, made by [[http://www.doborog.com/ Doborog]]. The story follows the human race's struggle against to avoid extinction at the hands of [[KillerRobot malevolent extraterrestrial robots]], who are systematically slaughtering the entire Human population. They do this by destroying their bodies in fire, [[BrainUploading uploading their minds]] into robotic drones, and then forcing the [[UnwillingRoboticization roboticized people]] to endlessly participate in GladiatorGames until they ''[[CondemnedContestant inevitably die AGAIN]]'' for the [[ItAmusedMe amusement]] of their captors. They will not stop [[KillAllHumans until there are no humans left]].
[[DownerBeginning The player character is one ofvery many humans who have already been taken by the robots]]. You must now continually fight in the arena to survive.
Thanks toit's its unique controls and [[https://web.archive.org/web/20190507180844/https://i.kinja-img.com/gawker-media/image/upload/t_original/wjdmtcdtrhpuyys9czqo.gif voxel based voxel-based damage model]], the game has very interesting and intuitive combat mechanics.
[[DownerBeginning The player character is one of
Thanks to
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* TwentyMinutesIntoTheFuture: Humanity has casual interplanetary space travel, space colonies, and a [[StandardSciFiFleet space navy]].
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* ArmorIsUseless: [[AvertedTrope Not in this game]]. In this game, armor can ''[[https://web.archive.org/web/20171010104134/http://clonedroneinthedangerzone.com/wp-content/uploads/2017/09/Sword3-Armor-Arm-Hit-HQ.gif save your life]].'' By design, the armor only covers the limbs, so it's still possible to take damage to the [[BoomHeadshot head]], [[HalfTheManHeUsedToBe waist]] or chest. It's still a major advantage: most deaths tend come from getting your sword arm cut off, or from having your legs chopped off.
* AttackReflector: The last upgrade to the "deflect arrows" upgrade chain lets you reflect them at your opponents. [[TheAnnouncer The Announcers]] and the robot emperor also have shields that can reflect arrows back.
* AwesomeButImpractical: [[AvertedTrope Averted]] by [[KillItWithFire fire swords and fire bows]], as they can turn a glancing hit that would normally do only superficial damage into a kill. Played straight by fire hammers, as most of the time a single strike kills ''immediately'' regardless of added fire. Also [[AvertedTrope averted]] by [[DropTheHammer Hammers]] themselves, a hammer swings a bit slower than a sword, but it can't be blocked like a sword, and tends to instantly reduce enemy bots [[LudicrousGibs to lots of little pieces]].
* BlackHumor: Most of the game's humor comes from this trope.
* AttackReflector: The last upgrade to the "deflect arrows" upgrade chain lets you reflect them at your opponents. [[TheAnnouncer The Announcers]] and the robot emperor also have shields that can reflect arrows back.
* AwesomeButImpractical: [[AvertedTrope Averted]] by [[KillItWithFire fire swords and fire bows]], as they can turn a glancing hit that would normally do only superficial damage into a kill. Played straight by fire hammers, as most of the time a single strike kills ''immediately'' regardless of added fire. Also [[AvertedTrope averted]] by [[DropTheHammer Hammers]] themselves, a hammer swings a bit slower than a sword, but it can't be blocked like a sword, and tends to instantly reduce enemy bots [[LudicrousGibs to lots of little pieces]].
* BlackHumor: Most of the game's humor comes from this trope.
to:
* ArmorIsUseless: [[AvertedTrope Not in this game]]. In this game, armor can ''[[https://web.archive.org/web/20171010104134/http://clonedroneinthedangerzone.com/wp-content/uploads/2017/09/Sword3-Armor-Arm-Hit-HQ.gif save your life]].'' By design, the armor only covers the limbs, so it's still possible to take damage to the [[BoomHeadshot head]], [[HalfTheManHeUsedToBe waist]] or chest. It's still a major advantage: most deaths tend come from getting your sword arm cut off, or from having your legs chopped off.
chest.
* AttackReflector: The last upgrade to the "deflect arrows" upgrade chain lets you reflect them at your opponents. [[TheAnnouncer The Announcers]] and the robot emperor also have shields that can reflectarrows back.
arrows.
* AwesomeButImpractical: [[AvertedTrope Averted]] by [[KillItWithFire fire swords and fire bows]], as they can turn a glancing hit that would normally do only superficial damage into a kill. Played straight by fire hammers, as most of the time a single strike kills ''immediately'' regardless of added fire. Also [[AvertedTrope averted]] by [[DropTheHammer Hammers]] themselves, a hammer swings a bit slower than a sword, but it can't be blocked like asword, sword and tends to instantly reduce enemy bots [[LudicrousGibs to lots of little pieces]].
* BlackHumor: Most ofthe the,e game's humor comes from this trope.
* AttackReflector: The last upgrade to the "deflect arrows" upgrade chain lets you reflect them at your opponents. [[TheAnnouncer The Announcers]] and the robot emperor also have shields that can reflect
* AwesomeButImpractical: [[AvertedTrope Averted]] by [[KillItWithFire fire swords and fire bows]], as they can turn a glancing hit that would normally do only superficial damage into a kill. Played straight by fire hammers, as most of the time a single strike kills ''immediately'' regardless of added fire. Also [[AvertedTrope averted]] by [[DropTheHammer Hammers]] themselves, a hammer swings a bit slower than a sword, but it can't be blocked like a
* BlackHumor: Most of
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* DoesThisRemindYouOfAnything: Conceited, militaristic [[SocialDarwinist social darwinists]] who destroy "lesser races" in fire? [[ANaziByAnyOtherName Who could that be referencing?]]
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* DoesThisRemindYouOfAnything: Conceited, militaristic [[SocialDarwinist social darwinists]] who destroy "lesser races" in the fire? [[ANaziByAnyOtherName Who could that be referencing?]]
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* GreenandMean: Analysis-bot has green eyes and green tie. He is considerably meaner than Comment-a-tron.
to:
* GreenandMean: Analysis-bot has green eyes and a green tie. He is considerably meaner than Comment-a-tron.Comment-a-Tron.
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--> Comment-a-tron: "You know what will be cool to try after all humans are gone?"
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--> Comment-a-tron: Comment-a-Tron: "You know what will be cool to try after all humans are gone?"
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--> Comment-a-tron: "Orcas!"
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--> Comment-a-tron: Comment-a-Tron: "Orcas!"
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--> Comment-a-tron: "That's a sequel right there."
* KillItWithFire: Each weapon has an upgrade that lets your attacks do [[DamageOverTime flame damage]], and a further upgrade to increase the flame damage that weapon does, [[UpToEleven and an upgrade that lets you straight up]] [[BreathWeapon breathe fire.]] Very useful, as it can make what ''would have'' been a glancing blow into a kill shot.
* KillItWithFire: Each weapon has an upgrade that lets your attacks do [[DamageOverTime flame damage]], and a further upgrade to increase the flame damage that weapon does, [[UpToEleven and an upgrade that lets you straight up]] [[BreathWeapon breathe fire.]] Very useful, as it can make what ''would have'' been a glancing blow into a kill shot.
to:
--> Comment-a-tron: Comment-a-Tron: "That's a sequel right there."
* KillItWithFire: Each weapon has an upgrade that lets your attacks do [[DamageOverTime flame damage]], and a further upgrade to increase the flame damage that weapon does, [[UpToEleven and an upgrade that lets you straight up]] [[BreathWeapon breathe fire.]]Very It is very useful, as it can make what ''would have'' been a glancing blow into a kill shot.
* KillItWithFire: Each weapon has an upgrade that lets your attacks do [[DamageOverTime flame damage]], and a further upgrade to increase the flame damage that weapon does, [[UpToEleven and an upgrade that lets you straight up]] [[BreathWeapon breathe fire.]]
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* LudicrousGibs: Due to the nature of how [[SubsystemDamage damage]] is applied, you can chop off arms, legs, heads, or just smaller parts of those, and litter the arena with them. However, that pales compared to [[DropTheHammer the hammer]], which does nothing but reduce robots to thinly strewn piles of scrap metal. Winning in the multiplayer mode "last bot standing" also showers your bot with rival players pieces once you've come out on top too.
to:
* LudicrousGibs: Due to the nature of how [[SubsystemDamage damage]] is applied, you can chop off arms, legs, heads, or just smaller parts of those, and litter the arena with them. However, that pales compared to [[DropTheHammer the hammer]], which does nothing but reduce robots to thinly strewn piles of scrap metal. Winning in the multiplayer mode "last bot standing" also showers your bot with rival players players' pieces once you've come out on top too.
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--> Comment-a-tron: "Oh dear."
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--> Comment-a-tron: Comment-a-Tron: "Oh dear."
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--> Comment-a-tron: I have heard this level being described as "evil".
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--> Comment-a-tron: Comment-a-Tron: I have heard this level being is described as "evil".
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--> Comment-a-tron: Yes. They cried as they watched it form.
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--> Comment-a-tron: Comment-a-Tron: Yes. They cried as they watched it form.
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* UnwillingRoboticization: Every human contestant has had their organic body [[KillItWithFire destroyed in fire]] and their mind uploaded into a robotic body before participating in the games.
* VideogameFlamethrowersSuck: [[ZigZaggingTrope ZigZagged]] in the case of flame breath, as it might be short ranged, but given most of your attackers will be using melee weapons, it has enough range to stay just of of reach, can't be blocked or deflected, and lets you pour on an incredibly lethal amount of damage, but has the trade off that it requires an absurd amount of energy to use.
* VideogameFlamethrowersSuck: [[ZigZaggingTrope ZigZagged]] in the case of flame breath, as it might be short ranged, but given most of your attackers will be using melee weapons, it has enough range to stay just of of reach, can't be blocked or deflected, and lets you pour on an incredibly lethal amount of damage, but has the trade off that it requires an absurd amount of energy to use.
to:
* UnwillingRoboticization: Every human contestant has had their organic body [[KillItWithFire destroyed in the fire]] and their mind uploaded into a robotic body before participating in the games.
* VideogameFlamethrowersSuck: [[ZigZaggingTrope ZigZagged]] in the case of flame breath, as it might beshort ranged, short-ranged, but given most of your attackers will be using melee weapons, it has enough range to stay just of of reach, can't be blocked or deflected, and lets you pour on an incredibly lethal amount of damage, but has the trade off trade-off that it requires an absurd amount of energy to use.
* VideogameFlamethrowersSuck: [[ZigZaggingTrope ZigZagged]] in the case of flame breath, as it might be
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* WalkingArmory: There's a wide variety of weapons available, each rewarding a specific play style and having their own unique incremental upgrades. They can be switched between in gameplay on the fly.
** An [[LaserBlade Energy]] [[CoolSword Sword]] is the default weapon. [[AbsurdlySharpBlade It cuts through enemies like butter]], and automatically blocks melee attacks coming from the front unless you are in mid-swing. It rewards broad, sweeping cuts - [[DifficultButAwesome in good hands]], it has been known to [[OneHitPolykill take out multiple enemies in one swing]]. It's upgrades include the ability to [[ParryingBullets deflect energy arrows]], as well as [[IncendiaryExponent set enemies on fire]]. An upgraded sword is a [[JackOfAllTrades good answer for basically any problem]]. All other weapons are only available as upgrades.
** The [[EnergyBow Bow]] fires [[FrickinLaserBeams rather slow-moving, flat energy projectiles]] that - like the sword - will cut through basically anything on contact as if it were thin air. It's Upgrades make the actual projectile wider, to the point where at the upper end of the scale they start to mimic the effects of [[RazorWind another trope]]. It's ammunition is completely reliant on your [[ManaMeter remaining energy]].
** The [[DropTheHammer Hammer]] has a longer reach than the sword, [[UnskilledButStrong requires less precise aim to use]], and [[NoSell completely bypasses the Sword's block]], but [[GlassCannon cannot parry any attacks]]. It's upgrades enhance it's size, eventually to gargantuan proportions, allowing it to [[FoeTossingCharge effectively clear crowds with wild swinging]].
** The [[BladeOnAStick laser spear]] rewards [[WeakButSkilled skill and precision]] over everything: it bypasses a sword's defense, but it cannot parry attacks. In addition, thanks to the voxel-based damage system, it is much harder to land a lethal blow with it by attacking wildly, and it is nearly impossible for a spear to control a crowd. However, the same damage system makes it possible for a [[DifficultButAwesome well-controlled spear thrust]] to [[ArmorPiercingAttack strike between armor plates]] and land a deadly blow ''[[OneHitKill instantaneously]].'' It's upgrades include an [[LuckilyMyShieldWillProtectMe unbreakable shield]] that can deflect arrows '''''and''''' hammer strikes, [[NecessaryDrawback but only from one side]].
** An [[LaserBlade Energy]] [[CoolSword Sword]] is the default weapon. [[AbsurdlySharpBlade It cuts through enemies like butter]], and automatically blocks melee attacks coming from the front unless you are in mid-swing. It rewards broad, sweeping cuts - [[DifficultButAwesome in good hands]], it has been known to [[OneHitPolykill take out multiple enemies in one swing]]. It's upgrades include the ability to [[ParryingBullets deflect energy arrows]], as well as [[IncendiaryExponent set enemies on fire]]. An upgraded sword is a [[JackOfAllTrades good answer for basically any problem]]. All other weapons are only available as upgrades.
** The [[EnergyBow Bow]] fires [[FrickinLaserBeams rather slow-moving, flat energy projectiles]] that - like the sword - will cut through basically anything on contact as if it were thin air. It's Upgrades make the actual projectile wider, to the point where at the upper end of the scale they start to mimic the effects of [[RazorWind another trope]]. It's ammunition is completely reliant on your [[ManaMeter remaining energy]].
** The [[DropTheHammer Hammer]] has a longer reach than the sword, [[UnskilledButStrong requires less precise aim to use]], and [[NoSell completely bypasses the Sword's block]], but [[GlassCannon cannot parry any attacks]]. It's upgrades enhance it's size, eventually to gargantuan proportions, allowing it to [[FoeTossingCharge effectively clear crowds with wild swinging]].
** The [[BladeOnAStick laser spear]] rewards [[WeakButSkilled skill and precision]] over everything: it bypasses a sword's defense, but it cannot parry attacks. In addition, thanks to the voxel-based damage system, it is much harder to land a lethal blow with it by attacking wildly, and it is nearly impossible for a spear to control a crowd. However, the same damage system makes it possible for a [[DifficultButAwesome well-controlled spear thrust]] to [[ArmorPiercingAttack strike between armor plates]] and land a deadly blow ''[[OneHitKill instantaneously]].'' It's upgrades include an [[LuckilyMyShieldWillProtectMe unbreakable shield]] that can deflect arrows '''''and''''' hammer strikes, [[NecessaryDrawback but only from one side]].
to:
* WalkingArmory: There's a wide variety of weapons available, each rewarding a specific play style and having their its own unique incremental upgrades. They can be switched between in gameplay on the fly.
** An [[LaserBlade Energy]] [[CoolSword Sword]] is the default weapon. [[AbsurdlySharpBlade It cuts through enemies like butter]], and automatically blocks melee attacks coming from the front unless you are in mid-swing. It rewards broad, sweeping cuts- [[DifficultButAwesome in good hands]], hands]]; it has been known to [[OneHitPolykill take out multiple enemies in one swing]]. It's Its upgrades include the ability to [[ParryingBullets deflect energy arrows]], as well as [[IncendiaryExponent set enemies on fire]]. An upgraded sword is a [[JackOfAllTrades good answer for basically any problem]]. All other weapons are only available as upgrades.
** The [[EnergyBow Bow]] fires [[FrickinLaserBeams rather slow-moving, flat energy projectiles]] that - like the sword - will cut through basically anything on contact as if it were thin air.It's Its Upgrades make the actual projectile wider, to the point where at the upper end of the scale they start to mimic the effects of [[RazorWind another trope]]. It's resemble RazorWind. Its ammunition is completely reliant on your [[ManaMeter remaining energy]].
** The [[DropTheHammer Hammer]] has a longer reach than the sword, [[UnskilledButStrong requires less precise aim to use]], and [[NoSell completely bypasses the Sword's block]], but [[GlassCannon cannot parry any attacks]].It's Its upgrades enhance it's its size, eventually to gargantuan proportions, allowing it to [[FoeTossingCharge effectively clear crowds with wild swinging]].
** The [[BladeOnAStick laser spear]] rewards [[WeakButSkilled skill and precision]] over everything: it bypasses a sword's defense, but it cannot parry attacks.In addition, Also, thanks to the voxel-based damage system, it is much harder to land a lethal blow with it by attacking wildly, and it is nearly impossible for a spear to control a crowd. However, the same damage system makes it possible for a [[DifficultButAwesome well-controlled spear thrust]] to [[ArmorPiercingAttack strike between armor plates]] and land a deadly blow ''[[OneHitKill instantaneously]].'' It's upgrades include an [[LuckilyMyShieldWillProtectMe unbreakable shield]] that can deflect arrows '''''and''''' hammer strikes, [[NecessaryDrawback but only from one side]].
** An [[LaserBlade Energy]] [[CoolSword Sword]] is the default weapon. [[AbsurdlySharpBlade It cuts through enemies like butter]], and automatically blocks melee attacks coming from the front unless you are in mid-swing. It rewards broad, sweeping cuts
** The [[EnergyBow Bow]] fires [[FrickinLaserBeams rather slow-moving, flat energy projectiles]] that - like the sword - will cut through basically anything on contact as if it were thin air.
** The [[DropTheHammer Hammer]] has a longer reach than the sword, [[UnskilledButStrong requires less precise aim to use]], and [[NoSell completely bypasses the Sword's block]], but [[GlassCannon cannot parry any attacks]].
** The [[BladeOnAStick laser spear]] rewards [[WeakButSkilled skill and precision]] over everything: it bypasses a sword's defense, but it cannot parry attacks.
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[[https://www.youtube.com/watch?v=y8ZFvM9S8JU Clone Drone in the Danger Zone]] is a [[https://en.wikipedia.org/wiki/Voxel voxel based]] third person sword fighter where any part of your body can be sliced off, made by [[http://www.doborog.com/ Doborog]]. The story follows the human race's struggle against to avoid extinction at the hands of [[KillerRobot malevolent extraterrestrial robots]], who are systematically slaughtering the entire Human population. They do this by destroying their bodies in fire, [[BrainUploading uploading their minds]] into robotic drones, and then forcing the [[UnwillingRoboticization roboticized people]] to endlessly participate in GladiatorGames until they ''[[CondemnedContestant inevitably die AGAIN]]'' for the [[ItAmusedMe amusement]] of their captors. They will not stop [[KillAllHumans until there are no humans left]].
to:
[[https://www.youtube.com/watch?v=y8ZFvM9S8JU Clone Drone in the Danger Zone]] is a [[https://en.wikipedia.org/wiki/Voxel voxel based]] third person sword fighter HackAndSlash game where any part of your body can be sliced off, made by [[http://www.doborog.com/ Doborog]]. The story follows the human race's struggle against to avoid extinction at the hands of [[KillerRobot malevolent extraterrestrial robots]], who are systematically slaughtering the entire Human population. They do this by destroying their bodies in fire, [[BrainUploading uploading their minds]] into robotic drones, and then forcing the [[UnwillingRoboticization roboticized people]] to endlessly participate in GladiatorGames until they ''[[CondemnedContestant inevitably die AGAIN]]'' for the [[ItAmusedMe amusement]] of their captors. They will not stop [[KillAllHumans until there are no humans left]].
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[[https://www.youtube.com/watch?v=y8ZFvM9S8JU Clone Drone in the Danger Zone]] is a [[https://en.wikipedia.org/wiki/Voxel voxel based]] third person sword fighter where any part of your body can be sliced off by [[http://www.doborog.com/ Doborog]]. The story follows the human race's struggle against to avoid extinction at the hands of [[KillerRobot malevolent extraterrestrial robots]], who are systematically slaughtering the entire Human population. They do this by destroying their bodies in fire, [[BrainUploading uploading their minds]] into robotic drones, and then forcing the [[UnwillingRoboticization roboticized people]] to endlessly participate in GladiatorGames until they ''[[CondemnedContestant inevitably die AGAIN]]'' for the [[ItAmusedMe amusement]] of their captors. They will not stop [[KillAllHumans until there are no humans left]].
to:
[[https://www.youtube.com/watch?v=y8ZFvM9S8JU Clone Drone in the Danger Zone]] is a [[https://en.wikipedia.org/wiki/Voxel voxel based]] third person sword fighter where any part of your body can be sliced off off, made by [[http://www.doborog.com/ Doborog]]. The story follows the human race's struggle against to avoid extinction at the hands of [[KillerRobot malevolent extraterrestrial robots]], who are systematically slaughtering the entire Human population. They do this by destroying their bodies in fire, [[BrainUploading uploading their minds]] into robotic drones, and then forcing the [[UnwillingRoboticization roboticized people]] to endlessly participate in GladiatorGames until they ''[[CondemnedContestant inevitably die AGAIN]]'' for the [[ItAmusedMe amusement]] of their captors. They will not stop [[KillAllHumans until there are no humans left]].
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[[https://www.youtube.com/watch?v=y8ZFvM9S8JU Clone Drone in the Danger Zone]] is a [[https://en.wikipedia.org/wiki/Voxel voxel based]] HackAndSlash game by [[http://www.doborog.com/ Doborog]]. The story follows the human race's struggle against to avoid extinction at the hands of [[KillerRobot malevolent extraterrestrial robots]], who are systematically slaughtering the entire Human population. They do this by destroying their bodies in fire, [[BrainUploading uploading their minds]] into robotic drones, and then forcing the [[UnwillingRoboticization roboticized people]] to endlessly participate in GladiatorGames until they ''[[CondemnedContestant inevitably die AGAIN]]'' for the [[ItAmusedMe amusement]] of their captors. They will not stop [[KillAllHumans until there are no humans left]].
to:
[[https://www.youtube.com/watch?v=y8ZFvM9S8JU Clone Drone in the Danger Zone]] is a [[https://en.wikipedia.org/wiki/Voxel voxel based]] HackAndSlash game third person sword fighter where any part of your body can be sliced off by [[http://www.doborog.com/ Doborog]]. The story follows the human race's struggle against to avoid extinction at the hands of [[KillerRobot malevolent extraterrestrial robots]], who are systematically slaughtering the entire Human population. They do this by destroying their bodies in fire, [[BrainUploading uploading their minds]] into robotic drones, and then forcing the [[UnwillingRoboticization roboticized people]] to endlessly participate in GladiatorGames until they ''[[CondemnedContestant inevitably die AGAIN]]'' for the [[ItAmusedMe amusement]] of their captors. They will not stop [[KillAllHumans until there are no humans left]].
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Added DiffLines:
* CoOpMultiplayer: An update added co-op multiplayer, which is the way most players have any chance of reaching and surviving in the newly added hardest difficulty level: [[HarderThanHard Insanium]].
Added DiffLines:
* DegradedBoss: In endless mode, commanders and captains show up as regular enemies. This doesn't make fighting them any easier.
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* ExactlyWhatItSaysOnTheTin: The new difficulty level: [[HarderThanHard Insanium]]. It's filled to the brim with the [[DemonicSpiders uranium level robots]] on top of [[DegradedBoss commanders]].
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** GreenandMean: Analysis-bot has green eyes and green tie. He is considerably meaner than Commentatron.
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Added DiffLines:
** GreenandMean: Analysis-bot has green eyes and green tie. He is considerably meaner than Commentatron.
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** The [[ArcherArchetype Bow]] fires [[FrickinLaserBeams rather slow-moving, flat energy projectiles]] that - like the sword - will cut through basically anything on contact as if it were thin air. It's Upgrades make the actual projectile wider, to the point where at the upper end of the scale they start to mimic the effects of [[RazorWind another trope]]. It's ammunition is completely reliant on your [[ManaMeter remaining energy]].
to:
** The [[ArcherArchetype [[EnergyBow Bow]] fires [[FrickinLaserBeams rather slow-moving, flat energy projectiles]] that - like the sword - will cut through basically anything on contact as if it were thin air. It's Upgrades make the actual projectile wider, to the point where at the upper end of the scale they start to mimic the effects of [[RazorWind another trope]]. It's ammunition is completely reliant on your [[ManaMeter remaining energy]].