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* ''Clayfighter'' (1993) ([[Platform/SuperNintendoEntertainmentSystem SNES]], [[Platform/SegaGenesis Mega Drive/Genesis]] [1994], Platform/VirtualConsole [2009], UsefulNotes/{{Evercade}} [2020], Sega Mega Drive/Genesis Mini 2 [2022])
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* ''Clayfighter'' (1993) ([[Platform/SuperNintendoEntertainmentSystem SNES]], [[Platform/SegaGenesis Mega Drive/Genesis]] [1994], Platform/VirtualConsole [2009], UsefulNotes/{{Evercade}} Platform/{{Evercade}} [2020], Sega Mega Drive/Genesis Mini 2 [2022])
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* CompilationRerelease: The first two games were included in the "Creator/{{Interplay}} Collection" packs for the 2020 handheld console UsefulNotes/{{Evercade}}.
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* CompilationRerelease: The first two games were included in the "Creator/{{Interplay}} Collection" packs for the 2020 handheld console UsefulNotes/{{Evercade}}.Platform/{{Evercade}}.
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* ''Clayfighter'' (1993) ([[UsefulNotes/SuperNintendoEntertainmentSystem SNES]], [[Usefulnotes/SegaGenesis Mega Drive/Genesis]] [1994], UsefulNotes/VirtualConsole [2009], UsefulNotes/{{Evercade}} [2020], Sega Mega Drive/Genesis Mini 2 [2022])
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* ''Clayfighter'' (1993) ([[UsefulNotes/SuperNintendoEntertainmentSystem ([[Platform/SuperNintendoEntertainmentSystem SNES]], [[Usefulnotes/SegaGenesis [[Platform/SegaGenesis Mega Drive/Genesis]] [1994], UsefulNotes/VirtualConsole Platform/VirtualConsole [2009], UsefulNotes/{{Evercade}} [2020], Sega Mega Drive/Genesis Mini 2 [2022])
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* ''Clayfighter 63⅓'' (1997) ([[UsefulNotes/Nintendo64 N64]])
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* ''Clayfighter 63⅓'' (1997) ([[UsefulNotes/Nintendo64 ([[Platform/Nintendo64 N64]])
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Interplay also announced various new Clayfighter games for UsefulNotes/NintendoWii and UsefulNotes/DSi, including improved graphics and gameplay, but this was ultimately cancelled. Interplay announced another Clayfighter in early 2015, with an expected release in 2016, also cancelled.
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Interplay also announced various new Clayfighter games for UsefulNotes/NintendoWii Platform/NintendoWii and UsefulNotes/DSi, Platform/DSi, including improved graphics and gameplay, but this was ultimately cancelled. Interplay announced another Clayfighter in early 2015, with an expected release in 2016, also cancelled.
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* HumanAlienDiscovery: [[spoiler:Blob, a clayfighter who can shapeshift in the form he wants, but at the beginning he thought he WasOnceAMan mutated by the clay meteor in the circus. But later in his ending in the first game he discovered he was an alien all the time, and even that he came to the Earth along with the clay meteor.]]
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* HumanAlienDiscovery: [[spoiler:Blob, [[spoiler:Blob is a clayfighter who can shapeshift in into the form he wants, but at the beginning beginning, he thought he WasOnceAMan mutated by the clay meteor in the circus. But later in his ending in the first game game, he discovered he was an alien all the time, and even that he came to the Earth along with the clay meteor.]]
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renamed to Clone Angst
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* CloningBlues: The main setting of ''C2'', which the FinalBoss of every character in the game is his/her EvilTwin.
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Crosswicking.
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* HealthyGreenHarmfulRed: The series only starts using green health in the second game:
** In: ''[=ClayFighter=]: Judgment Clay'', a full health bar is shown in green colour, and, past the halfway point, [[https://gamefaqs.gamespot.com/snes/588256-c2-clay-fighter-2-judgment-clay/images?pid=588256&img=18 acquires a red colour]].
** In ''[=ClayFighter=] 63 1/3'', the characters' health bar in the first round is a vivid green. Whoever is defeated gains a "second wind": the next round, their health bar is refilled (this time with a yellow colour), and becomes reddish after it is damaged past the midway point.
** In: ''[=ClayFighter=]: Judgment Clay'', a full health bar is shown in green colour, and, past the halfway point, [[https://gamefaqs.gamespot.com/snes/588256-c2-clay-fighter-2-judgment-clay/images?pid=588256&img=18 acquires a red colour]].
** In ''[=ClayFighter=] 63 1/3'', the characters' health bar in the first round is a vivid green. Whoever is defeated gains a "second wind": the next round, their health bar is refilled (this time with a yellow colour), and becomes reddish after it is damaged past the midway point.
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Misused trope
* BonusFeatureFailure: Secret character [[OrganAutonomy High Five]] from ''Sculptor's Cut'' has an unfinished moveset, lacking certain normals and specials, with a single and pretty basic Super, and no Claytalities whatsoever.
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* PerpetualBeta: ''Sculptor's Cut'' has this but in a character: [[OrganAutonomy High Five]], the only character of the 4 newcomers (being this game an UpdatedRerelease of ''63⅓'') that has limited moves, lack of basic punches and kicks, only one super and no Claytalities, being relegated to UnlockableContent.
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** ''[=ClayFighter=]: [=ReSculpted=]'' is a work-in-progress 2.5D game made in UsefulNotes/{{Unity}} completely from scratch. You can see more of this project [[https://twitter.com/CFReSculpted here]].
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** ''[=ClayFighter=]: [=ReSculpted=]'' is a work-in-progress 2.5D game made in UsefulNotes/{{Unity}} completely from scratch. You can see more of this project [[https://twitter.com/CFReSculpted here]].However, it was cancelled in July 2023 because Creator/{{Interplay}} sent a [[ScrewedByTheLawyers Cease and Desist mail to his creator]].
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* hakeSomeoneObjectsFall: In ''[=ClayFighter=] 63⅓,'' when characters are hit, various random objects associated with them fly off.
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* hakeSomeoneObjectsFall: ShakeSomeoneObjectsFall: In ''[=ClayFighter=] 63⅓,'' when characters are hit, various random objects associated with them fly off.
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* hakeSomeoneObjectsFall: In ''[=ClayFighter=] 63⅓,'' when characters are hit, various random objects associated with them fly off.
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* PerpetualBeta: ''Sculptor's Cut'' has this but in a character: [[OrganAutonomy High Five]], the only character of the 4 newcomers (being this game an UpdatedRerelease of ''63⅓'') that has limited moves, lack of basic punches and kicks, only one super and no Claytalities, being relegated to UnlockableContent.
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* FunWithFlushing: A stage in ''63⅓'' takes place above a toilet that it's possible to knock your opponent into.
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* FunWithFlushing: A stage in ''63⅓'' takes place above a toilet that it's possible to knock your opponent into.
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I don't see how this is an inversion. It's a fairly straight example.
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* HumanAlienDiscovery: Inverted with [[spoiler:Blob, a clayfighter who can shapeshift in the form he wants, but at the beginning he thought he WasOnceAMan mutated by the clay meteor in the circus. But later in his ending in the first game he discovered he was an alien all the time, and even that he came to the Earth along with the clay meteor.]]
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* HumanAlienDiscovery: Inverted with [[spoiler:Blob, a clayfighter who can shapeshift in the form he wants, but at the beginning he thought he WasOnceAMan mutated by the clay meteor in the circus. But later in his ending in the first game he discovered he was an alien all the time, and even that he came to the Earth along with the clay meteor.]]
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None
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* ChargedAttack:
** Good part of fighters in the series use charge commands to perform their powers. Most especially the 2 protagonists in the series, Bad Mr. Frosty and Blob.
** This kind of move is more common in ''63⅓'', where this is the Combo Opener just like [[VideoGame/KillerInstinct that other game series]]. In ''Sculptor's Cut'' the combo system was deleted, but some combo openers were kept as special moves instead.
** Good part of fighters in the series use charge commands to perform their powers. Most especially the 2 protagonists in the series, Bad Mr. Frosty and Blob.
** This kind of move is more common in ''63⅓'', where this is the Combo Opener just like [[VideoGame/KillerInstinct that other game series]]. In ''Sculptor's Cut'' the combo system was deleted, but some combo openers were kept as special moves instead.
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* ChargedAttack:
** Good part of fighters in the series use charge commands to perform their powers. Most especially the 2 protagonists in the series, Bad Mr. Frosty and Blob.
** This kind of move is more common in ''63⅓'', where this is the Combo Opener just like [[VideoGame/KillerInstinct that other game series]]. In ''Sculptor's Cut'' the combo system was deleted, but some combo openers were kept as special moves instead.
** Good part of fighters in the series use charge commands to perform their powers. Most especially the 2 protagonists in the series, Bad Mr. Frosty and Blob.
** This kind of move is more common in ''63⅓'', where this is the Combo Opener just like [[VideoGame/KillerInstinct that other game series]]. In ''Sculptor's Cut'' the combo system was deleted, but some combo openers were kept as special moves instead.
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* IdiosyncraticComboLevels: ''63⅓'' and ''Sculptor's Cut'' use a combo system similar to ''VideoGame/KillerInstinct'''s, complete with names making fun of it, such as Itty Bitty (3 hits), Little Girlie (8 hits) and Triple Brown Betty (13-15 hits).
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* IdiosyncraticComboLevels: ''63⅓'' and ''Sculptor's Cut'' use a combo system similar to ''VideoGame/KillerInstinct'''s, complete with names making fun of it, such as Itty Bitty (3 hits), Little Girlie (8 hits) and Triple Brown Betty (13-15 hits).
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* AWinnerIsYou:
** In the original game, beating the game on a difficulty other than Hard would simply show the credits. Only with beating Hard mode do you get a text ending.
** This carries over into ''63⅓'', where Dr. Kiln and the proper character endings are inaccessible on the easiest setting.
** In the original game, beating the game on a difficulty other than Hard would simply show the credits. Only with beating Hard mode do you get a text ending.
** This carries over into ''63⅓'', where Dr. Kiln and the proper character endings are inaccessible on the easiest setting.
* UnseenNoMore: The series has 2 of them: SantaClaus, TheRival of Bad Mr. Frosty mentioned in his backstory in the first 2 games, and Dr. Kiln, The Man behind the clones in the second game. Both finally appear in the third game of the series, ''[=ClayFighter=] 63⅓'' and its update ''Sculptor's Cut'' as the bosses: the former as {{Sumo|Wrestling}} [[BadSanta Santa]] (having a FaceHeelTurn) and the latter as the BigBad and FinalBoss.
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* UnseenNoMore: The series has 2 of them: SantaClaus, TheRival of Bad Mr. Frosty mentioned in his backstory in the first 2 games, and Dr. Kiln, The Man behind the clones in the second game. Both finally appear in the third game of the series, ''[=ClayFighter=] 63⅓'' and its update ''Sculptor's Cut'' as the bosses: the former as {{Sumo|Wrestling}} [[BadSanta Santa]] (having a FaceHeelTurn) and the latter as the BigBad and FinalBoss.
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* AWinnerIsYou:
** In the original game, beating the game on a difficulty other than Hard would simply show the credits. Only with beating Hard mode do you get a text ending.
** This carries over into ''63⅓'', where Dr. Kiln and the proper character endings are inaccessible on the easiest setting.
** In the original game, beating the game on a difficulty other than Hard would simply show the credits. Only with beating Hard mode do you get a text ending.
** This carries over into ''63⅓'', where Dr. Kiln and the proper character endings are inaccessible on the easiest setting.
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* SuperSliding: Nanaman is a [[AnthropomorphicFood human-size living banana]] that joins other Clayfighters and having banana-like powers, like [[EdibleAmmunition banana slices as projectiles]] and he slides into the stage for special kicks with his own body.
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** ''[=ClayFighter=]: Infinite Clayfare'' is a VideoGame/{{MUGEN}} fangame that intents to recreate the 2016 cancelled game with content from the 3 games with polished gameplay based on ''63⅓''. The Beta 1 was released [[https://network.mugenguild.com/basara/clayfighter2.htm here]].
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** ''[=ClayFighter=]: Infinite Clayfare'' ''VideoGame/ClayFighterInfiniteClayfare'' is a VideoGame/{{MUGEN}} fangame that intents to recreate the 2016 cancelled game with content from the 3 games with polished gameplay based on ''63⅓''. The Beta 1 was released [[https://network.mugenguild.com/basara/clayfighter2.htm here]].
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** And there's this fan animation of ''[[https://www.youtube.com/watch?v=ZRLaO6EsK1Q Sculpture's Cut]]'' intro animated as if were a SaturdayMorningCartoon, also an affectionate {{homage}} to the series.
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** And there's this fan animation of ''[[https://www.youtube.com/watch?v=ZRLaO6EsK1Q Sculpture's Sculptor's Cut]]'' intro animated as if were a SaturdayMorningCartoon, also an affectionate {{homage}} to the series.
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* AWinnerIsYou: In the original game, beating the game on a difficulty other than Hard would simply show the credits. Only with beating Hard mode do you get a text ending.
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* AWinnerIsYou: AWinnerIsYou:
** In the original game, beating the game on a difficulty other than Hard would simply show the credits. Only with beating Hard mode do you get a text ending.
** In the original game, beating the game on a difficulty other than Hard would simply show the credits. Only with beating Hard mode do you get a text ending.
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* CapcomSequelStagnation[=/=]UpdatedRerelease: ''Clayfighter: Tournament Edition'', as well as the ''Sculptor's Cut'' of ''63⅓''.
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* CapcomSequelStagnation[=/=]UpdatedRerelease: CapcomSequelStagnation:
** ''Clayfighter: TournamentEdition'', Edition'' of the first game, as well as the ''Sculptor's Cut'' of ''63⅓''.
** ''Clayfighter: Tournament
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* ChargedAttack: Good part of fighters in the series use charge commands to perform their powers. Most especially the 2 protagonists in the series, Bad Mr. Frosty and Blob.
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* ChargedAttack: ChargedAttack:
** Good part of fighters in the series use charge commands to perform their powers. Most especially the 2 protagonists in the series, Bad Mr. Frosty and Blob.
** Good part of fighters in the series use charge commands to perform their powers. Most especially the 2 protagonists in the series, Bad Mr. Frosty and Blob.
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* FinishingMove:
** Dubbed Claytalities in ''63⅓'' and ''Sculptor's Cut''.
** Dubbed Claytalities in ''63⅓'' and ''Sculptor's Cut''.
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* FinishingMove:
**FinishingMove: Dubbed Claytalities in ''63⅓'' and ''Sculptor's Cut''.
**
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* PaletteSwap: The clone bosses from ''Clayfighter 2''
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* PaletteSwap: The clone bosses from ''Clayfighter 2''''C2''.
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*** Another reference is one of Earthworm Jim's supers, an air combo that resembles [[VideoGame/FinalFight Guy's Bushin Hassou Ken]]. Not to mention he also has his own {{Shoryuken}} and an EnergyBall (a shoot from his trademark weapon), making him the {{shotoclone}} of the game.
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* AndYourRewardIsClothes: A RealLife example. As part of the promotion of ''63⅓'', the winners of various of Interplay's contests like gaming tournaments and the "[[http://web.archive.org/web/19990203084131/http://www.interplay.com/cfe/webcontest.html Create your own CF website]]" received apart of copies of the game, an exclusive [[http://web.archive.org/web/20000902204100/http://www.interplay.com/cfe/webart/boxers.jpg nice pair of boxer shorts]]!
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%%* YourRewardIsClothes: A RealLife example. As part of the promotion of ''63⅓'', the winners of various of Interplay's contests like gaming tournaments and the "[[http://web.archive.org/web/19990203084131/http://www.interplay.com/cfe/webcontest.html Create your own CF website]]" received apart of copies of the game, an exclusive [[http://web.archive.org/web/20000902204100/http://www.interplay.com/cfe/webart/boxers.jpg nice pair of boxer shorts]]!
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* CharacterizationMarchesOn:
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* CharacterizationMarchesOn:CharacterizationMarchesOn: It's probably safe to say that no character kept exactly the same personality.
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*** It's probably safe to say that no character kept exactly the same personality.