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More approppriate trope: Body Armor As Hit Points.


* BodyArmorAsHitPoints: In addition to their normal health, Guards, Dark Prince, Cannon Cart, and Royal Recruits have a shield that negates excess damage, allowing them to tanking big damage such as Rocket or a P.E.K.K.A hit. In the Cannon Cart's case, losing shield makes it stationary and decays its health over 30 seconds just like a building.
* BribingYourWayToVictory: Averted. Paying to get chests with top tier cards will...match you with other players who payed for chests with top tier cards.



* BribingYourWayToVictory: Averted. Paying to get chests with top tier cards will...match you with other players who payed for chests with top tier cards.



* LuckilyMyShieldWillProtectMe: Guards, Dark Prince, the Cannon Cart, and the Royal Recruits have a shield that needs to be destroyed first before they can be attacked. This meant that they can never be [[OneHitKill OHKOed]] by any attack such as Rocket or a P.E.K.K.A.In the Cannon Cart's case, it collapses into a non-moving version of itself that only lasts 30 seconds more when destroyed.
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Moving to YMMV


* GoddamnedBats:
** A literal example. The Bats are a swarm of flying Skeletons.
** Zappies. They are the most expensive swarm card, and while they do little damage and move slowly, there are three of them and they have the health of every swarm card. Their hit speed is also somewhat fast and they stun. What makes things worse is that they spawn in a triangular position, so it's very easy to accidentally disrupt one and make them hit with perfect timing so that your troops literally cannot move.
** Almost all hard-hitting cards behind a tank.
** If your opponent drops a P.E.K.K.A, Golem, Royal Giant, or Hog Rider and you have no Elixir, kiss your tower goodbye.
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Up To Eleven is a defunct trope


** Electro Valley is this taken [[UpToEleven Up To Eleven]]. In this medieval world, sandwiched between the top of a mountain and a graveyard horror-fest, is a desert with an entirely electrically-powered arena in it. The arena even lights up during Sudden Death.

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** Electro Valley is this taken [[UpToEleven Up To Eleven]].Valley. In this medieval world, sandwiched between the top of a mountain and a graveyard horror-fest, is a desert with an entirely electrically-powered arena in it. The arena even lights up during Sudden Death.
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** The Giant Snowball, also unlocked in Frozen Peak, acts as a cheaper alternative to the Fireball spell with lower damage but still keeps the knockback at a small price of two elixir and has an additional slowing effect.
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* AprilFoolsDay: The party mode for April Fools in 2022 has the "[[BlatantLies totally balanced game mode]]" which randomizes the elixir cost of your next card. There's nothing more infuriating than having to fend off [[ZergRush 50 Musketeers at once]].
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* LoopholeAbuse: A clanmate with cards from later arenas can trade these cards with clanmates who aren't in a high enough arena to get that card.
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''Note: The numbers in the ensuing trope examples assume that all cards will be at tournament level standard (level 9, pre-champions update) unless stated otherwise''

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''Note: The numbers in the ensuing trope examples assume that all cards will be at tournament level standard (level 9, pre-champions update) unless stated otherwise''otherwise.''

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