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History VideoGame / ChaseHQ

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** ''Super Chase: Criminal Termination'' (1992) (Which undergone a perspective shift into first-person while taking away the ability to use firearms). Got a SNES-based ReformulatedGame called ''Super Chase H.Q.''.
** The arcade-exclusive ''Chase H.Q. 2'' (2007) (Which turn into a full polygonal 3D game contemporary to the era.)

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** ''Super Chase: Criminal Termination'' (1992) (Which undergone underwent a perspective shift into first-person while taking away the ability to use firearms). Got a SNES-based ReformulatedGame called ''Super Chase H.Q.''.
** The arcade-exclusive ''Chase H.Q. 2'' (2007) (Which turn turned into a full polygonal 3D game contemporary to the era.)
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* ItsAWonderfulFailure: In the Arcade and PC Engine versions, if you decide not to continue (or you used all your continues in the PCE version), you'll be sent to the GameOver screen where it shows a short sequence where the criminal manages to escape from the law 'n justice. Yeah, Mission Failed dude!
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* OutOfContinues: Be Careful! While in the Arcade version you have the ability to credit-feed, in the PC Engine version you are limited to continue three times only. Fail for the fourth time, and it will be and instant GameOver!

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* OutOfContinues: Be Careful! While in the Arcade version you have the ability to credit-feed, in the PC Engine version you are limited to continue three times only. Fail for the fourth time, and it will be and an instant GameOver!GameOver for you!
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* SongintheKeyofPanic: When 10 seconds remain, the main song will be changed with a dramatic and fast-paced one. Exaggerated in the PC Engine version, where it plays when 15 seconds remain with a slower-pace. This trope is present even in the sequela.

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* SongintheKeyofPanic: SongsInTheKeyOfPanic: When 10 seconds remain, the main song will be changed with a dramatic and fast-paced one. Exaggerated in the PC Engine version, where it plays when 15 seconds remain with a slower-pace. This trope is present even in the sequela.sequels.
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* OutofContinues: Be Careful! While in the Arcade version you have the ability to credit-feed, in the PC Engine version you are limited to continue three times only. Fail for the fourth time, and it will be and instant GameOver!

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* OutofContinues: OutOfContinues: Be Careful! While in the Arcade version you have the ability to credit-feed, in the PC Engine version you are limited to continue three times only. Fail for the fourth time, and it will be and instant GameOver!
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* BigBad: Ben Jordan, in the PC Engine version.


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* ContinuingIsPainful: When you continue, the end-stage bonus will decrease giving to you less points. Exaggerated in the PC Engine version, where when you continue, not only the end-stage bonus will decrease, but the points earned when you CarFu against the criminal will be reduced (Example, CarFu against the first criminal gives you 10000 points. But if you continue, it'll gives you just 1000 points).


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* DownerEnding: In the PC Engine version, if you beat the fifth level with a score lower than 5000000 points, you won't be able to face the syndicate boss, Ben Jordan on the sixth and final mission. Instead, the game gives you a mock-up ending (which is exactly the true ending but with a different dialogue), where the commissioner says that you have done well and you have still to fight to keep the peace of citizen. After that, you will sent back on the first level.


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*OutofContinues: Be Careful! While in the Arcade version you have the ability to credit-feed, in the PC Engine version you are limited to continue three times only. Fail for the fourth time, and it will be and instant GameOver!


Added DiffLines:

* SongintheKeyofPanic: When 10 seconds remain, the main song will be changed with a dramatic and fast-paced one. Exaggerated in the PC Engine version, where it plays when 15 seconds remain with a slower-pace. This trope is present even in the sequela.
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[[caption-width-right:350:'Chase HQ we have an emergency here! The criminal is getting away. Chase and apprehend the vehicle. Let's go Mr Driver!!']]

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[[caption-width-right:350:'Chase HQ H.Q., we have an emergency here! The criminal is getting away. Chase and apprehend the vehicle. Let's go Mr Driver!!']]
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* {{Fauxrrari}}: ''Chase H.Q. 2'' has completely fictionalized cars instead of real-life cars in other games, due to licensing concerns.

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* {{Fauxrrari}}: ''Chase H.Q. 2'' has completely fictionalized cars instead None of real-life the cars in other games, due the series are called by the brand, although the cars are easily recognizable thanks to licensing concerns.the iconic models.
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* SeanConneryIsAboutToShootYou: A barely disguised version of Creator/HarrisonFord as [[Franchise/StarWars Han Solo]] to boot.

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