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* ChainLightning: Electric melee weapons produce electric discharge when they hit enemies, and the said electric discharge can harm nearby enemies too.

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* ChainLightning: Electric melee weapons produce electric discharge when they hit enemies, and the said electric discharge can harm nearby enemies too.too. The Electrical Generation mutation works similarly, with the chain growing longer the more charge you have on use.



* ContractualBossImmunity: Averted; every boss in the game is vulnerable to the Decapitation skill which provides a very low chance of instant death on hit (and a higher chance when using the Dismember skill). Of course, it doesn't matter for creatures with multiple heads or that don't need a head to survive.

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* ContractualBossImmunity: Averted; every boss in the game is vulnerable to the Decapitation skill which provides a very low chance of instant death on hit (and a higher chance when using the Dismember skill). Of course, it doesn't matter for creatures with multiple heads (though they'll still bleed a lot) or that don't need a head to survive.
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* {{Autocannibalism}}: When you get dismembered by enemy attacks, you can choose to eat your own severed limb. If you have the Dismember ability, you can intentionally dismember yourself with your axe for eating your own limbs!

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* {{Autocannibalism}}: When you get dismembered by enemy attacks, you can choose to eat your own severed limb. If you have the Dismember ability, you can intentionally dismember yourself with your axe for eating your own limbs!limbs! It might even be worth it if you have the Regeneration mutation to bring the limb back in a few days.
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* ProtectThisHouse: Around the midpoint of the main quest line, you are tasked with defending [[spoiler:Grit Gate]] from [[spoiler:a Putus Templar assault]]. You have a limited window to decide how to allocate power to the settlement's various defenses, and your victory reward will depend on how much destrution the bad guys manage to cause (both infrastructure and casualties) before you defeat them all.

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* ProtectThisHouse: Around the midpoint of the main quest line, you are tasked with defending [[spoiler:Grit Gate]] from [[spoiler:a Putus Templar assault]]. You have a limited window to decide how to allocate power to the settlement's various defenses, and your victory reward will depend on how much destrution destruction the bad guys manage to cause (both infrastructure and casualties) before you defeat them all.

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* PsychicPowers: Mutations! Clairvoyance, {{telepathy}}, precognition, {{psychometry}}, domination, sunder mind...

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* ProtectThisHouse: Around the midpoint of the main quest line, you are tasked with defending [[spoiler:Grit Gate]] from [[spoiler:a Putus Templar assault]]. You have a limited window to decide how to allocate power to the settlement's various defenses, and your victory reward will depend on how much destrution the bad guys manage to cause (both infrastructure and casualties) before you defeat them all.
* PsychicPowers: Mutations! Clairvoyance, {{telepathy}}, precognition, {{psychometry}}, domination, [[MindControl domination]], [[YourHeadASplode sunder mind...mind]]...

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** Argyve of Joppa is fond of handing these out. Becoming his apprentice involves finding him two separate artifacts, and then 200 feet worth of copper wire.

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** The quest dispensers of the random villages (and Argyve of Joppa is fond of handing these out. Becoming his apprentice involves finding him two separate artifacts, Joppa) often give you a "Travel to X and then 200 feet worth of copper wire.come back with the Y" style task.



* ForceField: One of the more powerful mutations, and practically a must if you've sunk all your points into being a mutation-heavy esper.

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* ForceField: One of Two mutations involve force fields - one generates a protective bubble around you, while the more powerful mutations, and practically other simply allows you to make a must if you've sunk all your points into being a mutation-heavy esper.force field wall anywhere in view. Force field bracelets also exist.



* FollowTheMoney: Not ''money'', exactly, but those 200 feet of copper wire that Argyve wants are just laying on the ground of the Rust Wells, and if you're particularly unlucky, you might end up collecting some of it 1 foot at a time.
* FriendlyFire: Ranged weapons will damage anything the projectile or explosion hits. One way tinkers die is building turrets that shoot through them to the enemies.
** One of the encounters in Bethesda Susa is a single cannibal with a rocket launcher, fought in a room with several sleeping super-bosses. If one is woken up with splash damage it's usually game over for the player.

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* FollowTheMoney: Not ''money'', exactly, but those 200 feet of copper wire that Argyve wants are just laying on the ground of the Rust Wells, and if you're particularly unlucky, you might end up collecting some of it 1 foot at a time.
* FriendlyFire: Ranged weapons will damage anything the projectile or explosion hits. One way tinkers die is building turrets that shoot through them to the enemies.
** One of the encounters in Bethesda Susa
enemies. This is also a single cannibal danger with a rocket launcher, fought in a room allies and pets who have ranged weapons, including allies generated with several sleeping super-bosses. If one is woken up with splash damage it's usually game over for the player.infamous Temporal Fugue power. On the other hand, enemy groups who have guns and grenades can just as easily hit ''their'' own, too.
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* BerserkButton: Warden Indrix of Kyakukya village, a pariah of the goatfolk species, utterly despises being reminded of his separation from his people. If you so much as ''mention'' the word "pariah" to him, you will get exactly one warning before he attacks you.


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* ConvectionSchmonvection: Lava is a very dangerous liquid, and you will indeed suffer (by having your temperature raised to an absurd degree) if you step on a lava pool. But you can stay on a tile ''next'' to lava until you starve and your temperature will be just fine.

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* AlwaysChaoticEvil: Interestingly defied. Many monsters are naturally aggressive in attitude, and many factions start with such a low opinion of the player that even their docile members will attack you on sight... but it's possible (if in some cases requiring a ''lot'' of RNG love) to make these monsters non-hostile by interacting with enough legendary monsters and/or using enough Schrodinger pages.



* {{Mutants}}: Of the second variety.

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* {{Mutants}}: Of A major theme of the second variety.game. They're not only one of the two character types you can pick, but many organic [=NPCs=] and enemy types have mutant powers of one sort or another.
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* AmmunitionBackpack: When equipped, flamethrowers occupy not only your ranged weapon slots, but also your back slot.

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* AmmoUsingMeleeWeapon: Gaslight weapons, vibroblades, nanopneumatic jackhammers, and all weapons with freezing/flaming/electric mods require an energy cell to function as anything more than a dull club.



* DungeonBypass: Golgotha is normally a maze full of deathtraps, slime, and absurd quantities of [[TheSwarm vent crabs]]. However, breaching the bunker on the surface lets you access an elevator shaft that leads directly to the bottom floor. Surviving the fall is another story, but possible with a Rubbergum Injector and over 100 hit points.

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* DungeonBypass: DungeonBypass:
**
Golgotha is normally a maze full of deathtraps, slime, and absurd quantities of [[TheSwarm vent crabs]]. However, breaching the bunker on the surface lets you access an elevator shaft that leads directly to the bottom floor. Surviving the fall is another story, but possible with a Rubbergum Injector and over 100 hit points.points.
** More generally, spiral borers are one-use artifacts that will create stairways for several levels down on your current tile. They're nice for skipping to the final floors of Historical Sites (where the guaranteed relic is) or just taking an express route to the deep underground where the ''good'' loot starts spawning.
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This has since been removed/fixed.


* DepartmentOfRedundancyDepartment: When you dismember limbs from creatures, the dismembered body parts often have duplicated adjectives, like "bloody bloody bear's tail".
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** Though, considering the {{FutureImperfect}} nature of [[spoiler: the engravings made based upon ''your'' memories]], the actual extremity of the sultans may not be as clear as it seems.

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** Though, considering the {{FutureImperfect}} {{Future Imperfect}} nature of [[spoiler: the engravings made based upon ''your'' memories]], the actual extremity of the sultans may not be as clear as it seems.
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Few more

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* AntiMagic: Referred to as being "astrally burdened"; the most common source of it is normality gas, though others exist. Notably, it also works against [[ClarkesThirdLaw particularly spacetime-defying technologies]].


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* ClarkesThirdLaw: [[DeconstructedTrope Deconstructed.]] Particularly reality-warping technologies (such as {{Teleportation}}) are as liable to be shut down by [[AntiMagic normality effects]] as similar effects from PsychicPowers.


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** There's also the Linear Cannon. Things that are particularly straight, such as rails, are referred to as linear. In terms of naval weapons, "cannon" and "gun" are (somewhat) interchangeable. In other words, [[MagneticWeapons a railgun]].
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cards open lower ranked doors (they go from military to laborer cards)


* CoolKey: One category of artifact are the colored key cards that can unlock doors of the same color. Unfortunately for looters, keycards of ''any'' color tend to be rare and expensive as artifacts go. The {{psychometry}} mutation bypasses the need for these Keycards, as you simply use your biological item scan to help the door "Remember" its passcode.

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* CoolKey: One category of artifact are the colored key cards that can unlock doors of the same color. color or lower ranked colors, with purple being the highest rank (military), red being the lowest rank (laborer). The cards are rainbow ordered, just like {{TabletopGame/Paranoia}}. Unfortunately for looters, keycards of ''any'' color tend to be rare and expensive as artifacts go. The {{psychometry}} mutation bypasses the need for these Keycards, as you simply use your biological item scan to help the door "Remember" its passcode.

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alphabetic sorting.


* BeneathTheEarth: The titular Caves of Qud are host to astounding treasures and terrors. Non-story dungeons allow you to descend until you hit lava floes, and you can cross the game world entirely underground if you wanted to.



* BeneathTheEarth: The titular Caves of Qud are host to astounding treasures and terrors. Non-story dungeons allow you to descend until you hit lava floes, and you can cross the game world entirely underground if you wanted to.
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* AmbiguouslyHuman: An in-universe book, "The Artless Beauty", suggests that "apple farmer's daughters" are not actually the daughters of apple farmers, but an InhumanlyBeautifulRace whose fondness for starapples leads them to hang around and help with apple orchards.
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The game is still in active development, has been released available on Steam Early Access in 2015, which can be played [[http://store.steampowered.com/app/333640/ here.]] The {{Wiki|Rule}} is [[https://cavesofqud.gamepedia.com/Caves_of_Qud_Wiki here]].

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The game is still in active development, has been released available on Steam Early Access in 2015, which can be played [[http://store.steampowered.com/app/333640/ here.]] The {{Wiki|Rule}} is [[https://cavesofqud.gamepedia.com/Caves_of_Qud_Wiki [[https://wiki.cavesofqud.com here]].
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* DepartmentofRedundancyDepartment: When you dismember limbs from creatures, the dismembered body parts often have duplicated adjectives, like "bloody bloody bear's tail".

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* DepartmentofRedundancyDepartment: DepartmentOfRedundancyDepartment: When you dismember limbs from creatures, the dismembered body parts often have duplicated adjectives, like "bloody bloody bear's tail".
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* MessianicArchetype: Resheph, the last Sultan of Qud. When the Gyre unleashed its plagues upon Qud, he healed the sick, and when the Girsh Nephilim attacked, Resheph fought them off. LLearning that the plagues were caused by "the misdeeds of the elder saads and sultans", he dissolved the sultanate, and closed the gates to the Tomb of the Eaters, thus finally freeing Qud from its curse. When Rebekah, the woman who betrayed him by stealing the Mark of Death, died of glotrot, Resheph forgave her, and though the Tomb of the Eaters was closed, he allowed her to be buried in the Spindle's shadow at Omonporch.

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* MessianicArchetype: Resheph, the last Sultan of Qud. When the Gyre unleashed its plagues upon Qud, he healed the sick, and when the Girsh Nephilim attacked, Resheph fought them off. LLearning Learning that the plagues were caused by "the misdeeds of the elder saads and sultans", he dissolved the sultanate, and closed the gates to the Tomb of the Eaters, thus finally freeing Qud from its curse. When Rebekah, the woman who betrayed him by stealing the Mark of Death, died of glotrot, Resheph forgave her, and though the Tomb of the Eaters was closed, he allowed her to be buried in the Spindle's shadow at Omonporch.

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I'm pretty sure plugs for random Youtubers don't belong in the opening description.


The game is still in active development, has been released available on Steam Early Access in 2015, which can be played [[http://store.steampowered.com/app/333640/ here.]] The {{Wiki|Rule}} is [[https://cavesofqud.gamepedia.com/Caves_of_Qud_Wiki here]]. [[WebVideo/SsethTzeentach SSeth]] has [[https://www.youtube.com/watch?v=o_PBfLbd3zw made a video]] on the game if you want to see how crazy this game can sometimes get.

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The game is still in active development, has been released available on Steam Early Access in 2015, which can be played [[http://store.steampowered.com/app/333640/ here.]] The {{Wiki|Rule}} is [[https://cavesofqud.gamepedia.com/Caves_of_Qud_Wiki here]]. [[WebVideo/SsethTzeentach SSeth]] has [[https://www.youtube.com/watch?v=o_PBfLbd3zw made a video]] on the game if you want to see how crazy this game can sometimes get.

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Line up


* CommonplaceRare:
** A Taco Suprema is an ungodly valuable item, with prices far beyond most legendary high-tech artifacts from lost civilizations.

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* CommonplaceRare:
**
CommonplaceRare: A Taco Suprema is an ungodly valuable item, with prices far beyond most legendary high-tech artifacts from lost civilizations.
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* MeaningfulName: "Qud" means "Holy" in Arabic. "Al-Quds" ("The Holy") is the muslim name for Jersualem.
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Fixed link for Cyberspace


* Cyberspace: Referred to as the "Thin World", to contrast with the "Thick World", a.k.a. reality.

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* Cyberspace: CyberSpace: Referred to as the "Thin World", to contrast with the "Thick World", a.k.a. reality.

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Alphabetic sorting


* OurAngelsAreDifferent: [[spoiler: Cherubs are [[RidiculouslyHumanRobot Ridiculously Human Robots]] that are designed in the image of various factions: ironically, this does not include humans, but ''does'' include robots themselves. Evidently, as time progressed, the means to make such advanced robots was lost, and were forced to make {{ClockPunk}} mechanical cherubs in their place, which, while still excellent, were clearly identifiable as being, well, mechanical.]]
** [[spoiler: According to Rainwater Shomer, [[ArtificialAfterlife Brightsheol]] is in fact a dream that is had by a "seraph" that lives in a city atop the Spindle: it can be presumed that such a being is an even more advanced and powerful version of the earlier cherubs.]]


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* OurAngelsAreDifferent: [[spoiler: Cherubs are [[RidiculouslyHumanRobot Ridiculously Human Robots]] that are designed in the image of various factions: ironically, this does not include humans, but ''does'' include robots themselves. Evidently, as time progressed, the means to make such advanced robots was lost, and were forced to make {{ClockPunk}} mechanical cherubs in their place, which, while still excellent, were clearly identifiable as being, well, mechanical.]]
** [[spoiler: According to Rainwater Shomer, [[ArtificialAfterlife Brightsheol]] is in fact a dream that is had by a "seraph" that lives in a city atop the Spindle: it can be presumed that such a being is an even more advanced and powerful version of the earlier cherubs.]]
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Disambiguating; deleting and renaming wicks as appropriate


* BazaarOfTheBizarre: The Six Day Stilt, being a holy site for Qud's most prominent religion, is surrounded by tents and merchants of all shapes and sizes. It's the largest collection of shops in the game, and the only place guaranteed to sell a Spray Bottle, an artifact essential for curing fungal infections. The inhabitants are varied as well, including things like [[RockMonster Bouldermensch]] and [[WallMaster Mimics]] as pilgrims looking to pray and trade.

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* BazaarOfTheBizarre: The Six Day Stilt, being a holy site for Qud's most prominent religion, is surrounded by tents and merchants of all shapes and sizes. It's the largest collection of shops in the game, and the only place guaranteed to sell a Spray Bottle, an artifact essential for curing fungal infections. The inhabitants are varied as well, including things like [[RockMonster Bouldermensch]] and [[WallMaster Mimics]] Mimics as pilgrims looking to pray and trade.
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few more tropes

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* OurAngelsAreDifferent: [[spoiler: Cherubs are [[RidiculouslyHumanRobot Ridiculously Human Robots]] that are designed in the image of various factions: ironically, this does not include humans, but ''does'' include robots themselves. Evidently, as time progressed, the means to make such advanced robots was lost, and were forced to make {{ClockPunk}} mechanical cherubs in their place, which, while still excellent, were clearly identifiable as being, well, mechanical.]]
** [[spoiler: According to Rainwater Shomer, [[ArtificialAfterlife Brightsheol]] is in fact a dream that is had by a "seraph" that lives in a city atop the Spindle: it can be presumed that such a being is an even more advanced and powerful version of the earlier cherubs.]]


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** Even [[MessianicArchetype Resheph]] wasn't immune to this: he always kept some stardust on his person after finding some in the rust wells, and he was crowned sultan of Qud after invading Omonporch... acting upon a ban against ''the worship of the stars''. Though, considering that it was evidently "star beings" who cursed Qud by reason of the acts of the elder sultans, he may have had a point...
** Though, considering the {{FutureImperfect}} nature of [[spoiler: the engravings made based upon ''your'' memories]], the actual extremity of the sultans may not be as clear as it seems.


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* CoolOldGuy: By the time [[MessianicArchetype Resheph]] died, he was 216 years old; and not even a decade earlier, he was healing the sick and fighting off the Girsh.


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* Cyberspace: Referred to as the "Thin World", to contrast with the "Thick World", a.k.a. reality.


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* FutureImperfect: When [[spoiler: Herododicus scans your memories in order to engrave "Resheph's" (a.k.a. your) tomb]], some of the events end up inaccurate: for example, finding a book is instead interpreted as you writing it.


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* LiteralGenie: After completing "Decoding the Signal", you get to speak with Ereshkigal, the Barathrumites' mainframe computer. You can ask her to deliver you a secret from the Thin World, and she will oblige. Ask again, and she'll say that she's already done as you asked, and finds "your repetition is ungainly".


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* MessianicArchetype: Resheph, the last Sultan of Qud. When the Gyre unleashed its plagues upon Qud, he healed the sick, and when the Girsh Nephilim attacked, Resheph fought them off. LLearning that the plagues were caused by "the misdeeds of the elder saads and sultans", he dissolved the sultanate, and closed the gates to the Tomb of the Eaters, thus finally freeing Qud from its curse. When Rebekah, the woman who betrayed him by stealing the Mark of Death, died of glotrot, Resheph forgave her, and though the Tomb of the Eaters was closed, he allowed her to be buried in the Spindle's shadow at Omonporch.
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* TheCaligula: The procedurally generated Sultans tend to be... ''eccentric''. They all have themes, obsessions that run through their lives, and often slaughter cities and devastate faction settlements for reasons related to that obsession.
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** You can build a ][https://en.wikipedia.org/wiki/Time_Cube timecube]], a ridiculously expensive one-use [[TimeStandsStill Time Stop]]; the activation message and the achievement for using it ("Cubic and Wisest Human") are taken from the old Time Cube website.

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** You can build a ][https://en.[[https://en.wikipedia.org/wiki/Time_Cube timecube]], a ridiculously expensive one-use [[TimeStandsStill Time Stop]]; the activation message and the achievement for using it ("Cubic and Wisest Human") are taken from the old Time Cube website.
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** You can build a ][https://en.wikipedia.org/wiki/Time_Cube timecube]], a ridiculously expensive one-use [[TimeStandsStill Time Stop]]; the description is taken from the old Time Cube website.

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** You can build a ][https://en.wikipedia.org/wiki/Time_Cube timecube]], a ridiculously expensive one-use [[TimeStandsStill Time Stop]]; the description is activation message and the achievement for using it ("Cubic and Wisest Human") are taken from the old Time Cube website.

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** The description for the hologram bracelet is a shout out to ''[[Film/TotalRecall1990 Total Recall]]'', and you can also build a timecube, a ridiculously expensive one-use [[TimeStandsStill Time Stop]].

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** The description for the hologram bracelet ("You think this is the real =name=? It is.") is a shout out shout-out to ''[[Film/TotalRecall1990 Total Recall]]'', and you Recall]]''.
** You
can also build a timecube, ][https://en.wikipedia.org/wiki/Time_Cube timecube]], a ridiculously expensive one-use [[TimeStandsStill Time Stop]].Stop]]; the description is taken from the old Time Cube website.

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