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* ConvectionScmhovection: both the orange liquid and fire only hurt Lumi and her friends when they touch it.

to:

* ConvectionScmhovection: ConvectionScmhonvection: both the orange liquid and fire only hurt Lumi and her friends when they touch it.
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* ConvectionScmhovection: both the orange liquid and fire only hurt Lumi and her friends when they touch it.



* {{Prequel}}: The game takes place before ALITS and explains how the cat got trapped here.

to:

* {{Prequel}}: The game takes place before ALITS and explains how the cat got trapped here.here.
* SuperNotDrowningSkills: Lumi can survive in a body of water indefinitely, so long as there are no spikes on the floor.
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* {{Bookends}}:"The cat had been going through these maze like rooms for what felt like forever, and they just seemed to be continuing." This is the first line of the game and [[spoiler:the last thing the cat/Lumi says in reset mode, which occurs after the main game]].

to:

* {{Bookends}}:"The {{Bookends}}: "The cat had been going through these maze like rooms for what felt like forever, and they just seemed to be continuing." This is the first line of the game and [[spoiler:the last thing the cat/Lumi says in reset mode, which occurs after the main game]].

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* DownerEnding: [[spoiler:Lumi never gets a good ending in either game]]
* BreakTheCutie: The cat starts off fairly positive in both games, but gradually becomes more desperate to either escape the the maze in ALITS, starting to despair when she realises [[spoiler:the rooms are an endless loop, and there is no exit]], then breaks completely once she [[spoiler:loses all of her abilities]], believing herself to be worthless. In ABP, she doesn't get it much better, with [[spoiler:all of her friends leaving her in the later worlds, leaving her broken and most likely somewhat unhinged as she decides to stay and create the worlds in ALITS and replay them forever]]

to:

* DownerEnding: [[spoiler:Lumi never gets a good ending in either game]]
game]].
* BreakTheCutie: The cat starts off fairly positive in both games, but gradually becomes more desperate to either escape the the maze in ALITS, starting to despair when she realises realizes [[spoiler:the rooms are an endless loop, and there is no exit]], then breaks completely once she [[spoiler:loses all of her abilities]], believing herself to be worthless. In ABP, she doesn't get it much better, with [[spoiler:all of her friends leaving her in the later worlds, leaving her broken and most likely somewhat unhinged as she decides to stay and create the worlds in ALITS and replay them forever]]forever]].



* AmnesiacDissonance: [[spoiler: Lumi realizes that she was the one who trapped herself in the worlds, but crosses the DespairEventHorizon and decides she likes it better here and pushes the escape door away]]

to:

* AmnesiacDissonance: [[spoiler: Lumi [[spoiler:Lumi realizes that she was the one who trapped herself in the worlds, but crosses the DespairEventHorizon and decides she likes it better here and pushes the escape door away]]away]].



* {{Bookends}}:"The cat had been going through these maze like rooms for what felt like forever, and they just seemed to be continuing." This is the first line of the game and [[spoiler: the last thing the cat/Lumi says in reset mode, which occurs after the main game]]

to:

* {{Bookends}}:"The cat had been going through these maze like rooms for what felt like forever, and they just seemed to be continuing." This is the first line of the game and [[spoiler: the [[spoiler:the last thing the cat/Lumi says in reset mode, which occurs after the main game]]game]].



* DespairEventHorizon: The cat crosses it by Level 9, due to her [[spoiler:losing all of her powers, and realising that the maze is an endless loop with no exit.]]
* {{Determinator}}: The cat lets nothing stop her from escaping the maze [[spoiler:up until the end when she starts to doubt her worth, and eventually kills herself]].

to:

* DespairEventHorizon: The cat crosses it by Level 9, due to her [[spoiler:losing all of her powers, and realising that the maze is an endless loop with no exit.]]
exit]].
* {{Determinator}}: {{Determinator}}:
**
The cat lets nothing stop her from escaping the maze [[spoiler:up until the end when she starts to doubt her worth, and eventually kills herself]].



* RespawnPoint: The cat comes back to life and the room is reset after she dies. [[spoiler:It's implied that this is due to Lumi/the cat being unable to cope with death, and creating a mental world where [[DeathIsCheap]]]].

to:

* RespawnPoint: The cat comes back to life and the room is reset after she dies. [[spoiler:It's implied that this is due to Lumi/the cat being unable to cope with death, and creating a mental world where [[DeathIsCheap]]]].DeathIsCheap]].



* TomatoInTheMirror: See Amnesiac Dissonance

to:

* TomatoInTheMirror: See Amnesiac DissonanceAmnesiacDissonance.
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* OnePersonOnePower: Lumi the cat is now joined by three identical but different-colored cats (green, blue, and red), and each cat (including Lumi) can do something that the other three can't.

to:

* OnePersonOnePower: Lumi the cat is now joined by three identical but different-colored cats (green, blue, and red), and each cat (including Lumi) can do something that the other three can't.can't.
* {{Prequel}}: The game takes place before ALITS and explains how the cat got trapped here.
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* TomatoInTheMirror: See amnesia dissonance

to:

* TomatoInTheMirror: See amnesia dissonanceAmnesiac Dissonance
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* Amnesiacdissonance: [[spoiler: Lumi realizes that she was the one who trapped herself in the worlds, but crosses the DespairEventHorizon and decides she likes it better here and pushes the escape door away]]

to:

* Amnesiacdissonance: AmnesiacDissonance: [[spoiler: Lumi realizes that she was the one who trapped herself in the worlds, but crosses the DespairEventHorizon and decides she likes it better here and pushes the escape door away]]



* Tomatointhemirror: See amnesia dissonance

to:

* Tomatointhemirror: TomatoInTheMirror: See amnesia dissonance
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* Downerending: [[spoiler:Lumi never gets a good ending in either game]]

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* Downerending: DownerEnding: [[spoiler:Lumi never gets a good ending in either game]]

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!!''Tropes present in both'' are:
*Downerending: [[spoiler:Lumi never gets a good ending in either game]]
* BreakTheCutie: The cat starts off fairly positive in both games, but gradually becomes more desperate to either escape the the maze in ALITS, starting to despair when she realises [[spoiler:the rooms are an endless loop, and there is no exit]], then breaks completely once she [[spoiler:loses all of her abilities]], believing herself to be worthless. In ABP, she doesn't get it much better, with [[spoiler:all of her friends leaving her in the later worlds, leaving her broken and most likely somewhat unhinged as she decides to stay and create the worlds in ALITS and replay them forever]]
----



* BreakTheCutie: The cat starts off fairly positive, gradually becomes more desperate to escape the longer she stays in the maze, then she starts to despair when she realises [[spoiler:the rooms are an endless loop, and there is no exit]], then breaks completely once she [[spoiler:loses all of her abilities]], believing herself to be worthless.
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* Amnesiacdissonance: [[spoiler: Lumi realizes that she was the one who trapped herself in the worlds, but crosses the DespairEventHorizon and decides she likes it better here and pushes the escape door away]]


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* Tomatointhemirror: See amnesia dissonance
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Removed: 215

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-> ''She just wanted to get out.''



-> ''The cat had been going through these maze like rooms for what felt like forever, and they just seemed to be continuing.''



* {{Bookends}}:"The cat had been going through these maze like rooms for what felt like forever, and they just seemed to be continuing." This is the first line of the game and [[spoiler: the last thing the cat/Lumi says in reset mode, which occurs after the main game]]



* EveryoneCallsHimBarkeep: The cat is referred to as just that.

to:

* EveryoneCallsHimBarkeep: The cat is referred to as just that.that even though her name is confirmed to be Lumi.



* KillTheCutie: At the end of the main game [[spoiler:a spiked ceiling comes down on the cat, and she dies, but this time she never respawns]].

to:

* KillTheCutie: At the end of the main game [[spoiler:a spiked ceiling comes down on the cat, and she dies, but this time seems she never respawns]].respawns this time]].



* RespawnPoint: The cat comes back to life and the room is reset after she dies. [[spoiler:It's implied that this is due to the owner being unable to cope with death, and creating a mental world where DeathIsCheap]].

to:

* RespawnPoint: The cat comes back to life and the room is reset after she dies. [[spoiler:It's implied that this is due to the owner Lumi/the cat being unable to cope with death, and creating a mental world where DeathIsCheap]].[[DeathIsCheap]]]].



* ThroughTheEyesOfMadness: We see the events of the game from the point of view of the cat's owner. [[spoiler:It's implied that he's been driven insane by the death of a loved one, and has created a mental world in which there is no death. The cat is a representation of his mind, or a part of it, trying to escape from this mental world and confront the real world]].
* ThrowTheDogABone: The cat is delighted when she gains the ability to create bombs, even though the ability isn't all that useful.
* UnreliableNarrator: See ThroughTheEyesOfMadness.

to:

* ThroughTheEyesOfMadness: We see the events of the game from the point of view of the cat's owner. [[spoiler:It's implied that he's been driven insane by the death of a loved one, and has created a mental world in which there is no death. The cat is a representation of his mind, or a part of it, trying to escape from this mental world and confront the real world]].
* ThrowTheDogABone: The cat is delighted when she gains the ability to create bombs, even though the ability isn't all that useful.
* UnreliableNarrator: See ThroughTheEyesOfMadness.
useful [[spoiler:and gets taken away along with her other powers at the end]].
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* DifficultySpike: All the levels beyond 7:1, after which you [[spoiler:lose the float ability]].
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* RespawnPoint: The cat comes back to life and the room is reset after she dies. [[spoiler: It's implied that this is due to the owner being unable to cope with death, and creating a mental world where DeathIsCheap]].

to:

* RespawnPoint: The cat comes back to life and the room is reset after she dies. [[spoiler: It's [[spoiler:It's implied that this is due to the owner being unable to cope with death, and creating a mental world where DeathIsCheap]].



* ThroughTheEyesOfMadness: We see the events of the game from the point of view of the cat's owner. [[spoiler: It's implied that he's been driven insane by the death of a loved one, and has created a mental world in which there is no death. The cat is a representation of his mind, or a part of it, trying to escape from this mental world and confront the real world]].

to:

* ThroughTheEyesOfMadness: We see the events of the game from the point of view of the cat's owner. [[spoiler: It's [[spoiler:It's implied that he's been driven insane by the death of a loved one, and has created a mental world in which there is no death. The cat is a representation of his mind, or a part of it, trying to escape from this mental world and confront the real world]].

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''Cats are Liquid'' is a 2D platformer [[MobilePhoneGame phone game]], in which you are a cat who can turn into liquid, navigating through various maze-like rooms.

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''Cats are Liquid'' is a 2D platformer PC and [[MobilePhoneGame phone game]], game]] series, in which you are a cat who can turn into liquid, navigating through various maze-like rooms.
rooms. The original game, ''A Light in the Shadows'', was released on December 7, 2015. A sequel, ''A Better Place'', released on December 12, 2019.



!!''Cats are Liquid'' provides examples of the following tropes:

to:

!!''Cats are Liquid'' !!''A Light in the Shadows'' provides examples of the following tropes:
tropes:



* BottomlessPit: These appear in World 9 only, [[spoiler:and send the cat across the DespairEventHorizon because this means there is no world outside of the maze and that she can never escape.]]
* BreakTheCutie: The cat starts off fairly positive, gradually becomes more desperate to escape the longer she stays in the maze, then she starts to despair when she realises [[spoiler: the rooms are an endless loop, and there is no exit]], then breaks completely once she [[spoiler: loses all of her abilities]], believing herself to be worthless.
* ColourCodedForYourConvenience: Orange things hurt the cat. This is lampshaded when the cat knows not to touch the orange liquid, simply because it's orange.

to:

* BottomlessPit: These appear in World 9 only, [[spoiler:and send the cat across the DespairEventHorizon because this means there is no world outside of the maze and that she can never escape.]]
escape]].
* BreakTheCutie: The cat starts off fairly positive, gradually becomes more desperate to escape the longer she stays in the maze, then she starts to despair when she realises [[spoiler: the [[spoiler:the rooms are an endless loop, and there is no exit]], then breaks completely once she [[spoiler: loses [[spoiler:loses all of her abilities]], believing herself to be worthless.
* ColourCodedForYourConvenience: ColourCodedForYourConvenience:
**
Orange things hurt the cat. This is lampshaded when the cat knows not to touch the orange liquid, simply because it's orange.



* {{Determinator}}: The cat lets nothing stop her from escaping the maze [[spoiler: up until the end when she starts to doubt her worth, and eventually kills herself.]]

to:

* {{Determinator}}: The cat lets nothing stop her from escaping the maze [[spoiler: up [[spoiler:up until the end when she starts to doubt her worth, and eventually kills herself.]]herself]].



* DifficultySpike: All the levels beyond 7:1, after which you [[spoiler:lose the float ability.]]
* DrivenToSuicide: [[spoiler: A possible interpretation of the ending, where a spiked ceiling suddenly appears and crushes the cat, is that the cat, after realising that her owner will never let her escape, commits suicide.]]

to:

* DifficultySpike: All the levels beyond 7:1, after which you [[spoiler:lose the float ability.]]
ability]].
* DrivenToSuicide: [[spoiler: A [[spoiler:A possible interpretation of the ending, where a spiked ceiling suddenly appears and crushes the cat, is that the cat, after realising realizing that her owner will never let her escape, commits suicide.]]



* FiveStagesOfGrief: The cat goes through these (except for bargaining) when she [[spoiler:loses the square. Initially, she refuses to accept it, then she becomes angry at the square for being secretive, then she forgives it and becomes sad when she realises that it helped her and asked for nothing in return, then finally accepts that she has to live without the square.]]

to:

* FiveStagesOfGrief: The cat goes through these (except for bargaining) when she [[spoiler:loses the square. Initially, she refuses to accept it, then she becomes angry at the square for being secretive, then she forgives it and becomes sad when she realises realizes that it helped her and asked for nothing in return, then finally accepts that she has to live without the square.]]



* KillTheCutie: At the end of the main game [[spoiler:a spiked ceiling comes down on the cat, and she dies, but this time she never respawns.]]

to:

* KillTheCutie: At the end of the main game [[spoiler:a spiked ceiling comes down on the cat, and she dies, but this time she never respawns.]]respawns]].



* UnreliableNarrator: See ThroughTheEyesOfMadness.

to:

* UnreliableNarrator: See ThroughTheEyesOfMadness.ThroughTheEyesOfMadness.
----
!!''A Better Place'' adds the following tropes:
* OnePersonOnePower: Lumi the cat is now joined by three identical but different-colored cats (green, blue, and red), and each cat (including Lumi) can do something that the other three can't.

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* BottomlessPit: These appear in Level 9 only, [[spoiler:and send the cat across the DespairEventHorizon because this means there is no world outside of the maze and that she can never escape.]]

to:

* BottomlessPit: These appear in Level World 9 only, [[spoiler:and send the cat across the DespairEventHorizon because this means there is no world outside of the maze and that she can never escape.]]


Added DiffLines:

* DePower: Done in the first room of every world, starting with World 7. At that point, you have three abilities as well as basic movement controls, which are in rows of four, so there's a nice little slot at the bottom of the screen which a new power could fit into. However, instead of giving the cat a new power, this time your power to float, by far the most useful of all your abilities, is taken away.
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* PowerFloats: At the start of Level 2, the cat gains the power to float without any visible means of doing so.

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Changed: 2

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* DifficultySpike: All the levels beyond 8:1, after which you [[spoiler:lose the float ability.]]

to:

* DifficultySpike: All the levels beyond 8:1, 7:1, after which you [[spoiler:lose the float ability.]]


Added DiffLines:

* PowerFloats: At the start of Level 2, the cat gains the power to float without any visible means of doing so.
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* DespairEventHorizon: The cat crosses it by Level 9, due to her [[spoilers:losing all of her powers, and realising that the maze is an endless loop with no exit.]]

to:

* DespairEventHorizon: The cat crosses it by Level 9, due to her [[spoilers:losing [[spoiler:losing all of her powers, and realising that the maze is an endless loop with no exit.]]
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Added DiffLines:

* EveryoneCallsHimBarkeep: The cat is referred to as just that.


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* NoNameGiven: None of the characters' names are stated, though WordOfGod says the cat's name is Lumi.
* OneHitKill: Large orange boxes, the orange liquid and fire kill the cat instantly.
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Added DiffLines:

[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/cats_are_liquid.jpg]]

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--> ''She just wanted to get out.''

to:

--> -> ''She just wanted to get out.''



'''Warning: Spoilers are marked, but some tropes are spoileriffic by nature, so be careful!'''

to:

'''Warning: Spoilers There are marked, but many spoilers, and though they are marked some tropes are spoileriffic by nature, so be careful!'''



* ArcWords: Early on, "She didn't know why" is repeated fairly regularly, and later on so is "She wanted to get out" or variations of it.

to:

* ArcWords: Early on, "She didn't know why" is repeated fairly regularly, and later on so is "She just wanted to get out" or variations of it.


Added DiffLines:

* DescendingCeiling: At the end, one of these [[spoiler:kills the cat for good]].

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* BottomlessPit: These appear in Level 9 only, [[spoiler:and send the cat across the DespairEventHorizon because this means there is no world outside of the maze and that she can never escape.]]



* Determinator: The cat lets nothing stop her from escaping the maze [[spoiler: up until the end when she starts to doubt herself, and eventually kills herself.]]

to:

* Determinator: DespairEventHorizon: The cat crosses it by Level 9, due to her [[spoilers:losing all of her powers, and realising that the maze is an endless loop with no exit.]]
* {{Determinator}}:
The cat lets nothing stop her from escaping the maze [[spoiler: up until the end when she starts to doubt herself, her worth, and eventually kills herself.]]


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* JumpPhysics: The cat can climb vertical walls by repeatedly jumping while next to them.


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* SpikesOfDoom: Subverted, at first it seems the spikes hurt the cat because they're, well, spikes, but they actually hurt her because they're orange.
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Added DiffLines:

--> ''She just wanted to get out.''
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Added DiffLines:

* ArcWords: Early on, "She didn't know why" is repeated fairly regularly, and later on so is "She wanted to get out" or variations of it.


Added DiffLines:

* ColourCodedForYourConvenience: Orange things hurt the cat. This is lampshaded when the cat knows not to touch the orange liquid, simply because it's orange.
** The grey square can touch orange things, but is hurt by purple things.

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'''Warning: The spoilers are marked, but some tropes are spoileriffic by nature, so be careful!'''

to:

'''Warning: The spoilers Spoilers are marked, but some tropes are spoileriffic by nature, so be careful!'''



* ThroughTheEyesOfMadness: We see the events of the game from the point of view of the cat's owner. [[spoiler: It's implied that he's been driven insane by the death of a loved one, and has created a mental world in which there is no death. The cat is a representation of his mind, or a part of it, trying to escape from this mental world and confront the real world]].



* UnreliableNarrator: We see the events of the game from the point of view of the cat's owner. [[spoiler: It's implied that he's been driven insane by the death of a loved one, and has created a mental world in which there is no death. The cat is a representation of his mind, or a part of it, trying to escape from this mental world and confront the real world]].

to:

* UnreliableNarrator: We see the events of the game from the point of view of the cat's owner. [[spoiler: It's implied that he's been driven insane by the death of a loved one, and has created a mental world in which there is no death. The cat is a representation of his mind, or a part of it, trying to escape from this mental world and confront the real world]].See ThroughTheEyesOfMadness.
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'''Warning: The spoilers are marked, but some tropes are spoileriffic by nature, so be careful

to:

'''Warning: The spoilers are marked, but some tropes are spoileriffic by nature, so be carefulcareful!'''

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Changed: 15

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'''Warning: The spoilers are marked, but some tropes are spoileriffic by nature, so be careful



* AndIMustScream: The square says that bouncy orange pads cause it physical pain, and also that other objects on the pads feel the same pain. Unlike the square, these can't move and never die, so they're going to spend all eternity is constant agony.

to:

* AndIMustScream: The square says that bouncy orange pads cause it physical pain, and also that other objects on the pads feel the same pain. Unlike the square, these can't move and also never die, so they're going to spend all eternity is constant agony.



* DifficultySpike: All the levels beyond 8:1, after which you [[spoiler:lose the float ability]]

to:

* DifficultySpike: All the levels beyond 8:1, after which you [[spoiler:lose the float ability]]ability.]]



* FiveStagesOfGrief: The cat goes through these (except for bargaining) when she [[spoiler:loses the square]]. Initially, she refuses to accept it, then she becomes angry at the square for being secretive, then she forgives it and becomes sad when she realises that it helped her and asked for nothing in return, then finally accepts that she has to live without the square.

to:

* FiveStagesOfGrief: The cat goes through these (except for bargaining) when she [[spoiler:loses the square]].square. Initially, she refuses to accept it, then she becomes angry at the square for being secretive, then she forgives it and becomes sad when she realises that it helped her and asked for nothing in return, then finally accepts that she has to live without the square.]]
* {{Flight}}: The cat gets this power in the second level and it allows her to float, but eventually reduces her horizontal speed to zero once she loses her momentum. However, this can be combated by floating, dropping, the floating again in midair, allowing the cat to fly horizontally.
* KillTheCutie: At the end of the main game [[spoiler:a spiked ceiling comes down on the cat, and she dies, but this time she never respawns.]]


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** This is subverted at the end of the main story, [[spoiler:where the cat dies, but never respawns]].

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* BreakTheCutie: The cat starts off fairly positive, gradually becomes more desperate to escape the longer she stays in the maze, starts to despair when she realises [[spoiler: the rooms are an endless loop, and there is no exit]], then breaks completely once she [[spoiler: loses all of her abilities]].

to:

* AndIMustScream: The square says that bouncy orange pads cause it physical pain, and also that other objects on the pads feel the same pain. Unlike the square, these can't move and never die, so they're going to spend all eternity is constant agony.
* BreakTheCutie: The cat starts off fairly positive, gradually becomes more desperate to escape the longer she stays in the maze, then she starts to despair when she realises [[spoiler: the rooms are an endless loop, and there is no exit]], then breaks completely once she [[spoiler: loses all of her abilities]].abilities]], believing herself to be worthless.



* DeathIs



* DrivenToSuicide: [[spoiler: A possible interpretation of the ending, where a spiked ceiling suddenly appears and crushes the cat, is that the cat, after realising that her "owner" will never let her escape, commits suicide.]]

to:

** The square is also determined to help the cat in the ''Companion'' pack, even putting itself through physical pain in an attempt to save her.
* DifficultySpike: All the levels beyond 8:1, after which you [[spoiler:lose the float ability]]
* DrivenToSuicide: [[spoiler: A possible interpretation of the ending, where a spiked ceiling suddenly appears and crushes the cat, is that the cat, after realising that her "owner" owner will never let her escape, commits suicide.]]]]
* FiveStagesOfGrief: The cat goes through these (except for bargaining) when she [[spoiler:loses the square]]. Initially, she refuses to accept it, then she becomes angry at the square for being secretive, then she forgives it and becomes sad when she realises that it helped her and asked for nothing in return, then finally accepts that she has to live without the square.
* RespawnPoint: The cat comes back to life and the room is reset after she dies. [[spoiler: It's implied that this is due to the owner being unable to cope with death, and creating a mental world where DeathIsCheap]].
* ThrowTheDogABone: The cat is delighted when she gains the ability to create bombs, even though the ability isn't all that useful.
* UnreliableNarrator: We see the events of the game from the point of view of the cat's owner. [[spoiler: It's implied that he's been driven insane by the death of a loved one, and has created a mental world in which there is no death. The cat is a representation of his mind, or a part of it, trying to escape from this mental world and confront the real world]].
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None

Added DiffLines:

''Cats are Liquid'' is a 2D platformer [[MobilePhoneGame phone game]], in which you are a cat who can turn into liquid, navigating through various maze-like rooms.

----
!!''Cats are Liquid'' provides examples of the following tropes:

* BreakTheCutie: The cat starts off fairly positive, gradually becomes more desperate to escape the longer she stays in the maze, starts to despair when she realises [[spoiler: the rooms are an endless loop, and there is no exit]], then breaks completely once she [[spoiler: loses all of her abilities]].
* CompanionCube: Subverted, the grey square initially appears to be one, as the cat treats it as a friend even though it appears to not be alive. However, the ''Companion'' level pack reveals that the square has a personality and emotions.
* DeathIs
* Determinator: The cat lets nothing stop her from escaping the maze [[spoiler: up until the end when she starts to doubt herself, and eventually kills herself.]]
* DrivenToSuicide: [[spoiler: A possible interpretation of the ending, where a spiked ceiling suddenly appears and crushes the cat, is that the cat, after realising that her "owner" will never let her escape, commits suicide.]]

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