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* BlindIdiotTranslation: Subverted. It was widely believed that the nonsensical clues were a result of bad translation (Certainly a common problem with video games) but it turns out the original Japanese version is just as incomprehensible. Like the "Graveyard Duck?" It ''really does'' refer to the waterfowl.

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* BlindIdiotTranslation: Subverted.Averted. It was widely believed that the nonsensical clues were a result of bad translation (Certainly a common problem with video games) but it turns out the original Japanese version is just as incomprehensible. Like the "Graveyard Duck?" It ''really does'' refer to the waterfowl.

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* ContinuingIsPainful: Dying on your last life results in the reduction of your heart count to zero. Since hearts are used as currency and ammunition and every item has an expensive price tag, this always equates to a severe loss of time invested in collecting them.
-->''Oh look! I finally got enough hearts to go and buy a plant that I need to cross the swamp. Now let me get to the store. Oh shit! It's fucking night time!! Now the stores are all closed and I have to wait for it to turn day again! Oh well, I might as well kill some zombies in the meantime and stock up on some more hearts. *Dies on his last life* Oh shit!! Now I have to start all over again!''
-->-- The Angry Video Game Nerd



* ContinuingIsPainful: Dying on your last life results in the reduction of your heart count to zero. Since hearts are used as currency and ammunition and every item has an expensive price tag, this always equates to a severe loss of time invested in collecting them.
-->''Oh look! I finally got enough hearts to go and buy a plant that I need to cross the swamp. Now let me get to the store. Oh shit! It's fucking night time!! Now the stores are all closed and I have to wait for it to turn day again! Oh well, I might as well kill some zombies in the meantime and stock up on some more hearts. *Dies on his last life* Oh shit!! Now I have to start all over again!''
-->-- The Angry Video Game Nerd
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* ContinuityNod: The final part of the game has you revisiting the ruins of Dracula's Castle from the previous game.
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* CueTheSun: Whenever the game changes from night to day.
-->''THE MORNING SUN HAS VANQUISHED THE HORRIBLE NIGHT.''
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The second entry in the ''{{Castlevania}}'' series takes place seven years after the original, where Simon Belmont has been unable to recover from the injuries he suffered from his last battle with {{Dracula}}.

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The second entry in the ''{{Castlevania}}'' ''VideoGame/{{Castlevania}}'' series takes place seven years after the original, where Simon Belmont has been unable to recover from the injuries he suffered from his last battle with {{Dracula}}.



-->"After ''{{VideoGame/Castlevania}}'', I warned you not to return."

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-->"After ''{{VideoGame/Castlevania}}'', ''{{VideoGame/Castlevania|1986}}'', I warned you not to return."
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What a horrible night to screw up formatting.


* [[Spoiler:TheHeroDies: Implied in the worst ending, since Simon is not standing by Dracula's grave, though the text is cheerful. Outright stated in the moderate ending, though he is standing in front of the grave.]]

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* [[Spoiler:TheHeroDies: [[spoiler:TheHeroDies: Implied in the worst ending, since Simon is not standing by Dracula's grave, though the text is cheerful. Outright stated in the moderate ending, though he is standing in front of the grave.]]
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* [[spoiler:TheHeroDies: Implied in the worst ending, since Simon is not standing by Dracula's grave, though the text is cheerful. Outright stated in the moderate ending, though he is standing in front of the grave.

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* [[spoiler:TheHeroDies: [[Spoiler:TheHeroDies: Implied in the worst ending, since Simon is not standing by Dracula's grave, though the text is cheerful. Outright stated in the moderate ending, though he is standing in front of the grave.]]

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* FanRemake: There's been numerous attempts at 'fixing' the game, expecially after WebOriginal/TheAngryVideoGameNerd made his first video. But the most complete one is called Castlevania II: Dracula's Shadow. Adding new characters, item crashes, alchemy, new areas, bosses, and a host of other improvements while making the game a whole lot clearer. You can check out [[http://www.youtube.com/watch?v=8QouE-JHDq0 this review for more details.]]
* FollowTheLeader: After WebOriginal/TheAngryVideoGameNerd ripped this game a new one purely as a comedy bit he didn't really mean as James Rolfe, real angry video game nerds everywhere started bashing it furiously in droves for real. Including those who have [[ComplainingAboutShowsYouDontWatch never actually played the game before.]]

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* FanRemake: There's been numerous attempts at 'fixing' the game, expecially after WebOriginal/TheAngryVideoGameNerd WebVideo/TheAngryVideoGameNerd made his first video. But the most complete one is called Castlevania II: Dracula's Shadow. Adding new characters, item crashes, alchemy, new areas, bosses, and a host of other improvements while making the game a whole lot clearer. You can check out [[http://www.youtube.com/watch?v=8QouE-JHDq0 this review for more details.]]
* FollowTheLeader: After WebOriginal/TheAngryVideoGameNerd WebVideo/TheAngryVideoGameNerd ripped this game a new one purely as a comedy bit he didn't really mean as James Rolfe, real angry video game nerds everywhere started bashing it furiously in droves for real. Including those who have [[ComplainingAboutShowsYouDontWatch never actually played the game before.]]



* GuideDangIt: WebOriginal/TheAngryVideoGameNerd had a field day with this one as his first episode.

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* GuideDangIt: WebOriginal/TheAngryVideoGameNerd WebVideo/TheAngryVideoGameNerd had a field day with this one as his first episode.



<<|NESGames|>>
<<|ActionAdventure|>>

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<<|NESGames|>>
<<|ActionAdventure|>>
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Cleaning up some Natter and misplaced entries.


* [[spoiler:TheHeroDies: Happens in the bad ending (the one you get for taking the longest time).]]
** The ending that takes the longest time to get does not say that [[spoiler: Simon dies]], but it's the only ending where he is not standing at the grave. Oddly, the ending that says [[spoiler: Simon dies]] is one of the endings where he IS standing at the grave.
** Some guide at [=GameFAQs=] or somewhere once made an elaborate explanation of the three endings pointing out how there is an extremely complex system that calculates several other things in addition to time, but almost no one can understand it and somehow time always seems to be the main deciding factor.

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* [[spoiler:TheHeroDies: Happens Implied in the bad ending (the one you get for taking the longest time).]]
** The ending that takes the longest time to get does not say that [[spoiler:
worst ending, since Simon dies]], but it's the only ending where he is not standing at by Dracula's grave, though the grave. Oddly, text is cheerful. Outright stated in the ending that says [[spoiler: Simon dies]] moderate ending, though he is one of the endings where he IS standing at the grave.
** Some guide at [=GameFAQs=] or somewhere once made an elaborate explanation
in front of the three endings pointing out how there is an extremely complex system that calculates several other things in addition to time, but almost no one can understand it and somehow time always seems to be the main deciding factor.grave.


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** Some guide at [=GameFAQs=] or somewhere once made an elaborate explanation of the three endings pointing out how there is an extremely complex system that calculates several other things in addition to time, but almost no one can understand it and somehow time always seems to be the main deciding factor.

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* FollowTheLeader: After WebOriginal/TheAngryVideoGameNerd ripped this game a new one purely as a comedy bit he didn't really mean as James Rolfe, real angry video game nerds everywhere started bashing it furiously in droves for real.
** Oh, WebOriginal/TheAngryVideoGameNerd was [[OlderThanTheyThink far from the first one]] who panned this game. Of course, before his video the majority of the people who loudly mocked and hated the game [[ComplainingAboutShowsYouDontWatch HAD ACTUALLY PLAYED IT AT SOME POINT IN THEIR LIVES.]]

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* FollowTheLeader: After WebOriginal/TheAngryVideoGameNerd ripped this game a new one purely as a comedy bit he didn't really mean as James Rolfe, real angry video game nerds everywhere started bashing it furiously in droves for real.
** Oh, WebOriginal/TheAngryVideoGameNerd was [[OlderThanTheyThink far from the first one]]
real. Including those who panned this game. Of course, before his video the majority of the people who loudly mocked and hated the game have [[ComplainingAboutShowsYouDontWatch HAD ACTUALLY PLAYED IT AT SOME POINT IN THEIR LIVES.never actually played the game before.]]

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* SequelDifficultyDrop: Getting past the [[GuideDangIt obtuse hints]], the sequel to the first is ridiculously easy due to enemies that freeze whenever you hit them.

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* SequelDifficultyDrop: Getting past the [[GuideDangIt obtuse hints]], the sequel to the first is ridiculously easy due to enemies that [[FlashofPain freeze whenever you hit them.them]].
** GameBreaker: The sacred flame.
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**The Heavy Metal Band "The Black Dahlia Murder" named their first demo album after the quote at the top of the page.
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* ContinuingIsPainful: Dying on your last life results in the reduction of your heart count to zero. Since hearts are used as currency and ammunition and every item has an expensive price tag, this always often equates to a severe loss of time invested in collecting them.

to:

* ContinuingIsPainful: Dying on your last life results in the reduction of your heart count to zero. Since hearts are used as currency and ammunition and every item has an expensive price tag, this always often equates to a severe loss of time invested in collecting them.

Changed: 137

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* ContinuingIsPainful: Dying on your last life results in the reduction of your heart count to zero. Very painful since hearts are used as currency and ammunition.

to:

* ContinuingIsPainful: Dying on your last life results in the reduction of your heart count to zero. Very painful since Since hearts are used as currency and ammunition.ammunition and every item has an expensive price tag, this always often equates to a severe loss of time invested in collecting them.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ContinuingIsPainful: Dying on your last life results in the reduction of your heart count to zero. Very painful since hearts are used as currency and ammunition.
-->''Oh look! I finally got enough hearts to go and buy a plant that I need to cross the swamp. Now let me get to the store. Oh shit! It's fucking night time!! Now the stores are all closed and I have to wait for it to turn day again! Oh well, I might as well kill some zombies in the meantime and stock up on some more hearts. *Dies on his last life* Oh shit!! Now I have to start all over again!''
-->-- The Angry Video Game Nerd
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->''This guy can go all over fighting hordes of evil monsters... but he can't even ----ing swim!?''
->-- The Angry Video Game Nerd

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->''This -->''This guy can go all over fighting hordes of evil monsters... but he can't even ----ing swim!?''
->-- -->-- The Angry Video Game Nerd
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->''This guy can go all over fighting hordes of evil monsters... but he can't even ----ing swim!?''
->-- The Angry Video Game Nerd
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reception should not be talked about in the description


A very ambitious title for its day, ''Simon's Quest'' took the basic gameplay of its predecessor and mixed in RPGElements such as experience levels, shops, a [[{{EternalEquinox}} day-night cycle]], and a freely-explorable world. It is the first ''Castlevania'' game in the genre it would later [[{{Metroidvania}} help name]]. On the other hand, it is also widely criticized for its [[GuideDangIt incredibly obtuse]] puzzles, which seem to be solvable only by random experimentation or the use of strategy guides, as many of the "clues" given by villagers were intentionally misleading. (Many of the real clues could be found by breaking certain dungeon walls, or using Vlad's Eye to read secret messages.)

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A very ambitious title for its day, ''Simon's Quest'' took the basic gameplay of its predecessor and mixed in RPGElements such as experience levels, shops, a [[{{EternalEquinox}} day-night cycle]], and a freely-explorable world. It is the first ''Castlevania'' game in the genre it would later [[{{Metroidvania}} help name]]. On the other hand, it is also widely criticized for its [[GuideDangIt incredibly obtuse]] puzzles, which seem to be solvable only by random experimentation or the use of strategy guides, as many of the "clues" given by villagers were intentionally misleading. (Many of the real clues could be found by breaking certain dungeon walls, or using Vlad's Eye to read secret messages.)
name]].
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* TheJimmyHartVersion: The death sound (pow-pow-pow-pow-pow...) sounds suspiciously like ''VideoGame/MegaMan''[='=]s.

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Renamed.


* InvincibilityPowerUp: Laurels, which make you invincible and can be stockpiled.



* SuperStar: Laurels, which make you invincible and can be stockpiled. They're widely considered a GameBreaker.



* WeaksauceWeakness - Compared to other incarnations, this version of Dracula is perhaps the easiest to dispatch, with a couple of glaring, "he can't hurt you if you use this" methods of taking him out. [[spoiler: There's the obvious method of spamming [[SuperStar laurels]], which should last you more than long enough to win, or spamming the Golden Dagger or Sacred Flame at Drac, which freezes him in place and prevents him from attacking.]]

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* WeaksauceWeakness - Compared to other incarnations, this version of Dracula is perhaps the easiest to dispatch, with a couple of glaring, "he can't hurt you if you use this" methods of taking him out. [[spoiler: There's the obvious method of spamming [[SuperStar [[InvincibilityPowerUp laurels]], which should last you more than long enough to win, or spamming the Golden Dagger or Sacred Flame at Drac, which freezes him in place and prevents him from attacking.]]
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* TimeKeepsOnSlipping: The only game in the series besides ''[[CastlevaniaSymphonyOfTheNight Symphony of the Night]]'' and ''{{Castlevania 64}}'' to have a simulated real-time clock.

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* TimeKeepsOnSlipping: The only game in the series besides ''[[CastlevaniaSymphonyOfTheNight Symphony of the Night]]'' and ''{{Castlevania ''VideoGame/{{Castlevania 64}}'' to have a simulated real-time clock.
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* WoundThatWillNotHeal: What Dracula's curse entails for Simon.
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No context, and sounds kinda shoehorn-y anyway.


* BossDissonance: Leans closer toward the Mario-type.
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* FanRemake: There's been numerous attempts at 'fixing' the game, expecially after TheAngryVideoGameNerd made his first video. But the most complete one is called Castlevania II: Dracula's Shadow. Adding new characters, item crashes, alchemy, new areas, bosses, and a host of other improvements while making the game a whole lot clearer. You can check out [[http://www.youtube.com/watch?v=8QouE-JHDq0 this review for more details.]]
* FollowTheLeader: After TheAngryVideoGameNerd ripped this game a new one purely as a comedy bit he didn't really mean as James Rolfe, real angry video game nerds everywhere started bashing it furiously in droves for real.
** Oh, TheAngryVideoGameNerd was [[OlderThanTheyThink far from the first one]] who panned this game. Of course, before his video the majority of the people who loudly mocked and hated the game [[ComplainingAboutShowsYouDontWatch HAD ACTUALLY PLAYED IT AT SOME POINT IN THEIR LIVES.]]

to:

* FanRemake: There's been numerous attempts at 'fixing' the game, expecially after TheAngryVideoGameNerd WebOriginal/TheAngryVideoGameNerd made his first video. But the most complete one is called Castlevania II: Dracula's Shadow. Adding new characters, item crashes, alchemy, new areas, bosses, and a host of other improvements while making the game a whole lot clearer. You can check out [[http://www.youtube.com/watch?v=8QouE-JHDq0 this review for more details.]]
* FollowTheLeader: After TheAngryVideoGameNerd WebOriginal/TheAngryVideoGameNerd ripped this game a new one purely as a comedy bit he didn't really mean as James Rolfe, real angry video game nerds everywhere started bashing it furiously in droves for real.
** Oh, TheAngryVideoGameNerd WebOriginal/TheAngryVideoGameNerd was [[OlderThanTheyThink far from the first one]] who panned this game. Of course, before his video the majority of the people who loudly mocked and hated the game [[ComplainingAboutShowsYouDontWatch HAD ACTUALLY PLAYED IT AT SOME POINT IN THEIR LIVES.]]



* GuideDangIt: TheAngryVideoGameNerd had a field day with this one as his first episode.

to:

* GuideDangIt: TheAngryVideoGameNerd WebOriginal/TheAngryVideoGameNerd had a field day with this one as his first episode.
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* GuideDangIt: TheAngryVideoGameNerd had a field day with this one.

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* GuideDangIt: TheAngryVideoGameNerd had a field day with this one.one as his first episode.
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** The artwork of Dracula on the front cover of the game resembles the front cover of the original ''{{Ravenloft}}'' module from AdvancedDungeons&Dragons. "Resembles" here means "Dracula/Strahd is looking at the viewer instead of directly forward." Every element of the castle and Dracula/Strahd's appearance is identical to the original Clyde Caldwell painting.

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** The artwork of Dracula on the front cover of the game resembles the front Clyde Caldwell cover of the original ''{{Ravenloft}}'' module from AdvancedDungeons&Dragons. [[DungeonsAndDragons AD&D]]. "Resembles" here means "Dracula/Strahd "identical except that Dracula/Strahd is looking at the viewer instead of directly forward.forward, and Simon Belmont is superimposed on the foreground." Every element of the castle and Dracula/Strahd's appearance is identical to the original Clyde Caldwell painting.
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** The artwork of Dracula on the front cover of the game resembles the front cover of ''[[{{Ravenloft}} I, Strahd: Memoirs of a Vampire]]''.

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** The artwork of Dracula on the front cover of the game resembles the front cover of ''[[{{Ravenloft}} I, Strahd: Memoirs the original ''{{Ravenloft}}'' module from AdvancedDungeons&Dragons. "Resembles" here means "Dracula/Strahd is looking at the viewer instead of a Vampire]]''.directly forward." Every element of the castle and Dracula/Strahd's appearance is identical to the original Clyde Caldwell painting.

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* HeroWithBadPublicity: The reason the townspeople often lie to you is because they blame Simon for Dracula's curse that has befallen the land.
* InfallibleBabble: Averted. The townspeople will often offer clues that are misleading, confusing, or just plain false.



* InfallibleBabble: Averted. The townspeople will often offer clues that are misleading, confusing, or just plain false.

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* BlindIdiotTranslation: Subverted. It was widely believed that the nonsensical clues were a result of bad translation (Certainly a common problem with video games) but it turns out the original Japanese version is just as incomprehensible.

to:

* BlindIdiotTranslation: Subverted. It was widely believed that the nonsensical clues were a result of bad translation (Certainly a common problem with video games) but it turns out the original Japanese version is just as incomprehensible. Like the "Graveyard Duck?" It ''really does'' refer to the waterfowl.


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* DeathIsASlapOnTheWrist: Losing all your lives will simply dump you back the start of the screen you were currently on. Sure, it'll strip away your hearts, but it doesn't take long to mine those (especially at night).

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